Inkmoth Nexus

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged (MBS) Rare
Mirrodin Besieged: Phyrexia (MBP) Rare
Promo Set (000) Rare

Combos Browse all

Inkmoth Nexus

Land

: Gain .

: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Inkmoth Nexus Discussion

Ehsteve on Lord Windgrace Jund Lands.dec

5 days ago

It's an interesting LD/tax take on Lord Windgrace .

I think there might be a little too much saturation of colourless in the mana base. One way to solve this would be to add Urborg, Tomb of Yawgmoth as this would fix for black mana. This also combos well with Cabal Coffers if you want large amounts of mana in the mid-to-late game after ramping out. The main reason to bring this up is that it can hurt your opening hands when you need to ramp/tutor to set up ramp.

As you are only running 18 creatures, Gaea's Cradle may not be the best fit as you've only got access to maybe three token generators in Titania, Protector of Argoth , Omnath, Locus of Rage and Field of the Dead , all of which are very slow ways to start churning out creatures and for which you have limited tutors. Avenger of Zendikar may be a better fit if you're wanting to keep this card in as it has the potential to generate a lot of tokens on ETB to buff up those numbers to get the most out of Gaea's Cradle

Hour of Promise is a great card to tutor out most of the two-land synergies like Dark Depths + Thespian's Stage , Urborg, Tomb of Yawgmoth + Cabal Coffers or Glacial Chasm + Throne of the High City . I highly recommend it as an effective land tutor.

Also considering the number of mountains you are running in the deck, it may be good to review whether Valakut, the Molten Pinnacle is a good fit as you are completely reliant on Prismatic Omen + Splendid Reclamation or Scapeshift to make this work, which can be rather painful to assemble when you're having to spend premium tutors to find it.

I would suggest dropping Forge of Heroes for another utility land or basic as Lord WINgrace isn't really going to benefit from 1 extra starting loyalty unless you're only planning on downticking for two turns. Further I can't think of a lot of use for Rishadan Port outside of a 1v1 game (as the effects you have that don't allow lands to untap have the stipulation 'tap for mana'), and even then the best way to deal with this would be something like Wasteland or Strip Mine to just straight up get rid of whatever land is causing you problems. The last land that looks odd is Dryad Arbor . I haven't really found much of a use for Dryad Arbor outside of really fringe circumstances where you're looking to block massive damage from a creature without trample or maybe throw an extra creature at a sacrifice effect to protect an important one. With Kessig Wolf Run you could end of turn fetch to deal with summoning sickness and just sink tonnes of mana into making it a big trampler during your turn but I feel that this strategy leaves you very vulnerable in the process (especially since anything with first strike or a single damage will just remove it). The inability to tap for mana on the turn it enters, along with it being rather vulnerable as a creature make it just a bit lacklustre compared to the multitude of other utility lands that are out there.

I like the Inkmoth Nexus + Karn's Bastion before setting up a Glacial Chasm and just slowly proliferating the opponent or just throw a Kessig Wolf Run on there for lethal infect, but I haven't really seen this strategy in action a whole lot.

Finally, you might also want to check your red mana ratios for Tectonic Reformation and I'm unsure whether you'll be able to cycle more than 1 or 2 cards a turn, could be wrong but a from a glance it looks a little thin. Again this leans a bit too heavy on Prismatic Omen to be reliable.

Umpherio on Lord Windgrace's Realms

6 days ago

CHANGELOG 09/12/2019

Removed

Added

cyeRunner on Nobody expects the Kozileks Inqusition - BG Infect

1 week ago

match_lighter: Thank you for your appreciation :)
For the manabase: the next plan is to go +2 Fetchlands, -1x Forest , -1x Snow-Covered Swamp . Since Forest and Overgrown Tomb are both fetchable with the "Forest"-keyword I can go for the budget version of Verdant Catacombs : Wooded Foothills / Windswept Heath .
The only reason to run Snow-Covered Swamp is against Blood Moon , which is not played very much, also i'd need a full playset of Verdant Catacombs to fetch is consistently. So neither my budget allows it nor have I the requirements by the Meta to play it.
(It allows me to play Inquisition of Kozilek and Plague Stinger , otherwise I would use the to animate Inkmoth Nexus ).
Regarding Pendelhaven : I upgraded to 2 last week and need to playtest. You increase the consistency of drawing it but also run the risk of beeing stuck with one on the field and one in hand. Need to see how the playtests go and then I'll decide if I go down to 1 again. 3 seems an overkill to me.
I never thought of using Surgical Extraction in such a matter, it seems like a good idea. Maybe I can borrow the card or proxy it for playtests, but currently it is out of my budget.

