Skinrender

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Scars of Mirrodin Uncommon

Combos Browse all

Skinrender

Creature — Zombie

When Skinrender enters the battlefield, put three -1/-1 counters on target creature.

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Skinrender Discussion

ShoelessJoe on Hapatra Beatdown

3 days ago

AltSilhouette those sound great! I'll switch out Butcher Ghoul. Soul Snuffers sounds pretty crazy with Nest of Scarabs so I might try buying a play set of them and maybe sideboarding them out with Skinrender.

Woolly1 on Poison for Everyone!

5 days ago

I realize that Screams from Within doesn't produce a -1/-1 counter. The reason I suggested it to you is that it has the ability to make your other spells that create -1/-1 counters work much more efficiently because of it's 'return to the battlefield on enchanted creature dying' ability. In your deck, I think the two effects, that is, the abundance of -1/-1 effects and Screams from Within's persistent, reusable -1/-1 effect, would complement each other really well.

Perhaps you have considered the card in depth, but in the case where you haven't, I've tried to describe some examples below of how the card could help your deck be better, because I want to help you understand what I mean.

With Screams from Within in your hand and Vhati il-Dal on the battlefield, most creatures your opponents can cast are able to be killed disturbingly easily.

You would use Vhati's ability to give an opponent's creature a toughness of one, the cast Screams on it to send it to the graveyard, after which Screams would return to the battlefield to enchant another creature of your choice. Next turn, Vhati would give the newly enchanted creature a toughness of one, and then Screams would do the send-creature-to-graveyard, return-itself-to-battlefield dance again, ready to destroy another creature next turn.

Another example. Screams from Within gives spells like Skinrender additional killing power once Screams from Within has been returned from the battlefield more that three times after killing a creature, in such a way it's like your getting a mana discount on your destroy creature spells and abilities.

As an example, imagine you have already had Screams from Within return to the battlefield after killing three of your opponent's creatures (perhaps they are playing a weenie deck, and you played an early, low powered Black Sun's Zenith while having Screams from Within on the battlefield to get multiple creature kills). Screams from Within currently enchants a 4/4. Next turn you plan to play Skinrender.

Skinrender, as you know, allows you to put three -1/-1 counters on the creature of your choice when it comes onto the battlefield. So you could put those counters on the opponent's 3/3 creature (the former 4/4), and use Screams from Within to finish the job and send it to the graveyard.

In the above scenario, if Blowfly Infestation was on the battlefield when Black Sun's Zenith was played, that would be at least three -1/-1 counters from your opponent's flyblown dead critters and an extra -1/-1 from the dead 4/4 creature killed by Skinrender.

JararoNatsu on Cheap Zombie Horde for Friday Night Magic

1 month ago

Keep in mind that Curse of Shallow Graves is not Modern-legal.

It seems like you want this deck to be rather aggressive. I would at the least suggest Vile Rebirth and Moan of the Unhallowed (Gisa's Bidding works similarly) to get your army started early. Having Army of the Damned as a 4-of is not a good idea, as you may flood your opening hand with them. Having it at a 2 or 3-of and having lower-CMC cards that generate tokens would be helpful.

There's a bit of a contradiction going on in your creature base. You want to have Zombies in the graveyard to cast Skaab Goliath and boost Diregraf Colossus, and yet your creatures hold several incentives for the opponent to NOT kill or block them, or they can't be blocked at all (I am looking specifically at Vedalken Ghoul and Rancid Rats here, and I can never talk smack about Diregraf Captain because I love it too much). If you want to set up Goliath/Colossus, you may want to find different creatures or get some cards that send your own cards to the graveyard (the latter can be rather expensive, though).

Also, I feel like Skinrender would be a really good card to have in this deck, as would both Butcher Ghoul and Carrion Feeder (can also get creatures into your graveyard).

Hope this helps!

JararoNatsu on Zombie Token

1 month ago

You made a post, and so I return.

I suggested Compelling Deterrence for control once before, and I recommend it once more. It is a great control card for any Zombie deck. Shamble Back is also pretty good.

If you're going to have a Zombie token deck, you should focus on just tokens. To that end, Gravecrawler, Spiteful Returned and Skinrender are not helping you. You want more instants and sorceries so you can control the board. In my deck I only use Lord creatures and Grave Titan and it has proven to be a worthwhile decision.

If you want a bigger board presence, make more tokens. I still recommend Rise from the Tides for that, but you would need more instants/sorceries to pull that off.

FlabbyGabby on WBR Aggro Partner Commander

1 month ago

scheerlc8520, thanks for your suggestions. I only play a couple high drop creatures because I hate being stuck with a hand full of high cost early game. I depend on at least a turn 2, 3, 4, and multiples on 5 play. I'll add Gisela instead of Tyrant's Familiar, though. I was torn on which one to use but Gisela seems better now that I think about it more.

As far as removal, I like to have it on sticks in this deck. War Priest of Thune, Enlightened Ascetic, Duergar Hedge-Mage, Skinrender, Firemane Avenger, Odric, Master Tactician all help with removal, also forcing them to block or else they die is kind of a soft removal. I have Ob Nix as well, and I'm more focused on getting a board presence and attacking than removing what my opponents play. My playgroup isn't super creature heavy, so that helps too. I'll look about adding some more removal spells, though, just in case.

Errast on Grimm brothers' zombieland

2 months ago

Oh yeah, there's also Skinrender for removal, and Swamp Lily for more ramp.

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