Nightmare Lash

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Mirrodin Rare

Combos Browse all

Nightmare Lash

Artifact — Equipment

Equipped creature gets +1/+1 for each Swamp you control.

Equip-Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays in play if the creature leaves the battlefield.)

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Nightmare Lash Discussion

sonnet666 on [List] The MTG Weapons Arsenal

3 days ago

Don't stop now. I believe in you!

Rzepkanut on From the Grave to Enslave

3 weeks ago

Nice looking Zombie Deck!! I've got a couple ideas for you on ways you can make it a more powerful multiplayer deck.

My first recommendation is that unless you are playing mostly 1v1 duels I would just cut all the one use discard spells like duress. Spells like that are technically card disadvantage because if there are four players and you use one card to get rid of one card from one player then compared to the rest of the other players you are down a card also. Discard like that is only extremely powerful against one opponent. It can be good, but they don't really control the game in EDH the way they do in other formats. I would then cut the lilianas caress and waste not too. Also I personally don't like corpseweft & necromancer's stockpile (not enough creatures to use for either) or unbreathing horde (no evasion). Those cards in my experience playing zombie tribal were underwhelming.

As far as additions there are some more "Lord" effects like Adaptive Automaton, Ascendant Evincar, and Paragon of Open Graves that you can include. Phyrexian Altar and gravecrawler creates an infinite combo, and if you if you have something like Plague Belcher or Vengeful Dead in play in too, it can kill the whole table on the spot or with diregraf colossus it would make infinite zombies. I love Curse of Shallow Graves and Zombie Apocalypse in my zombie deck, they are great tribal cards. Running so many swamps you could go for Extraplanar Lens (although then I would switch to snow covered swamps) Lashwrithe, Nightmare Lash, and Strata Scythe. Larceny is a great repeatable discard effect. Scourge of Nel Toth is a good beater, it keeps coming back and flies. Buried Alive can even fetch it along with gravecrawler and vengeful pharoah. Or Filth with urborg in play for an unblockable horde.

Here is a link to my zombie tribal deck, maybe it will have more ideas for you. Even though mine has blue in it there may still be things for you to find. Happy gathering!!

hoardofnotions on Thraximunder, the Fearless Zombie King

4 weeks ago

your mana base might want some work as well, this is basically a mono-black deck so having 1each island and mountain seems good. also no red/blue lands or mana rocks (izzet signet).

maybe just one Lashwrithe/Nightmare Lash type effect.

Talisman of Dominance and Talisman of Indulgence could do work

I think you should take a hard look at all the non-zombies you have as well. Tribal decks i think work best when all the pieces help each other

Also your only way of dealing with enchantments is an overloaded cyclonic rift. maybe look at Oblivion Stone or Nicol Bolas, Planeswalker

I know it goes against the theme but Goblin Bombardment is great!

Speaking of themes, what's your main game plan do you think/want? Commander kills and ways of synergizing with him or a zombie deck with a great commander?

griffstick on shirei in refining

1 month ago

You might want to add in Nightmare Lash and or Lashwrithe so you can turn your small 1/1 creatures into a win con

PartyJ on Contagious Control

1 month ago

I looked at your list and I came up with the following suggestions you might want to consider:

You could drop the landcount by 3. It's pretty steep now.

If you need more help on this deck or any other Commander project, then give me a headsup on my wall :) Just click my name and post something on there.

It is always great to recieve an upvote on my favourite deck, which you can see here. Just click the 'Upvote' button on the left if you like what you see.

Enjoy the game!

PJ

Gyoko-hime on Tsabo Tavoc, Mother of Infection

2 months ago

Thanks a lot for these suggestions. I have been playing around with different types of equipment for a while now and the suggestions you make are excellent. In my meta, Lashwrithe and Nightmare Lash are quite effective because nearly everyone plays Urborg, Tomb of Yawgmoth and I can punish them for doing so.

I have been juggling with the pump spells as well because, as you say, they usually don't do enough and they're dead cards without something to pump. In addition to the equipment, would loading up on more creatures with Infect be an idea? I'm really not sure about what ratio I'm looking for to keep it effective.

