Ghostly Prison

Ghostly Prison

Enchantment

Creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

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Printings View all

Set Rarity
Commander 2019 (C19) Uncommon
Planechase Anthology (PCA) Uncommon
Commander 2016 (C16) Uncommon
Conspiracy: Take the Crown (CN2) Uncommon
Planechase 2012 Edition (PC2) Uncommon
MTG: Commander (CMD) Uncommon
Champions of Kamigawa (CHK) Uncommon
Promo Set (000) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Ghostly Prison occurrence in decks from the last year

Modern:

All decks: 0.08%

Commander / EDH:

All decks: 0.09%

White: 0.61%

WU (Azorius): 1.27%

WUB (Esper): 0.49%

GWU (Bant): 0.8%

RBW (Mardu): 0.47%

Ghostly Prison Discussion

Marcolokvenvan on Phelddagrif - Draw until you can’t draw anymore

5 days ago

Aw thats not verry casual the about the labman

It does seem like a lot of fun deck to play with, i mean who would't like you

Why do you run like 3 counterspells in the entire deck? The chance you get one is hardly notaceble or very lucky at best. Arcane denial and swan sonng are on theme doh. so why not exchange counterspell with Ghostly Prison

Gleeock on Propagation Nation | Populate Group Hug

1 week ago

One of the greatest underlooked aspects of Ghired, Conclave Exile is his ability to totally bone pillowfort's. I love giving less of a crap about Ghostly Prison. I almost made a Pillowfort Hate tribal deck with Ghired, Ilharg, & tons of enchant/artifact hate just because..... I attacks who I wants

dingusdingo on Urza Power Scepter

2 weeks ago

jeacaveo To specifically answer you, I play weekly in a very competitive meta at my LGS in paper. I play against Consultation Hulk Najeela, Gitfrog, TnT Flash Hulk (now Fish Hulk), Brago Stax, Yisan, Doomsday Breya, and all kinds of other stuff. I am aware of the format, and the meta. I have played Azami and Naru Meha and Baral as mono blue decks, no I don't have lists for them on tappedout. Either way, I don't really care if you gatekeep me from "competitive" as long as you respond to my critiques or link cards. Which you didn't. So much along chump, your comment was worthless too.

AlwaysSleepy This list hasn't been updated for 5 months. You can speak about how the meta has changed with the coming of Oracle and how this deck brilliantly handles it, but that doesn't really mean anything to this list because it hasn't been updated. If it handles Oracle, it is by no intentional omission or addition from the brewers. I know you guys absolutely love to claim these brewers are 10/10 never before seen genius brewers, but ayyy lmao I'm going to need you guys to reel it in. This is what I mean when I talk about idol worship and people being mindless. This list is 5 months old. It wasn't good then. It still isn't good now. Defending this to your last breath is a weird hill to die on mate.

Basalt + Rings being considered unplayable is certainly understandable. Its in across two cards with another to start the combo for total. Grim + Power artifact is a half that at . Neither of the combos have an outlet themselves, and both of them produce colorless mana. I'm not arguing that the rings combo is more efficient, it definitely isn't. I'm arguing that Power Artifact is a 100% dead draw outside the combo and Rings gives better value outside the combo. I've playtested this deck. Numerous times. It runs out of gas frequently and struggles assembling and executing the combo. Rings + Basalt is easier to find, easier to recur, and Rings has much more incidental value and can form loops for winning with other cards already slotted, like Codex Shredder. PA is only getting tutored off two cards, Intuition and Muddle the Mixture. Rings is getting tutored off MANY more cards. Even if the speed is slower, the availability and utility is much higher. From the availability perspective, I think it is a much more valuable include. This deck struggles to assemble a win in a timely manner, so make the pieces more fetchable. Even if you disagree with Basalt + Rings, Grim + PA is definitely a weak combo in that PA is absolutely useless without Grim, and you get 2-for-1'd by artifact removal in response to casting PA. Some of the mana cost is negated with Urza too, but more importantly, you're more likely to have excess mana from other artifacts (if you run more than 17 ahahahaha) which helps to power the combo and sustain uses for value. Yes the value from Rings costs a lot, but wow! Urza makes mana! Maybe, if we combine the mana from other artifacts we're already playing, and then use that to pay for Rings activations, we can get ahead!

