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Artifact — Equipment
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)
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4 hours ago
enpc: I'm glad you like the list! I've chosen not to run High Market because I generally don't have too much trouble flipping Avacyn on command, but it was in the initial draft of the deck before I tuned it. Basically the same story with Slayers' Stronghold - I used to run it, but eventually it became too much of a mana investment for a relatively small effect. Also, I just never had the right amount of mana to cast Avacyn AND give her haste (plus, she has "haste" if I cast her at my opponent's EOT). I really should find a slot for Fireshrieker though ;) Thanks for the comment!
SlaveToPhage: Thank you for the comment and the upvote! :) We've finally made it to 300, haha! Anya, Merciless Angel is pretty sweet, but when I tried running her I was hampered by the fact that you have to leave a player alive at half health to keep Anya indestructible. Personally, I think you should make her your commander, but of course I'm biased ;) Either way, link me to your list if you want me to look it over! Have fun with the deck - how's it playing?
1 day ago
I'm surprised you're not running High Market so you can flip Avacyn on command. Also, Slayers' Stronghold is really good if Yu just want to get Avacyn down and turn her or another creature sideways immediately.I've always been a big fan of Fireshrieker personally.
The list looks good though.
4 days ago
With Doran, you want any card that makes toughness something good, I have used cards, in the past, like Spidersilk Armor, Slagwurm Armor, and any other artifacts that can voltron into a huge toughness creature. Give him double strike with Fireshrieker or something similar, and you can easily one-shot an opponent with just one or two well-thought moves. Don't hesitate to use the Brass Squire as well, because adding an equipment to an attack last moment can be a huge advantage. Also, Sigarda's Aid is a must for that kind of build.
These are just my thoughts, and one way to build that kind of deck.
6 days ago
I'm going to assume being a voltron deck that double strike is really nice to have. While you already have Fireshrieker and Silverblade Paladin, would Battle Mastery and even Duelist's Heritage be of any interest even if just for redundancy's sake (even if not equipments)?
1 week ago
I recently started a Daxos deck myself. One problem I see you're having here is you have way too much going on: Narrow your strategy. What does Daxos do?
Daxos hits people and he plays their spells. He also gains you life. And in commander, people have big spells.
3rd: You are going to need control to keep Daxos alive. Counterspell, Path to Exile, Swords to Plowshares, etc. Really this slot is whatever you want; control is needed to keep Daxos alive and make sure your opponents don't cast some scary spells.
4th: Some fun stuff with life gain. I always include my pet card Angelic Accord.
5: Include fun stuff, but make sure they have synergies with Daxos. He is a commander that just screams "build around me". Fireshrieker is the first card I think of: who doesn't like casting two spells from your opponent? Another fantastic mechanic is Fateseal. Or, library manipulation from your opponent so you can decide (to a point) which cards you want to cast from your opponent. Unfortunately there are only two cards that do this: Spin into Myth and Mesmeric Sliver. I would run the first of these two.
Good luck! I would love any questions you have while tinkering/editing.
1 week ago
When you go to make your first update, here are some general suggestions for your deck:
Beast Within is the best removal spell in mono green in Commander. It hits any permanent for 2G at instant speed, which is valuable flexibility- 3/3s aren't much worry in this format. Similarly, Trygon Predator is perfect for this deck as repeatable targeted enchantment/artifact removal.
Anything that can give Yidris double strike would be phenomenal since it would double his cascade ability for the rest of your turn. Blood Mist is a nice cheap card capable of doing this, as is Fireshrieker. Berserkers' Onslaught does this for all of your attackers, while Assault Strobe does this once for only one red mana. Savage Beating and Seize the Day also perform this effect somewhat similarly without breaking the bank. The idea of cascading multiple times from a single spell is very tempting and easy to setup lol.
Diabolic Tutor. Cheap, powerful tutor capability is always nice. You run Waste Not, a card that specifically requires cards like Windfall to function. DT is like running an additional copy of Waste or Windfall, for example. Similarly, Bring to Light is cheap.
Delve spells are extremely powerful in cascade-oriented decks. Dig Through Time, etc., let you cast high cmc spells for a low mana cost, but the cost printed on the card is what matters for cascade, allowing these to get you nigh anything in your library.
As for cuts...
Academy Elite is pretty mediocre.
Guiltfeeder. Kind of worthless unless the stars align and virgins are sacrificed. Without tutors, I don't see this being very useful often, and more times than not, it would have just been easier to beat down with Yidris anyway.
Ancient Excavation. Most anything is better. If you have the budget, Rhystic Study is great in big games, otherwise, look to Dig Through Time and the like.
Horizon Chimera. Gaining life doesn't let you win, and you could honestly just run Essence Warden if life gain is what you want to do (much of the time, Warden will gain you way more at 1/4th the cost). Trygon Predator, for example, does a more active job of controlling the battlefield.
Thrasios. He's great if you can generate infinite mana, but if you're not, remove him since his activation cost is silly high for what you get.
Whims of the Fates seems pretty bad. Volcanic Vision seems rough as well since it's so expensive to cast that you could very well be dead before you could cast it (Chain Reaction or similar being easier to cast, generally), and Treacherous Terrain is pretty rough as well due to its crazy high mana cost.
That's all I've got though. Hope your revisions next month go well.
2 weeks ago
Mirran Crusader - No interest. Out of all the available double strikers, Silverblade Paladin is the only one worth using. With Sram out, it's a Battle Mastery for him. If Sram is unavailable, it can pair with anything to have two double strikers to work with.
Double strikers in general aren't really needed when any creature equipped with Fireshrieker can perform the same task.
Thalia, Heretic Cathar - No interest. I've never had any decent results with effects like this. It's either I see them early enough for them to matter, or I draw them mid-late game when everyone's board is developed and are mostly ineffective. And this effect require multiple sources for consistency. This deck doesn't have the space for that.