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Lava Axe Discussion
Boza on Rakdos Aggro
6 days ago
The demigods are nice, but they do not belong in this particular deck. They are sharing the spot for worst card with all of the sorceries. However, lets assume we want them for some reason. We actually want the rest of the deck to be aggressive. I will try to keep the costs as low as possible.
21 lands - anything can go here.
4 Faithless Looting - key spell, works with everything in the deck.
4 Stinkweed Imp - dredging is a fine way to get stuff in the grave.
3 Darkblast - mostly for dredge.
4 Oona's Prowler - evasive attacker and discard outlet.
4 Rotting Rats - works very well with dredge.
3 Undertaker - get back a Demigod to cast it.
4 Grave Scrabbler - gets back demigod or anything else, especially well with discard.
4 Tormenting Voice - try to replace every draw with a dredge.
3 Lightning Bolt - some removal is cool.
1 Avatar of Discord - effect and creature are very powerful.
1 week ago
The card itself is great in a Goblin deck - Let's say you control 5 Goblin tokens, and have Brightstone Ritual and a Lava Axe in your Hand, and control only 1 Mountain. You can only produce with your Mountain, which is short of casting Lava Axe, but enough to cast Brightstone Ritual.
So, you cast the Ritual, and when it resolves, it looks at the number of Goblins you control and sees 5, therefore, it will add to your mana pool. That is enough to cast Lava Axe.
As a bonus effect, the Ritual also counts Goblins your opponents control.
1 week ago
2 weeks ago
Hey, if someone could help me with my Deck that would be greatly appreciated. i currently have 85 cards in my deck and would like to cut that to 60 or keep the same amount of cards but make it better. the Following is a list of my cards
4x Hair of the Wilds
1x Zhaur-Taa Druid
1x Magma Spray
1x Wild Slash
2x Golden Hind
2x Lava Axe
1x Boon Satyr
1x Time to Feed
3 weeks ago
So we can agree thus far that a Lava Axe against Player B would essentially be nullified (because it's a spell)? Combat damage then is the only thing I'm less certain about.
1 month ago
And apologies for the necro...
1 month ago
I know that the goal of the deck is to get out Obelisk of Urd, but they don't really flow well with warriors as I've noticed when playing it when I first wanted to make a warrior deck. Though a great card it doesn't work as fast as it should. Tapping down for a whole turn is dangerous for a deck that is meant to be really fast. Though that is just my honest opinion from a warrior player. Warrior Tribal is Aggro. The best warrior cards are the ones that help with improving the damage output of other warriors by attacking. Now on that, I have a few suggestions towards making your warriors into the proper gods of combat that they are without having to stop the pressure for even a second:
The first is 4x Glaring Aegis as this card in a powerhouse in the Warrior deck. Few people seem to find it's amazing value, which is strange because red loves Hammerhand and this does the same thing, but better! Regardless this will turn any 2/1 into a 3/4 for a total cost of two mana. It turns your 2/2's into 3/5's that can survive anything that could block them that early in the game. It takes out a blocker early on, which doesn't seem like much, but with a lot of mid-range and control decks out there... this really is useful at any stage in the game as it can give you the opening you need to get through, or just apply some extra damage. Finally it also takes great advantage against any deck that sideboards in sweepers to halt your aggressive assault. Meaning that they can't easily wipe your board state with this on a creature.
Another boost towards your creatures is definitively the 3-4x Chief of the Edge who can easily out weigh the value of Obelisk of Urd by coming out cheaper, more effectively, and you can easily stack two to three of them in some cases. They turn your little guys into much scarier little guys! The weight behind having this boost really can really hurt your opponent. Also don't consider Chief of the Scale for though his ability is nice... warriors has both black and white: Colors that work well with returning units from grave to the battlefield. This persistence is a warriors strength and thus constantly applying pressure will get you much farther.
