March of the Machines

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

March of the Machines

Enchantment

Each noncreature artifact is an artifact creature with power and toughness each equal to its converted mana cost/mana value. (Equipment that's a creature can't equip a creature.)

Gidgetimer on Will animating card:Machine God's Effigy …

3 months ago

Your original premise is wrong. The reason Machine God's Effigy doesn't have any subtypes at all is that it wasn't printed with any subtypes.

Unless something makes it a treasure, it isn't a treasure; unless something makes it a food, it isn't a food; unless something makes it an elf, it isn't an elf. Sydri, Galvanic Genius and March of the Machines don't grant any creature subtypes, so it would just be an artifact creature with no subtypes. Mishra, Eminent One gives the subtype "construct", so the Machine God's Effigy copy is a construct.

Mave on Will animating card:Machine God's Effigy …

3 months ago

If I understood the rules of Machine God's Effigy correctly the reason why it doesn't has the subtypes like Saga, Myr, Construct or Forest is because those types are only available if the card is an Enchantment, Creature, Kindred or Land. But since it is an artifact it keeps types such as Treasure, Vehicle, Clue, Food etc. So would Sydri, Galvanic Genius return the type since it turns Machine God's Effigy into a creature and therefore it becomes able to hold the card type? And since March of the Machines directly causes Machine God's Effigy to enter as a Creature would it be able to retain the creature types or is there sth in the rules that simply erases all nonartifact creature types from it? So far I haven't seen this exact question. There were questions that refered to making a Mishra's Warform Token from Machine God's Effigy. They didn't go into detail regarding the creature type and only write "the copy will be an Artifact Creature - Construct". Mishra, Eminent One would be a similar case like Sydri. But why wouldn't the creature type be "dormant" in the copy? I read that e.g. copying a Vehicle with Machine God's Effigy or any other creature will keep the p/t dormant so if Machine God's Effigy gets crew it becomes able to turn into a creature with the regular P/T stats.

Neotrup on Animation: Layers and Timestamps

9 months ago

Since both Titania's Song and March of the Machines specify noncreature artifact they are both dependent on eachother, forming a dependency loop that means they must be applied in timestamp order rather than dependency order. This means that whichever entered the battlefield first is the one that applies. In the first example March of the Machines does nothing since Sol Ring is already a 1/1 artifact creature with no abilities, but if it had entered first it would be a 1/1 artifact creature with ": Add ."

Starfield of Nyx does not turn itself into a creature since it says "other nonaura enchantements." However, assuming they control two Starfield of Nyx it would be a 0/2 creature with no abilities. This is because its ability starts to apply in layer 4 when it turns enchantments into creatures and doesn't lose its ability until layer 6 when Sudden Spoiling starts to apply. Once the ability starts in an earlier layer, it will continue to be applied in a higher layer, so in layer 7b Starfield of Nyx will give all enchantment creatures a base power and toughness, then that will be overwritten by Sudden Spoiling also in layer 7b due to having a later timestamp.

TehGrief on Animation: Layers and Timestamps

9 months ago

Player A controls a Sol Ring, player B casts Titania's Song; Player A's Sol Ring becomes a 1/1 artifact creature with no abilities.

If player A then casts a March of the Machines, since Titania's Song specifies non-creature artifact, does March of the Machines change the artifacts into creatures, causing them to retain their abilities?

What would happen if the reverse was true? Player A controls both Sol Ring and March of the Machines, then Player B casts Titania's Song?


Follow-up question.

If Player A controls Starfield of Nyx (meeting its condition, causing their enchantments to become creatures with power and toughness equal to their converted mana cost in addition to their other types), and Player B cast Sudden Spoiling (causing creatures to lose their abilities), what would the result be?

Would all enchantments controlled by Player A lose all abilities and become 0/2 creatures - or, since the Starfield of Nyx would lose its ability, they would remain enchantments with their innate abilities but not be creatures in addition to their other types?

SufferFromEDHD on Mana Rock Tribal

11 months ago

Fair enough. That is common in the community. I hate my friends so I play land destruction.

Goldmire Bridge Mistvault Bridge Razortide Bridge

Tezzeret, Agent of Bolas another potential win condition

March of the Machines Rise and Shine #2

DemonDragonJ on March of the Machine

1 year ago

Is anyone here displeased that the cad March of the Machines was not reprinted in the set of the same name?

linkofhyrule on what's the interaction of Curses …

1 year ago

i understand that equipment that is a creature can't equip a creature (and that the Reconfigure equipment does essentially the same as Bestow on enchantments, but somewhat differently). enchantments that are creatures also can't attach to creatures, and non-Bestow auras die to state-based rules. but what of Curses? they attach to a player, not a creature. and the interactions of Mycosynth Lattice and March of the Machines make all permanents into artifact creatures, but the player isn't a permanent

TypicalTimmy on Does Pitiless Plunderer and March …

2 years ago

Pitiless Plunderer has this strange thing where he doesn't care if the creature dying is a token. Normally cards will specify "nontoken creature", in order to try and prevent infinite loops. He, oddly enough, does not.

So if you have March of the Machines out, and a creature you control were to die, you'd create a Treasure token, which is now a 0/0 artifact creature.

Now, I do know that state based actions will check and it'll be sent to the graveyard due to having 0 toughness. According to the official terminology of the game, whenever a permanent is moved from the battlefield (specifically) to the graveyard (specifically) it does in fact "die". So yes, it is accurate to say that the token creature dies to state based actions.

When this token dies, Pitiless Plunderer is going to see this, make a Treasure token, which is created as a 0/0 artifact creature thanks to March of the Machines. When priority is changed and state based actions are checked, it too dies and the cycle continues.

So, this seemingly is a 2-card infinite death-loop, which cards such as Falkenrath Noble will care about. Similarly, if we slide into Grixis, Purphoros, God of the Forge will care when the new Treasure artifact creature ETB.


Long winded wall of text aside, here's my REAL question:

Suppose we are, in fact, in Grixis and I have something such as Fervor in play, such that I am now able to use activated abilities the turn the creature enters the battlefield.

  • My 0/0 Treasure artifact creature is created
  • The game is on pause, waiting for priority to switch to my opponent(s)
  • When this occurs, state based actions are going to see my 0/0 and attempt to move it to the graveyard

So, question:

Can I, at any point in this process, tap and sacrifice it for the mana, since it has haste thanks to Fervor? Because it'll still die (moving from the battlefield to the graveyard), so I'll still continue the loop. But since activating a mana ability does not use the stack, and the permanent in question is sacrificed as part of the cost (and therefore can not be responded to), I should be able to theoretically produce infinite mana of any combination of colors in this way, correct?


  • And be aware, you (or an opponent) must have a means to break this loop. If all you have is Pitiless Plunderer and March of the Machines with no means to end the loop (Removal of Pitiless Plunderer, an enchantment to make the Treasure artifact creature at least a 0/1 so it survives state based actions, etc) you will cause the game to formulate a draw and nobody wins or loses the game, it'll simply end and cease to be.
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