Coat of Arms

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Mind vs. Might (DDS) Rare
Tempest Remastered (TPR) Rare
Duels of the Planeswalkers (DPA) Rare
Premium Deck Series: Slivers (PDS) Rare
2010 Core Set (M10) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Eighth Edition (8ED) Rare
Seventh Edition (7ED) Rare
Exodus (EXO) Rare

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Coat of Arms

Artifact

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

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Coat of Arms Discussion

Lord_Europa on Gain life and smack face (cat tribal)

2 days ago

You may want a tribal synergy like Vanquisher's Banner and I’d suggest perhaps a full play set of Regal Caracal

If you want to go wild then try Coat of Arms !

Luarviq on The Barbarian Queen's Horde

6 days ago

I like the list. However, for aggro it is too slow - your manacurve is very steep, yet you have no ramp whatsoever. One land per turn will leave you snailing behind.

First, i suggest removing non-basic taplands. If you run budget, dont bother with them, if you have extra, consider Nykthos, Shrine to Nyx - it is great in nonocolor deck.

Second, artifact ramp. Wayfarer's Bauble , Mind's Eye , Fire Diamond , Sol Ring , Fractured Powerstone - you name it. If it costs 0, 1 or 2 and gives you at least 1 mana, you must have it.

Third, consider cutting creatures. At no point in time your opponents will let you have full board. Two-Headed Giant , for example, is at least non-synergistic. Instead, add enchantments that give haste and trample.

Fourth, point removal and commander protection. It is more important than you think. Forget about Blood Moon , you are not running stax, you need to beat face.

Fifth, tribal stuff. Metallic Mimic , Coat of Arms , Stoneforge Masterwork . Too important to ignore.

And lastly, sixth. How will you deal with boardwipes? Get yourself Cauldron of Souls or something similar to prevent your opponent from being a jerk.

Wizardhat91 on Heck, it's a Doggo Deck

1 week ago

Actually I'll try to be helpful. Path to Exile depicts a cat being banished. What's bad for cats can only be good for doggos.

If I were this deck's handler, I would try to replace Patrol Hound (seems like a weak link), and with the current land situation I'd replace at least 2 of the 4 Coat of Arms , because it needs 5 mana not from Ancient Ziggurat . On land drops alone, and without draw or ramp, there's a 17% chance to have 5 of 16 lands by turn 5, and only a 50% chance to have the mana for Coat of Arms by turn 10. That's without consideration to Read the Bones , but still.

Peoyogon on The modern ways of fungi farming

1 week ago

Looks like a lot of fun! Have you considered putting in any tribal pump like Coat of Arms to help buff your saprolings?

BiggRedd54 on Locust Wheels

1 week ago

Blue Sun's Zenith over Stroke of Genius for the recursion possibility alone. Throne of the God-Pharaoh is also really good damage output, Coat of Arms makes it to where lethal damage can come out of nowhere for your opponents. Also Tears of Rage is a cheap uncommon made for this deck.

Titak on Seal Team Sphinx. (WIP)

1 week ago

The deck looks pretty interesting, I have always wondered what this commander could do. I thought about trying it myself. I think that Coat of Arms and Door of Destinies are unnecessary due to all of the sphinxes being relatively strong (most are 4 or 5, some are 6+) and due to how much mana the sphinxes cost, it might be difficult to play these in addition to the sphinxes and control spells. You could consider Cloud Key to help reduce the cost of whatever you need when you draw it. As well as Call to the Kindred to help you get some free sphinxes. If you want to keep some buffs for them, consider Metallic Mimic or Adaptive Automaton . Or, if you want to play around with the Sphinx ETB effects, consider Cloudstone Curio . lastly, a little extra Mana ramp should you want it, I really enjoy Myriad Landscape . I hope this helps!

DoritoDust007 on Tinker toys

1 week ago

Tinker can let you jam out any artifact you may need, provided you're able to sac one in the first place. Additionally, if you're going full on myr tribal jank-mode, I'd toss in a Coat of Arms just for the memes.

_Delta_ on

2 weeks ago

Hey this looks like a good start but here are some more suggestions.

Swap Tempest Caller , for something else like Sleep which makes you a drake token also.

Swap Coldsteel Heart for either Fellwar Stone or Mind Stone .

Swap Salvager of Secrets for Archaeomancer .

Swap Sage-Eye Avengers for Guile .

Swap Spiketail Drakeling for Lullmage Mentor .

Swap Hall of Triumph for maybe Coat of Arms .

Also consider swapping Perplexing Chimera for Docent of Perfection  Flip.

I will think of more over time, hope this helps!

Load more

Coat of Arms occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Red: 0.16%

White: 0.1%

Green: 0.1%

Black: 0.13%

Blue: 0.07%

Selesnya: 0.06%

Izzet: 0.04%

Golgari: 0.04%

Dimir: 0.04%

Mardu: 0.08%

Esper: 0.03%

Rainbow/All: 0.11%