|Commander / EDH||Legal|
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Creature — Insect
Imprint - When Invader Parasite enters the battlefield, exile target land. Whenever a land with the same name as the exiled card enters the battlefield under an opponent's control, Invader Parasite deals 2 damage to that player.
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Invader Parasite Discussion
2 months ago
Jaceblue12 Lots of good feedback here, I appreciate it. It should be pretty apparent, but I'm not trying to optimize this deck. I'm having fun with it, I like running cute cards like Army Ants or Invader Parasite. They're not the most optimal necessarily, but they can still be useful, and also they're generally not worth wasting removal on, so they generate me a decent amount of value a lot of the time. I really like playing a card and getting that "what does that do?" reaction. I also just don't like playing with certain staples, I like winning without them. I won't include the Urborg, Tomb of Yawgmoth+Cabal Coffers combo in any deck I build. The same is true for Valakut, the Molten Pinnacle+Prismatic Omen combo. I understand that these are powerful combos, but I just don't think they're very fun. I don't have a mono blue player in my playgroup, I just think it's funny to hose blue players even if it's only infrequently and partially. Also when I play Choke against a mono blue player it'll be hilarious. There's a couple of your suggestions I'll consider. Squandered Resources is a good card that I somehow hadn't seen. I've been toying with Jokulhaups for a while now, and I think I might add it in over Wildfire. Anyway, thanks for the feedback!
2 months ago
There are some inclusions in the deck that I don't completely understand and seem like bad cards to be playing, especially in a format as crazy as commander. Why are you playing Scapeshift but not the Valakut, the Molten Pinnacle + Prismatic Omen combo? I understand it's a good way to get a bunch of landfall triggers, but you would be much better off with Life from the Loam in this slot. LftL is an auto-include in any lands-themed deck and you should be playing it. Army Ants seems way too cute and a very bad card for the political climate of a commander game. You can only take out one land every turn cycle, and the person you hurt will be salty with you. Since you seem to be going with an MLD theme, I would run Jokulhaups instead. Dragonmaster Outcast is way to slow and fragile. Cut it for Splendid Reclamation. Elvish Rejuvenator is just a bad Wood Elves. Ember Swallower is a bad card. cut it for better MLD. Same goes with Invader Parasite - it's a cute card, but doesn't make nearly enough of an impact for commander. Scute Mob - see dragonmaster outcast. I reccomend cutting it for Deathrite Shaman. Exsanguinate seems bad without Cabal Coffers+Urborg, Tomb of Yawgmoth or Vault Skirge+The Gitrog Monster. I would cut two basics for the aforementioned lands and Invader Parasite for Vault Skirge. Rites of Spring - I understand that this card is in here to work with your commander, but it's a bad card. Cut for Squandered Resources which also works well with Exsanguinate. Tsunami and Choke - is there a mono-blue player in your playgroup? If not these are just bad cards as a lot of the lands people will be playing, even in a two-color deck, are not islands. Path of Discovery seems like a bad card to me - I haven't actually played with it and I understand it works well with angry omnath, landfall dragon and avenger but if you don't have those cards it feels awful. Why is Conjurer's Closet in your deck. Unless you have one of your ~6 ETB creatures it sucks. Cut for Kodama's Reach. I would play Constant Mists over Eternity Vessel. Hope this helps!
10 months ago
1 year ago
Realm Razer could be played to trigger many lands to ETB at once.
1 year ago
Why are you thinking about removing the Hellkite? Is it the high CMC?
Other lower CMC options that do similar things include the following: Gibbering Fiend, Keldon Marauders, Impact Tremors, Forgeborn Oreads, Keldon Champion, Foundry Champion, Blind Hunter, Bloodhunter Bat, Dakmor Ghoul, Grim Guardian, Pierce Strider, Purphoros, God of the Forge, and Outpost Siege. Personally, I think Gibbering Fiend and Keldon Marauders are the best. They're super low CMC, so you can play them much earlier in the game and start pinging the opponent for more damage sooner.
Invader Parasite is another option, if you don't mind not having any friends. Just make sure you don't accidentally exile all of your own lands, too.
1 year ago
Austin_Smith_of_Cards Thanks! I have had great hopes of acquiring a Storm Cauldron as well as an Invader Parasite, but have not found it at my LGS or any trade binders. They are both rather cheap cards, I have just put off buying them in the hopes that I can find them for trade (I'm just going to bite the bullet and order them). I also think I am going to go with Mana Web over War's Toll as it does not force full aggro on me (in multiplayer). I also need to get my hands on From the Ashes as it is a much better than Ruination is in this deck. The reason that I do not mainboard Burning Earth, is that my playgroup doesn't use enough non-basic lands for it to be of much value. I usually put them main board for three-color and up.
Also, thank you Adamaro and MohenjoDaro for the comments, I really appreciate it! Also, Treasonous Ogre is another card that I've wanted to get a copy of. My buddy runs it in his Marchesa, the Black Rose deck, and it definitely wins games.
1 year ago
Storm Cauldron seems hilariously mean. Forces opponents to get hit by Zo-Zu if they ever want to play anything again.
War's Toll is a fun little red enchantment that really punishes your opponent's lands by tapping them all whenever they play something. Also makes combat a little more interesting.
Keldon Firebombers resets your opponent so they will have to start playing more lands again.
Invader Parasite hits monocolored and even two-colored decks really hard; it's worth a spot in the 99.
You should probably maindeck Burning Earth. Commander is a format with a lot of nonbasic lands; it'll do its job.
1 year ago
Most, if not all of those, are not exactly the type of cards that seem like they would be all that powerful in the deck you're building... However, maybe among the following cards, you might find cards you like that are close enough to that strategy: Avatar of Fury, Gift of Estates, Knight of the White Orchid, Land Tax, Oreskos Explorer, Rivalry, Surveyor's Scope, Tithe, Weathered Wayfarer, Acidic Soil, Carpet of Flowers, Ignition Team, Price of Progress, Power Surge (This one is really the only one that I really like...), and Primal Order.