Trailblazer's Boots

Trailblazer's Boots

Artifact — Equipment

Equipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.)

Equip {{2}}

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Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Rare
Zendikar (ZEN) Uncommon

Combos Browse all


Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal
Highlander Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Oathbreaker Legal
Modern Legal
Block Constructed Legal
Canadian Highlander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
2019-10-04 Legal
Legacy Legal

Latest Decks as Commander

Trailblazer's Boots Discussion

tbone2072 on A Kor and an Elf walk into an Armory...

3 weeks ago

I like your deck however there are some changes that I would suggest making.

I would recommend putting in some more ramp especially if you want to play the really expensive equipment you have in your deck like Argentum Armor and Helm of the Host. Another thing that I would recommend is for you to change the ramp that you do have into two-mana artifact ramp like the talismans and signets not only will this make your deck faster but it will also synergies with Akiri by boosting her power.
Most of your equipment is fine but there are some pieces that I think are dubious inclusions in the deck.

  • Lightning Greaves: This card sounds like it would be very good however cards like this come with a very big downside. The downside is that it doesn't just stop your opponents from targeting your stuff it also stops you from targeting your stuff. This means that you will not be able to equip any more equipment to your creatures after you put the greaves on them. I would recommend replacing them with Swiftfoot Boots
  • Whispersilk Cloak: I think that this should be taken out of the deck for the same reason that Lightning Greaves should be taken out and that is that it gives shroud. If you want the cloak for the unblockable then replace it with Trailblazer's Boots or Prowler's Helm and if you want it for the protection replace it with Champion's Helm.
  • Argentum Armor: This card is good if you can get it on a creature but I think it just cost way too much, it takes twelve mana to play and equip in one turn and if you just play the equipment and leave it on the board it becomes an immediate target and you probably won't get to attack with it.
I think that you should get rid of creatures like Balan, Wandering Knight, Armory Automaton, and Fervent Champion. The reason that I think this is because those creatures are designed to hold equipment and that is not what you want because you already have commanders that are designed to do that. You want your creatures to support your commanders not compete with them. I also don't like Stone Haven Outfitter in the deck +1/+1 is not that much and your equipped creatures dying is something you want to avoid at all cost.
Here are some miscellaneous recommendations I have.

And that is pretty much it, if you have any questions feel free to ask.

Monomanamaniac on Is sword of feast and …

1 month ago

EleshNornsFs the fact that it's reusable is the biggest selling point for me. It still will be the most I've ever spent on 1 card. You could buy an entire precon For the same price.

plakjekaas I love my Hammer of Nazahn it's an amazing equipment that functions as a Darksteel Plate mixed with a Sigarda's Aid. Tbh I mostly tutor for boots, Lightning Greaves Swiftfoot Boots or Trailblazer's Boots not because they're more powerful but because they're more powerful but because of haste or pseudo unblockable. Not saying the hammer isn't absolutely op, I almost always tutor it with Stoneforge Mystic because she can drop it in for half the cost a turn later. Basically I wouldn't really be after the protection aspect so much as the untap all my lands and make the player I hit discard aspect

CWSchub on Rafiq midrange stax cEDH

2 months ago

Hello! Here a Rafiq player playing in a casual meta. I'm just rebuilding my deck after having it stolen (at least I got to play my new Noble Hierarch beforehand).

I'm having a horrible time (again) choosing a path for this deck. My meta is slower and much more casual, so I won't be including many control elements in your list. I find myself going toward a pseudo-voltron (cuz you know, Rafiq) deck combined with enchantments. Being Brago, King Eternal and Derevi, Empyrial Tactician my go-to creatures for the elements of control I need. What is your opinion on Stonehewer Giant? Have you considered the new Staggering Insight or Trailblazer's Boots?

My current decklist is under "maintenance" with 87 cards, but I'll leave you the link for it so you can check it out and comment on it. I'll happily take your advice!

Sumradagnoth on Just a Touch

3 months ago

Phurex Are you keeping this current? Also curious why no gear common to Phage (Whispersilk Cloak, Trailblazer's Boots, etc)?

NensouHiebara on Balan, Equipment Voltron

3 months ago


Flawless Maneuver is currently in my Maybeboard. I like the idea of it being a free save for Balan or a way to spare my board from my own sweepers. I wouldn't call it better than Teferi's Protection though. Protection stops things that Maneuver can't.

And why would I be constantly tapping out every turn? My utility lands and removal spells appreciate me leaving mana open.


Sanctuary Blade, Trailblazer's Boots, and those card draw Equipment all have the same problem: they don't do enough. I only have so much space for Equipment, so I need to make every slot count.

  • Sanctuary Blade is pretty weak compared to the Swords, and I only run three of them. Why would I use it over one of the Swords I choose to omit?
  • Trailblazer's Boots has nice evasion, but it doesn't provide anything else. I have plenty of Equipment that offer some form of evasion alongside other boons.
  • Flooding my deck with card draw Equipment dilutes the quality of Equipment in total and negatively affects Balan's performance. Sword of Fire and Ice is the only card draw Equipment I need. I have other card draw sources in this deck to fall back on.


I had Burnished Hart before. Took it out as it was a bit too slow for this deck's liking.


Grafted Exoskeleton is a no-go for me. Infect (and poison in general) is a greatly hated mechanic. I don't want that negativity attached to this deck. I used to run Inkmoth Nexus, and it wasn't an enjoyable experience for anyone.


I have an issue with Inspiring Statuary, and its the word "nonartifact." It can't make Equipment cheaper to cast, and that's a major dealbreaker.

Monomanamaniac on Balan, Equipment Voltron

3 months ago

Have you looked into some of the new commander cards from c20? Flawless Maneuver and Sanctuary Blade are very decent in this deck. I know you dismissed them, but flawless maneuver is better than tefferi's protection in this deck because you're using all your mana every turn if it's running right... And if you're tapped out that's when your opponent will generally try to throw off your game plan. Sanctuary blade is very decent, low costed and grants a decent boost for balan. What about Burnished Hart for the mana ramp? Also could suggest Grafted Exoskeleton, just one more equipment and you're dealing lethal. Rogue's Gloves and Mask of Memory are both decent card draw for a deck like this or Infiltration Lens if you're not very evasive. Inspiring Statuary is also very powerful in this deck because equipment tapping doesn't interfere with the deck plan. Trailblazer's Boots is very decent, every deck runs non basic lands. Anyways great deck!

Grind on Gorm & Virtus: The Lure of Death

4 months ago

Trailblazer's Boots would be good for virtus

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