Hand of the Praetors
Creature — Zombie
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Other creatures you control with infect get +1/+1.
Whenever you cast a creature spell with infect, target player gets a poison counter.
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Hand of the Praetors Discussion
4 days ago
if you want infect you should be running these
1 week ago
- Archer: Greatbow Doyen
- Artifact: Chief of the Foundry, Etherium Sculptor, Foundry Inspector, Master of Etherium, Tempered Steel
- Chicken (Unset): Chicken a la King
- Defender: Stalwart Shield-Bearers, Wakestone Gargoyle, Assault Formation
- Donkey (Unset): Assquatch
- Flanking: Cavalry Master, Telim'Tor
- Flying: Favorable Winds, Sprite Noble, Thunderclap Wyvern
- Fungus: Pallid Mycoderm, Thelon of Havenwood
- Infect: Hand of the Praetors
- Kavu: Kavu Monarch
- Minion: Balthor the Defiled
- Modular: Arcbound Overseer
- Scarecrow: Reaper King
- Trample: Stonebrow, Krosan Hero
2 weeks ago
3 weeks ago
I understand what you mean, and i disagree, i have both Glistener Elf and Blighted Agent for turns 1 and 2 and i find that the mana curve is actually quite ok. Don't forget that if you need to wait a bit until you can play stuff like Hand of the Praetors you always have removals like Dismember and Grim Affliction and Geth's Verdict. Glistener Elf is one of the best opening creatures because of the infect ability and he can buy you some time while you get set up.
1 month ago
Plague Myr and Glistener Elf are viable for early game, Plague Myr gives ramp and a 1/1 infect body. Necropede also works since when it dies it puts a -1/-1 counter on a creature. Due to cmc cost I suggest having only two Blightwidow and Hand of the Praetors. You seem to want to have a lot of game enders and lords, in infect decks you don't need massive creatures, but just do 10 infect damage to the opponent. Also you could put in Larger Than Life which will be a semi-conditional game ender.
2 months ago
3 months ago
The previous posts gave a lot of great imputs.
Most Infect decks are usually mono green for a turn 3-4 kills as mentioned.
You should use 4x Mutagenic Growth That card is bonker for any infect deck.
You pretty much need 4x Plague Stinger as well. infect + flying is always a great thing.
Cut the big infect creatures and play weaker ones to make best uses of Hand of the Praetors
Inkmoth Nexus is the best goddamn land you can use, but the 24$ price tag comes with it.
What you could remove from your deck for something better:
4 months ago
Hope that helps!