: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on . If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate this ability only any time you could cast a sorcery.
Printings View all
|Masters Edition III (ME3)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Limited Edition Beta (LEB)||Rare|
|Limited Edition Alpha (LEA)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Illusionary Mask Discussion
1 month ago
Sorry for the late response. With Illusionary Mask, what you get to do is cheat in morph effects without paying for them. It's just decent synergy, and utilizes an oldschool-cool card
4 months ago
7 months ago
Skirk Alarmist lets you un-morph cards you control. But what if instead you un-manifest a facedown card you control, say a Sol Ring ? Would it still be sacrificed? What if it was an instant or sorcery, say Giant Growth ? What if it was an instant or sorcery with no legal targets? An aura? Does it work the same way with other facedown permanents, like Tezzeret, Cruel Machinist ultimate or Illusionary Mask ?
1 year ago
Late to this party - love the deck! Illusionary Mask is another neat way to cheat these creatures into play. It's a fun and wacky card that will confuse 99% of your opponents.. I chose orb/mask + hunted horror/dreadnought as my beater package in a b/g rock deck.
1 year ago
Guardian of Turri Island
Legendary Creature - Giant Soldier
Whenever a creature attacks you and isn't blocked, you may tap Guardian of Turri Island. If you do, Guardian of Turri Island fights that creature.
Whenever you or a permanent you control becomes the target of a planeswalker's ability, you may tap Guardian of Turri Island. If you do, Guardian of Turri Island deals damage equal to it's power to that creature.
Turri Island, from the plane of Ir. Planeswalkers constantly assault it due to rich mana, and the Fomori don't like that. I think they deserve recognition from constantly fighting off 'walkers, who while aren't godlevel of pre-Mending power, aren't pushovers.
Make another card from an underdeveloped plane.
Also note: Gattison, alt!Cipher is fine the way it's written, because when it's cast, it leaves exile and goes onto the stack, and then straight to the graveyard. If it's exiled again, you can't recast it because it's a different breed of exile. I do love alt!Cipher, though I might change it to be exiled face-down for flavor reasons. I could see the reasons for not having it face-down, though.
If it does go to face-down, then you'd probably have something like Illusionary Mask's text in that you can "overpay" to help hide what cost you've payed.
1 year ago
I just realized I didn't answer your question very well. If you don't run the mask I'd cut:
Brave the Sands Just not worth the card slot without the mask.
Cryptolith Rite Unless you want it for the mana fixing/ramp.
Fabricate Basically just a tutor for the mask.
Tezzeret the Seeker Same as above with some extra utility.
As for replacements I found one off manifest cards to actually be quite good (like Temur War Shaman). I've had a lot of fun with Parallel Thoughts, helps to not mess with the top of the deck and has actually saved me from losing due to milling allowing me to steal back the win! Soothsaying is also just a really solid card, help and interacts with so many parts of the deck.
Unless you are hellbent on getting rid of the mask I would ask people you play with if it's fine if you use a proxy of it. Everyone I have played with is ok with me using a proxy of a super old janky card. But of course that choice is up to you.
1 year ago
I have seen the C18 spoilers and I am really exited about the new card that are coming with it!
This decklist currently needs to be updated as I have switched a couple things around. If you don't want to run Illusionary Mask I'd cut Brave the Sands as well. You might also want to cut Cryptolith Rite as well because I was mostly using it as a flipper for the mask. As for replacements I recently found a great enchantment for top deck manipulation, Mirri's Guile.
Just as a side note; after playing this deck more and more I've realized some problems with it. I found myself losing far to often to combat damage from standard EDH creatures (like a 5/5 flying for example), and while having low power creatures works in my favor for cards like Meekstone it really limits my wincons to one hit killers.
While Aminatou is great for putting cards back on top, I am more exited about Estrid as a potential commander for an evolution of this deck. The main difference I've been thinking about between this deck and its evolution is the abandonment of cards that limit me to 2 power (like Sidar Kondo of Jamuraa). Cutting of the power restrictions of this deck opens up a whole new world of one hit killers, creatures with infect; and with Estrid as a commander I could use the mask auras (which to me seems very flavorful) to protect my creatures when they attack in. I can also have a small enchantment sub-theme as Estrid cares about enchantment and many manifest cards are enchantments.
Of course if you don't like the idea of infect or Estrid as a commander, feel free to ignore my ramblings in that last paragraph.