Glasses of Urza
: Look at target player's hand.
Printings View all
|Masters Edition IV (ME4)||Common|
|Classic Sixth Edition (6ED)||Uncommon|
|Fifth Edition (5ED)||Uncommon|
|Fourth Edition (4ED)||Uncommon|
|4th Edition Foreign Black Border (4EDFBB)||Uncommon|
|Revised Edition (3ED)||Uncommon|
|Revised Foreign Black Border (3EDFBB)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Glasses of Urza Discussion
2 months ago
@mortifolkmurphcaster: Hm, maybe you're right. Sometimes I see nothing of use in my opponents hands when I'm using Glasses of Urza or Sen Triplets ability. Windfall would give "me" fresh cards to steal :D.
2 months ago
Deck Update: 12/6/2019:
- - Glasses of Urza
- - King Crab
- -3 Snow-Covered Island
- + Illusionist's Bracers
- + Talrand, Sky Summoner
- + Merchant Scroll
- + Painter's Servant
- + Grindstone
Took out Glasses of Urza for Illusionist's Bracers . Glasses are nice but the bracers allow me to use more abilities that interact with cards in the deck. King Crab for Talrand, Sky Summoner . King Crab is too expensive and the ability is nice but Talrand is just more useful in every stage of the game. The land swap for Merchant Scroll , Painter's Servant and Grindstone . 31 lands should be more than enough to power this deck. I added Merchant Scroll in order to allow me to fetch more utility or answers for things. Painter's Servant fits the theme behind the deck although Grindstone was really just put in for the cheeky win condition. Look at it as your big red button...
4 months ago
king-saproling Thanks! It's definitely not Tier 1 (and I've noticed it suffers in multiplayer a bit because other than combat damage there's few ways to win quickly), but it's pretty decent in duel commander if you're not getting too cutthroat, and it's just fun in general. Pretty low on the scare factor too so you'll stay off people's radar. I've considered almost all of those cards, and still am really.
Out of all of them, Fireshrieker is probably the one I'd be most likely to add--I only opted for Duelist's Heritage because it's a bit more useful politically and doesn't take mana to equip every time.
Windreader Sphinx was a tough one to remove, but I usually find I don't have a ton of creatures to swing with anyway, so the draw power is negligible compared to the synergy of something like Unesh, Criosphinx Sovereign or Azor, the Lawbringer . Ditto with Gravitational Shift --love the card, but I've come to dislike anthem effects in general as I believe they're low-impact, and your opponents probably aren't getting hurt that much by the other effect. I also dislike Auras in general, which is why I steered away from Battle Mastery --the potential of getting 2-for-1'ed is very high, and it's the worst feeling.
Urza's Bauble is nice because you get to draw a card on top of the peek--but I took out Gitaxian Probe as well because they're both one-shot effects. I feel consistent ones like Telepathy and Glasses of Urza are better. However, I don't claim to be an expert. Just personal taste.
Glad you liked the deck though! And thanks for the suggestions.
7 months ago
I really like this deck. It really goes to show how powerful Urza, Lord High Artificer is, so upvote from me!
I'm yhinking about getting a copy for my Thrasios/silas deck as an alternate win to Thrasios, Triton Hero .
Here's the list if you want to look.
1 year ago
Tutoring twice sounds like its worth a slot. plus If for some reason you don't know what's in someone's hand double strike helps there. Ps I love that you are using Glasses of Urza . Maybe add Enlightened Tutor and/or Steelshaper's Gift to tutor up that stuff. There's also Battle Mastery for another double strike
1 year ago
The Silver-Bordered cards and Bronze Tablet are largely cards I'm including for the fun factor. I like having Un-set cards sideboarded in case the game isn't necessarily too serious, and a bit of spice would make it more interesting. Bronze Tablet is not something I would use with anyone who isn't fine with the whole ante shenanigan. It was in my collection, and fit okay enough, so why not? As you might have noticed, I reworked the deck because I found that the prices were getting out of hand. Mnemonic Betrayal looks amazing, but considering it's a mythic in the most recent set in Standard, I'd like to wait for the mass box openings 'till I pick one up for a better price, or I'll trade my Deathrite for it and Praetor's Grasp. Bloodchief Ascension looks fun, might trade my Mission Briefing for it. I hold Magistrate's Scepter close to my heart because I have the promo version (one of the only two promos I own), and the threatening nature of it means I can divert attention away from my hand and towards the artifact. If I can find justification I'll cut it though. Spellbook is also a cut. Mastermind's Acquisition as well. Glasses of Urza (which I legit thought was an un-set card at first lmao) is useful utility early on but loses purpose after. I'll cut it. I appreciate the help lots!! Do you have any help for creatures? I'm only at 16 and it's kinda growing on me.
1 year ago
Okay, so I finally had some time to come by and take a closer look! First, I suspect you know this, but Crow Storm, Five-Finger Discount, and are silver-bordered and thus not legal in commander. Many playgroups will allow them, though, which is fine if yours lets you. With that being said, Bronze Tablet is beyond banned: it permanently exchanges ownership of a card, an effect that is never ever allowed under any circumstances in modern Magic. I know it's in the sideboard, but it's not even worth having there.
Second, this deck looks a lot better than the first time I stopped by here! It has a tighter focus and more focus on a specific goal: steal if you can, mill if you can't. You're still on a budget, so I'll do my best to keep that in mind. I don't know if you're opposed to infinite combos, but Bloodchief Ascension is great here: just a great card anyway with mill, but doubly awesome when it goes infinite to kill opponents with Mindcrank. Mnemonic Betrayal might be exactly up your alley, as might Lazav, Dimir Mastermind and/or Lazav, the Multifarious. You also could use some more decent draw effects, like Rain of Notions, Read the Bones, etc.
Beyond that, Mastermind's Acquisition doesn't function in EDH unless your playgroup is playing with unusual rules (the second mode just doesn't do anything). My first cuts would be Energy Chamber, Feroz's Ban, Glasses of Urza, Magistrate's Scepter, Spellbook, Mastermind's Acquisition, and Peek. I hope that helps!