Inkmoth Nexus


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged (MBS) Rare
Mirrodin Besieged: Phyrexia (MBP) Rare

Combos Browse all

Inkmoth Nexus


T: Add 1 to your mana pool.

1: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

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Inkmoth Nexus Discussion

K_Train on Eldranity

1 day ago

Great deck idea! Adds an interesting and unexpected mid-game plan for affinity decks that can often times run out of action.

However, what am I not understanding about this mana base? It seems you only have 5 sources of colorless mana in order to cast your Eldrazi. Are Blinkmoth Nexus,Inkmoth Nexus, and Eldrazi Temple able to produce this?

Flaggofchaos on Affinity for infect

3 days ago

Darth_Savage those are great ideas and I wasn't aware Chrome Mox was banned so thanks for that update. I prefer unstable mutation because it's a bigger boost that lasts 2 full turn rotations and most creatures don't live that long. I primarily use it on Inkmoth Nexus to make a 4/4 flying infect.

SKUFFLEZ on Infectious

1 week ago

Totally late reply, but better late than never right?

"Isn't it hard for you to draw a creature card?" The trick to decks like this is understanding when\how to mulligan; and honestly this takes practice! This ties in to the next question...

"What's your average turn wins" If you meant the amount of turns it takes to win, I'd say 3-6 turns. If you meant how does the average turn win work, it'd be buffing Blighted Agent with a counter-spell up your sleeve (just in case).

Concerning Inkmoth Nexus, most commonly it'll lend a trickle of infect counters or be used as a blocker in place of your creatures; not so much for the finishing move (this tends to be Blighted Agent as mentioned above).

Catalog9000 on Blue virus

2 weeks ago

I'm actually surprised you're not using Inkmoth Nexus?

Also, Favorable Winds will make them bigger. Bigger = faster Poison Counters

Squirrelbacon on Artifact Scales

3 weeks ago

Might want to look into Skullclamp and Cranial Plating as both should be relatively cheap. Other (more expensive) options are Arcbound Ravager and Mox Opal, I'd also definitely find some Blinkmoth Nexus, Inkmoth Nexus and Darksteel Citadel.

Metalwork Colossus is also another cheap finisher for your style of deck but might be hard to turn on without equipment and cycling artifacts like Chromatic Star or Prophetic Prism

Animation Module could be bonkers... along with Panharmonicon

BodhiQL on Frankenstein's Monster- Modern Infect (Primer)

3 weeks ago

There should also the 4 Inkmoth Nexus. 19 total. They're just in the creatures section.

RJGiel on Coughing up a lung

3 weeks ago

Don't try to play all the different cards at once, find cards that really work, and just play 4 of those :)

A lot of infect games try to win the game quickly, and are usually green blue, since Blighted Agent is the card you really want to run!

It doesn't have to be expensive, but try to make this focus on cards that really matter, by the time you can play your Hydra, the decks should've already won :). Mutagenic Growth, Might of Old Krosa, and Vines of Vastwood are your best pump spells and can easily be run in 4's.

You only need 1 creature and 2 or 3 pump spells in order to win, keep this in mind when building your deck.

Another thing is mana-fixing, fetches are obviously expensive, but Botanical Sanctum or Blooming Marsh are relatively cheap and bring you fast mana-fixing.

Inkmoth Nexus might be a bit too expensive, but is definitely the ultimate card for infect and something you might be able to save up for. With infect it always seems you can get to 7-9 infect, and Inkmoth Nexus just really shines in doing the last points of damage, since it dodges most creature removal.

Good luck :)

BodhiQL on MyUG_Infect

1 month ago

Without a description, I can't see your thought process behind some card choices, but as an Infect player myself I can make some suggestions. The full set of Inkmoth Nexus is an absolute must. This card is so good against any matchup, except maybe hyper agressive strategies. 4 Blossoming Defense is necessary because in this day and age with Fatal Push running amok you need as much protection as possible, and it is versatile and doubles as a pump. Might of Old Krosa should be a 4 of because +4/+4 for one Green is too good to pass up. 21 lands is a lot for this deck, I run 19 personally. There's some finicky stuff with your spells I don't really agree with, but i'm assuming you're on a budget so Noble Hierarch and Fetch Lands and stuff are probably out of the question. If you want, here's my deck.

Frankenstein's Monster- Modern Infect (Primer)

Modern BodhiQL


Best of luck to you and let Phyrexia reign again!

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