HxC-Spazz on RAKDOS INFECT

2 weeks ago

Hey match_lighter thank you for your comment and suggestions !

I tried the full playset of Inkmoth Nexus but i was often color screwed, this is why i decided to cut one. However, i agree about Castle Locthwain and i will run a second copy.

How could i have forgotten Unearth ? I will definitively run it too !

match_lighter on Infect

2 weeks ago

I'm wondering how Dispel main has worked for you, otherwise your list seems pretty sound. One thing I would recommend though is a way to fit in an amount of Inkmoth Nexus . The Phyrexian butterfly proves useful on turn three and four when your opponent has eight or nine poison counters but has just removed your Glistener Elf .

Carry on brewing fellow Phyrexian.

match_lighter on RAKDOS INFECT

2 weeks ago

Wow! This is a pretty brew. Starting with your lands, after playtesting I think you can make it with the full four Inkmoth Nexus , secondly I enjoy Castle Locthwain as much as the next guy, you might consider upping it to two since it is not legendary. You might also consider Shizo, Death's Storehouse it gets your creatures through and acts as a plain swamp unless you board in Blood Moon .

As far as winning goes your deck feels solid, the only card I might suggest is Unearth or Claim / Fame the former can reanimate any creature you are currently running, whilst the latter can get only two, but has the upside of also pumping your plague carriers.

Carry on brewing and again, awesome deck!

Kholek on Get the Most Out of Your Myr in Three Easy Steps

3 weeks ago

Very well done. +1 from me.

The only thing I would suggest is something scary and fun. Inkmoth Nexus make a token with Quasiduplicate and depending on how many tokens you have you could swing infect for the win.

Spirits on Arahbo, Xenagos... for Cats EDH

1 month ago

Hi TypicalTimmy thanks lol.

Foxfire_Celest,

Crop Rotation is on my Acquireboard, I was waiting till I could get a Gaea's Cradle in there as well, but Inkmoth Nexus definitely enough value, just like having the other tutor outlet if draw the Inkmoth Nexus or Gaea's Cradle to hand.

I picked up a The Great Henge in a draft I did, been thinking how to properly utilize it in this deck. Still under consideration, many utility, just trying to figure it out.

That being said, I gave up trying to tutor artifacts, I need an artifact to combo properly with cats. Now, I've decided, instead of tutoring for an artifact, drawing an entire library to find the artifact is easier. The Great Henge can play an important role, with something like Fleetfoot Panther like TzickyT suggested, or a Whitemane Lion + and Aluren get there with almost infinite +1, and almost infinite draw (bound by cards left in deck). Theres gotta be a way to T2/T3 combo with this. Working on it, stay tuned.

Have a commander tournament tomorrow, so going to spend the morning strategizing on this cats deck with some other cEDH players.

Rest in Peace ok because I don't really recur the graveyard. Also has a synergy with Helm of Obedience , but again, no way to tutor artifacts in Selesnya ().

I don't like Winds of Abandon because it's sorcery. CMC2 for exile is ok, but also ramps the player, much like how Path to Exile can be dangerous. What I like about Path to Exile is you can exile your own creature to ramp yourself, so it's a CMC1 ramp as well as a control/removal. Winds of Abandon lose that modularity. CMC6 overload at sorcery speed is just not sexy, Cyclonic Rift is instant, and the overload devastates the board (all permanents) where Winds of Abandon is just creatures which is likely meaningless. Noone does a creature combo and then waits a whole turn for a sorcery response. If it was instant, could be considered.

If anyone has thoughts on a T2/T3 way to draw library, please recommend!

Should have updates for cats soon, my revision of my Kaalia of the Vast deck is done, just one more card to change then that deck goes back into cEDH play testing.

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Inkmoth Nexus occurrence in decks from the last year

Modern:

All decks: 0.14%

Commander / EDH:

All decks: 0.02%