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Okay, Im new so If I got the wrong Ideas here, im sorry but.
A cheap sturdy Tank like Guardians of Meletis could allow you to focus your burns on the player than zapping creatures off your back.
And with as many instants are in this deck, Spellheart Chimera Would become a nasty card all on its own.
I was thinking a play set of, Burning Anger also.
Jeskai Banner would be just right for the mana you have here.
and am I so wrong to love saying Lava Axe to the face!!!
Maybe i should just come up with my own deck thats too many cards lol
Goblin Guide & Goblin Rabblemaster are going to be out of my price range for now. I am building this deck for some FNM fun. If I ever get a chance to do any tournaments, then I will be looking at adding those cards in.
So far, I have these recommended changes:
This looks like it wants to be an artifact deck with card draw and burn, but I'm not too sure. Aeronaut Tinkerer and Scrapyard Mongrel both need artifacts to even be worth their relatively higher costs (there are better cards for lower cmc out there), but you only have one artifact in the deck. Now, if you ran 4x Darksteel Citadel and 4x Ensoul Artifact any maybe an Ornithopter or 2 or 4, I could get with that program. But for a blue and red deck, there is little control and little burn. Lava Axe is pretty expensive, though explosive. Lightning Strike . Divination . Take a good look at some other artifact, Mono-blue decks, and burn decks, and see what you want this one to do. Then once you have a better idea, you can start focusing more on it.
I like the blend of KTK and Theros block stuff. I've been thinking about picking Mardu at the pre-release.
A couple suggestions: if you are going to run Phalanx Leader , you might want to consider including more ways to trigger his heroic ability, maybe consider using Defiant Strike or Feat of Resistance instead of ride down. Feat of Resistance could also be used to protect Zurgo Helmsmasher when it isn't your turn.
Also, it looks like your deck needs more white sources, especially with Phalanx Leader. I would consider -1 Swamp, -1 Mountain, +2 Plains.
One final thought, if you have the money, it might work well to switch out Lava Axe for something like Crater's Claws once KTK comes out. You'll have more flexibility and it will hit for about as much, if not more, depending on the situation.
Ok, I can see or idea, but it seems a little desorganized, and can't work as well as it should. I would do a lot of remodeling, so I will try to help you and remember, this are only suggestions and feel free to don't follow them.
First I would take out some cards:
-1 Wall of Fire
-1 Lava Axe
-1 Mass Calcify
-1 Spectra Ward
And put Tormod's Crypt on the sideboard
Now you have a deck with 44 cards
As the cards to add, I would put:
Also, do you have some money to use? If you have there some other cards that can really help you out.
I feel like the only creatures you should be running are Keranos, God of Storms and Spellheart Chimera , maybe Nyx-Fleece Ram in the sideboard. Exiling counterspells with Narset is wasteful, and everything else really only fits in an aggro build. I'd replace Lava Axe with Stoke the Flames , while it does a little less damage, it can also hit creatures. I think that Cone of Flame is good, maybe go to two, try it and see what feels like. End Hostilities is definitely something you will want to run in a control deck. Elspeth, Sun's Champion is an absolute must for control, it doesn't matter how much she costs money-wise. Banishing Light is also a crucial piece of removal, and Suspension Field may end up being incredibly useful as well, it all depends how well monsters holds up. Deflecting Palm will also be really good against aggro/midrange.
Yeah we're talking Aggro but again it will die to a 1/1 no matter what and you'll still get hit by the damage when the opponent blocks it. Since I run Red Aggro I can Stoke the Flames him with Satyr Firedancer on the field, then his activated ability will trigger I send the 4 extra damage to Firedrinker Satyr and that's 8 Damage for 4 or less mana and you lost a creature. That could easily put him at lethal during the combat step. If I was running Lava Axe and did the same thing that's half his life right there. Even if it was against a control deck they can just bounce him, exile him, block him with a 1/1. EVERYTHING in EVERY DECK kills him and is a detriment to yourself. He's not worth putting in your deck and the only reason he's in Pro decks is because there's no good 1 Drop Red cards currently in Standard. Everyone is going to replace him for Monastery Swiftspear the minute they get their hands on her, I do not doubt it for a second.
|Avg. draft pick||6.86|
|Avg. cube pick||11.26|
|Commander / EDH||Legal|
|2012 Core Set||Common|
|2011 Core Set||Common|
|2010 Core Set||Common|
|Portal Second Age||Common|