Spellbinder

Spellbinder

Artifact — Equipment

Imprint - When Spellbinder enters the battlefield, you may remove an instant card in your hand from the game.

Whenever equipped creature deals combat damage to a player, you may copy the imprinted instant card. If you do, you may play the copy without paying its mana cost.

Equip (4)

Browse Alters View at Gatherer

Printings View all

Set Rarity
Darksteel (DST) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Spellbinder Discussion

triproberts12 on Toshiro's Samurai Guide - Harikiri Those Instants!

1 week ago

While Toshi does give card advantage, powerful stand-alone card-draw spells are still important. I really like Skeletal Scrying and Moonlight Bargain for being instants, here. Also, I think some instant-based protection like Boon of Erebos , Abnormal Endurance , Butcher's Glee , or Dark Dabbling would be good. Finally, I'd recommend Victory Chimes , Isochron Scepter , Runechanter's Pike , Spellbinder , Sentinel Tower , Mirari , Haunting Hymn , and Aphotic Wisps as good synergy cards for a black instant deck.

exalted_k1d on Kess Control/Storm...Needs Work...

1 month ago

If your running Spellbinder , play nexus blade combo Spellbinder + Nexus of Fate

king-saproling on Murder Suicide

3 months ago

This is very rad! You might like these: Nivmagus Elemental , Cephalid Shrine , Spark Double , Distant Melody , Banishing Knack , Renegade Tactics , Sunforger , Arcbond , Radiate , Knowledge Pool (when played after Hive Mind, but before a lose-the-game spell, it protects you from the spell while your opps will still have copies. also has interesting interaction with Zada/Mirrorwing as the originally-casted spell will still be copied for each creature, and potentially the second spell as well), Possibility Storm (works like Knowledge Pool), Dovescape (works like Knowledge Pool), Snap (potential for infinite mana. what makes it really interesting is that it untaps lands, so you can keep storing counters on Magosi and skip your next 1,000,000 turns. Why is this a good thing? Teferi's Protection), Guile (with Cephalid Shrine and your general, this lets you make infinite spirits. not great, but definitely weird!), Kaho, Minamo Historian , Mistveil Plains , Spellbinder

Feedlord117 on Godo Helm cEDH

3 months ago

You should consider Spellbinder and Savage Beating combo

king-saproling on Divine Decree

4 months ago

Man I totally appreciate your style here! Your build has a lot in common with mine. Though our combos are totally different, I also built mine with the intention of rattlesnaking and drawing the game out before assembling the jank wombo. You can check mine out here if you want.

Also that Teferi's Protection + Spellbinder combo is extremely rad. Gotta say, I'm pretty tempted to slot that in. Have you considered Sunforger ?

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