Empyrial Plate

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Mirrodin (MRD) Rare

Combos Browse all

Empyrial Plate

Artifact — Equipment

Equipped creature gets +1/+1 for each card in your hand.

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays in play if the creature leaves the battlefield.)

Price & Acquistion Set Price Alerts

C16

MRD

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Recent Decks

Empyrial Plate Discussion

LuxCannonator on Strong CotF

4 days ago

Looks like a great start ahve a +1.

Here's my two cents:

I would drop Aegis Angel, she's good but to slow for Legacy. Put Kemba, Kha Regent and/or Balan, Wandering Knight in her place and add more equipment

I would drop Scourge of the Nobilis for Consuming Fervor

Some goodstuffs: Angelic Destiny, Basilisk Collar, Captain's Claws, Empyrial Plate, Fireshrieker, Masterwork of Ingenuity, Sigil of Distinction, Umezawa's Jitte, Blackblade Reforged, Brass Squire, and Vulshok Battlemaster, Silver-Inlaid Dagger

oliveoilonyaasscureshemorrhoid on Knight in Shining Armor

4 days ago

Faith's Shield v Apostle's Blessing? Relic Seeker v Stonehewer Giant to lower curve? Dispatch v Path to Exile? I'd also recommend some beaters like Strata Scythe//Empyrial Plate/Lodestone Myr/Metalwork Colossus, and some ramp pieces like Blinkmoth Urn/Inspiring Statuary/Semblance Anvil. And how do you have the subtype category, is it an option of custom made? Looks good otherwise. Hope this helps <3

harbingerofduh on Geist of Saint Traft. The Enchanter

2 months ago

Empyrial Plate is almost strictly better than Empyrial Armor.

Dugrim on Sleeping with the Fishes

2 months ago

Took out Empyrial Plate for Beastmaster Ascension. Seems much better.

Dugrim on Sleeping with the Fishes

2 months ago

EternalBrewmaster. Thoughts on the updated deck? I tried to lower the mana curve and add more cheap merfolk in order to bring Kumena online earlier.

Currently, the win cons are

Coat of Arms

Hadana's Climb  Flip

Empyrial Plate

I'm sure there are better ones, but I'd appreciate your ideas.

golgariizzet on Locust God EDH

2 months ago

dude you need Curiosity for niv-mizzet it creates a controlled infinite loop. also think about Dragon Throne of Tarkir combined with Empyrial Plate if you put them on your commander and tap for dragon thrones ability all your tokens will be as big as your hand with haste, flying and trample.

JoeBlondie on Sram - Senior Enchantress

2 months ago

I tried Empyrial Plate a little bit, just a few games in which I tried to tutor for it whenever possible. Seems pretty good, so much better than Strata Scythe. I'm wondering if its aura counterpart Empyrial Armor is worth considering, it's hard to make room for too many things.

Also, I'm thinking if Kirtar's Desire should be swapped with something like Detainment Spell or Gelid Shackles. Shackles looks like the better option but it would require to switch all the plains to snow plains

JoeBlondie on Voltron-with-a-Senior-Edificer (Sram Equipment)

2 months ago

I really like Worldslayer if you can set it up semi-reliably, you probably need Shield of Kaldra as a second Darksteel Plate for that, so you can establish a devastating hard-lock and make everyone scoop. Of course the best would be doing it at instant speed with Stonehewer Giant or Sigarda's Aid. If your meta is small the trick could get old pretty quick though.I am hesitant at trying it in mine because all the cards involved are a bit slow and I don't have the mana base that you have.

For the Leonin Abunas thing, of course it's your call, if you need a second source of the effect (you say that often you wish you'd have it) you could try the angel. The metalcraft shoul be almost free in your deck and it flies which can be helpful.

The thing with the equipments is that the very good ones are few, so if you want the critical mass,like you do, of course you have to include some that are not optimal (but maybe are fun!). That being said, I see people running Quietus Spike but I don't like it very much, doesn't help with commander dmg and it's effect decreases a bit if the creature becomes larger.

Actually I think that, with the amount of stats boost that you already have, the most effective thing is to just have more double strike sources: Battle Mastery is on theme and nets you a card, Silverblade Paladin I saw that you cut him in the past, but I really like him. Sure, it doesn't cantrip, but it's functionally a Fireshrieker that does't need to be equipped. Plus, there are upsides for running a little more creatures: it's mostly a meta call and maybe you don't bother, but usually black decks are heavy on edict effects, which completely bypass your protections if you only have Sram on the field. I'm also saying this because I run much less voltron support (less than half of yours) and still I can reach lethal or near-to-lethal damage without too much effort. Inquisitor's Flail + any double strike source and a little random boost is lethal, Empyrial Plate + flail or double strike is probably close to lethal. With the amount of tutors that you have it should be pretty easy to assemble any of this combinations every game.

Of course, as you say, people will destroy your things if they cannot kill Sram. You have two options to work around this issue. Either you have a critical mass of equips that replace the ones destroyed, like you do, or you have ways to recur them. I prefer the latter option because this allow me to run only the best cards. People become pretty upset when they kill your sword multiple times but it keeps coming back. I personally recommed Restoration Specialist and Ironclad Slayer because they can bring back both auras and equips, the specialist can be also card advantage (and is a dwarf :) ). They are also targets for Sun Titan for additional value and that's why I run them and not Remember the Fallen.

Then, a card I really like is Mask of Memory, it doesn't help with damage but if you can connect with Sram, it filters the topdeck like crazy.

Unfortunately, two of my favourite equipments Skullclamp Deathrender don't fit well here.

For the Batterskull thing, I'd just keep the Loxodon Warhammer as a lifelink source to tutor if you are really desperate since it's more easy to cast and the trample helps too. But again, I don't run a Batterskull so I've never really tried it.

Finally, about Cultivator's Caravan, the reason I don't like it is that I find 3cmc rocks that only offer one mana really awkward. I usually keep hands with 2 lands because it's enough to play Sram and hopefully draw quickly into more lands, but I'm also ok having 2-lands + a 2-cmc rock and delaying Sram by one turn. The thing is that spending your 3rd turn tapping out for the caravan with Sram out and unprotected is questionable, other deck with much more ramping power by that time have finished ramping and will start to leave you behind, I think that we should focus on what we are better and establish a board position while they ramp. And even if you draw the caravan later, are you willing to slow down a turn to play it when the game is in a possibly hot phase? These are the reasons why I don't like the caravan or things like Commander's Sphere, instead I like things like Thought Vessel and Mind Stone, which I saw you cut.

But again, maybe I am overthinking it, I am a bit more driven towards 1v1 scenarios and I have a weaker mana base.. with metalwalker, the moxen, crypt and vault you probably can afford it. I would still cut it because it's weak compared to those.Also I am surprised that you don't run Ancient Tomb.

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