Blighted Agent

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Common

Combos Browse all

Blighted Agent

Creature — Human Rogue

Infect Blighted Agent is unblockable.

Price & Acquistion Set Price Alerts

NPH

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Blighted Agent Discussion

itachi45 on Ezuri, Claw of Progress EDH

6 days ago

This deck is great, my build has like 70% of the cards your does. All that’s different is i’m missing the SICK doubling enchantments and i’m running low-power Infect creatures like Blighted Agent and Glistener Elf for those spicy rage-quits from unexpecting opponents.

Farycane on Ezuri, claw of progress

1 week ago

Thanks for all the suggestions capshanks01

Edric, Spymaster of Trest has it's own deck and I don't have enough unblockable / evasion Maybe  Bident of Thassa because it  won't help my opponents.

Cutting cards like Avenger of Zendikar Myr Battlesphere Hornet Queen seems like a bad idea because they give me many experience counters and/or blockers. But worst for me seems to get less experience counters.

Cobra Trap is 1 mana most of the games

Deadeye Navigator can abuse most of my ETB's like the high cmc token makers.  Getting four Myr Tokens for just 1{U} seems pretty solid.  Or two cards with Mulldrifter

Fertilid was cut in my last deck change. Too slow,  too much mana. Getting two lands for 7 or 1 for 5 mana is just not good. Even if it's a creature. And if I have nothing to do with ezuri than putting counters on fertilid something went wrong.

Fauna Shaman discarding doesn't seem that good without recursion. And getting a creature is good  Protean Hulk or  Sage of Hours but revealing is a huge downside in my opinion.

Fungal Sprouting looks good, but I don't think 4mana for most times 1-3 Saproling is that great.  Also it is sorcery speed, that can be very slow.  And not sure when to cast.  First mainphase I will get less counters because ezuri hasn't put counters on something yet. Second mainphase I will get more saprolings because Ezuri could put something before this card.  But the amount he puts on a creature is lower. (I have this Problem with many cards in this deck to be honest)

Wirewood Symbiote I don't run that many elves...maybe okay to run.

Spike Feeder doesn't seem useful. Getting life instead of smacking faces/killing People


There is nearly no targeted removal, you are right.  I just need a day of and rebuilt this deck completly :( But takes time:D

Acidic Slime

Trygon Predator

Scavenging Ooze

That's all. I see the Problem, but bounce isn't the answer.

Broodhatch Nantuko I wanted a second morph,  so my playgroup always knows what's under the morph. And even getting only 2+ tokens out seems okay.

Glimmer of Genius is Instant speed, seeing up to 4 cards isn't bad. And if you don't scry away, the cards you get are good. And I may play an  Aether Hub so it may be more useful.  What draw spells would you play rather?

Fact or Fiction Instant speed, worst case getting only one card I really need, with the option to get  up to 5 cards. (Since politcs is a thing in my group there is a high chance of getting 4 or even 5 cards). Same for here,  what would you play rather? Needs to be instant!

Lightning Greaves yep had this Problem, thought of Neurok Stealthsuit because for {U}{U} it's Instant and I can remove it, by putting it on anything Else

Panharmonicon won't be in here.  It's an really great card,  but not in this deck.


Now to the more positive part :D

Sakura-Tribe Scout seems good, especially if I build more draw into this deck.

Snake Basket never heard of this card before.  Seems pretty solid  in my opinion!

Spellskite oh hell yes I need this card.

Glen Elendra Archmage if I get one, I totally play this wonderful piece of cardboard.

Inkmoth Nexus would be solid, but Infect isn't really my strategy. Blighted Agent has the unblockable thing, that's why he is in. If I ever trade an Inkmoth, he will have a place in this deck.

Shrieking Drake at first I thought this card is weak.  Than I realized that he can bounce himself  (I assume that's what you wanted to say) :D getting experience for just {U} seems broken. I need this immediatly! And if bounce one of my high cmc token dudes to replay them? Even better.

