Masterwork of Ingenuity

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 Rare

Combos Browse all

Masterwork of Ingenuity

Artifact — Equipment

You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.

Price & Acquistion Set Price Alerts

C14

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Masterwork of Ingenuity Discussion

MagicalHacker on Mono-White is Too Broken (Nahiri Primer)

5 days ago

YuriBittencourt, in my playgroup, there aren't that many decks that run a ton of flying. Most decks have a couple of fliers, but a deck themed around fliers shows up once in a blue moon when somebody plays sphinx tribal or dragon tribal. In those situations, I typically employ good use of politics to support my life total until I can use my tutors and draw packages to draw into any of my cards that can spot removal them or board wipes. On the whole, flying is no big deal. However, if you would like to build this and your playgroup has a lot of fliers, then feel free to add in Moonsilver Spear and Luminarch Ascension to give you plenty of resilience against them.

Capsize-again, before I added Hammer of Nazahn, I had both Darksteel Plate and Shield of Kaldra which combo with it. Without any of those equipments or a way to tutor them up, Worldslayer is a card that makes me people spend resources to find and answer while causing players to not attack as freely since they want a blocker. It's a good political card if you can talk your way through it, but since I have so much tutor effects and draw effects in the deck, getting the combo has never been that tough for me. Thank you for the kind words!

Erosca, Sculpting Steel would pretty much be a worse version of Masterwork of Ingenuity, which is not in the deck for the reasons listed under the point entitled "Notable Exclusions".

TehGrief on Rafiq and his Many Weapons

5 days ago

@Calyptic,

Nice deck you have there.

I do have a couple suggestions:

Equipment Show

Creatures Show

Enchantment Show

Sorcery Show

Lands Show

Hope that helps!

Suns_Champion on Lilbrudder

6 days ago

Lilbrudder sorry I didn't respond earlier, I didn't see the notification and just saw the post today! I want to thank you for your kind words and sound advice! A lot of people who've seen the deck have thought the concept was neat but you're the first to really encourage me to run with the core idea of the deck and for that I'm really grateful.

I gladly take your advice on doubling down. And I agree, card draw is king! Masterwork of Ingenuity, Steelshaper's Gift, Mask of Memory I love and maybe Godo and the Stonehewer will find a spot too. Sculpting Steel will work great and I'll at least think about all the other artifacts. Wheel effects I'll think about but tutors I know I need. And those are what I'm looking at getting. I love "Win/Lose/Draw? Meh. Be a force whatever the outcome.".... I'll take it to heart haha

Buying core pieces is good advice, thank you! It's something I haven't done quite yet being fairly new to EDH and magic as a whole. Thanks for encouraging me to stick to core of the deck.

I'd be interested to see a deck list of your pool of cards. I think that's a very efficient way of doing things. Obviously that's a lot of work and I could just look at all your decks but that'd be a cool resource for newer players like me.

I think I'll pick up most of the card draw, equipment support, and tutors. I'd love to know what cards you think are "filler" and what I should cut first.

Again, thanks a lot for your help! I can already see the improvements haha!

Lilbrudder on Suns_Champion

1 week ago

This looks like a blast to play. I have some suggestons to take your brew to the next level. They are based off a few deckbuilding principles I live by to build cEDH decks. I think they apply equally well for casual decks.

What you want with any deck is consistency of results. You want to know that you will be able to do stupid powerful and dumb things each game. You probably also want to play each of the cards you chose for your deck. Why else do you include them? Therefore, you need to embrace my first principle.

1) Card Advantage is King

You are in white/red. Your options are limited. You have access to wheels, artifacts, and equipment that draws cards. This can be very good as you have some cards you want to recur and killing creatures is where you want to be. Skullclamp becomes one of the best cards in your deck. So why not double down? Add Masterwork of Ingenuity, Steelshaper's Gift, tStoneforge Mystic; Godo, Bandit Overlord, Mask of Memory, Stonehewer Giant. Equipment helps your gameplan of chucking big hitters for value. Stone forge is a powerhouse so if you devote a large chunk of your $100 to her DOUBLE DOWN and grab Recruiter of the Guard who can get Taurean Mauler. Well those effects are neato. I dont want them just once, I want them EVERY TURN. Lets help feldon with some friends. Mimic Vat is incredible here. So lets DOUBLE DOWN!!! and play Sculpting Steel. Sculpting steel needs targets so let us add the best possible targets Batterskull, Sandstone Oracle, Memory Jar. Swords of X and Y are great but way outside your budget. You know whats great with fat artifacts? Goblin Welder. You do not have to take every suggestion but beefing up the CA will give you the freedom to chuck dudes like crazy. It could get even crazier with stuff like Gilded Lotus and Paradox Engine. Just sayin...When you have the money Wheel of Fortune is the best card in your color scheme.

