|Commander / EDH||Legal|
Printings View all
|Duel Decks: Mind vs. Might (DDS)||Rare|
|Tempest Remastered (TPR)||Rare|
|Duels of the Planeswalkers (DPA)||Rare|
|Premium Deck Series: Slivers (PDS)||Rare|
|2010 Core Set (M10)||Rare|
|Tenth Edition (10E)||Rare|
|Ninth Edition (9ED)||Rare|
|Ninth Edition Foreign Black Border (9EDFBB)||Rare|
|Eighth Edition (8ED)||Rare|
|Seventh Edition (7ED)||Rare|
Combos Browse all
Coat of Arms
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
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Coat of Arms Discussion
22 hours ago
I see you have Derevi, Empyrial Tactician in your maybe board. You should definitely move him to the main board. His value is ridiculously strong.
Other cards I would recommend that won't necessarily break the bank: Bear Umbra, Kindred Discovery , Reconnaissance, Shared Animosity, Path to Exile, Cyclonic Rift, Yasova Dragonclaw, Eternal Witness, Vandalblast, Shattering Spree, and By Force.
Reconnaissance is truly an all star. It allows you to swing with everything, then remove them from combat AFTER their damage goes through but BEFORE your opponents damage goes through. It's like vigilance, only 10x better. Plus allows you to tap them for mana to things like Cryptolith Rite.
One sided board wipes, clears, or artifact removal, or even just spot removal is always a good thing. Though it might more depend on the meta you play in, the need for those cards.
Eternal Witness can get you your cards back. 'Nuff said? Yasova Dragonclaw can steal some fun things. Shared Animosity can get ridiculous, real quick. It's like a cheaper Coat of Arms (but slightly worse, but only goes for your things...so...you know). Kindred Discovery is a great card draw engine.
Obviously, to increase the consistency of your deck, tutors. And a more expensive landbase. But you said your budget is $150. So most tutors are already out. However, if you decide you want to sink way too much money into it, Tutors are easy, no brainer, inclusions
Now the hard part. What do you cut to put things in that maybe help you combo, or make your stuff bigger, all of a sudden, or just to provide value?
My recommendations for that, mostly based on high CMC or not providing as much value as something else: Zealous Conscripts, Surrak Dragonclaw, Stonehoof Chieftain, Lovisa Coldeyes, Jazal Goldmane, Blood-Chin Fanatic, Blaring Recruiter, and Blaring Captain.
Of course, all of these are just suggestions. If you like the way a card interacts with the deck, or you think it's just fun to play, keep it! It's just a game, designed for people to have fun with. And all that matters is that you have fun with playing your deck. Best of luck to you in all your future games, I love Najeela. She's a lot of fun, and almost no one like to see her across the table from them.
4 days ago
Paradox Engine should be amazing to untap all your Elves. Glimpse of Nature helps you draw more cards to continue casting spells. Shamanic Revelation could work too. Marwyn, the Nurturer would produce a lot of mana with all the Elves you are playing. Selvala, Heart of the Wilds might get some good value from the pump effects. Coat of Arms is an efficient anthem at 5 CMC. Earthcraft could be useful if you don't have any haste effects in play. Conqueror's Flail can stop opponents from responding on your turn.
5 days ago
Hey Daedalus19876, I'm not sure if the extra combat creatures like Combat Celebrant and Lightning Runner will work well because they are small so most of them will die after one combat. Scourge of the Throne is tricky to use as well because to get the extra combats you have to attack with one the first combat, then the first one and another one the next combat, then the first two and another one and so on. Jace, Cunning Castaway doesn't work with Brudiclad because the tokens that get turned into Jace have 0 loyalty counters and die immediately.
You should try the payoff creatures in my Brudiclad deck like Angrath's Marauders and Borderland Behemoth, since they can win in a single combat with ridiculous amounts of damage. Stalking Vengeance is also good if you can boardwipe right away. Coat of Arms is also good because it turns even small tokens into big ones.
I would also suggest Windreader Sphinx over Consecrated Sphinx since you get to draw cards without waiting for opponents to draw, and you draw more cards with Windreader than Consecrated (6 Windreaders draw 36 cards right away whereas 6 Consecrated will draw 12 cards when your opponent draws next turn).
1 week ago
Bit of explanation: a creature type is what is known as a 'subtype'. Other subtypes include 'aura', 'equipment' and the names of planeswalkers. They are found after the hyphen on the type line. Land, Creature and Enchantment are examples of card 'types'. They are before the hyphen. Since Coat of Arms cares about the creature type, which is a subtype of 'creature', then it doesn't include 'land'.
Incidentally, Coat of Arms doesn't anthem two legendary creatures, as legendary is a 'supertype', like snow and world.
1 week ago
Needs about 1000% more Homeward Path. If you get you commander stolen your whole deck falls over. And considering you're running zero non-sliver removal, you could be stuck in a very bad spot. Also, I would replace Coat of Arms with Green Sun's Zenith. GSZ does more in that yo ucan get Sliver Legion (basically coat of arms) but also gets your ramp slivers.
1 week ago
Often times though they will. Many effects that turn land into creatures will make them elementals. If the animation gives them a shared type, Coat of Arms will effect then properly, you just have to make sure your giving them creature types.
1 week ago
Please link all cards in your question using double brackets.
No, "Land" is not a creature type. Creature types are the list of subtypes shared by creature and tribal card types. The entire list is found in rule 205.3m in the Comprehensive rules