Empyrial Plate

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Mirrodin (MRD) Rare

Combos Browse all

Empyrial Plate

Artifact — Equipment

Equipped creature gets +1/+1 for each card in your hand.

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays in play if the creature leaves the battlefield.)

Price & Acquistion Set Price Alerts

C16

MRD

Ebay

Empyrial Plate Discussion

thijmnesoy on Sleeper Agent | Budget Xantcha Politics

3 months ago

ah okay, now I see why you put in Vampiric Link. Makes Sense. and, yeah, when something is your pet card, then you really want it in your deck, I understand that. I found these as a replacement for Loxodon Warhammer that are also budget: General's Kabuto; Blackblade Reforged; Empyrial Plate; and one of my favorite big buffing equipment: Strata Scythe; But after searching some of these equipment, I thought: "wait, you can only attach equipment to creatures you control. So then I found these: Hero's Blade; Ronin Warclub; Sai of the Shinobi; Stormrider Rig;

Or can you attach equipment to her in response of her etb trigger? I don't know, I could be wrong.

mahdik on Knowledge is Power

4 months ago

If you only plan to play 1v1, there's a lot of mean cards you can run: Time Stop, Turnabout, Mana Short, Platinum Emperion, Platinum Angel, Propaganda, Isochron Scepter.

I also suggest you to reconsider some of these cards: Rhystic Study (in 1v1, it can be underwhelming), Overflowing Insight and Mulldrifter (straight up draw spell, good or bad, always have their limits) and Sphinx of Magosi (its just a really basic cards, you can easily find a better engine alternative card somewhere out there.

On another note, if you play with commander damage, I suggest you invest into more voltron-ish play, more equipment and stuff. Otherwise? you should take out Blackblade Reforged and Empyrial Plate (equipment that gives stat boost and no other abilities are fine, but commander's not about the fine, its about the awesome, amirite???).

In anyway, I love straight up mono-color good stuff deck. You have my upvote :D

ANemoAcids on Wizardy draw with some infinite combos

4 months ago

Let's get you some wincons, and fix that landbase.

First: Landbase. Basic stuff, manarocks, and better land cards, and a touch of fetchlands to get us rocking and rolling. Then, guess what, you're playing green. Congrats, you get the luxury of a vast array of tasty morsels called ramp spells, so we'll take advantage of that.

-3x Island, +Simic Growth Chamber, +Yavimaya Coast, +Bant Panorama

-2 Forest, +Myriad Landscape, +Command Tower

-Beneath the Sands + Traverse the Outlands (great way to filter land out of the deck if you get a big hand size power/toughness creature)

-Zndrsplt's Judgment +Thran Dynamo

-Blink of an Eye + Gilded Lotus

-Evacuation +Simic Signet

-Displace +Cultivate

-Mystic Confluence, + Kodama's Reach

-Time of Ice, + Nissa's Pilgrimage

-Entrancing Melody + Explosive Vegetation

Next, let's look at capitalizing on your commander's strengths: Card draw. We'll add in card draw, and some hand size manipulation to help manage it, along with some ways to make use of all that mana you gain and cards you draw.

-Watertrap Weaver, + Minds Aglow

-Oviya Pashiri, Sage Lifecrafter + Mind Spring

-Academy Journeymage + Braingeyser

-Academy Elite + Pull from Tomorrow

-True-Name Nemesis + Venser's Journal

-Genesis Hydra + Thought Vessel

- Storm Sculptor + Tishana, Voice of Thunder

-Riddleform +Spellbook

-Divination +Harmonize

-Fleet Swallower +Awakening

Now for some wincons:

-Devastation Tide +Goblin Cannon (with your upcoming infinite mana/card draw combos, draw into this, then ping everyone for infinite damage and win, the ability stacks as many times as you pay the mana for it, before sacrificing itself).