Lastly an amazing bonus to your warrior deck would be 2x Sorin, Solemn Visitor which is pretty solid as a card. He does basically everything those two colors would want in most if not all decks. Though he's really powerful in warrior decks especially for his +1 bonus. Now he's better then other versions of him like Rush of Battle or Great Teacher's Decree for the fact you get multiple activation off of him. He also is great for his versatility of also being able to generate tokens and his Emblem at -6 is really easy to pull off. Doing so literally wins you the game in most cases as your foe can't normally keep up with the death of their creatures. He's the ultimate boon on control for that aspect. He also gives the bonus on their turn as well which is wonderful for creatures you either kept back for defense or having been granted vigilance from Herald of Dromoka. Also he draws away removal such as burn or Hero's Downfall or has creatures being set upon him. This means even if he is killed after his first use... he frees up space for your next attack normally and divides your foes attention up quite well between your now massive health increase and him keeping you high up there.
That's what I suggest over the Obelisk of Urd for boosts.
Now for a few suggestions on creatures that work well with 'those' boosts are the following:
3-4x Battle Brawler is a god of combat. To get his ability to activate is super easy. He'll make mere mortals tremble in their boots mawhaha! Though in reality the worse he comes down to being is a bear (2/2 for 2 mana) and in the best case he can easily become a 6/5 if you get the right pieces. For example let us say you play him out on turn 2. He is just a mere 2/2 or 3/2 depending on if you had a one drop that met the requirement or not. Then you throw down a Chief of the Edge and turn him into a 4/2. Then you add onto it by playing a Glaring Aegis onto him and turning him into a 5/5 first striker that tapped down a creature and is now swinging hard! With Sorin, Solemn Visitor out he turns into a 6/5 with Life link and First Strike!
Another someone is 2x Blood-Chin Fanatic that takes full advantage of the power boosts from Chief of the Edge, Glaring Aegis, and Sorin, Solemn Visitor. In most cases you can use his ability to quickly end games. Swing with him and the other warriors, sacrifice those who get blocked, and drain your foe for large amounts of life. You're looking often between 3-4 direct drain on your foes life total. That ends games fast. This also turns Battle Brawler when boosted enough into a Lava Axe for 2. Also this ability works really well with Bloodsoaked Champion as a way to have a constant drain source. Swing with the Champ, sac, then return.
That's all for creatures.
Non-creature spells that work wonder in Warrior decks are:
3x Valorous Stance for the ability to remove walls and survive removal. It kills most threats that warriors can't deal with such as Siege Rhino and Thunderbreak Regent. Anything it can't kill you can just defeat in combat. It allows you to keep major bombs alive during combat or during major boardwipes such as Crux of Fate.
2x Secure the Wastes is an amazing card in a warrior deck, but not worth going so much a 3-4x due to it's restraint on being viable to play early game. It's a card you either hold out on till you make the final push or to be prepared to throw out after a sweeper or boardwipe. Good to have when you need it... a waste any other time.
Sideboard cards that are great for Warriors is:
3x Brutal Hordechief as a means to deal with Aggro and 'some' control decks that try to stall out games while still leaving creatures around for you to attack into walls. Great card for this position!
1x Secure the Wastes is to be used against control decks and added in after they've added their sweepers from sideboard. It's useful for keeping your board in a decent shape.
2x Virulent Plague to be used against those rouge token decks out there! Also nice to destroy a lot of Red's Aggro.
That's what I have to offer. I hope you enjoy! If you want to know what to cut for each of the things then let me know!
1 month ago
But temur makes you run goyf, and that's just rude to your wallet. But if you do decide to go with temur and you are running young jeezy I would suggest Atarka's Command because it is awesome and usually at least a Lava Axe.
I'm running grixis, or at least will be once I get the last couple of cards. It's pretty cheap and does well as well as being fun to play.
And wait didn't say green was the devil?
|Avg. draft pick||7.13|
|Avg. cube pick||11.62|
|Commander / EDH||Legal|
Printings View all
|2012 Core Set||Common|
|2011 Core Set||Common|
|2010 Core Set||Common|
|Beatdown Box Set||Common|
|Portal Second Age||Common|