|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Common|
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Artifact — Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Cathar's Shield Discussion
3 weeks ago
yeah I came across BoNeSaW from Oath of the Gatewatch and Cathar's Shield from eldritch moon both of which would have fitted perfectly in this deck from the last rotation. If anything else is printed in the up coming sets they will be after Aetherflux reservoir rotates so the deck will be based around making things 5/5s. Inventor's goggles were a possibility i decided to go with Prophetic prisms instead for the draw. Yes pacification array will definitely make its way to the sideboard!
3 weeks ago
Here's my list for a mono blue modern legal version. Feel free to incorporate any of these cards.
2 months ago
You have a couple of Creatures that can do extra stuff if you used more than one colour. I will list them and the colour you would need to add:
Your deck has a bit of a Knight theme going on, so I could help you change your mana base to , and you could add some Knight of Malice and some extra Knight of Grace to your deck. I would go with 4x of each.
In my opinion you don't get much value out of these cards (or they aren't legal):
I would replace them all.
I think you said you are playing this casually with friends. What kind of decks are they playing?
You have to build for your "meta", which means you have to build your deck so that it can deal with what everyone else in your group is playing.
2 months ago
You have some illegal cards in this deck.
If you take a look towards the bottom of this page you will seem them listed like this:
Those cards aren't in Standard at the moment, which means you can't use them in a Standard deck.
There is a website called What's in Standard? which explains which card sets are currently legal for Standard.
Looking at your deck the first advice I can give you is to use some utility lands.
These are lands that do other things, as well as tapping for mana. You usually use them in the late game, when you have plenty of land.
Since your deck is mono-white you can afford to use some lands that tap for , as you're unlikely to get colour screwed.
I would do something like this with your lands:
1x Arch of Orazca (excellent for late game draw - don't forget that lands are also permanents)
3x Field of Ruin (use this to screw up your friends by taking away a land they rely on)
4x Shefet Dunes (if you need to tap this for it should only be for a couple of times - the trade off is worth it)
3x Zhalfirin Void (use land to give you Scry)
3 months ago
Mask of Memory for even more card draw.
You could also take the opposite approach suggested above and instead focus on increasing toughness ( via staples like Cathar's Shield), then switch p/t before combat damage with cards like Merfolk Thaumaturgist or Twisted Image + Isochron Scepter. Obviously this is a lot less competitive but if it worked you would be a legend forever.
TLDR: extra card draw and a super competitive voltron idea
4 months ago
5 months ago
5 months ago
I feel like Bone Saw and Cathar's Shield might not be valuable in the long run. Some other artifacts that might be better drops:
Pillar of Origins - Pick Artifact, you get mana if you don't need the artifact.
Sentinel Totem - Scry is always good, and it's a good stand in for an anti-zombie deck
Prying Blade - Bone Saw, but with potential to make more artifacts!
Gleaming Barrier - Wall, when it dies, makes a token.
Love the idea, look forward to hearing how it goes!