Renegade Freighter

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal
Pauper Legal

Printings View all

Set Rarity
Kaladesh Common

Combos Browse all

Renegade Freighter

Artifact — Vehicle

Whenever Renegade Freighter attacks, it gets +1/+1 and gains trample until end of turn.

Crew 2 Tap any number of creatures you control with power 2 or more. This Vehicle becomes an artifact creature until end of turn.)

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Renegade Freighter Discussion

Pieguy396 on My Free Deck

1 week ago

Hi, there! Welcome to TappedOut and the wonderful world of Magic!

Since you're just starting out, my main suggestion would be to pick a theme and stick to it. Right now, you have a bunch of cards that fit into multiple strategies, but those cards don't necessarily all fit into the same strategy. Renegade Wheelsmith, for example, works great in a Vehicle deck, but you only have one Vehicle (Mobile Garrison). Foundry Assembler is excellent in a deck full of artifacts, but you don't have a ton of artifacts. Your Self-Assembler, for example, can only find one card in your deck, Foundry Assembler, but what do you do if you've already drawn it?

This is just my personal opinion, but I've always found Vehicle decks to be fun. Fleetwheel Cruiser, Sky Skiff, Untethered Express, and Renegade Freighter are some examples of good Vehicles, and you can use Skysovereign as your flagship card, so to speak. You'll also need creatures to crew your vehicles, though, and Veteran Motorist, Toolcraft Exemplar, Depala, Pilot Exemplar, and Gearshift Ace, as well as the aforementioned Renegade Wheelsmith would all work well. You can add Start Your Engines, Siege Modification, or more Aerial Modifications as support cards as well. Of course, this isn't the only possible strategy you could take. You can add more Self-Assemblers for your Self-Assemblers to find, or add cards like Terrarion to help Improvise your Foundry Assembler. There are a ton of possible routes you can go down, and I'm sure you'll be able to find one that fits your liking.

I hope this helps!

nicomon on U/B Inspired Vehicles

1 week ago

I had the Renegade Freighter in there for the trample, but Aethersphere Harvester has flying, which does mostly the same thing for the deck (e.g. pushing though damage). Thanks for the suggestion!

Happymaster19 on U/B Inspired Vehicles

1 week ago

I REALLY like this idea. I think you want to focus on the cheap efficient vehicles. I like Aethersphere Harvester over Renegade Freighter as it has a a bigger butt and the lifegain will probably be nice to offset fetching and Pain Seer.

lords2001 on Gentlemen, Start Your Engines!

1 month ago

Ok. Budget may vary changes. My brother played R/W vehicles and has done very, very well from it (dual 4-0 FNM since release of Aether Revolt).

Heart of Kiran + Depala/Toolcraft/Veteran is very solid. At least a +2 of and a -2 Sky Skiff who just doesnt cut it as well.

+1 Fleetwheel Cruiser for -1 Ovalchace Dragster - it is just better and requires no crewing. Oh, and it can survive a thraben inspector/sylvan advocate chump block.

+3 Peacewalker Colossus for -2 sky skiff and -1 ovalchase dragster - it can crew any vehicle for 1W. It can be crewed if you need it to. They can also have 2 of them crew each other with good results.

Maybe +1 or two Consulate Dreadnought to replace Renegade Freighter as it cleans up shop with a Start Your Engines or a Peacewalker Colossus.

Sideboard - Siege Modification vs non black (as Fatal Push is your worst enemy, and having something pushed with Siege Modification makes it a 2 for 1 loss) but you can quite easily turn 4 clock someone with it and Consulate Dreadnought.

Gideon, Ally of Zendikar against control as they hate it. 1-2 more Start Your Engines vs midrange - heck you are running 15 vehicles or so mainboard - maybe find room for 1-2 more of these bad boys. Turn 4-5 play will often come close to GG.Maybe Welding Sparks vs bigger creatures. Harnessed Lightning and Stasis Snare can also be exceptionally handy.

Hanweir Battlements x2 can be in the mix to give haste. Heck if you do that Hanweir Garrison can be amazing to play - attack, maybe just trade for something similar but keep the extra tokens or at least force blocks - and if they don't or can't it gets out of hand. Heck, if you meld it, its a clock all of its own turn 6 - it goes big and nasty, and most people just cant recover. This is the least solid of the advice that I give- it is always a gamble.

Anyway, good luck and let us know how it gets on.

noxusmachine on Meme Express (T4 Win)

1 month ago

kortioznikas

Approved...

kortioznikas on Meme Express (T4 Win)

1 month ago

Seen similar deck at out local FNM, I would suggest playing all 4 Toolcraft Exemplar and replace Cultivator's Caravan to Fleetwheel Cruiser, and only play 1-2 Peacewalker Colossus as they are very situational, you could play couple Renegade Freighter and at least 1 Skysovereign, Consul Flagship. Fun deck, love this theme, like roadkill pun.

catrule3564 on Agro attempt

1 month ago

Consulate Dreadnought isn't going to do much without Siege Modification. Becasue cutting that would be no fun, I recommend that you include Start Your Engines and some additional vehicles. Fleetwheel Cruiser, Renegade Freighter, and Sky Skiff are all reasonable, budget options.

Some copies of Inventor's Apprentice or Bomat Courier could also be good. You don't currently have any 1 mana creatures, which are important for an aggro deck.

I would suggest that you cut some of your more expensive spells, to make your deck faster. Gremlin Infestation can go for sure. I would also trim down your copies of Lightning Runner and Scrapper Champion. Some of your pump spells could also be trimmed.

Good luck!

Poseidon847 on U/B Tezzerator (Metallica)

2 months ago

I definitely agree with the Tezzeret's Touch, and a killer combo with it would be Tezzeret's Touch and Renegade Freighter. Then you have a 6/6 that bounces back to your hand for a second use, if your opponent manages to kill it.

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