All in all I need to build this deck from zero, and I need to be sure what tactic I'm playing. I need to get cards that I don't have right now. That takes time/money. And then I need time to brew. You can always suggest more, I try to answer fast. But it while take a while to get everything, but I'll Update as soon as I can!

Thanks a Lot for all this help

matkomtg on The Boy With the Strange Appetite and Habbits.

3 weeks ago

The Mimeoplasm is so flexible it’s insane! You want to go full reanimator for sure; most common thing you can see is copying an infect creature for it’s abilities (e.g. Blighted Agent) and 10+ body creature so you can take out one person in a single turn. You can also go with some kind of ETB shenanigans or combo build with Flash + Protean Hulk and razaketh, the foulblooded that allows you to abuse his ability and reanimate your fellows for extra shenanigans.

BodhiQL on Infect...

1 month ago

Something like Brawl is inefficient when you can just attack with unblockable Blighted Agent, or flying Inkmoth Nexus and Plague Stinger. Infect is actually a viable Modern archetype that can be built on a budget or more competively. Here's my personal list-


Frankenstein's Monster- Modern Infect (Primer)

Modern BodhiQL

SCORE: 42 | 15 COMMENTS | 3181 VIEWS | IN 11 FOLDERS


Savage1988 on reyhan infect

1 month ago

Hey, nice to see an infect commander list on here. Not sure if you’re willing to choose a different commander, because i think Saskia the Unyielding or Atraxa, Praetors' Voice might be better suited as infect commanders as well as giving you access to more colors. Blue is especially nice since it gives you cards like Blighted Agent and clones.

Nim Deathmantle and Mimic Vat might be nice ways to make sure you always have an infect creature to play with.

Viridian Corrupter is a great way to gain access to poison creatures, while preventing others from building up.

Llanowar Reborn and Oran-Rief, the Vastwood are nice lands with your +1 counter theme

Consider Golgari Signet to ramp and fix your mana.

Good luck!

Wolfrage76 on Yuriko, Oona's Successor

1 month ago

Twinning Glass might be a good addition - Play a creature, bounce it to hand, cast it again for free.

Also, Blighted Agent would be decent too.

LVL_666 on The Song of Phyresis

1 month ago

_Delta_, thanks for the additional suggestions. I'm definitely going to give your deck list a once over and give my two cents. Phyrexian Scriptures is so cool, and I forgot it existed. The only problem is that hardly any of the creatures in this deck are artifacts. Only 5 of the 20 creatures in this list are artifacts, so potentially I could save more than one creature on the board once mode 2 of the enchantment takes effect. I just want the card anyway so I think i'll pick one up.

lordkunai, thanks for the suggestion of Sejiri Steppe. Its a cool card, but I think the deck has enough evasion at the moment. Blighted Agent is my hardest hitter for the deck, and just having him out (especially early in the game) really wrecks the board. Cards like Apostle's Blessing and Flickering Ward are also pretty decent, but again I think the deck has all the evasion it needs. I just decided to include Vines of Vastwood because it's both the protection and damage boost infect creatures need all in one. I want to try and work in Become Immense but I don't know what to cut. Vedalken Orrery is just too much off theme to include, but it is a great card.

"... does this deck seem a little mana and creature light? 33 lands is pretty light and only 20 creatures?"

I do agree with you that the deck does seem a little light on creatures and land. Personally, I'm not going to run too many creatures because of the extremely high CMC of most of them. Of the 20, 12 creatures have a converted mana cost of or more. Currently I'd prefer to use more powerful creatures as opposed to just having more. As for lands, I'm aiming for something around 34 - 36 lands but again, i'm trying to figure out what to cut.

Again, thanks for commenting/posting on my deck page and keeping the conversation going. I'll try to respond as soon as I can, and eventually i'll figure out what i'd want to do with the page style wise.

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