Prowler's Helm

Legality

Format Legality
Noble Legal
Hero Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Theros (THS) Uncommon

Combos Browse all

Prowler's Helm

Artifact — Equipment

Equipped creature can't be blocked except by Walls.

Equip 2

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Prowler's Helm Discussion

Treehugger003 on Nazahn, Revered Weaponsmith

1 week ago

For equipment consider something like Trailblazer's Boots or Prowler's Helm for unblockable.

I would also recommend Blade of Selves to abuse the ETB trigger on Nazahn.

Godsend is another good white equipment.

Other artifacts that go well with artifact equipment themes include Darksteel Forge and nev disk. Sorry I can never spell that dudes name. If you use this combo I would recommend including Armory Automaton for a beater.

Hope this helps

Tree

Valius on Running Wild With Scissors

2 weeks ago

Agreed. So I'll swap out Masterwork for a Prowler's Helm, and going to swap out Qasali Slingers for Qasali Pridemage - 3/3 for 2 with removal and I'm already running Aura Shards anyway.

As for Fireshrieker, I think I'd rather run Duelist's Heritage - same effect, cheaper, and political.

Treehugger003 on Running Wild With Scissors

2 weeks ago

Did you look at Prowler's Helm or Trailblazer's Boots. In Commander these are generally like giving a creature unblockable and they don't have the shroud problem like Whispersilk Cloak.

Fireshrieker is equipment doublestrike but its 6 to really make use of.

Open the Vaults is boardwipe recovery.

Not sure what I would remove though. I've been running Nazahn with no real cat tribal.

Tree

Treehugger003 on Akiri, Equipment Slinger

4 weeks ago

I ran Akiri and Bruce Tarl as my partner commanders for a long time with great success (it was also one of my favorites). I'm just going to throw out a bunch of things that worked for me and some of my thoughts.

I am wondering about the Eldrazi. They take A LOT of mana. Red/white is usually struggling to get that much mana and I'm not really seeing some of the cards I would have expected to really put lands on the battle field and or cheat them in. Deathrender, Burnished Hart, Pilgrim's Eye.

For equipment you are running the swords. They were too expensive for me. Some of the equipment that I was using include: Godsend, Prowler's Helm, Trailblazer's Boots, Assault Suit this is more for sacrafice protection but it is hilarious to see somebody use your commander to kill off somebody else, Mask of Memory.

Protection: Darksteel Forge yeah, yeah i know i just said the eldrazi were expensive mana wise. Meekstone Akiri has vigilance. Reconnaissance is abuseable for non vigilant creatures.

Removal: If you are running sunforger I cannot recommend enough Mistveil Plains please note it is also a plains card so it is easier to tutor. I would also suggest adding a bit more artifact/enchantment removal. Fate Forgotten is cheap and fetchable with sunforger. I would also highly recommend at least a couple of boardwipes. There is a boardwipe in white that kills non white creatures and Nevinyrral's Disk has some fun interactions with Darksteel Forge if you go this rout I would also pick up Armory Automaton for a beater.

General utility: Mimic Vat is one of my auto includes in everything. Godo, Bandit Warlord is just awesome in this deck, Open the Vaults, Thought Vessel. Depending on meta I would look at some graveyard hate too. I was running both Rest in Peace and Tormod's Crypt but there are a bunch of recursion decks I play against regularly. Hellkite Tyrant is another possibility depending on meta.

Good luck with Akiri. -Tree

czarkingrex on Big Black Ihsan

4 weeks ago

I gave you a list of what to get rid of earlier :)Oh, just thought of more stuff for unblockability: Prowler's Helm, Trailblazer's Boots, Rogue's Passage

Liliana Vess could also be helpful, since she tutors two cards, and can be a distraction target to save you some damage.

If you add enough trample and unblockable stuff, Exquisite Blood pairs nicely as well

GoneWithLaw on Arahbo 1v1

1 month ago

I very much like your mana base, though I think it wouldn't be remiss of you to add a few more utility lands in the mix. In particular, Rogue's Passage can allow you to guarantee damage gets through, especially since you aren't running many sources of evasion. Blighted Woodland taps for mana and can ramp you later for the long game, while Hashep Oasis and Shefet Dunes are cheap and can pump your creatures.

Going back to evasion, your deck doesn't have a whole lot of it. Many Arahbo decks are running Rancor, but I feel too few of them are also running Gryff's Boon. It works surprisingly similar to Rancor, albeit it's a little bit more expensive. Still, given that it has built-in recursion means that you can consistently keep your cats in the air. If you end up adding more equipment, Prowler's Helm and Trailblazer's Boots practically guarantee your creatures will become unblockable.

If you want to stick to strictly creatures, on the more expensive side we have Pride of Lions that can damage your opponent regardless of trample/blockers. Very neat!

For 1v1, you can get a very quick kill in with Lost Leonin... with Infect plus Arahbo's eminence trigger, that's a 2 turn clock on one creature! The best part is that it curves very well with Ajani, Caller of the Pride for a turn 3 kill. If you'd like more ways to curve into a T3 kill in this deck with Lost Leonin, Duelist's Heritage and Silverblade Paladin both enable double strike for 3 mana.

The last bit of advice I have is in regards to cards in your deck like Thalia, Heretic Cathar. Personally, I think you should go big or go home on the stax types of effects. Just by themselves, they are mostly minor inconveniences. It is much more effective when you can combine Thalia with multiple effects that tap and lock down your opponent. At the very least, consider cards like Silence and Lapse of Certainty to throw your opponent off. Rule of Law for is fun option that also happens to have Leonin on it... flavor points!

GoneWithLaw on GW Cats Feline Furrocity

1 month ago

For a deck that wants to get as much damage in as possible, I'd suggest running Haunted Cloak over Chariot of Victory. Practically the same card except Cloak has Vigilance instead of First Strike. While the first strike is nice, in a deck where you may only have one or two attackers at a time, being able to defend yourself is undervalued.

As far as some extra evasion goes, I'd consider these two equipments: Trailblazer's Boots or Prowler's Helm. Both make your creatures unblockable against MOST decks, except in the few instances where an opponent only has basics or is actually running one of the very few EDH viable Walls.

For every Arahbo deck I've seen running Rancor, I've also been suggesting Gryff's Boon. It gives a small pump and flying, which is rather significant in this deck, but more importantly you can reuse it from your graveyard. It's not as "free" as Rancor is, but nonetheless I think you'd appreciate the recursion.

Treehugger003 on

1 month ago

Open the Vaults and Prowler's Helm might work well.

Trading Post is another potential option.

Those are the easy ones I notice. I also don't see anything to whack Graveyards. This is meta dependent but just a thought.

Hope this helps.Tree

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