|Commander / EDH||Legal|
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|Betrayers of Kamigawa (BOK)||Uncommon|
Combos Browse all
Artifact — Equipment
Equipped creature gets +1/+0.
Equip (0) ((0): Attach to target creature you control. Equip only as a sorcery.)
Price & Acquistion Set Price Alerts
1 week ago
Ga, as seguintes cartas eu aconselho a tirar: Akki Drillmaster - Voce nao tem bichao pra dar impeto; Akki Raider - Voce nao destroi lands;Akki Underling - Seu deck e rapido, nunca vai ter sete ou mais cartas na mao; Orochi Sustainer e Sakura-Tribe Scout - Voce nao precisa gerar muita mana num deck rapido; Soratami Cloud Chariot - Muito caro, foge da estrategia e o efeito e meio bosta; Kumano's Blessing, Lifegift e Seed the Land - horrvel; Blinding Powder - Nao faz sentido com o deck (voce quer matar rapido, nao controlar);NO SIDE: Dense Canopy e Sunder from Within - perfeito, os outros 3 - horrivel;
Cartas que voce pode colocar: Akki Avalanchers - aggro, warrior e fortinho, apesar de suicida; Blood Rites - poderia ser bem util com tantas criaturas;First Volley - complemento de dano e arcana para unir;Soulblast - Pode ser... Glacial Ray - dano mais apelao do PB Kamigawa (une e e barato);Goblin Cohort - muito apelaozinho, funciona com bastante criaturas;Honden of Infinite Rage e Honden of Life's Web - olhas os combinhos com um monte de criaturinhas e dano;Kashi-Tribe Elite - Protege suas cobras lendarias e ainda e um guerreiro cobra fortinho, cheio de fuleragem;Kodama's Might - Pump verde indispensavel, une em arcana ainda;Lure - Kill condition facil com tantas criaturas;Oni of Wild Places - Poderia ser um bichao pro deck;Path of Anger's Flame - Olha esse pump geral, arcano...como que tu nao coloca isso num aggro vermelho?Patron of the Akki - Patronos sao muito apeloes: este aqui e perfeito pro seu deck;Sakura-Tribe Elder - Esse cara pode atacar, bloquear e ainda pegar um land em resposta: apelaozissimo;Serpent Skin - Regenerar pode ser muito util num deck aggro; Stampeding Serow - Barato, forte, alem de voltar cobras pra mao pra combar com as Sosuke's Summons;No-Dachi - Gosto muito desta kataninha...Manriki-Gusari - Pode ser MAIN, pode ser SIDE, para aggro e muito bom;Shuko - Pumpinho rapidao;TERRENO DUPLO Pinecrest Ridge: se tem, por que nao usar? Eu usaria.
Agora voce pensa e acerta ai... faca suas escolhas, ajeite a curva pelos graficos e try again. Olhe de novo no Gatherer se achar necessario. Veja o custo total das cartas. Da pra deixar ele bem legal.
- Kamigawa Planebattle Champion: Kyoki's Army
1 week ago
Hey there, you requested feedback on the budget list so here are some suggestions.
- Bloodrite Invoker > Walking Ballista I like the invoker as a cute Necrotic Ooze outlet, but Balista adds significantly more value because it is also a Food Chain win condition.
- Urborg Elf > Arbor Elf Cheap Mana dorks are key here and if colors are a huge issue then something like Sylvan Caryatid seems better than the Elf.
- Mental Note > Thought Scour Strict upgrade if you want this effect because it allows you to mill other players after topdeck tutors.
- Shuko This is what allows you to mill out using Cephalid Illusionist, I'm not sure if this is supposed to be in the list already as the Illusionist seems useless without it. Alternatively, you could cut Illusionist entirely to add another Reanimation effect/target like Dance of the Dead or Nezahal, Primal Tide.
Obviously finding ways to upgrade the manabase and remove the ETB tapped lands will improve things but overall this looks like a good density of combos. The next step to upgrading will to fill out the tutor suite.
1 week ago
I figure you're limited by your own personal inventory, but you should pick up copies of Hammer of Nazahn and Sigarda's Aid. Both do virtually the same thing and can really speed up your game without being too competitive. That being said, the smaller equipment like Shuko or Silver-Inlaid Dagger are the best place to drop cards for the ones I mentioned. Unless you can consistently have your draw engines out, or have more creatures that care for the number of equipment you have like Goblin Gaveleer, then the low costed and low power equipment are less worth it.
