Inkmoth Nexus

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Mirrodin Besieged Rare
Mirrodin Besieged: Phyrexia Rare

Combos Browse all

Inkmoth Nexus

Land

T: Add 1 to your mana pool.

1: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

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Inkmoth Nexus Discussion

Briandhoffmann on Mein Unblockable

1 day ago

If you want to play infect, you need to go all in with +4 Glistener Elf, +3 Ichorclaw Myr, and Distortion Strike and no other creatures at all for infect

else,

Replace blighted agent with Slither Blade

12-13 creatures is about right

get rid of Inquisitor's Flail, Phytoburst, Latch Seeker, and Muddle the Mixture, use only 2 drops or less for ultra fast unblocking action.

Get 1 more Blossoming Defense and 1 or 2 of Become Immense, and 4 of Might of Old Krosa and 4 of Vines of Vastwood for more protection and pump, maybe Rancor for more damage over time

Yavimaya Coast is a very good land for aggro and is cheap to get.

sideboard

Dispel, Negate, Vapor Snag, Apostle's Blessing (For more protection if needed), and Wild Defiance (Helps your pump spells go the distance in the long game playing against a controlling and slow deck)

If you really want to go all out: Misty Rainforest with Breeding Pool and Botanical Sanctum for perfect lands, Noble Hierarch for auto pump and ramp for more pump. Use Inkmoth Nexus for maxed out infect

Darkmagi1131 on Aether Eggs

1 day ago

Actually I'm cutting the Sanctum of Ugins for Inkmoth Nexus I think... still up in the air but it's my current idea. I have been thinking of moving a couple of t he wincons to the side but not sure about that yet

PickleNutz on Blue/Black Budget Affinity

2 days ago

Springleaf Drum and Paradise Mantle are great replacements for Mox Opal in a budget Affinity deck. Blinkmoth Nexus is pretty much needed also, if you want it to play similar. It's much cheaper than Inkmoth Nexus too. Inventors' Fair may also be useful. Etched Champion could be your win condition in games where you play creature heavy decks, so I would consider him. Solemn Simulacrum may even be a good option for his utility. The addition of some or all of these cards would still be greatly considered a budget version of the typical Modern Affinity. Arcbound Ravager, Steel Overseer, Mox Opal and the other cards associated with a typical affinity deck almost cost more than this deck in ones and twos.

emrakulinsmugglers on Aether Eggs

3 days ago

maybe an Inkmoth Nexus to replace sanctum? if sanctum doesn't mean anything now, inkmoth could help be a good chump blocker.

also, Aether Hub could help you with color fixing if needed.

great deck going here, +1

emrakulinsmugglers on Nissa, why are you so sELFish?

4 days ago

destined2destroy

sorry for the vague previous answer, I was in a hurry and was not available to make a more detailed comment. To be honest, I haven't really done much to handle infect. I could run a few copies of ghost quarter to stop Inkmoth Nexus, I could run Melira, Sylvok Outcast to ruin their other creatures, such as Glistener Elf.

which do you think will be sufficient?

PickleNutz on Modern Affinity (turn two win)

6 days ago

Without Stoic Rebuttal how do you survive Stony Silence, Kataki, War's Wage, Hurkyl's Recall, Stasis Cocoon, Path to Exile, and Ghost Quarter can obviously do damage to you Inkmoth Nexus plans, and that's not really preventable. I think splashing blue is important for the counter spell aspect in an affinity deck though.

Wurmlover on U/B, Polymorphing Modern

1 week ago

I would suggest Blinkmoth Nexus versus Inkmoth Nexus purely because it will consolidate your efforts if you have to go beat-down.

EDIT: you might also want to play 2 big creatures, just in case you draw one.

sylvannos on Tezzeret Tuning

1 week ago

3 copies of Sword of the Meek and 4 copies of Thopter Foundry seem excessive when you can just run 1 of each and 4 Gifts Ungiven. Turbo Tezz already benefits from playing Academy Ruins, Trading Post, Time Sieve, and/or Crucible of Worlds because of Thirst for Knowledge. Having an inevitable win via Gifts Ungiven seems too good to pass up. It also lets you play more silver bullet answers. Executioner's Capsule and Pithing Needle can all be played maindeck.

Are Engineered Explosives and Ensnaring Bridge within your budget? They take care of a lot of problems, especially aggro. Vedalken Shackles is another option.

I would also recommend some mana rocks. Talisman of Dominance, Mox Opal, and Mind Stone are worth considering.

Lastly, I have to ask about Inkmoth Nexus because of how stupid of a card it can be with Tezzeret, Agent of Bolas' minus ability. Is it something worth considering? I know it can completely change your game plan and Tezz lists are already tight on land slots.

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