Masterwork of Ingenuity

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare

Combos Browse all

Masterwork of Ingenuity

Artifact — Equipment

You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.

Price & Acquistion Set Price Alerts

C14

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Masterwork of Ingenuity Discussion

Valius on Running Wild With Scissors

2 weeks ago

Yeah I could swap out Arahbo with Nazahn and add more equipment to it, but I think I really like the cat tribal theme. I known I'm losing out on stuff because of it, but Commander's all about themes anyway :)

I have plenty of those equipment and I probably should put one in. The only artifact constantly on the chopping block is Masterwork of Ingenuity because it does nothing by itself.

Valius on Running Wild With Scissors

3 weeks ago

I could see that. Ideally we don't want to play the Armor until we have something that bypasses the equip costs like Sigarda's Aid, Hammer of Nazahn, Puresteel Paladin, or Balan, Wandering Knight. Honestly, the cost of the card doesn't bother me much, and it's effects put it up there as my go-to "finisher." I'll probably switch out Masterwork of Ingenuity with Trepanation Blade at least to test it out and see what happens.

I'm avoiding most auras due mostly to the inability to tutor them, or the lack of interactions with other Equipment Matters cards, and I just hate when they fall off my creatures and can't reuse them like I can equipment. If I was going with auras I'd probably throw stuff in like Eldrazi Conscription, but that is definitely a card that works with my Felidar Sovereign wincon and the P/T buff is very satisfying! Great suggestion, but I don't know what I'd remove to try to force it in.

Suns_Champion on Bad Luck Brion

3 weeks ago

enpc Thanks for looking at it! Appreciate your time!

Now, I see what your saying, but I think Masterwork of Ingenuity and Sculpting Steel so more than you give them credit for. Masterwork, for the low cost of 1 mana, can copy any of my haste enablers or card draw equipments, or my opponent's if they get theirs out first. It's just too efficient at what it does. Sculting steel is can do all that, but it can also copy mana rocks, Mimic Vat, and most importantly, my win cons, Phyrexian Devourer and Phyrexian Processor.

Also I have my meta, which has Nahiri, the Lithomancer and Zurgo Helmsmasher equipment/voltron, so I usually have stuff to copy.

Yeah Stoneforge Mystic is on the list of upgrades :)

Dragon Throne of Tarkir is sweet but I don't have many creatures to attach it to, and it takes 9 mana total to get going.

Thanks again for commenting! I value all input!

hoardofnotions welcome back friend! I guess it kinda is. the cost:power ratio is better but its only truly better if I can give it haste. I'll take another look at the devils, I think I just took them out because I never played them and wanted to try other stuff more haha

enpc on Bad Luck Brion

4 weeks ago

First off, sorry for the delayed response. Now onto the decklist. On the wholeThe deck feels solid. The main thing though that stands out is that you have some situational cards which feel dead outside of their niche roles.

For example, you have a slew of equipment but only 24 creatures. But then you're running Masterwork of Ingenuity but not enough big impact equipment to capitalise on it. Same goes for Sculpting Steel. A Stoneforge Mystic would fit this role much better, as you also get a body to throw.

Instead of running buff spells, you could replace them with a single Dragon Throne of Tarkir which will get you much more bang for buck with your small creatures.

As I mentioned though, on the whole the list looks good. It's just about identifying cards which serve more niche roles compared with cards which may not be as good sometimes as compared to cards which are usually solid.

I hope this helps a bit.

Clawsun73 on Kemba Kha artifact deck

1 month ago

Masterwork of Ingenuity for Herald of the Host. Masterwork of Ingenuity is any equipment on the battlefield for 1 mana. Herald is a cool card, but doesn't really fit the deck.

Explorer's Scope for Worn Powerstone. Worn powerstone is pretty bad...

Strata Scythe for Slagwurm Armor. This card seems insane since you are playing mono white.

Spear of Heliod for Infiltration Lens. Makes people not want to attack you if you have 3 mana open. You are trying to make sure your commander is not blocked, that makes this useless.

Stoneforge Masterwork for Accorder's Shield. You summon a lot of cats, this makes Kemba thicc.

Inventors' Fair for Plains. It's just good and there is no reason to have a plains rather than this. (I can trade you one)

Dispatch for Bandage. Don't see bandage being too useful. Dispatch is extremely cheap removal in this deck. (I can trade you this too)

Trailblazer's Boots for Kitesail. Basically unblockable, better than flying.

Golem-Skin Gauntlets for Ring of Thune. This gives more attack than Thune and costs basically the same. (2 play, 1 equip vs. 1 play, 2 equip)

Oblivion Ring for Hold the Gates.

Sandblast for Second Thoughts.

Swords to Plowshares for Aura Blast. Don't need Aura Blast and Erase.

Open the Vaults for Cobbled Wings. If someone casts Vandalblast, you don't automatically lose.

Skullclamp for Staff of Nin. Staff is too expensive mana wise for 1 extra card and 1 damage per turn. Skullclamp is much better draw.

Selfless Spirit for Gorgon's Head. Deathtouch isn't good on a voltron, seems not worth it.

Rogue's Passage for Plains if you don't already have it since you don't have lands listed.

jan75 on Balan, Wandering Knight

1 month ago

Update after having played the Deck a few times, some things need to change:

Commander

I'm swapping Kemba, Kha Regent with Balan, Wandering Knight. This leads to the removal of Kemba's cat tokens and thus (cat) tribal cards must go. I'm also exchanging some other stuff just for efficiency.

Land

Equipment

Creatures

Sorceries

In the end i've removed one wipe, removed tribal cards and swapped ineffective equipment with better equipment.

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