Fireshrieker

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Conspiracy Uncommon
Magic 2014 Uncommon
Mirrodin Uncommon

Combos Browse all

Fireshrieker

Artifact — Equipment

Equipped creature has double strike. (It deals both first-strike and regular combat damage.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

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Fireshrieker Discussion

Skyf0x on Paws & Claws

4 hours ago

Hey! I found your deck because you're one of the few Kemba EDH Decks that runs Throne of the God-Pharaoh. I've also been working on a Kemba deck for a few months now and it's really interesting seeing the similarities and differences. If you're interested, take a look: http://tappedout.net/mtg-decks/puss-in-boots-kittens-in-mittens-cat-tribal-edh/

Maybe we could help each other out?I notice you run Kusari-Gama. How does it work for you? I was reluctant to run it because I was worried it might be slow. My boyfriend runs a Skullbriar, the Walking Grave Voltron deck, which I think has influenced the speed of my deck a great deal. I'm always trying to tune it to be faster, perhaps to the detriment of my deck's performance. I don't see you running Fireshrieker which I think is a HUGE mistake. Did you know double strike will trigger equipment abilities like Sword of Fire and Ice twice? If Kemba has Fireshrieker and Umezawa's Jitte equipped, you can get four counters from a single attack instead of just two.It's cool how you're running tron lands like Urza's Tower ect. Does it work? If so, you may want to add Vesuva. One of the ways I'm getting extra mana is to run Extraplanar Lens and Snow-Covered Plains so that I get double mana from each "plains" but nobody else does. Does Hour of Reckoning pay off for you? How come you don't run Cathars' Crusade? Aren't you worried about Elesh Norn, Grand Cenobite killing your 2/2 cats? Does Serra Ascendant pay off? Does Stonehewer Giant ever feel like a waste for you? Doesn't he get removed before you get to use him? Maybe look into Strionic Resonator it doubles the number of cats Kemba gives you! Have you considered Land Tax?

Post a response in the comments of my decklist! I'd love to "compare notes."

fragarach97 on Isperia will see your hand

2 weeks ago

In my experience, Isperia is a very fun and potentially powerful Commander if built and piloted correctly. She nets you information while doing the best possible thing in the format: tutoring.

Not just randomly tutoring, tutoring fliers and flying just so happens to be a VERY irritating keyword to deal with, so be prepared to deal with some hate. That said, play your politics right, use the right fliers to keep you safe, and make the right threats and Isperia is sure to rack up a positive win percentage.

Onto my suggestions, first and foremost is Vendilion Clique. It is literally EVERYTHING Isperia wants and more. An aggressively costed flier gives you information on your opponents hand while snuffing out combos? Perfect. Not they're an expensive bunch, but if you can afford a Clique there is no reason NOT to run them.

As a side note, your lack of Gitaxian Probe disturbs me.

Back on track, Isperia's most prominent win condition is Medomai the Ageless. Now this card isn't going to make you any friends, but if you can protect yourself well enough and use him right then you'll be on a fast track to value town.

Off of fliers for a sec, Fireshrieker, True Conviction, and Strionic Resonator are all ways to double-dip on your Isperia goodness and offer additional value with other cards in the deck.

Back to fliers again, a once pricey Angel that's been taken down a notch in price is Linvala, Keeper of Silence. This is one of those that'll hose down the people gunning for you by shutting off their activated abilities. Krenko wanna make a million tokens? No. Myojin of Nights' Reach wanna strip your hand bare? No. Experiment Kraj wanna do literally anything? No. She's a REAL hose.

Now I could suggest great fliers and cuts for them forever, but I feel it best if you tinker with this supremely underrated commander for yourself and find what works for you. If you need more ideas, my own build of Isperis is The Majestical Queen Flap Flap. Have a great one!

Chill_Casual on Infect Commander

2 weeks ago

I recommend a Zombie Infestation and a Paradox Haze for some tricky business with Damia. Fireshrieker and Grappling Hook might help with tacking on some extra Infect. A Trailblazer's Boots, Levitation, Rancor, Wolfir Silverheart and an Archetype of Imagination may help for sealing the deal. Also maybe a touch more Ramp? Other than those suggestions, it's a very nice deck.

Geralf_Cecani on Jolly Green Technically-On-Fire Elemental Giant

2 weeks ago

One word. Well maybe two: Doubling Cube.

other things I noticed include:

Boreal Druid doesn't add green, just colourless. Maybe switch out?

Vorinclex, Voice of Hunger is amazing, but he's expensive (dollar wise) so you may not want him in.

Tree of Redemption is damn good.

