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Sword of Kaldra
Legendary Artifact — Equipment
Equipped creature gets +5/+5.
Whenever equipped creature deals damage to a creature, exile that creature.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Sword of Kaldra Discussion
1 month ago
Cool take on the quite common equipment deck. Here's some you might consider adding:
- Armory Automaton works as an emergency "equip everything on this guy" and also allows you to steal opponents' equipment
- Armed Response can serve as soft removal if needed
- Auriok Survivors helps you recycle your destroyed equipment
- Auriok Windwalker if you need another snap-equip
- Colossus Hammer is a very easy way to buff up a guy if you can cheat your way out of the equip cost
- Sword of Kaldra , Helm of Kaldra and Shield of Kaldra if you'd like a classic equipment combination
- Assault Suit lets your opponents hit each other with your equipped guy, allows you to get some extra uses out of them
7 months ago
Great, I have built it and it's lots of fun. I made some changes based on my matches.
Krosan Verge - put Mutavault instead.
Helm of Kaldra
Mask of Avacyn
Sword of Kaldra
Masterwork of Ingenuity - I don't have it, will buy.
Asceticism - I don't have it and put Privileged Position instead.
Leonin Abunas - Privileged Position can protect kitties' toys.
Prowling Serpopard - I haven't seen someone counter kitties, so I put other things.
Raksha Golden Cub - Too big, I put Taj-Nar Swordsmith instead.
Steppe Lynx - I prefer Loam Lion, Steppe Lynx needs landfall.
Hunting Cheetah - I don't have it, will buy.
Teferi's Protection - I don't have it, will buy.
7 months ago
So for sure Drop:
EQUIPMENT POWER STUFF
8 months ago
Hi brian.olson542, thanks for your comment. Godsend, Sword of Kaldra, and O-Naginata are all solid options that give decent power boosts. The exiling ability on the first two is really nice too. I'd be including the first two if I could find room for them! Hope this helps.
9 months ago
I counted 14 "Elites" in your deck, including the 3 enchantments from the Environments side deck. With a maximum of 5 survivors, if all Elites were destroyed then that's 70 possible pieces of loot, and that's assuming we see all of them once (and only once). I used that as a starting number, then assumed half the Elites would probably not be seen due to RNG of the environment deck and the fact we'd probably mill half of those zombies away. Then I added the likelihood of a Patriarch's Bidding or Gravepurge resolving and that we'd have to see those Elites a 2nd time.
Based on that, I wanted to have enough loot so that we wouldn't run out over the course of a long game. So right now I'm thinking 45 loot cards, which might still be a low number -- have to playtest more.
Sword of Kaldra was included because I own a copy of it but not the other pieces, but I agree they would be super sweet to include!
Temple Bell is still a maybe (as is everything currently on this w-i-p list), and might end up going in the Monk deck (monks love bells!). I think giving the party 4 or 5 cards whilst only giving the Horde 1 is a pretty decent trade but has its risks. It's all for the RNG fun that comes with DnD!
9 months ago
Do you intend to add more "Elite" zombies in The Horde's deck?
Actually, 10% in my version are Elite. But it's not that much in fact because if an Elite is milled (Spite the Dead), no loot are recovered. Only when you actively kill the creature you gather some loot.
I'm probably going to also increase the size of my loot deck with: Treasure Map, Elixir of Immortality, Crystal Ball, Adventuring Gear, Darksteel Plate, Sylvok Lifestaff, Sentinel Totem, and Peregrine Mask.
Temple Bell is also very interesting for the loot deck, but it's stange (flavor-wisely) to loot a giant bell from a dead zombie ^^
11 months ago
And, in my personal opinion, I'd put also a Sensei's Divining Top, it will increase the chances to find what you want.
11 months ago
Hey, well constructed budget Commander deck. I'm confused though the main deck here is low budget, but the maybeboard is not? In fact the small amount of cards in the maybeboard are worth more than the entire main deck? If you want to play voltron consider a lot more equipments and cards that give bonuses to equipment? Voltron is a good secondary strategy with the main strategy of having many attack phases with Aurelia.
Consider these budget cards for more voltron (in no order):
- Sigarda's Aid
- Sram, Senior Edificer
- Balan, Wandering Knight
- Mother of Runes
- Silverblade Paladin
- Relic Seeker
- Kemba, Kha Regent
- Brass Squire
- Steelshaper Apprentice
- Mask of Memory
- Sword of Vengeance
- Loxodon Warhammer
- Bloodforged Battle-Axe
- Helm of Kaldra
- Shield of Kaldra
- Sword of Kaldra
An alternative for the very expensive price Swords (Sword of Feast of Famine, Sword of Fire and Ice, etc) are the three less expensive price Kaldra equipments. Obviously these are not as good as the Swords, but they're still powerful equipments and can get all three for less than half the price of one Sword. When you get all three into play they can combine to make a 4/4 creature and attach all three Kaldra equipments to it.
For the manabase consider:
- Needle Spires
- Ghost Quarter
- Slayers' Stronghold
- Sunhome, Fortress of the Legion
- Inspiring Vantage
- Rugged Prairie
Good luck with your deck.
Sword of Kaldra occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%