2) Get low to the ground: This is Casual to Competi-Casual EDH, so I am not saying don't run stupid fat creatures with fun abilities. What I am saying is only run a select few and make everything else cheap so you can actually play the fatties (but why even play when you can cheat them in (i.e Sneak Attack?). I do not think blowing up your budget in sneak attack is necessary. You can simply dump your hand on the table, Reforge the Soul a fattie into the yard, then get to some shenanighans. Getting low to to the ground with high quality cards will make the difference between durdling until you get steamrolled and scaring the crap out of the table. Win/Lose/Draw? Meh. Be a force whatever the outcome. Gamble, Enlightened Tutor, are your best tutors and will help you more than any other cards. Tutors provide tremendous flexibility and no deck should be without them. Your playing Boros. A handful of tutors will not violate the spirit of the format. What it will do is make your games better.

3) Find your core and support it properly. Any strategy can be viable in EDH if constructed properly. You have a great idea. Doubling up on the value of high power creatures that die at the end of turn. Keep that core, but improve it by replacing filler cards with high value cards that actively support your gameplan. (Card advantage/Tutors/Ramp/Enablers). High scale cards are usable in any deck and are a great investment. I actively only have one deck at any time and a pool of 200 cards, but I in effect have like 10 decks. Every archetype has a core. Get some core pieces son!

All in all the deck looks great. These suggestions will take the deck to another level of power, which may or may not be appropriate for your meta. I would invest that money in objectively powerful cards that enable your strategy as well as future decks down the line. For example, Mardu equipment reanimator is lit. If you want to take some of what I am offering, then I can propose suggested cuts. Otherwise cheers!

NensouHiebara on Sram, Senior Edificer | Equipment Voltron

1 week ago

@gzusvictory

The starting game plan is to drop Sram, Senior Edificer on Turn 2 and ride the card draw. An early Equipment tutor is usually spent on the either one of those two. In fact, Sram, Senior Edificer makes Sword of the Animist better as he's a consistent early game body to equip.

Ghostly Prison and Windborn Muse were replaced with Grasp of Fate and Armory Automaton respectively. I needed space for Armory Automaton and leaving Ghostly Prison by itself wasn't going to be that effective anymore.

Grasp of Fate is an exception as it hits multiple permanents. No interest in Quarantine Field. It's way too expensive and doesn't work with Sun Titan.

I cut Karmic Justice for Forsake the Worldly. Quality exiling removal is constantly being printed, which erodes Karmic Justice's effectiveness.

Never switching back to Eight-and-a-Half-Tails and I absolutely don't miss him in the Command Zone. Sram, Senior Edificer's been amazing since the change. Eight-and-a-Half-Tails is only still in the 99 due to the lack of Leonin Abunas variants without shroud. He still has his issues in low mana situations.

My Commander is mostly irrelevant. It's the crazy plays I sometimes perform that cause groans. I got extremely lucky once with Argentum Armor and a Masterwork of Ingenuity copy both equipped on Turn 5.

Though I'm been happy with Sram, Senior Edificer, his days in the Command Zone may be numbered. Balan, Wandering Knight from the Commander 2017 decks has my complete attention right now. The Cat hits like a truck with little set up.

hoardofnotions on Burning Wrath of the Vast

1 month ago

maybe cut Loxodon Warhammer?

Adding Vault of the Archangel seems like a really strong move

How has Masterwork of Ingenuity worked for you?

you might cut Temple of the False God for Thawing Glaciers. Try and get those plains for Emeria, The Sky Ruin and work your way up to Avacyn, Angel of Hope

Scroll Rack is a combo with land tax, you get a buch of lands swap them for good cards then shuffle them away next turn with the tax. you also have lots of shuffle effects to help it.

how good is Pyroblast?

maybe Lapse of Certainty for your Sunforger package

It might be crazy to say, but maybe you could cut the Chromatic Lantern for a signet. The signets are soo good because they allow a turn 3 kaalia, maybe turn two with a sol ring

sonnet666 on [List] The MTG Weapons Arsenal

1 month ago

Don't stop now. I believe in you!

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