Kemba, Kha Regent

Kemba, Kha Regent

Legendary Creature — Cat Cleric

At the beginning of your upkeep, create a 2/2 white Cat creature token for each equipment attached to this.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Kemba, Kha Regent Discussion

KembaKhaRegent on Cat Tribal Lifelink

3 weeks ago

Couldn't help but notice you didn't have any equipment to put on Raksha Golden Cub to have him give your other cats double strike, leaving him as an overcost 7 drop 3/4 with vigilance. Same is true with Kemba, Kha Regent and her token spawning, though she's a 3 drop 2/4 without her ability which is pretty average.

I'd recommend either cutting both of them, or cutting just Kemba and a few other cards to run some cheap staple commander equipment ( Swiftfoot Boots , Lightning Greaves ), as Raksha's +2/+2 and double strike is exceptionally powerful in Tribal Cats and shroud and hexproof are good abilities to have.

As for card draw, you could also kill two birds with one stone and put in Sword of Fire and Ice , but given that that card costs almost as much as the rest of the deck put together, I'd totally understand if you didn't want to run it.

TheVectornaut on Hot Women Card Collection

2 months ago

I actually made an entire deck around this concept that works surprisingly well. Steve Argyle is a particularly great resource for this topic. In addition to Liliana of the Veil and Chosen of Markov  Flip, he's also done Deadly Allure , Guul Draz Vampire , Naya Battlemage , and Night Revelers . Other notable artists are Jason Chan ( Deathpact Angel , Fires of Undeath , Kiora, Master of the Depths , Mayael the Anima , Maul Splicer , Treasured Find ) and Volkan Baga ( Elspeth, Knight-Errant , Korozda Gorgon , Stoic Angel , Student of Warfare ). I ended up going with vampires + knights and some other cards I included are Hero of Bladehold , Knight Exemplar , Teysa, Envoy of Ghosts , Elenda, the Dusk Rose , and possibly the most ridiculous piece of Magic art ever created: Soul Collector . Some cards that came close to making the cut are Angel of Despair , Bloodflow Connoisseur , Drana, Kalastria Bloodchief , Knight of Dusk , Magister of Worth , Avacyn, Angel of Hope , Vampire Hexmage , and Veteran Cavalier .

Other cards that I like (sorted by type) include Exava, Rakdos Blood Witch , Lyzolda, the Blood Witch , Kemba, Kha Regent , Sunspear Shikari , Elvish Champion , Gaea's Herald , Quirion Dryad , Nimbus Naiad , Dreamborn Muse , Mistral Singer , Shipwreck Singer , Siren of the Fanged Coast , Akroma, Angel of Wrath , Archangel of Strife , Basandra, Battle Seraph , Razia, Boros Archangel , and Ire Shaman . Looking at this list now, it's clear I've spent far too much time researching this subject.

WebbofLies on I Play Magic for the Plot

3 months ago

I think Kemba, Kha Regent should definitely be here somewhere...

jakeyuki12 on

4 months ago

Hiya! Long time Boros player here. Your list seems like a good start, but there are 2 main areas that I think it can be improved on.

1) Removal- Your deck is very lacking in removal. This is gonna lead to games where you won't be able to deal with threats and/or you won't be able to reset the board. I'd say you want 10-12 pieces of removal, with 4-5 of those being baord wipes. Akiri especially synergizes with board wipes since she's able to turn them into one-sided board wipes with her protection ability.

2) Creature choice- Akiri encourages you to have multiple creatures and suit each one up with at least 1 equipment. This can be mana intensive, and thus Akiri really likes creatures that can reduce equip costs, including free equip creatures. This also means Akiri doesn't like creatures that want to hog all the equipment onto themselves. Thus, I suggest cutting Kemba, Kha Regent , Valduk, Keeper of the Flame , and Champion of the Flame . Mirran Crusader and Wyleth, Soul of Steel are also questionable, but they're good enough with one equipment on them. I would recommend adding in those creatures that reduce your equip costs like Fervent Champion , Kazuul's Toll Collector , Zirda, the Dawnwaker , etc.

Aside from that, it's only individual cards that can probably be swapped out for better ones. I do recommend some of the recent commander legends and commander 2020 cards that get better when you have your commander out. I'm talking Deflecting Swat , Flawless Maneuver , Jeska's Will , and Akroma's Will .

jakeyuki12 on Akiri, Fearless Armorer

4 months ago

Hiya! I think the deck is really solid! +1 from me. The only thing I would change is the land count.

I ran the numbers on your deck, and the chance of drawing a hand with at least 3 lands (or 1-2 lands plus land tax/enlightened tutor, I included those in the stats) in either your first hand or your free mulligan (so that you still start with 7) is only about 70%. Upping the land count by 3 increases those chances to 80%. It only goes up fro there with more lands (or more mulligans if you're okay with going down cards).

With that in mind, I suggest adding in 3-5 more lands. Get it to the point where you're feeling good about the odds of drawing enough lands to start but you aren't flooding out too many games.

As for what to cut for the lands, there are a handful of creatures I don't think are particularly good in the deck. The biggest ones are Kemba, Kha Regent and Wyleth, Soul of Steel . Akiri encourages you to have multiple creatures and put at least one equipment on each of them. These two do not encourage that, they encourage you to put all equipment onto just them. I think they work much better in a deck that has Ardenn, Intrepid Archaeologist in the command zone, but not in an Akiri deck. I feel the same way about Swiftblade Vindicator as it is also probably best with lots of equipment on it, but I could see that one going either way. You could also probably afford to cut a mana rock since you've got enough ramp in the deck to spare, and you've also got a lot of cost reducers and free equips, which are gonna save you a ton of mana anyways.

Those are my thoughts though. Hopefully it gives you something to think about. I'm looking to build myself a budget Akiri deck (since I already have a non-budget equipment deck), so I've been thinking a lot about this general :D

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