Armadillo Cloak

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Uncommon
Vintage Masters (VMA) Uncommon
Archenemy (ARC) Common
Duel Decks: Phyrexia vs. The Coalition (DDE) Common
Invasion (INV) Common
Promo Set (000) Rare

Combos Browse all

Armadillo Cloak

Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample.

Whenever enchanted creature deals damage, you gain that much life.

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ARC

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Armadillo Cloak Discussion

ibstudent2200 on Next Stop Aura IL (Bogles Bitchantress)

3 days ago

I only count 2 uncommons (2x Keen Sense), assuming that the random Artisan of Kozilek is a typo and not actually a card in your deck. Armadillo Cloak is a common.

I might opt for more Gladecover Scout and less Hopeful Eidolon, possibly moving the Eidolon into your sideboard. However, I'm not a Boggles player, so I could be wrong here.

Wild Growth is another option if you want more Utopia Sprawl-esque effects.

Hyena Umbra and Spider Umbra might be worth considering.

I'm not a huge fan of cycling lands in aggro decks, since you want to be curving out, not spending time cashing in your lands for extra cards. Again, I could be wrong in this area.

You need to cut 2 cards, though having the random Artisan of Kozilek makes one cut easy.

If you need to get back your Enchantress, Eternal Witness is always a reasonable card.

thijmnesoy on It Really Adds Up (Competitive)

1 week ago

@Guiguippp Armadillo Cloak does also the same of I remembered that right.

thijmnesoy on It Really Adds Up

1 week ago

oh my god this deck is boss! I saw your deck at first in the video from Seth ( https://www.youtube.com/watch?v=AfWHUFlIWV4 ) and I thought wow this deck is great! so I wanted to build a Peasant version of your deck. (Peasant is a format that's very similar to pauper but you may use 5 uncommons in total in the 75 and it has its own banlist.)

There is still work in progress but I found some really cool cards that would fit really well in the deck: Sunbond, Armadillo Cloak, Vigorous Charge and maybe Renewed Faith, Remote Farm and Radiant Fountain.

I will share my version wiht you when I finished it.

drohack on Voltron, False God

2 weeks ago

Here is my attempt to figure out my "7 by 9" classification of my deck (Referenced article about "7 by 9"). The deck doesn't really fit into the model well since many of the cards overlap by just being enchantments that there's a lot of categories/single cards that only care if other enchantments get played.

The deck itself cost a lot to get rolling and I like where the ramp sits right now even if it's a bit high on cards, but being a 5 color deck has its requriements. I'd like to increase the number of cost reduction cards. And slightly increase the number of draw, and combo cards. If I had to I would probably remove some of the buff/removal/graveyard cards. The issue I have though is that I want to keep the same number of creatures as early agression is this decks downfall. If I could I would also update the mana base and then be able to cut some of the ramp cards.

Number of enchantments: 36 (a * represents that this card cares about enchantments) (15 are auras)

Mana (14)

Ramp(10):

Mana fixing(2):

Cost reduction(2):

Tutor(9) *

Enchantment tutor(6):

Graveyard(3):

Draw(6):*

Removal(7):

Protection(5):

Combo(8):

Buff(4):

Other(8):

dan98mg on rafiq helping the 1

3 weeks ago

Selesnya Charm, Simic Charm mer, please no. Sphinx's Revelation bit wonderful late game ending spell to pull ahead of everyone else, I just don't think it belongs in this deck. Armadillo Cloak your spots for enchantments in this deck are hella tight, i don't think this one can make the cut. When looking at equipment i think Conqueror's Flail (We don't play a lot of blue, and i think people would just use removal off turn or inresponse to the cast.) Behemoth Sledge seems like the weakest out of all of the equipment, maybe drop it. Sovereigns of Lost Alara i tihnk if you had some bombs it would work wonders, but you dont. Stoic Angel seems a bit out of left field, i dont think it fits. Aven Squire, Ethercaste Knight, Giltspire Avenger, Knight of Glory, Nazahn, Revered Bladesmith, Sigarda, Heron's Grace, Silent Arbiter. o boy, i just dont really like these cards all that much maybe look at dropping some of them for the last cards.

-Orvos- on Will Armadillo Cloak trigger its ...

3 weeks ago

One important thing to note about this is if you had 1 life and blocked a 4/4 creature with trample with a 3/3 creature of yours that had lifelink you would not die because the lifelink and damage happen at the same time.

A 1/1 with the Armadillo Cloak however would not save you because its life gain has to go on the stack. Damage would be done and the game would end before you would gain the life.

cgomes on Will Armadillo Cloak trigger its ...

3 weeks ago

That's correct. Armadillo Cloak's last ability is a triggered ability. If a creature has lifelink and you enchant it with Cloak, you'll gain life from lifelink's ability and from cloak's triggered ability (it goes to the stack, then if it resolves, you gain life).

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