2 weeks ago
In advance sorry for the length and for any duplicates. Ardent Recruit Armament Master Armory Automaton Auriok Edgewright Auriok Glaivemaster Auriok Steelshaper Auriok Sunchaser Brass Squire Etched Champion Etherium Sculptor Grand Abolisher Ironclad Slayer Kemba, Kha Regent Kitesail Apprentice Kor Duelist Kor Outfitter Leonin Den-Guard Leonin Shikari Lumengrid Sentinel Master of Etherium Militant Inquisitor Myr Adapter Myrsmith Puresteel Paladin Relic Seeker Riddlesmith Skyhunter Cub Soldevi Machinist Stoneforge Mystic Sunspear Shikari Training Drone Angelic Armaments Armed Response Armory of Iroas Auriok Survivors Auriok Windwalker Avacynian Missionaries
Flip Avacyn's Collar Balan, Wandering Knight Basilisk Collar Blade of Selves Bladed Bracers Bladed Pinions Bloodforged Battle-Axe Broodstar Butcher's Cleaver Captain's Claws Carry Away Champion's Helm Conqueror's Flail Dispatch
Empyrial Plate Enlightened Tutor Ensoul Artifact Explorer's Scope Ghalma's Warden Golem-Skin Gauntlets Illusionist's Bracers Indomitable Archangel Infiltration Lens Inquisitor's Flail Leonin Abunas Lightning Greaves Loxodon Punisher Masterwork of Ingenuity Neglected Heirloom
Flip Open the Armory Padeem, Consul of Innovation Paradise Mantle Quest for the Holy Relic Ring of Thune Shield of the Avatar Shield of the Righteous Shuko Sigarda's Aid Sigil of Valor Skullclamp Spy Kit Steelshaper Apprentice Steelshaper's Gift Stone Haven Outfitter Stonehewer Giant Swiftfoot Boots Sword of the Animist Sword of the Meek Taj-Nar Swordsmith Trailblazer's Boots Treasure Mage Trinket Mage Trophy Mage True-Faith Censer Umezawa's Jitte Vedalken Archmage Vedalken Infuser Veteran's Armaments Vorrac Battlehorns Whirler Rogue Argentum Armor Argivian Restoration Assault Suit Darksteel Plate Diviner's Wand Efficient Construction Elspeth, Knight-Errant Elspeth, Sun's Champion Ensouled Scimitar Fabricate Fireshrieker Godsend Grip of Phyresis Hammer of Nazahn Haunted Plate Mail Heartseeker Helm of Kaldra Loxodon Warhammer Magebane Armor March of the Machines Moonsilver Spear Nahiri, the Lithomancer Norn's Annex Open the Vaults Pariah's Shield Quietus Spike
Remember the Fallen Scytheclaw Shield of Kaldra Sickleslicer Slayer's Plate Stolen Identity Sword of Kaldra Tatsumasa, the Dragon's Fang Tezzeret the Seeker Thopter Spy Network Thoughtcast Trepanation Blade Whispersilk Cloak Worldslayer Cheers!
2 weeks ago
You could probably wait but it makes the deck almost entirely dependent on hermit druid to get to victory. To address this issue you could add (as a stopgap measure) Cephalid Illusionist and Shuko with Trinket Mage to tutor for shuko in hulk piles. It would require 1 extra mana to summon the crappy artifact but it will do the same thing as hermit druid. Each time you equip shuko to cephalid illusionist it will mill 3. Note Lightning Greaves also works for this purpose but there is no easy way to tutor for it. To unequip shuko from illusionist you will need another creature in play btw. I would maybe cut Satyr Wayfinder or anything else you dont like to make room for the extra slot.
2 months ago
Shuko is a better alternative than Lightning Greaves. With Lightning Greaves, you need a second creature in play because because of its 'shroud' ability, unlike Shuko. And Shuko has a lower casting cost.
2 months ago
It's true a mechanic like that could be powerful with 0-mana equips, but modern is full of powerful cards and interactions. It is unlikely any fair card with this mechanic would be modern playable.
Even a one-mana card that got hexproof as long as it was Prepared would be unlikely to see play in modern.