Coat of Arms

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Mind vs. Might (DDS) Rare
Tempest Remastered (TPR) Rare
Duels of the Planeswalkers (DPA) Rare
Premium Deck Series: Slivers (PDS) Rare
2010 Core Set (M10) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Eighth Edition (8ED) Rare
Seventh Edition (7ED) Rare
Exodus (EXO) Rare

Combos Browse all

Coat of Arms

Artifact

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

Coat of Arms Discussion

Last_Laugh on Adnan

3 hours ago

Dark Prophecy over Read the Bones. Your draw power needs some work... Necropotence , Herald's Horn , and Greed will help keep you out of topdeck mode.

Austere Command over Fumigate

Reconnaissance over either Coat of Arms . Coat is rather ballsy and it sucks to lose to your own card. Reconnaissance allows you to attack with EVERY creature you have safely, deal combat damage in most situations, and have every one of those creatures untapped and ready to block by the end of combat.

Untaps to avoid bad blockers (only situation you don't deal combat damage), it untaps after first strike but before normal combat damage (handy for getting counters from Drana to your whole team and busted with Stromkirk Captain / Stensia Masquerade ), and it even untaps after normal combat damage is dealt due to the creature being an attacking creature until the end of combat step ends (you untap in the middle of this step).

If you're picking up what I'm putting down I can continue. In the meantime, feel free to check out my list for inspiration. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires

Smorgaz on Sliver Commander based on PDS: Slivers

1 day ago

Thanks for your advice, it's very appreciated.

Vimozahr The Phyrexian Reclamation is a really good idea. I think it fits the deck well. I've thought about Cyclonic Rift and Urza's Incubator before, but a bit out of the price range I can justify right now. Sol Ring is simply banned in my play group.

NiftyCheshireCat Harsh Mercy and Coat of Arms are very vulnerable to other tribal decks and I've lost few times to my own Coat of Arms before because of that. I'd really like a Patriarch's Bidding for the deck and I think it's the next card I'm going to add, when I get the chance. The Spirit of Resistance might be a nice gimmick too.

IronDragoon on Panzerforge

2 days ago

Hey sir, I picked up your Vela Edlrazi EDH deck and then saw in the comments about some other cards you think would add a lot. I'm new to EDH so I'm not sure which cards to swap out for the following:

Command Tower

Diabolic Revelation

Ashiok, Nightmare Weaver

Coat of Arms

I super like the deck and look forward to using these to make it run better.

LilianaSavedJesus on Kitty Catbot

3 days ago

There is no need to run Evolving Wilds in a monocolored deck, it will only slow you down.

i have a few suggestions for equipment: Bloodforged Battle-Axe once you start hitting with it will copy itself, so you'll 2 then 4 then 8, this this will add up to a lot of commander damage fast and you will get a lot of cat tokens.

Whispersilk Cloak will protect your commander and make it unblockable

if you want to go the voltron way Mace of the Valiant could get a lot of counters from your commanders ability and hit with a lot of damage, but maybe it is too slow.

Fireshrieker will double the damage, from your commander.

if you want to make a lot of cats play White Sun's Zenith , that can get big with Coat of Arms or Cathars' Crusade if you have a lot of cat tokens on the board before you cast White Sun's Zenith you can sac them to Ashnod's Altar to double your cats.

Reconnaissance gives your creatures "pseudo vigilance", and allows you to remove them from combat if your opponent have some combat tricks you didn't knew about.

Sigarda's Aid lets you flash out equipments.

Puresteel Paladin and Sram, Senior Edificer are good in most equipment decks and they draw you cards which can be diffecult in white.

then there are all the "sword of..." which are good but expensive.

NiftyCheshireCat on Sliver Commander based on PDS: Slivers

4 days ago

EDIT Sorry, I didn't see that you had Coat of Arms listed under your sideboard already. Oops!

NiftyCheshireCat on Sliver Commander based on PDS: Slivers

4 days ago

Cool deck! Maybe consider Patriarch's Bidding for when you inevitably get wrathed, Harsh Mercy to do the same to others, Spirit of Resistance to survive, and Coat of Arms and/or Duelist's Heritage to put the smack down. Good luck and have fun!

Optimator on Derevi 'n' Wizards

1 week ago

Looking your deck over, I love how you're avoiding stax. I want to with my deck as well. My list is an agro deck utilizing cards like Coastal Piracy , Edric, Spymaster of Trest , Favorable Winds , and Coat of Arms . Kind of a classic Flying Men deck, but with wizards.

I love all the untapping shenanigans you have and I love your wizard-based combos. I would love to incorporate them into my list but a bunch of the core pieces are out of budget, like Intruder Alarm and Enlightened Tutor . Not all of them though!

Optimator on SadoArtifacthate

1 week ago

Finally, if the main goal is to go wide (which it may not; even a moderate amount of going wide helps Saheeli's discount ability. Just going off your description), Coat of Arms might be a good win condition, especially with tutors like Fabricate , Reshape , Whir of Invention , and Tezzeret the Seeker . It's dangerous though, being symmetrical, so it's a toss-up as to whether it's worth it. Typically one plays it the turn they swing all out and try to win.

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Coat of Arms occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Green: 0.18%

Red: 0.26%

Black: 0.17%