Are you sure that you want Azusa, Lost but Seeking and other Explore effects? I can't see many spells that put lands into your hands, and there is very little card advantage spells that I can see (which I can understand because if you don't use all your mana it isn't a waste.)

Another spell that I would suggest is Helix Pinnacle. Because its fun.

Also, if this is a Voltron deck, through in some equipment. Unblockable equipment, such as Trailblazer's Boots and Prowler's Helm, protection equipments such as Lightning Greaves and Whispersilk Cloak (which also makes it unblockable), and doublestrike equipment, such as Fireshrieker and Grappling Hook (which can also work as targeted removal).

Pheardemons on Horror, Carnage, and Annihilation. All are Rakdos.

3 weeks ago

ComboCrazy - Temur Battle Rage isn't necessary as Fireshrieker and Berserkers' Onslaught are continuous. Why did you mention the immolator? Doesn't seem like it is worth it here.

WhiteWeasel on Building a budget Voltron

1 month ago

So due to being less than thrilled with my Bant Token deck, I was thinking about rejigging it to be a voltron deck since my commander; Ishai, Ojutai Dragonspeaker is pretty good at powering themselves up since I often play multiple opponents in my local magic group, and was considering of changing it to a new theme.

Cards I own

I For control and disruption I have plenty of control cards like Convolute, Counterspell, Simic Charm, Spell Rupture, etc... Disruption includes Divine Reckoning, Pacifism, Diminish, Paralyzing Grasp, Rapid Hybridization, Defang, Cage of Hands As well as stuff that trashes enchantments and Artifacts.

For powering up my commander my Artifact pool is less than ideal, had to work with what I got. They include Trailblazer's Boots, Fireshrieker, Skyblinder Staff, Ring of Evos Isle, Grafted Exoskeleton, and Livewire Lash.

Enchantments and effects for protecting my commander and/or giving them evasion include: Infiltrator's Magemark, Holy Mantle, Guildscorn Ward, Alpha Authority, Ghostform, Sheltering Word, Survive the Night, Haze of Pollen, Shielded Passage, Rogue's Passage etc...

Mana Ramp: Assume all of my mana rocks in the bant deck are going to be cannibalized.

Creatures: I don't have the good stuff to do a true one man voltron, but I can use walls like Angelic Wall, Fog Bank, Wall of Frost for protecting myself and the effects of creatures like Fan Bearer, Mistmeadow Witch, New Prahv Guildmage, to aid my commander so they can swing in for lethal damage.

Cards I'm Scouting to Buy

New commander to pair with Ishai: Reyhan, Last of the Abzan

The cards I'm looking to get for this build would be things like the WUBRG Wards and the dual color protection like Shield of Duty and Reason, and Spectra Ward. Mask of Avacyn, Swiftfoot Boots, Aqueous Form, Steel of the Godhead, Indestructibility, and Battle Mastery

Others: Ring of Thune (and the variants in the other colors),
Sword of Vengeance, Whispersilk Cloak, Inquisitor's Flail, Grappling Hook, Mask of Riddles, Sigil of Distinction,

Think this is something that I can/should pull off? Any Budget recommendations?

KALE434 on Operation Ground and Pound

1 month ago

Treehugger003 Ok sooooo all the cards you listed are way to slow for my LGS that I play at. Good suggestions use to have most of them in the deck as well. Dont worry though ill actually give you a reason why.

  1. Sword of the Animist is not what i wanna be doing with Zurgo, I wanna smash and crash not ramp for later on turn 8 when everyone else is combo-ing off.

  2. Loxodon Warhammer way too slow, that equip cost its just too much for so little when I could just use O-Naginata or Tenza, Godo's Maul for a cheaper and faster use.

  3. I've always fiddle with Trailblazer's Boots and Prowler's Helm its just that i'd rather "Trample" instead of walking over things seeing as that's how Zurgo works in my head. Also no on the Rogue's Passage just kinda to slow and not something you wanna see in your opener in a 3 coloured deck.

  4. No. Not your fault, not trying to be an ass but no...

  5. Fireshrieker Also use to have it in the deck but was just a little too slow, I know i say that alot.

  6. So yeah my meta is way too greedy for single target removal except for the random Swords to Plowshares which is whatever.

  7. Open the Vaults is cool but i really dont got enough E.T.B. on said artifacts for it to be really worth it. In that case I rather just run Faith's Reward instead, if I need everything to comeback.

Whew, that was alot of typing and thinking, never do that to me again please. But really thank you for the suggestions! Though this really makes me wanna make a change-log now ARGH!!! Damn you and making me think about more work!

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