I'd forgotten about Relic Putrescence. I'll give it a shot.

Again, thanks for these suggestions! I'll make some changes over the next couple of days and post my progress!

greatdevourer on Tsabo Tavoc, Mother of Infection

2 months ago

Really good decks start out with a solid idea and evolve over time and play testing. Here's some ideas based on my experience.

Cards to consider (in no particular order):
Ugin's Nexus to keep people from taking extra turns.
Goblin Welder for artifact recursion. Even if they counter something like the Nexus or Contagion Engine.
Jester's Cap is great at ripping combo decks apart by removing key components. It also works well with the Goblin Welder.
Bonehoard is better than Nightmare Lash in multi-player games as it sees everyone's graveyard.
Grafted Exoskeleton really should be in this deck to help push the infect theme and make any creature a significant threat.
Infiltration Lens, for the card drawing. The defender chooses to either take the damage or allow you to draw two cards.
Skithiryx, the Blight Dragon also should be in this list.
Kumano, Master Yamabushi as an alternate win conditions via direct damage. With the Grafted Exoskeleton it's a short game.
Fallen Ferromancer, Frostwielder, Spikeshot Goblin, or Prodigal Pyromancer to get around those pillow fort opponents.
Kaervek the Merciless to make it hurt for those combo players.
Virulent Swipe as a better creature pump spell. The rebound means you get twice the effect out of one card.
World at War is another extra combat phase card. Also rebounds.
War Elemental can get huge. When paired with a Surestrike Trident it becomes a quick way to kill a player each turn.
Loxodon Warhammer for tample and life gain. Any creature in the deck is better with a Warhammer. Spikeshot Goblin is really fun with the Warhammer.
Relic Putrescence could be fun on someone's mana artifact.
Cards to consider cutting from the list:
Anthem of Rakdos deals too much damage to you. Per Gatherer: "The first ability triggers once for each creature you attack with. If you attack with three creatures, for example, theyll each get +2/+0 and youll be dealt 3 damage." Horrible when you have multiple combat phases per turn.Talisman of Indulgence should be a Rakdos Signet so you don't take as much damage.
Lashwrithe is too conditional on your lands in play.
Nightmare Lash same problems Lashwrithe.
Thunderscape Familiar and Nightscape Familiar don't promote your theme and are not strong enough on their own to be worth having on the field. If you really need the mana reduction, you're better off with more land cards.
Scorchwalker is a mediocre creature and a crappy pump spell. There are too many better creatures.

These cards are all single creature pumps that don't help you at all if an opponent plays a Wrath of God or similar effect. One-shots are nice against a single opponent, but not in multiplayer.
Haze of Rage, Reckless Charge, Tormenting Voice, Balduvian Rage, Brute Force, Enrage, Reckless Spite.
The X mana pump spells are really bad because of the mana choices that playing them forces on you each turn. Leave mana open for the X pump spell or play another card? Not worth it.

May be worth cutting unless you don't have a better option:
Inquisitor's Flail is a maybe. This one is kinda a tough choice. I would cut it for a better card but leave it in if your budget or collection doesn't have another option.
Bonesplitter is another mediocre card that's only good if there isn't a better option.
Swiftfoot Boots and Lightning Greaves The haste is nice but they are really only good against spot removal. I would leave these in until you need to cut them to make room for better cards.

Obviously, temper these suggestions with your collection and budget. Feel free to check out my decks and let me know what you think of the ideas.

KongMing on

2 months ago

As long as you're doing monoblack with lots of black devotion and Swamps, I would also recommend Korlash, Heir to Blackblade, Nightmare, Gray Merchant of Asphodel, Nightmare Lash, Squelching Leeches, Abhorrent Overlord, Erebos, God of the Dead, Mogis's Marauder, and Sanguimancy.

A few random suggestions that do well in monoblack EDH are Dictate of Erebos, Vampire Hexmage, Necropolis Regent, Blood Seeker, and Thief of Blood.

I think you would have a lot of success in this deck if you made it a little more Voltron-y around Drana. ★★★☆☆ Let me know what you think of the suggestions. Good luck.

(Part 2/2)

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