Grafted Wargear

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Fifth Dawn Uncommon

Combos Browse all

Grafted Wargear

Artifact — Equipment

Equipped creature gets +3/+2.

Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent.

Equip (0) ((0): Attach to target creature you control. Equip only as a sorcery.)

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -33%

0.02 TIX $0.03 Foil

Ebay

Grafted Wargear Discussion

MattStar on Thanks, I Think I'll Take That

3 days ago

Stitcher's Graft

Or Grafted Wargear if you wanna bring the idea to modern.

Polupus on Advertise your MODERN deck!

1 week ago

I need some more perspectives on this:

Which is best in this monoblack budget aggro deck?

Nighthowler vs Grafted Wargear vs Fallen Ideal


The Value of Human Life ~$50

Modern* Polupus

SCORE: 3 | 4 COMMENTS | 1262 VIEWS | IN 3 FOLDERS


Nighthowler: great synergy with Golgari Thug, makes deck more susceptible to graveyard hate, but more resilient to removal, triggers heroic, threat in itself, can ramp quickly with no card loss, but doesn't provide a sac outlet.

Grafted Wargear: buffs earlier and provides free sorcery speed sac outlet, lack of artifact recursion makes it susceptible to removal/accidental dredge and runs into artifact hate like Stony Silence and Pithing Needle, 1 time cost for free buffs the rest of the game.

Fallen Ideal: built in recursion, free instant speed sac outlet, passive evasion, dodges Pithing Needle, triggers heroic, but doesn't give permabuff and only does at expense of other creatures.

Daedalus19876 on Judgment Day: Avacyn the Purifier EDH | *PRIMER*

1 week ago

Triton: Thanks for the comment (and the +1)! :)

In answer to your suggestions...

I'm actually involved in a trade to acquire a Masterpiece Mox Opal at the moment. Do you think it would fit in here? I'm not sure if my artifact count is high enough. Thoughts? :)

I do need to get a Plateau. But it's such bad art, and so expensive...

I've never been a fan of Chrome Mox outside of really dedicated combo decks, to be honest. Card advantage is so difficult in Boros colors already, and I'd have to exile a colored card to actually get any benefit...

I've run Grafted Exoskeleton before and had mixed experiences. On the positive side, if it's equipped to my commander, I can straight-up 1-shot people by flipping her then swinging for lethal infect. But the risk is too high: if someone removes the Exoskeleton I have to immediately sacrifice Avacyn :( Same reason I'm not running Grafted Wargear anymore - just makes it too easy for my opponents to blow me out.

Polupus on Purple People Beater

1 week ago

@ The_Dragonmaster:

Thanks! I appreciate that. This will be the 3rd deck I actually build IRL so I have to be really mindful of what cards to pick.

Yeah, Golgari Thug is the backbone of this deck. I use him almost exclusively as a sacrificial lamb of sorts to pump up Crypt of Agadeem, generate tokens, and dig for creatures. My favorite interaction is with Disciple of Bolas looping the 2 of them to pick out my best fighters from the grave and gain some life (this gets ridiculous with Grafted Wargear in play and becomes almost like a cheaper Sphinx's Revelation).

You're totally right about the sweepers. Golgari Thug, Bloodsoaked Champion, and Xathrid Necromancer all help recover from boardwipes (and may actually help my board state out if I have multiple necromancers in play beforehand), but unfortunately I don't have any copies of Drown in Sorrow so I will have to try Mutilate in place (which may work better since T3 is usually reserved for playing the necromancer I need anyways). Thanks for the suggestion!

SaberTech on Help with Aggro commander vs ...

1 month ago

An old deck that I used to run against my friend's control decks was an Uril, the Miststalker deck that ran some hate bear type cards and a land destruction sub-theme. The general plan was to ramp early; use cards like Grand Abolisher, Vexing Shusher, Spellbreaker Behemoth, and Cavern of Souls to get Uril past counterspells; slap down an aura or two so that Uril could win in a few swings; and then blow up all my opponents lands so that they couldn't cast spells like AEtherize or Cyclonic Rift. 1v1 the deck worked well but fell short in group games.

Another commander that may work out well is a Derevi, Empyrial Tactician voltron deck. Derevi's ability means you can but her into play at instant speed, dodging counterspells, and potentially tapping down mana for counterspells at the end of the opponent's turn. If she gets killed, you never have to worry about having to pay commander tax to put her back into play. Hero's Blade works great with Derevi, giving you an instant speed 5/5. Grafted Wargear is also useful because is equips for free and you can move it to another creature if you need to sac Derevi to get her out from under a Pacifism type effect. Any expensive equipment you may already have like Sword of Feast and Famine or Umezawa's Jitte are also great. Since you are running white, you once again have access to hate bear cards and Stax effects to back up your aggro plan. Competitive Derevi decks aim to lock down opponents' mana with cards like Winter Orb, Stasis, and Hokori, Dust Drinker while untapping their own mana with Derevi's untap ability and a bunch of creatures.

Neotrup on Totems and Grafts

1 month ago

Yes. The Oracle text on Grafted Wargear now says "Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent," not "sacrifice that creature," because if the creature stops being a creature (as in your example), the equipment will become unattached and trigger. I actually had this scenario happen at the New Phyrexia pre-release many years ago with a Grafted Exoskeleton (which was printed with the updated wording of "permanent") equipped to a Glint Hawk Idol.

ThinkJank on Totems and Grafts

1 month ago

So let's say I equip a Grafted Wargear onto a Thunder Totem. When the totem stops being a creature at the end of turn, the equipment falls off. Do I then sacrifice the totem?

Triforce-Finder on Equipping grafted wargear to same ...

2 months ago

So, I've been thinking of using Crackdown Construct with zero cost equipments like Shuko for virtually infinite p/t. Now the question:

If I repeatedly attach Grafted Wargear to the same creature with its Equip ability, does it become unattached? Does the sacrifice ability trigger?

I would very probably need relevant passages from the CR.

Thanks in advance.

Load more