|Commander / EDH||Legal|
Printings View all
|Mirrodin Besieged (MBS)||Rare|
|Mirrodin Besieged: Phyrexia (MBP)||Rare|
Combos Browse all
T: Add 1 to your mana pool.
1: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Price & Acquistion Set Price Alerts
|Have (15)||fireborne1986 , , warcry02 , gosora , Kiortio , westdoorblowsnow , failurechild88 , BlueMageBrandon , geazykagar , mziter501 , awalloftext , philktoken8998 , Vergil_Redgrail , Oloro_Magic , CampbellStev|
|Want (11)||Hootiequack , Ariumlegion , xpsychovampx , twospires , Ace_Kavu , georgehades , Daddy1ong1egs13 , Mousemke , vashaclarens , meowCat1234 , Spinalripper|
Inkmoth Nexus Discussion
5 hours ago
I think this deck really wants more copies of Blinkmoth Nexus. I'd also suggest Inkmoth Nexus but I understand if it's outside of your budget. I also think that some of the cards are too cute or too slow. Etherium Sculptor, for example. Cranial Plating is also invaluable for an artifact-based aggro deck.
6 hours ago
Stuff I own Show
1x of Every Shockland (RTR Version) FOIL
1x Serra's Sanctum NM
1x Ancient Tomb FOIL FTV Version
1x Misty Rainforest Modern Masters 3
1x Misty Rainforest Zendikar
1x Arid Mesa Modern Masters 3
5x Polluted Delta Khans of Tarkir
2x Wooded Foothills Khans of Tarkir
2x Bloodstained Mire Khans of Tarkir
1x Wooded Foothills Khans of Tarkir
1x Windswept Heath Khans of Tarkir
1X Flooded Strand FOIL Khans of Tarkir (*Major Crease @ bottom of card)
1x Flooded Strand Khans of Tarkir
1x Kor Haven FOIL BFZ Expedition Land
2x Sulfur Falls
plus a handful of almost all of the regular non foil RTR shocklands
To be clear the Wheel of Fortune will most likely only be traded if it is going towards multiple copies of Force of Will or towards a Dual Land. I would like to say that the same goes for the majority of cards listed valued at $60 or more as well but feel free to offer something else none the less, I don't mind looking through binders. Also Prefer to move the RTR shocks Together but again, I will consider Splitting them up for the right offer / offers.
I just listed more of my expensive cards not being used currently, Link to my Binder for more of my cards / lesser wants, thanks!
7 hours ago
3 days ago
Before anything thanks for taking time to post a reply!
This deck is not built to be played as a Blood Moon list with Madcap Experiment - if that was the goal, i would ditch Platinum Angel without a second thought, to play Platinum Emperion.
The deck is a combo/prison deck built to abuse Platinum Angel
So lets take pros, and cons compared to the emperion:
- if the creature leaves the battlefield there is a big chance of game loss on the spot.
- it dies to Dismember
- deals less damage when it gets in
+ has flying to prevent getting chumped
+ prevents game loss to infect counters (that is relevant due to Inkmoth Nexus)
+ can win by "milling", after the enemy gained infinite life
+ Pact of Negation becomes a free counter
+ Glorious End - "the jank" - becomes Time Walk / exile the stack if i have angel in play by next end step.
+ Earthquake becomes Bonfire of the Damned when the angel is in play
Otherwise Earthquake is just a boardwipe, that costs me life, and one that can be redirected to planeswalkers, but i would not call it bad due the combination of being able to cripple decks that go all out on the board early, and being a late game win condition.
I agree that Abrade looks as questionable as a card can get - if we are talking about modern.
However its a must have for me to have ways to deal with Grafdigger's Cage & Aether Vial. The problems caused by the former are pretty obvious, the latter creates enormous problem by putting in play stuff like Flickerwisp or Harbinger of the Tides.
I play abrade because its the cheapest creature removal that doubles as artifact destruction in colors of the deck.
There may be an argument to replace some of them with Kolaghan's Command - but i fail to see how Lightning Bolt could fill the same role.
I am also really curious what is behind your judgement regarding Pieces of the Puzzle - in my opinion its one of the best cards that have been printed lately. And its exactly what i want to do on turn 3.
Drawing my counterspells, or madcap experiments, to cast when i get to 4 mana on the next turn. And it can be recast with our good old friend Snapcaster Mage for 5 mana.
So Glorious End...
Time Walk, or countering Emrakul, the Aeons Torn, Supreme Verdict, or all copies of Grapeshot from the stack, or the Liliana of the Veil's -6 when the opponent cashes in, is not something i would call "jank", or unplayable.
Of course that is only my humble opinion.
3 days ago
Aura Thief: in a 4 player game (where let's assume that there is 1 zur player and 1 breya player), I have convinced the Breya player to shoot my aura thief to steal the zur enchantments. It is particularly potent against such decks (any esper deck, essentially) and is still useful as a utility creature (stealing a Sylvan Library and Rhystic Study is nothing to scoff at). Lastly it can (in certain situations) be used to stop Food Chain combo's (which is another prominent force to deal with). I will leave it in as a meta call.
Runechanter's Pike: it is most definitely cheaper than Batterskull and buffs clique's power more than jitte and potentially more than skull. Batterskull is one of the few "bombs" (I count 5 cards as 'bomb' in this list). When it is cast, it demands an answer or I will be in a winning position and killing people quite quickly. With this in mind: it is slow, abeit clunky, and otherwise unwanted in my opening hand. Lifegain is also unneeded (usually). Umezawa's Jitte does too much. In slower games, it slowly and surely eeks out advantage just by being on the field. It stops Hermit Druid (and other combo's relying on creature's toughness <3, looking at Laboratory Maniac). It also creates surprise wins with Inkmoth Nexus, which is very much relevant.
This leaves me with Runechanter's Pike (a card that I had completely forgotten existed, ty) and skull. I'll test out pike, results looking quite good, but will reserve judgment.
Edit: and yes I am very proud of my description(s)
6 days ago
That being said, regardless of what format you choose to play this in, you still will want more than 4x creatures. Inkmoth Nexus, Ichorclaw Myr, Blight Mamba, and Rot Wolf are great as playsets of each if you're staying Mono .
1 week ago
Long time mono black player. As far as budget and viable go this works quite well.
SCORE: 2 | 132 VIEWS