Inkmoth Nexus


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged Rare
Mirrodin Besieged: Phyrexia Rare

Combos Browse all

Inkmoth Nexus


T: Add 1 to your mana pool.

1: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

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12.01 TIX $22.61 Foil


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Inkmoth Nexus Discussion

lordjaraxxus64 on UG Infect

14 hours ago

Wow, that Livewire Lash is a really interesting card. I will most definitely run Inkmoth Nexus eventually, I just don't currently have the budget for a playset of it. But I do like the idea of Livewire Lash, I think it could work really well. Question for you, has it ever felt too slow in the deck? I feel like taking a turn to cast it and taking a turn to equip it would be a problem for an infect deck. I do find it very interesting however and would like to see it work. Tell me a little bit more about your experience with it.

Ares111123 on UG Infect

23 hours ago

I like the deck. i have a GU deck as well but more of the usual things. The-how do you not have Inkmoth Nexus in this deck?? That is definitely a 4 of in any competitive infect deck. Now for what i was saying before i noticed that is the only thing i run that i normally dont see in GU infect is Livewire Lash. This is great because its a continuous pump and whenever you throw a bump spell on it thats 2 poison guarantied, same for whenever an opponent tries to remove the creature. I have won countless games from my opponent being at 8 counters and not being able to play any removal because they would lose and just as many games that i was able to just instantly win by dropping 3+ spells and dealing 6 poison directly.

Shane on Ebola is coming!!!!

1 day ago

Some cards I would add, Become Immense, Livewire Lash. And if you can afford them, Inkmoth Nexus.

Hasted on Hapatra Tiny Combo

3 days ago

I would replace Plague Belcher with Ammit Eternal. Good way to generate some -1 counters. Also, just a good beater on its own. Less effective against black kill spells and such, though. Works well as an additional card to feed Quillspike if they happen to stick around.

Inkmoth Nexus has also been solid for me. If anything, it helps stop a flyer and drops a -1 counter.

Speaking of lands, Shizo, Death's Storehouse is a relatively safe card. Comes into play untapped, still adds black, and can give Hapatra fear to get through some decks to use her ability.

Dusk Urchins seems like an auto include in this deck? Synergy with Black Sun's Zenith, can feed Quillspike in a pinch, and a solid -1 counter engine.

Other than BSZ, infect, and Wither, you have nothing that puts -1 counters on their creatures. While things like Splendid Agony, Grim Affliction, and even Fume Spitter aren't needed for this deck, I feel like without some of these, Crumbling Ashes is pretty negative. You will HAVE to kill some of your creatures if you don't put counters on the opponent's creatures.

Some solid sideboard options are Hex Parasite as a way to help clear any -1 counters on your side, kill pesky walkers, or neuter Animar, Soul of Elements. Choke just because we don't like blue. Krosan Grip for MANY things including Sword of Feast and Famine and a Loxodon Warhammer that's preventing token beats.

Just my take on the deck. I like the way you have yours together!

FtonDavid on Infected Bite

3 days ago

Most of my investment is in Commander so I have a Inkmoth Nexus and Pendelhaven that could get tossed in.

TheVectornaut on Green

4 days ago

I'd probably mainboard either Blossoming Defense or Vines of Vastwood. I played G/U infect for a couple years and removal was the deck's biggest weakness. Inkmoth Nexus is also incredibly strong if you have the budget for it.

Ulberth on Atraxa Control

5 days ago

Previous version

Land (30)
1xAcademy Ruins
1xAncient Den
1xBojuka Bog
1xCommand Tower
1xFlooded Strand
1xInkmoth Nexus
1xMarsh Flats
1xMisty Rainforest
1xMurmuring Bosk
1xPolluted Delta
1xSeat of the Synod
1xStrip Mine
1xTree of Tales
1xTropical Island
1xUnderground Sea
1xUrborg, Tomb of Yawgmoth
1xVault of Whispers
1xVerdant Catacombs
1xWooded Foothills

Instant (11)
1xAnguished Unmaking
1xCyclonic Rift
1xEnlightened Tutor
1xMystical Tutor
1xPath to Exile
1xPistus Strike
1xSwords to Plowshares
1xTainted Strike
1xUtter End
1xVampiric Tutor
1xVirulent Wound

Sorcery (8)
1xAustere Command
1xDemonic Tutor
1xLife from the Loam
1xMerciless Eviction
1xSeasons Past
1xYawgmoth's Will

Creature (24)
1xBlighted Agent
1xClever Impersonator
1xCore Prowler
1xCorpse Cur
1xCrystalline Crawler
1xEternal Witness
1xGilded Drake
1xGrand Architect
1xGyre Sage
1xHand of the Praetors
1xIchor Rats
1xMaulfist Revolutionary
1xNoble Hierarch
1xPhyrexian Crusader
1xScavenging Ooze
1xSkithiryx, the Blight Dragon
1xSnapcaster Mage
1xTorrential Gearhulk
1xTreasure Mage
1xTrinket Mage
1xTrophy Mage
1xViral Drake

Artifact (19)
1xAstral Cornucopia
1xCauldron of Souls
1xChromatic Lantern
1xContagion Engine
1xCrucible of Worlds
1xDecimator Web
1xEverflowing Chalice
1xExpedition Map
1xGrafted Exoskeleton
1xInspiring Statuary
1xLightning Greaves
1xMana Crypt
1xMana Vault
1xParadox Engine
1xSol Ring
1xSwiftfoot Boots
1xThrone of Geth
1xTormod's Crypt
1xVoltaic Key

Enchantment (7)
1xCorrupted Conscience
1xGlistening Oil
1xMirari's Wake
1xPrismatic Omen
1xPrivileged Position
1xSylvan Library

InnerFlame on Throne of the God-pharaoh in ...

6 days ago

Yeah I'm quickly finding that out, Bulldawg1310.

In my playtesting I'm finding out that it does actually have good mid and late game value when it comes down as you can drop it and have it deal 6 damage that turn. I also found another positive of it, that being that activating a Blinkmoth Nexus or Inkmoth Nexus on their own also deals damage through the throne.

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