My biggest reason for including Rings + Basalt was because this deck is just slow as fuck. I understand it can't race against decks with Black, but honestly this $4000 durdle pile can't race at all. Having your game plan be "Untap, upkeep, draw, and that will be a pass from me" is unbelievably stupid. Compare to a deck like Rashmi or Baral, which can actually accrue value from this style of play. When given space, all this deck does is. . . uh . . . hold up mana for counterspells.

Mishra's Workshop - Oh no I only got TWO free rituals for slotting this card, what absolute garbage! There are no decks that run Dark Ritual as it is anyways, right?

Honestly the biggest problem with Workshop is a bad topdeck late game. P.S. this card also makes more sense with more artifacts. I'm not advocating for adding it in this list without adding other cards.

Howling Mine - Lets look. If Urza is in it draws you a card. If Urza is out it draws you a card. Seems like it still works without Urza.

Speaking about the failure mode though, Static Orb may wreck your game worse than 3 draw triggers. If you have Urza get removed while trying to protect, you're most likely tapped out. Not having the mana to interact with the Flash is going to be worse than giving the Flash player 1 more card. Similarly, other opponents are going to have mana difficulties with either of the Orbs to interact with the Flash Hulk player too. This is pretty well known, and the card is still ran. If you think that a colorless Dark Confidant + Mox Sapphire stapled to it with the failure of symmetry instead of asymmetry isn't worth running, we have nothing more to discuss on the matter.

I agree that Narset's Reversal is an over slotted card and should be used mostly in mono color. I think its popularity is because it serves as a Copy Artifact outlet with Dramatic Reversal, as it does here.

About Urza and spinning the wheel, its reusable card draw + play the spell. It doesn't replace your regular card draw, and yes having high counterspell density does cause more bricks from activations. The rest of your argument for this section talks about the "meta and how you can't be agnostic of it". Yeah dude, once again, this deck hasn't been updated in 5 months. Tell that to the brewers.

BUT PITHING NEEDLE DOESNT SEE PLAY SHAPER TOLD ME SO

Yeah dude, of the 400 cards you see in a pod, you only have control over 100. If your maximum power deck only works against maximum power decks, is it really a maximum power deck? Sure, in theory you shouldn't account for Needle, but

  • This game being played in paper with real costs to cards means that the vast majority of players do not have 100% access to the cards they should slot, which means they put another card in that slot
  • The vast majority of players are not aware of the competitive meta or lists. Those who are enfranchised with knowledge and access most likely are aware of how Needle performs in other formats and consider it here as well.
  • A savvy player who loses to a deck that can be shut off by a single card may slot that card when they expect to see the deck again. The meta evolves as players realize how vulnerable this deck is to a 1 cmc card that literally any deck can slot
  • Needle variants see play, and players without large card pools may slot more of the same effect. Players may also slot the needle in place of Totem or Linvala, especially if they are Modern players who already have the Needle but not a Totem.

Imagine someone running Kiki combo being shut off by someone's random Ghostly Prison. Sure, that card shouldn't be run in optimized lists, but not being able to handle permanents on the board speaks to bad building. How this deck fares against Needle effects is the same.

As far as blind followers and me shitting on 'em, look at the replies to my posts mate. We have

  • Tepid regurgitation post from a fan restating the primer
  • 0 decks 1 post guy calling me a fucktard but saying I might be onto something
  • You, saying this deck is golden against Fish when it hasn't been updated since 5 months before Fish hit the scene
  • Dominican bro saying I've obviously never played competitive because ??? No reason given
  • Still no one can explain why this deck has a 90% match to CVT or why it runs only 5 pieces of removal

Lazy, phoned-in deck from 4 brewers who just couldn't be bothered. If this opinion makes you mad, or makes you need to @ me, its because you're basing it off the merit of the names associated with it instead of the cards listed inside it. You can justify it as handling Fish meta, but the list hasn't been updated. Y'all really drink the Kool-Aid, and you drink it all.

