|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Rare|
Combos Browse all
Artifact — Equipment
Equipped creature gets +1/+1 for each color among permanents you control.
As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.
Price & Acquistion Set Price Alerts
|Have (9)||AlucardZain , brentkc49 , Shiromakuro , mziter501 , Florg , Kleptozaniac , mlouden03 , ninjaclevs13 , MagnaAura|
|Want (36)||Lythia , Eratosthenes , Liquicitizen , Ariumlegion , Zloizada , MementoMuffin , StoicHippo , snowmaster55555atgmaildotcom , Fullmetalmage , metalevolence , afeuling , Gypsyhatten , PurePlasma , ryinzana , ztheart , marsp44 , vashaclarens , Wolfninja , Loading_Error , Dragonsound , itheoryz , obitus , ray3003 , AntiheroFOREVER , TremblehornT86 , jakemoomoocow , Muglacious_NiceFaceToad , Blemur , myrmyr , klokwurk , Roxmysox32 , zoiad , MoxFlux , RolandLastGunslinger , ketzacoalt , MagnaAura|
Conqueror's Flail Discussion
1 week ago
Potential anti-counter package -
1 week ago
I like Conqueror's Flail for protection on your turn when you go off.
2 weeks ago
Updated some cards. Added the Mana Crypt and Ancient Tomb for more efficient ramp, Loxodon Gatekeeper and Urabrask the Hidden while great cards were not on theme and had a high enough cmc that I didn't like playing them and were always giving me the feel bads when I played them. So I put in Imperial Recruiter cause he's another body, but can get me nearly any creature in the deck, so I'll be able to problem solve with it. Does that mean I draw more by getting Puresteel Paladin or fetch an equip I need with Stoneforge Mystic? Bam. And having a Grand Abolisher effect on a fetchable equipment is great, that's why I put in Conqueror's Flail. And Bastion Protector is cute and all but Mask of Memory fixing my card draw issues while putting some cards in my yard to be later drawn out by my several recursion spells is way better.
3 weeks ago
1 month ago
Cyclonic Rift can be annoying, but it's not a complete gut punch. Everything's back in the hand, not destroyed. If it's being cast to slow you down and not secure a win, you should have an opportunity to rebuild.
There are also a few cards that are effective at keeping Blue Mages at bay:
- Grand Abolisher and Conqueror's Flail prevent Blue Mages from casting Cyclonic Rift during your turn.
- Teferi's Protection phases your permanents out to dodge Cyclonic Rift.
Meren of Clan Nel Toth is a Graveyard deck. Applying some Grave-hate will put a stranglehold on her entire gameplan:
1 month ago
Uber-Fast Yisan, Wanderer Bard - A very competitive deck designed to shut down all board interaction and win with infinite mana asap. This deck can usually take our playgroup's table 3v1.
Super-Aggro Najeela, the Blade-Blossom - Gets a very large ammount of warriors very fast. Runs all the usual combat tricks you would expect from aggro.
As you can see, even if my spells were to resolve, I still have a boat load of scary things swinging in every turn. I need the counters in my deck just to keep my head above water. Let me know what you guys think I should cut and if there's any more helpful adds.
1 month ago
Grand Abolisher or Conqueror's Flail could also really help with your counter spell situation, or War's Toll can restrict opponent's available mana for counterspells. Reverberate or Wild Ricochet can counter their counters
2 months ago
Upvoted! Us Esper artifact players should stick together :P
For suggestions, I feel that you can incorporate a Stoneforge Mystic package to find equipment to protect the Triplets during grindy games. You can even throw in a Conqueror's Flail and Helm of the Host (I think the helm is a better way to enhance your board state as compared to the Tempered Steel).