Viridian Longbow

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Viridian Longbow

Artifact — Equipment

Equipped creature has ": This creature deals 1 damage to target creature, player or planeswalker."

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)

jamochawoke on The Chinese Firemind

3 months ago

Even though he's got horsemanship (basically unblockable) you've already got Hermetic Study and Psionic Gift to give your commander a ping to fire off his ability. But I like to run things in 3's if I can. So you might try Viridian Longbow or Wolfhunter's Quiver (if.. for some reason your meta runs a lot of werewolves? lol).

Also Neko-Te or Sigil of Sleep might be an interesting include since you could get double value with control for your pings since you'll want to be doing that anyways but tapping down or returning a creature might be of more benefit in the moment than drawing a card.

Ophidian Eye might also be interesting to play with to see if you could get even more draw although I see you've already got Curiosity which is strictly better.

Balaam__ on Snake…? Snaaaaaaaaaaake!!

4 months ago

Thanks for posting Altoman. There’s certainly a viable iteration of this deck where Viridian Longbow would be fantastic, but I don’t think it’s necessarily a good fit here. Moss Viper is the only Deathtouch creature, and with only 4 copies of each (creature, artifact) it isn’t a guaranteed play each game.

This one’s built around combo’ing off with Tangle Asp and protecting the lead up to that interaction. I’ll maybeboard Viridian Longbow though, just in case someone likes the basic idea on display here but wants to take it more in that direction, they’ll be aware of it. Thanks again.

Altoman on Snake…? Snaaaaaaaaaaake!!

4 months ago

When I see deathtouch, I see Viridian Longbow.

InfiniteMisplays on Toski’s Pet Jelly Monster

8 months ago

Breakaway really like the suggestions. Might avoid Thornbite Staff simply due to its financial cost, however it would be incredible in this deck. I particularly like the Viridian Longbow as not having to pay repeatedly means it would still allow me to cast my spells. Arguments could certainly be made for putting in the Pathway Arrows as well however I am conscious that I want to be using my mana and spells proactively and leaving 2 mana up for each activation might be a stretch.

The other crucial detail to add is that the deck functions by attacking opponents for damage and therefore leaving a creature untapped takes away from the card draw engine of the deck. That being said I shall try out the Longbow and if I find it successful I will certainly give it a place in the deck.

Breakaway on Toski’s Pet Jelly Monster

8 months ago

Might I interest you in picking up archery as well? Pathway Arrows, Viridian Longbow and Thornbite Staff look like fun additions.

JacobAGrossman on Glittering Company

1 year ago

Most definitely! That deck has already made a few major tournament showings again recently. The deck also uses Stoneforge Mystic, to grab Luxior, Giada's Gift, and Viridian Longbow. I'm sure there's a few more key two drops that benefit as well, besides just Devoted Druid and Vizier of Remedies. The deck also happens to run both Extraction Specialist and Postmortem Lunge, so Tyvar, Jubilant Brawler already slots right in! I'm excited to see that deck do as well as it possibly can :D

Zarthalius on B/G Fun with deathtouch

1 year ago

Love the deck Idea!

I have an older deck similar to this. I use Glissa, the Traitor (first strike & deathtouch is a crazy defense wall), deathtouch triggers her ability really well. I use her to recurse Implement of Ferocity for some pump and draw. I then included 1 copy of Viridian Longbow so I can snipe creatures (3 equip cost is hard sometimes when drawing multiple of these so maybe Pathway Arrows is better?). To end games, I enjoy top decking Revenge of the Hunted; it either kills them or wipes their board. Final note, deathtouch crumbles to indestructible so I have 2 copies of Bonds of Mortality; can remove hexproof and indestructible while minimally replacing itself for 2 mana if its not needed.

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