Artifact — Equipment
Imprint - When Spellbinder enters the battlefield, you may remove an instant card in your hand from the game.
Whenever equipped creature deals combat damage to a player, you may copy the imprinted instant card. If you do, you may play the copy without paying its mana cost.
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|Commander / EDH||Legal|
1 week ago
While Toshi does give card advantage, powerful stand-alone card-draw spells are still important. I really like Skeletal Scrying and Moonlight Bargain for being instants, here. Also, I think some instant-based protection like Boon of Erebos , Abnormal Endurance , Butcher's Glee , or Dark Dabbling would be good. Finally, I'd recommend Victory Chimes , Isochron Scepter , Runechanter's Pike , Spellbinder , Sentinel Tower , Mirari , Haunting Hymn , and Aphotic Wisps as good synergy cards for a black instant deck.
1 month ago
You might like these: Deserted Temple + Chance for Glory + Angel's Grace (alongside Sunforger, Mistveil Plains, and enough mana, these cards allow you to take infinite turns. Infinite turns! in Boros!), Spellbinder (pretty rad with T's P), Bludgeon Brawl , Sunbond , Cradle of Vitality , Inquisitor's Flail , Sequestered Stash , Scrap Mastery , Open the Vaults , Hellkite Tyrant , Odric, Lunarch Marshal , Bastion Protector , Commander's Insignia , Valduk, Keeper of the Flame , Kemba, Kha Regent , Varchild, Betrayer of Kjeldor , Brass's Bounty , Prying Blade
1 month ago
1 month ago
You might like these: Narset's Reversal , Bonus Round , Mirror of Fate , Spark Double , Turnabout , Mizzix's Mastery , Past in Flames , Metallurgic Summonings , Mana Geyser , Call to Mind , Spellbinder , Mirari , Sigil Tracer , Toshiro Umezawa , Young Pyromancer
3 months ago
This is very rad! You might like these: Nivmagus Elemental , Cephalid Shrine , Spark Double , Distant Melody , Banishing Knack , Renegade Tactics , Sunforger , Arcbond , Radiate , Knowledge Pool (when played after Hive Mind, but before a lose-the-game spell, it protects you from the spell while your opps will still have copies. also has interesting interaction with Zada/Mirrorwing as the originally-casted spell will still be copied for each creature, and potentially the second spell as well), Possibility Storm (works like Knowledge Pool), Dovescape (works like Knowledge Pool), Snap (potential for infinite mana. what makes it really interesting is that it untaps lands, so you can keep storing counters on Magosi and skip your next 1,000,000 turns. Why is this a good thing? Teferi's Protection), Guile (with Cephalid Shrine and your general, this lets you make infinite spirits. not great, but definitely weird!), Kaho, Minamo Historian , Mistveil Plains , Spellbinder
4 months ago
Man I totally appreciate your style here! Your build has a lot in common with mine. Though our combos are totally different, I also built mine with the intention of rattlesnaking and drawing the game out before assembling the jank wombo. You can check mine out here if you want.