ShutUpMokuba on How can I improve my ...

3 weeks ago

I would add more pillow-fort stile enchantments like Ghostly Prison, Norn's Annex, Lightmine Field, Karmic Justice, Sphere of Safety and Crawlspace. In the creatures compartment i would suggest adding Master of Cruelties. For a less competitive build (but actually fun to play) i play in my deck the "curses" like Curse of Opulence. Anointed Procession is a must in this deck since it allows you to get two assasins instead of one when you are not the monarch. It really depends on what you are aiming for but in my opinion the deck doesn't have enough pillow-fort cards to play the political game.

DemonDragonJ on Ideas for a Kynaios and ...

3 weeks ago

I am planning to build an EDH deck with Kynaios and Tiro of Meletis as the general, so I would be very interested to hear any ideas for such a deck that anyone here can offer to me.

The purpose of the deck will be to ostensibly assist the other players and influence them into attacking each other while avoiding attacking me, until I have sufficient resources to defeat everyone, or, more ideally, for the other players to eliminate each other until I have only one opponent, whom I can then defeat.

Cards such as Edric, Spymaster of Trest, Gahiji, Honored One, or Gisela, Blade of Goldnight shall encourage my opponents to attack each other and discourage them from attacking me. Cards such as Propaganda, Ghostly Prison, Sphere of Safety, Kazuul, Tyrant of the Cliffs, and Windborn Muse will make it unprofitable to attack me. Cards such as Collective Voyage, Minds Aglow, or Tempt with Discovery will make other players wish to keep me alive for as possible, so that they can continue to benefit from my presence.

What does everyone else say about this? What are some ideas or suggestions for an EDH deck with Kynaios and Tiro of Meletis as its general?

shwanerz88 on Zur, Lord of the Stars

3 weeks ago

Cool List for sure, I've got a Similar Estrid deck and I really enjoy the Enchantment base. Right off the back I would say add in Ethereal Armor for power, Auramancer for recursion, Solemnity if you wanna go towards stax, Ghostly Prison or Propagandafor protection, Swords to Plowshares for removal, Idyllic Tutor good tutor that was just reprinted, Eidolon of Rhetoric more stax, Mesa Enchantress life gain. New Heliod, Sun-Crowned and old Thassa, God of the Sea are both bomb enchantments that you can search for with Zur. Hope I was able to give you some reasonable additions. +1

TrumpZone on WU Prison Control (NEED HELP FIXING!)

1 month ago

abbatromebone Thank you for the comment! After more appropriate research, this is certainly more of a Pillow Fort deck. I mainly play in Multiplayer FFAs with my friends, and I think a deck built around cards like Ghostly Prison is an exciting new prospect!

Critically, I'm not looking for something broken or crazy good, since that's no fun. I want to make a deck that discourages attacks through enchantments so it can set up winning creatures. I also definitely want to keep this at around the price it is now, give or take $5 - I know that makes it far more difficult, but that's the price range of the other decks, and going above risks serious imbalance.

In terms of enjoyment, I really like using control decks and successfully outmanuevering players with careful counterspells and late-game victories. I would rather keep the basic idea of the deck. Also, while this isn't a dealbreaker, I would prefer it if you could keep Angelic Arbiter in the deck. I really like how it works!

Thank you so much!

TheCardPool on Gideon Tribal (Kytheon EDH)

1 month ago

Akorlyn you can do a change up with some of the new cards and do more of a pillow fort build. Taxing players with Norn's Annex , Baird, Steward of Argive , Ghostly Prison , and Archon of Absolution . Been thinking about it for a bit. If you put a build together let me know!

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