Artifact — Equipment
Equipped creature gets +1/+1 and is an artifact in addition to its other types.
Printings View all
|Mirrodin Besieged (MBS)||Uncommon|
|Mirrodin Besieged: Mirran (MBM)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Silverskin Armor Discussion
2 months ago
Cool deck! You might like these: Training Grounds, Heartstone, Illusionist's Bracers, Rings of Brighthearth, Chakram Retriever, Intruder Alarm, March of the Machines, Magewright's Stone, Thousand-Year Elixir, Silverskin Armor, Azor's Gateway Flip, Padeem, Consul of Innovation, Codex Shredder, Mirrorworks, Synod Sanctum, Phyrexian Metamorph
3 months ago
The flavor text on cards like Sanctum Gargoyle Puppet Conjurer Thopter Foundry implies Etherium is rare and valuable. The flavor text of Identity Crisis implies a religious reverence for Etherium, that they wouldn't waste it infusing nonbelievers. Infusing opponents permanents with Etherium seems like a thing they wouldn't do.
6 months ago
So my immediate thoughts on this commander, past the obvious Monty Python reference thank you for your sense of humor, is that a choice needs to be made on whether you focus on the commander's ability entirely, and allow the risk of failure without it, or if the commander is just one tool of many that simply sticks around more. I've learned my personal preference between value engines and infinite ones for instance, and I feel like they are also two very different builds, but your set-up somehow still feels like it is in the middle of that choice that would further hinge on how you use your commander.
For instance, her tap ability is limited only by summoning sickness, so anything that enables flash make anyone's turn fair game now. Silverskin Armor and a Shimmer Myr would combine well with Emry and that Unwinding Clock as one example, but I'd never play with the armor outside of a build solely dedicated to Emry's ability. The same would be true for adding Illusionist's Bracers .
8 months ago
I am honestly unclear on official "wishboards" in EDH (different sources will say different things about it from not allowed to 10 cards but no sideboarding to playgroup-dependent), but if you can confirm that you're allowed to use him, Karn, the Great Creator with a Mycosynth Lattice in the side is a potent win-condition, plus you can potentially cut a couple situational artifacts to make room for more ramp/counterspells and include them in the side instead. Lattice also just in general has some interesting interactions with the different pieces of Nevinyrral's Disk + Darksteel Forge . Also, even without the wish effect grabbing Lattice, Karn can kill lands if you turn them into artifacts which your deck can already do in a couple ways.
sushilord7: Tokens are actually sent to the graveyard and therefore they "die" just like a regular creature. The difference is that once they get there, only then do they stop existing because they don't have a "spell" form as an actual card.
8 months ago
recommend Thopter Spy Network , Ashnod's Transmogrant , Silverskin Armor , and / or Transmogrifying Licid . the first just because the card draw and token productin is solid, the other 3 as options to make your commander hexproof - by making her an artifact.
other cards to consider are All Is Dust as removal (a bit on the pricy side, but leaves uncolored artifacts alive)
10 months ago
I dont know your meta, so might be a non-issue, put play tested your deck a couple of time. The turn you normal start to be able to really impact the board (defend yourself, attack etc) is turn 5 or 6. That is a bit late if your opponents are doing stuff those turns.
Your decks starts going after that but is still not doing anything insane. To really get things started you need to get to +t10
Id try lower your curve a bit. Replace some of these cards (not all) with things that ramp or have some impact early game. Reiver Demon , Lord of the Void , Exsanguinate , Army of the Damned , Dread Cacodemon , Demolition Stomper , Marionette Master , Gray Merchant of Asphodel , Spine of Ish Sah , Scour from Existence , Silverskin Armor , Revel in Riches , Demolition Stomper , Glaring Spotlight .
Some suggestion that gives you some early game plays Mind Stone , Palladium Myr , Voltaic Servant , Foundry Inspector , Vampire Nighthawk (people hate attacking in to that) Plague Myr , Filigree Familiar or really whatever mana stones you have at hand.
1 year ago
### Out Ancient Ziggurat , Bojuka Bog , Boseiju, Who Shelters All , Strip Mine , Temple of the False God , Concealed Courtyard , Overwhelming Denial , Memnite , Merieke Ri Berit , Crucible of Worlds , Silverskin Armor , True Conviction , Spear of Heliod & Paradise Mantle
### In Polluted Delta , Swamp , Spire of Industry , Mana Confluence , Academy Ruins , Mana Drain , Arcane Denial , Cryptic Command , Kami of the Crescent Moon , Master of the Feast , Dictate of Kruphix , Gitaxian Probe , Preordain , Cyclonic Rift & Brainstorm
1 year ago
Noticed you were a little light on artifacts, so here's a few; Ogre's Cleaver , Harvest Hand Flip (flipside, obviously), Sharpened Pitchfork , Silverskin Armor , Skyblinder Staff , Spidersilk Net , Viridian Claw