Shield Sphere

Shield Sphere

Artifact Creature — Wall


Whenever Shield Sphere blocks, put a -0/-1 counter on it.

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Printings View all

Set Rarity
Masters Edition (MED) Common
Alliances (ALL) Uncommon

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Highlander Legal
2019-10-04 Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Shield Sphere occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Shield Sphere Discussion

Twist35 on The Fence

4 months ago

have you considered Shield Sphere?

Intervigilium on A Better Teshar, Ancestor's Apostle

4 months ago

I have a Teshar list myself and I found out about Matter Reshaper these days, and boy, this card is nuts in this deck. Another card I'd like to mention is Shield Sphere . It's better than Ornithopter, because it can block Tymna decks for some time.
On Thin Ice is a good removal to have if you have a snow-covered manabase.
Oh, and I plan to test the new Heliod in the 99. It combos with Ballista pretty easily, it can be tutored with Enlightened Tutor, it's historic, and it's just 3 cmc.

viaramb on Urza The Great

7 months ago

Replaced Shield Sphere with Expedition Map to help find Inventors' Fair or any land that can help us to tutor for the winning artifact.

Olsen on Helix Fireweaver

7 months ago

I love using Halimar Depths . It's like a ponder just without the card draw. Muddle the Mixture can be used for the counter or to dig for a Reckless Fireweaver or Leonin Squire . Merchant Scroll is there just in case you don't have the Helix or Knack. I chose Shield Sphere & Ornithopter for blocking purposes while we find our combo. Squire is there to retrieve one that may have died in the process.

xaarvaxus on Journey Forth from these Walls!

8 months ago

I'm seeing 2 copies of Simic Guildgate in your list. Exotic Orchard could be a decent replacement. A lot of opponents will have either blue or green to draw from which are the 2 colors you'll need to replace.

No Shield Sphere ? Hard to argue with a 0 drop that could attack for 6.

I also don't see High Alert in your list. The deck doesn't have a great way to win without Arcades in play and I would think all opponents will be looking to keep him off the board so the enchantment provides some needed redundancy to make sure the walls stay animated.

ryaneriggs on No Fun allowed!!!

8 months ago

Love the deck! To make it modern legal trade the Gitaxian Probe out for Peek and the Dark Depths and Solemnity for Ethersworn Canonist . This can be another simple lock. I'd also cut the Sigil of the Empty Throne for some type of removal, counterspell, or other cheap creature for the first few turns.

If you plan on leaving it legacy, just cut the Sigil of the Empty Throne for another 0 drop artifact creature such as Phyrexian Walker or even Shield Sphere

SynergyBuild on Chulane’s Tale of the Instant Win

10 months ago

So far, while very expensive, Chulane, Teller of Tales's easiest combo is Cloudstone Curio .

The lines are pretty easy. Use all of the one-drop creatures you can, think Llanowar Elves , Mother of Runes , Noble Hierarch , Birds of Paradise , etc. and you can draw your deck as long as you have 2 of them and an untapped land able to cast each of them (2 forests if you have 2 one-drop green creatures.)

Play 1 of the creatures, drawing a card, putting a land into play. Trigger Cloudstone Curio , bouncing the tapped land you used to cast the 1st 1 drop, then when the creature resolves bounce the 2nd 1-drop.

Tap the new untapped land you put into play to cast the 2nd one-drop, drawing a card, putting the land you prior bounced from the Cloudstone Curio into play, bouncing the 2nd land, then when the 2nd creature resolves, return the 1st creature to play.

This loop goes to draw your deck until you hit a 'free', non-artifact creature off of your infinite draw: Cloud of Faeries being the best IMO. It allows you to make 1 mana per 2 cards in your library as you go off, letting you get enough mana to win with Laboratory Maniac in the midst of yout 'storm turn.'

Running Shield Sphere , Endless One , Walking Ballista , Hangarback Walker , Phyrexian Marauder , Ugin's Conjurant , Memnite , Ornithopter , and Phyrexian Walker all work as powerful 0-mana Explore s. Endless One / Ugin's Conjurant work as the non-artifact one-drops for the above combo. Walking Ballista and Hangarback Walker (to a lesser extent) are backup mana dumps for all of the mana this deck can generate as well.

I recommend these highly. Running them, and going hard into the combo I discussed brings other cards higher into value as well:

Trophy Mage , a powerful creature that tutors for Trophy Mage , Trinket Mage tutors a Sol Ring , Chrome Mox , or 0 drop creature like Walking Ballista , giving at worst 2 Explore s for 3 mana or a Explore + Sol Ring . Not bad value on either. Recruiter of the Guard can find Trophy Mage , or almost any dork/value creature, and is just good value too.

Some lists run Spellseeker too, as it can find Eladamri's Call / Worldly Tutor to get any creature, Mystical Tutor to get any instant/sorcery, Enlightened Tutor often for Cloudstone Curio and other artifacts/enchantments, as well as occasionally protection/removal like Swords to Plowshares , Cyclonic Rift , Heroic Intervention , Dovin's Veto , or Nature's Claim .

Just some thoughts.

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