Legality issues should be fixed in a few minutes. Sorry for the inconvenience!
Viridian Longbow


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin (MRD) Common

Combos Browse all

Viridian Longbow

Artifact — Equipment

Equipped creature has "Tap: This creature deals 1 damage to target creature or player."

Equip (3) ((3): Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays in play if the creature leaves the battlefield.)

Viridian Longbow Discussion

Osbert on Yarok Lobster

1 month ago

So I'm curious why Panharmonicon and Conjurer's Closet didn't make the list. They both seem like easy shoe-ins as they help you accomplish what you are already doing.

I would also suggest some more ways to artificially blink creatures like Mimic Vat , Corpse Dance , or Necromancy to keep abusing powerful ETBs of creatures.

Lastly there are 2 cards you are going to HATE so you have to make sure you have ways to deal with them and they are Torpor Orb and Hushwing Gryff . They can be a real pain when your deck relies on ETBs for removal so having some more spells or activated abilities might be a good idea. I Suggest including a Beast Within and maybe Viridian Longbow , Heart-Piercer Bow , or Thornbite Staff as these paired with Yarok's death touch allow you to remove any creature.

bushido_man96 on Glissa's Citadel

3 months ago

At 38 lands, I think you could get away with cutting one to run The Gitrog Monster .

I'm not sure why you have Batterskull here...I get that its a great equipment card, and beating face is fun like that, but it seems to me that you want to be getting value from Glissa. Cards like Viridian Longbow , Pathway Arrows , and Thornbite Staff provide you with instant value from Glissa.

I notice you are very tutor-heavy, as well. You might consider dropping one or two to make room for other cards you want to run.

Spairut on Bountiful Disease

4 months ago

you cant destroy lands , counter spells , cull libraries,draw, gain life all at the same time in the same game . its better to have one or two of those and more copies to increase the odds of having what you truly need. although the cards you have are very high cost. You could try in this deck Viridian Longbow equip it on a deathtouch creature and that 1 damage destroys anything without indestructible or hexproof. Same with Pathway Arrows .

Remove: Despoil , dread waters , mind sculpt (this card is for a mill deck) , talgams scheming , thassas bounty , tyrants choice , crippling blight , mysteries of the deep , weave fate , nightmare , sidisi's pet. deathgaze has a very high cost for what it does.

I would add 4 Duress or Thoughtseize (this is an expensive card). Thought Erasure .

Mana Leak to counter anything early game , Countersquall .

Add Gifted Aetherborn .

Opt , Serum Visions , Night's Whisper , Read the Bones

DuTogira on Why isn't EDH's The Gitrog ...

4 months ago

Three card combos are just difficult to make work in modern. Vizier of Remedies and Devoted Druid are kind of a corner case.
First, I want to make you aware of another three card combo which doesn't work in modern which operates on almost the same level as Devoted Druid + Vizier of Remedies : Grand Architect + Pili-Pala .
On the surface these two combos are pretty similar. You have a creature that generates mana but suffers from summoning sickness, and another creature that breaks the former and lets it produce infinite mana. Both combos feature creatures that cost 3 or less. One combo is in blue, the other in G/W. Both require some third thing to exploit infinite mana to win.
What exactly is the difference maker between these two, where one sees competitive play and the other doesn't?
The first major difference is that Vizier combo is in green. This gives the deck access to Chord of Calling and Collected Company , both of which can help cheat out combo pieces at instant speed. Pili Pala combo only has access to Whir of Invention , and that doesn't even hit Grand Architect .
The second difference is synergy. Vizier of Remedies on its own can do things such as create an immortal Kitchen Finks , which on its own is enough to seriously slow down any aggro deck, and in some cases just stops them cold. Devoted Druid is at worst a mana dork that can untap at instant speed to either produce a second mana or block. That means 2 lands + Devoted Druid on turn 3 means you're holding up a potential Collected Company , or even a Chord of Calling for 1 during blockers (2 lands make , Devoted Druid taps for a , takes a -1/-1, taps for a , then chumps). In Pili Pala combo on the other hand... Grand Architect can help maybe cheat out a Myr Superion , while Pili-Pala combines with Viridian Longbow to essentially produce an effect that ammounts to : Deal 1 damage. That's about the extent of synergy that the pili pala combo deck can obtain.
The third difference is robustity. Devoted Druid + Vizier of Remedies is an infinite mana combo, true, but Kitchen Finks + Viscera Seer + Vizier of Remedies is still infinite life, and essentially lets you rig your next draw. You have fall-back combos, all of the pieces of which being fetchable by the same means that the primary combo can be fetched. Pili Pala combo has no such luxury.

The point that I'm trying to demonstrate here is that to be an A + B + C deck in modern, you need tons of synergy, robustity, ways to find your combo, and you probably want to be in Green. Each combo piece still needs to be good on its own. Devoted Druid + Vizier of Remedies is a deck which has all these things. Grand Architect + Pili-Pala is a deck which does not. Which side of the fence do you think this Gitrog combo falls on?
Can it go off turn 3? Can it win consistently by turn 5, even through disruption? Does it have a secondary game plan to fall back on if the primary combo fails?

I'm not saying that the answer to any of these question has to be "NO" for the Gitrog deck. Indeed, you may be able to brew up some crazy and powerful new combo deck. Rather, I'm just trying to lay the foundation for the absolute necessities of an A + B + C combo deck in modern.
Good luck brewing, but always remember: your combo deck is only as strong as your weakest combo component. Hope this helps.

jconeil1988 on Dimir Longbow Tutors

4 months ago

wouldn't Hidden Strings , and Viridian Longbow , Hermetic Study , or Psionic Gift be an infinite combo for the win?

Cloudius on Partners in Pinging

5 months ago

+1 for the cool deck idea.

I've recently made a similar deck, but in Pauper EDH format using a pair of Partner Commanders:

Lock and Load!

Pauper EDH Cloudius


Now I'm tempted to make the normal EDH version. Viridian Longbow turns any creatures into a Pinger so you may wish to consider it. Turning Infect Creatures into pingers can be an alternate wincon too.

Load more

Viridian Longbow occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Golgari: 0.09%