-Saheeli's Artistry +Empyrial Plate (slap that on your commander, give it flying with caller of gales, free commander damage kill)

-Grunn, the Lonely King, + Laboratory Maniac

-Index + Time Warp

-Broken Bond, + Beacon of Tomorrows

-Opt +Psychosis Crawler

-Jace's Ingenuity +Sturmgeist

-Spelltwine. - River's Rebuke

+Isochron Scepter, +Dramatic Reversal (infinite mana combo with some mana rocks)

-Fumble +Illusionist's Bracers

-Ghostly Flicker +Aphetto Alchemist (equip bracers to alphetto, tap to untap it and target manarock or kydele for aother infinite mana combo, once you have infinite combos going, you can take multiple turns, draw out your whole deck with psychosis or lab maniac or tishana, or empyrial plate, etc)

Other infinite combos you can look for are Sword of the Paruns or Umbral Mantle equipped to kydele if she's drawn enough cards. The possibilities are vast, just a matter of finding yourself a bit of room for those cards, which shouldn't be too hard. However I'm also aware of budgets, I know I've suggested a LOT of changes, many that you might need to purchase, and while the individual cards aren't too pricey, collectively it's a lot once you look at all the changes. But if you're personally looking to take your deck to the next level, I'll add some more blingy suggestions at the end of this comment.

Last couple of swaps to make:

-Overwhelming Denial +Counterspell (cheaper, better counterspell)

-AEtherspouts +Swan Song

The bling: Staff of Domination (more kydele comboing)

Patron Wizard

Seedborn Muse

Minamo, School at Water's Edge

Boseiju, Who Shelters All

Cyclonic Rift

Palinchron

Vorinclex, Voice of Hunger

Tooth and Nail

other cards to consider would be a touch more cantrips and counterspells? Depends on local meta, how often you need to stop people from preventing your comboing off: Pact of Negation Muddle the Mixtures Brainstorm Mystical Tutor

cdkime on

4 months ago

Evidently, I can't help but give card suggestions:

Additions:

Swiftfoot Boots would be a solid option to consider, or other methods of granting Hexproof. Please note, Shroud is going to be problematic--Scavenge is a targeted ability, so you would not be able to increase Varolz's power if granted Shroud.

Indestructible is another good option. That's not really Black/Green's strong-suit, so Darksteel Plate is probably your best option.

Double strike is fantastic, which you already have.

Flying is quite a good option.

Lifelink is pretty strong. Whip of Erebos is a good option, as you can grab a creature from your graveyard for a last hurrah.

Bear Umbra is a pretty neat little card, providing a power bonus and the ability to cast cards in both main phases.

Empyrial Plate is incredibly mediocre, particularly later in the game.

Mikaeus, the Unhallowed seems like a solid option for your commander, as you can sacrifice to regenerate your commander and end up getting a +1/+1 counter out of the deal. If you're running Mikaeus, there's no reason not to have Triskelion as an infinite combo/backup win condition, as it only takes up an extra card.


To remove:

Needle Specter - not really a great card. It's a 1/1 for three mana that requires investment to start being more useful.

Llanowar Mentor doesn't do much for you--it takes two turns before the ramp takes effect. While being able to discard a card can help you, there's better options (Liliana of the Veil comes to mind).

That's all I have time for right now.

LuxCannonator on Strong CotF

6 months ago

Looks like a great start ahve a +1.

Here's my two cents:

I would drop Aegis Angel, she's good but to slow for Legacy. Put Kemba, Kha Regent and/or Balan, Wandering Knight in her place and add more equipment

I would drop Scourge of the Nobilis for Consuming Fervor

Some goodstuffs: Angelic Destiny, Basilisk Collar, Captain's Claws, Empyrial Plate, Fireshrieker, Masterwork of Ingenuity, Sigil of Distinction, Umezawa's Jitte, Blackblade Reforged, Brass Squire, and Vulshok Battlemaster, Silver-Inlaid Dagger

oliveoilonyaasscureshemorrhoid on Knight in Shining Armor

6 months ago

Faith's Shield v Apostle's Blessing? Relic Seeker v Stonehewer Giant to lower curve? Dispatch v Path to Exile? I'd also recommend some beaters like Strata Scythe//Empyrial Plate/Lodestone Myr/Metalwork Colossus, and some ramp pieces like Blinkmoth Urn/Inspiring Statuary/Semblance Anvil. And how do you have the subtype category, is it an option of custom made? Looks good otherwise. Hope this helps <3

harbingerofduh on Geist of Saint Traft. The Enchanter

8 months ago

Empyrial Plate is almost strictly better than Empyrial Armor.

Dugrim on Sleeping with the Fishes

8 months ago

Took out Empyrial Plate for Beastmaster Ascension. Seems much better.

Load more