Ghostly Prison

Ghostly Prison

Enchantment

Creatures can't attack you unless their controller pays for each creature they control that's attacking you.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Ghostly Prison Discussion

Guerric on Justice League

6 days ago

I haven't played Atraxa, but I do play a Superfriends deck helmed by Aminatou, the Fateshifter, so I could give a bit of advice from my experience that might be helpful to yours. The first is that board wipes rock. In most decks I am down to two to three now, but in Superfriends they are a great way to protect our planeswalkers, and since creatures aren't the biggest deal for us they don't set us back too much. Semester's End is also a really great way to protect them. It also resets them and they start with an extra counter, which is a plus! I'm also surprised you aren't playing Propaganda, Ghostly Prison, and Norn's Annex, as these cards are great protection. Even Sphere of Safety can be playable. Pillowfort cards like this take the pressure off of our walkers and blockers. I will also say, I never thought of playing Rings of Brighthearth in a superfriends deck, but that is a great idea! I've always wanted to play that card, so now I'll pick it up for my PW deck. Great idea!

Also, this is just a flavor thing, but since a Phyrexian is helming this deck and many of the PWs are villains, wouldn't The Injustice Leage be a better name? Great work!

Guerric on Oloro's Gambit

1 week ago

I think the key thing with Oloro is figuring out the direction you want to take him, as he can be played many ways. In any deck, you want to gain life and use life as a resource to do what your deck already wants to do. So, in addition to some of the cards you have here, people tend to play things like Phyrexian Arena, Necropotence, Dawn of Hope, Eye of Vecna, and Cosmos Elixir that draw cards off of lifegain or pay life to get cards. They then try to multiply these effects with cards like Teferi's Ageless Insight and Alhammarret's Archive. The Soul Sisters (Soul Warden and Soul's Attendant do a lot of work towards gaining this life as well.

Beyond that, there are several approaches towards winning. One is the pillowfort control/disruptive aggro approach. This type of deck uses pillowfort cards like Propaganda, Ghostly Prison, Norn's Annex, and Crawlspace or Sphere of Safety (if you have a lot of enchantments) in order to keep attackers from messing with you. They then use counter-spells and removal to keep other players from winning, and win by attacking in the air with large creatures who often have lifelink, with cards like Dream Trawler, Serra Ascendant, Archangel of Thune, and Drogskol Reaver being optimal choices.

I'll post the other option in a second.

Guerric on Life: Gains & Pains

1 week ago

Hi ladypickleton! This looks like fun! Oloro is what drew me into commander, and I always envisioned myself building him, though strangely I never did! Since you're running Sanguine Bond and Exquisite Blood I am guessing you aren't averse to combos. I know you've run this for awhile, so maybe you tried flashing out Test of Endurance or Felidar Guardian with Leyline of Anticipation, Vedalken Orrery, or, in the latter case, Teferi, Mage of Zhalfir. I always thought that would be a fun alternative win con. I'd also think that Propaganda and Norn's Annex could be good complements to Crawlspace and Ghostly Prison if you need more pillowfort elements. Beyond that Teferi's Ageless Insight and Alhammarret's Archive can be good draw more pieces, and Sigarda's Splendor and Cosmos Elixir, while pricey in mana, can be great draw engines in a lifegain deck.

Forkbeard on Lyra Dawnbringer: Seek & Destroy

3 weeks ago

Made a few tweaks...

In: Cosmos Elixir, Eiganjo, Seat of the Empire, Giada, Font of Hope, Starnheim Aspirant, Esper Sentinel & Mangara, the Diplomat

Out: Angelic Arbiter, Plains, Akroma, Angel of Wrath, Ghostly Prison, Gauntlet of Power & Norn's Annex

I still want to have a few bombs in the deck, but taking a couple of the high cost angels out in favour of draw options + a few more efficient but on theme pieces may help the game plan.

wallisface on Budget Azorius Hammer Time

3 weeks ago

Swords to Plowshares isn’t modern legal.

It looks like this deck is aiming for a long game (as you’re really unlikely to have all the pieces you need early - and if you do disruption will still create a huge setback). With that in mind, i don’t think either Ghostly Prison or Dovin, Hand of Control help you much here - neither are terribly useful late game when mana is plentiful.

Yesterday on Interaction between Season of the …

3 weeks ago

Season of the Witch will destroy those creatures. Crawlspace creates additional rulings on how attackers can be declared as attackers, but doesn't state that any one creature is unable to attack.

Something like Ghostly Prison states that those creatures can't attack, so that prevents them from being declared as attackers and wouldn't cause them to be destroyed by Season of the Witch (even if you had the mana to pay for the Prison and chose not to).

"At the beginning of the end step" means "at the beginning of each end step", so that's when Season of the Witch destroys those creatures.

Last_Laugh on Jetmir and the Hatebears in: The Devil's Revels

1 month ago

Kataki, War's Wage would be a good addition with the small amount of artifacts you run.

I'm also fond of layers on layers of protection for myself and my board when I'm playing hatebears. Teferi's Protection, Flawless Maneuver, Sylvan Safekeeper, Mother of Runes, Shalai, Voice of Plenty, Liesa, Forgotten Archangel, and Luminous Broodmoth for board protection. Windborn Muse, Ghostly Prison, Sphere of Safety, Solitary Confinement, etc. for personal protection.

Fell the Mighty and Retribution of the Meek are a pair of good boardwipes that'll keep most of your hatebears intact.

I have 2 different hatebear decks (neither contains red though) if you care to take a look for some ideas. Upvotes on any of my decks are appreciated. Sisay's Hombres -Hatebears (deeper in hatebears theme) and Added Layers of Protection - Tymna & Sidar (more selective with hatebears w/ loads of protection)

Hawksfield on Great Esper-ations

1 month ago

I've had fun playing my Alela, Artful Enchantress 1.0 deck.

You can get up some pretty serious defenses from No Mercy, Ghostly Prison, and Sphere of Safety while still remaining active in combat with your tokens. Most opponents won't have enough flyers and you can basically attack at will once you're set up and trigger plenty of card draw with Bident of Thassa and Coastal Piracy.

I'm sure you could improve on my list, I don't own much of a land base so that would be a good place to start upgrading.

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