Grafted Wargear

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Fifth Dawn Uncommon

Combos Browse all

Grafted Wargear

Artifact — Equipment

Equipped creature gets +3/+2.

Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent.

Equip (0) ((0): Attach to target creature you control. Equip only as a sorcery.)

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Grafted Wargear Discussion

Fuklaw on Kemba kit-kat

2 weeks ago

Thanks for the suggestions VesuvanDoppelbanger. I can see the benefits of the Ogre's Cleaver early game, if I have metalcraft and a Puresteel Paladin on the table, late game I think it migh become redundant, given the other equipments I have.

As for Grafted Wargear I can see it shining in a draw combo with Skullclamp and/or with Eldrazi Monument by attaching it to a cat token, swing for damage and sacrife it to Eldrazi Monument to draw 2 cards. Or simply attack, unequip draw 2 cards, attack to another token.

VesuvanDoppelbanger on Kemba kit-kat

2 weeks ago

Ogre's Cleaver is pretty awesome if you've got reduced equip costs. Grafted Wargear is a solid boost equipment as well.

VesuvanDoppelbanger on Misfit Toys

3 weeks ago

Fun build +1.

Adding a Grafted Wargear would be an easy way to push your Commander damage up.

A Sunforger is great for both damage and grabbing whatever you need from the toolbox.

ExiliusGallant on Leovold Sultai Infect

1 month ago

I run a very similar list but with Glissa as commander and obviously not Blue.

Don't you think is better have less colors? How reliable is your Mana base?

I added more artifacts: Sword of Fire and Ice, Sword of Feast and Famine, Grafted Wargear

MattStar on Thanks, I Think I'll Take That

1 month ago

Stitcher's Graft

Or Grafted Wargear if you wanna bring the idea to modern.

Polupus on Advertise your MODERN deck!

1 month ago

I need some more perspectives on this:

Which is best in this monoblack budget aggro deck?

Nighthowler vs Grafted Wargear vs Fallen Ideal


The Value of Human Life ~$50

Modern* Polupus

SCORE: 3 | 4 COMMENTS | 1262 VIEWS | IN 3 FOLDERS


Nighthowler: great synergy with Golgari Thug, makes deck more susceptible to graveyard hate, but more resilient to removal, triggers heroic, threat in itself, can ramp quickly with no card loss, but doesn't provide a sac outlet.

Grafted Wargear: buffs earlier and provides free sorcery speed sac outlet, lack of artifact recursion makes it susceptible to removal/accidental dredge and runs into artifact hate like Stony Silence and Pithing Needle, 1 time cost for free buffs the rest of the game.

Fallen Ideal: built in recursion, free instant speed sac outlet, passive evasion, dodges Pithing Needle, triggers heroic, but doesn't give permabuff and only does at expense of other creatures.

Daedalus19876 on Judgment Day: Avacyn the Purifier EDH | *PRIMER*

1 month ago

Triton: Thanks for the comment (and the +1)! :)

In answer to your suggestions...

I'm actually involved in a trade to acquire a Masterpiece Mox Opal at the moment. Do you think it would fit in here? I'm not sure if my artifact count is high enough. Thoughts? :)

I do need to get a Plateau. But it's such bad art, and so expensive...

I've never been a fan of Chrome Mox outside of really dedicated combo decks, to be honest. Card advantage is so difficult in Boros colors already, and I'd have to exile a colored card to actually get any benefit...

I've run Grafted Exoskeleton before and had mixed experiences. On the positive side, if it's equipped to my commander, I can straight-up 1-shot people by flipping her then swinging for lethal infect. But the risk is too high: if someone removes the Exoskeleton I have to immediately sacrifice Avacyn :( Same reason I'm not running Grafted Wargear anymore - just makes it too easy for my opponents to blow me out.

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