Balan, Wandering Knight

Balan, Wandering Knight

Legendary Creature — Cat Knight

First strike Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. 1W: Attach all equipment you control to Balan.

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Balan, Wandering Knight Discussion

Arkheid on I may be a cat person?

1 day ago

thx for the suggestions seshiro_of_the_orochi

Halvar, God of Battle  Flip is pretty great and I have it mind since his release, do you have an idea what should i cut from my deck? I'm a bit in a limbo on what to keep and I grew attached to the cards I play atm ahah.

Also the problem I see with Halvar: He is not as good as Ardenn, Intrepid Archaeologist , who attach equipement with no prior prerequisite. Halvar need you to already have equiped the equipment to a creature, so no mana boost/help.

And for Balan, Wandering Knight , I keep him for the finishing touch in case Kemba is no more a wincon potential. But i'm a not really happy on his performance, he never helped me to close any game... and more often than not he just flood my hand :')

seshiro_of_the_orochi on Doge With the Blades

1 month ago

I love how much effort you're put into turning Isamaru indestructible. In case you need more, Hammer of Nazahn does that and so much more. Sigarda's Aid is another very useful card here. As you already included Halvar, what do think of Balan, Wandering Knight and Ardenn, Intrepid Archaeologist ? Steelshaper's Gift is another great tutor, but then again, it's pretty pricey. In a deck with that many artifacts and ETBs, maybe consider Teshar, Ancestor's Apostle ? Finally, Restoration Specialist is a really underappreciated card for artifact decks in my opinion.

This is a long comment. I'll finish it by saying this is greatvdeck, good job!

Monomanamaniac on Legion Helldiver Corps

1 month ago

Lol, i can't even bring my 8 to my groups commander games because it's so hated (its a jhoira, weatherlight captain combo deck, which my play group swears is a 10 but it's definitely not). I don't mind helping out at all, i have been doing equipment Voltron decks for 12 years now, so I'm no pro but i do have some insights into it lol. If you're really looking to strip the deck you could always go for something like Endless Horizons which will strip the deck of all your plains when you play it lol. The diff between a check land and a show land is just in the order you play them lol, though a check land is much better in the late game, but honestly it shouldn't matter much tbh. You might have been right to have so many basics with that strat for getting them out of the way, though having them be equal would still not be recommended due to the offset of white.

I tried to build wyleth, but i don't have much of the red part to make it great. I'm still stuck on Balan, Wandering Knight and her synergies lol (though honestly that deck is only like a 7.5). Anyways my favorite thing is to play against decks that make me feel like the game could end on any turn, it makes the game more exciting

TheVectornaut on Knight Deck

2 months ago

If you can afford it, I highly recommend Knight Exemplar for almost any knight deck. It makes even the smallest squires obnoxiously difficult to deal with, especially if you can get two copies in play. When I ran it in mono-white knights way back when, I found that I'd sometimes get into big board stalls, but Curry Favor on Smitten Swordmaster is a great way to win from such a position. You could also just try to go even wider with more Worthy Knight , History of Benalia , Call the Bloodline , Hero of Bladehold , Gideon, Ally of Zendikar , Sigiled Sword of Valeron , The Circle of Loyalty , or some combination thereof. With enough knights in the deck, I'd want the full 4 of Tournament Grounds and possibly some Unclaimed Territory / Cavern of Souls if your pockets are deep. If I was cutting something, I think I'd start with the Basri planeswalker deck package. With the possible exception of the Lieutenant, those cards are just not that efficient.

As an aside, I love the cheeky combo with Syr Gwyn, Hero of Ashvale and Colossus Hammer . It's probably too narrow to be effective right now, but I can totally see a world where that dream becomes a reality. Big dumb equipment like Helm of the Host , Moonsilver Spear , and Godsend supported by knights with equip synergy like Danitha Capashen, Paragon , Puresteel Paladin , Armored Skyhunter , Balan, Wandering Knight , and maybe even a Kinsbaile Cavalier for maximum overkill.

enpc on How powerful is this deck? …

2 months ago

legendofa: People like +1/+1 counters and planeswalkers (casual edh has a bit of a collective hard-on for planeswalkers depsite them being very hit and miss) and so people gravitate to that.

The thing is, the keyword soup that Atraxa brings is really nice, but at hte end of the day, voltron cares about one thing, dealing 21 commander damage to each opponent. So while keywords are nice, you really care about damage output, evasion and survivability. Now that being said, Atraxa also brings access to 4 colours to the table, which is not trivial. While Rafiq of the Many or Balan, Wandering Knight are on the surface some of the better voltron commanders, having access to tutors, ramp and counterspells (if you choose to run them) is not to be scoffed at.

As a side note (and an error that I see commonly enough), pillowfort is not actually a win condition. Running pillowfort is akin to running counterspells. They keep you alive and protected, but don't actually win you the game. If you are wanting to run some sort of pillowfort strategy, you will need to also decide how the deck will win. Normally this is done by having a few big beaters or via combo, but this needs to be factored into the card pool.

codesnowman13 on Here, hold this.

3 months ago

Here are some cards I would cut and cards I would put in:

Cuts

Vivid Crag , Vivid Creek , Vivid Meadow , Mystic Monastery , Khalni Gem , Dispatch , Kazuul's Toll Collector , Kirtar's Wrath

Adds

Thriving Bluff , Thriving Isle , Thriving Heath , Raugrin Triome , Dowsing Dagger  Flip, Swords to Plowshares , Balan, Wandering Knight , Dalakos, Crafter of Wonders

I would also cut Sunforger for an Equipment such as Hammer of Nazahn or some other Equipment because with Sunforger , you want a package of Red and White Instants to have it go search for. Currently you only have Dispatch in the deck. If you plan on keeping Sunforger , I'd recommend adding more Red and/or White Instants.

enpc on Halgrin of the Iron Hammer

4 months ago

RiotRunner789: the difference between this and Sigarda's Aid is that SA still needs a creature in addition to this card,so you're looking at three cards. Here, you have a card that not only makes the creatures but also does the equipping.

On top of this, he's not equipping himself but instead is equipping a token, meaning that there is somewhat of a sidestepping of single target removal, unlike someone like Balan, Wandering Knight . So the token dies (since that was the threat) but your means of token production is still alive and healthy.

I think that the concept is good, but since there are so many cheap +X/+0 equipment out there, giving first strike to all your equipped creatures feels a little strong. Bloodforged Battle-Axe for example seems really stupid here, as you're effectively creating a 4 first strike damage dealer with lifelink every time you land a hit.

You could instead give this guy some sort of boon for each equipped creature which still incentivises not equipping him (which is the normal win condition for most equipment decks).

plakjekaas on What, Exactly, is Wrong with …

4 months ago

Possibly a nice thing to add to the topic: the thing white does do well in commander right now, is equipment. White has tutors for them (Steelshaper's Gift, Stoneforge Mystic), creatures that synergize with them (Ardenn, Intrepid Archaeologist, Balan, Wandering Knight), even raw card draw (Sram, Senior Edificer, Puresteel Paladin).

A deck focused on equipment, that does not play white, is doing itself a disservice. It might be a little shallow for a unique identity, especially because it spills over into Boros a lot, but praise where it's due, equipment is what's right about white.

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