Holy Mantle


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash Uncommon

Combos Browse all

Holy Mantle

Enchantment — Aura

Enchant creatureEnchanted creature gets +2/+2 and has protection from creatures.

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Holy Mantle Discussion

zoefzoef83 on Homemade soulsisters deck, with a few beast cards.

1 week ago

Sunscorch Regent and maybe Spirit Mantle or Holy Mantle so your oponents cant block your big creatures. Nice deck +1 check out my soul sister deck if you want.

zoefzoef83 on Soul Sisters Aggro

1 month ago

you can try Spirit Mantle or/and Holy Mantle. And another card is Sunscorch Regent and my last suggestion's are Suture Priest Chalice of Life  Flip

zoefzoef83 on "Hey, Soul Sisters"

1 month ago

Maybe put some Spirit Mantle's or Holy Mantle's to your deck. Make your ajani's unblockable for creatures

zoefzoef83 on Multiple threat lifegain

1 month ago

You could complete the soul sister to add Soul's Attendant your Ajani's Pridemate grows twice the amount whit every creatute entering the battlefield. Than if you add Spirit Mantle or Holy Mantle your big pridemates en the mantle's crush your opponent's. Just a suggestion :)

zoefzoef83 on Flying Nuns -- Soul Sisters

1 month ago

Ajani's Pridemate would fit perfect. and Suture Priest be an nice card for this deck. And a maybe card Spirit Mantle or Holy Mantle

sonnet666 on [List] The MTG Weapons Arsenal

1 month ago

Don't stop now. I believe in you!

JaceTheSwagSculptor on Uril's Revenge

1 month ago

**Edit: I just realized, you only have one double strike enabler...this is better:

JaceTheSwagSculptor on Uril's Revenge

1 month ago

Not sure if you know, but fetches can get dual lands. For example, Verdant Catacombs can get you a Savannah, Temple Garden, Taiga, or Stomping grounds in addition to its ability to get a basic. Fetches warrant their price for a reason.

Just leave the Cast Out. It's an amazing card and I don't really want to keep messing with the curve. We would have to remove Chaos Warp to keep the curve correct though. Grasp of Fate is probably better than Chaos Warp too (now that I think about it) just because it gets rid of three permanants with no drawback.

I would probably replace Retether with Regrowth. It helps you curve out better.

We really need to get rid of a three drop to curve out...hmmm how about this...

  • Holy Mantle -> Angelic Destiny. Gets you an OHKO with double strike. Plus it recurs itself.

  • Snake Umbra -> Stranglehold/Cartouche of Zeal. I don't think going down to 18 should be that different. Having multiple of the same effect is always good in EDH, but if you're worried about it I think the other aura is fine. Cartouche lets you recover well if Uril gets hit by a board wipe or close out a game for a low CMC.

  • Retether -> Regrowth.

  • I'll let you make the decision between Chaos Warp and Grasp of Fate. I don't think this one makes too much of a difference.

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