|Commander / EDH||Legal|
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|Commander 2013 (C13)||Uncommon|
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Artifact Creature — Construct
At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in his or her hand minus 4.
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1 week ago
With Ebony Owl Netsuke and Viseling, it seems like Fevered Visions might be good to test. If you're going all in on feeding your opponents cards for those pain effects, you might also look at Anvil of Bogardan, Dictate of Kruphix, Howling Mine, and Well of Ideas.
It looks like balancing your mana base a bit more might be helpful, too.
I go back and forth on the group hug, everybody-draws effects and on wheels, which feel too random to me, but I always keep a few of each in my deck to fuel its commander. Please stop by and offer some feedback on my deck if you'd like. I use a lot of burn and draw spells that are dependent on my nibblers.
2 weeks ago
Master of the Feast and Viseling are kind of low impact cards in my opinion. Viseling just deals damage too slowly, and Master of the Feast is basically just an undercosted beater. Giving your opponents cards, even if it will ping them for some damage, isn't enough to justify running a card that does nothing else. In addition, I don't really agree with running Wheel of Fate without ways to cheat it out. If you have to wait around for 4 turns before it does anything, your opponents can plan heavily around it, killing all your damaging stuff going into the turn it will resolve.
I would consider playing some of the more powerful damaging enchantments and spells. Megrim, while often worse than Liliana's Caress, definitely should find a spot in the mainboard for its ability to deal 2 damage at a time and kill off planeswalkers. Phyrexian Tyranny hits people for 2 for each draw, or just greatly taxes their mana. Spiteful Visions is symmetrical card draw, and pings everyone for 1 on each draw.
I would also add some more cheap mana rocks. Nekusar is a very fast and consistent deck because it can run lots of ramp, dump your hand and then refill with a wheel. Obelisk of Grixis is a pretty mediocre mana rock. There are lots of better ones on 3, and even some more great rocks at 2. Fellwar Stone, Talisman of Dominance, and Talisman of Indulgence are great 2-cmc rocks. Nightscape Familiar can stall against big beaters and costs down a good chunk of your spells.
Next, there are some great wheel effects that you're not currently running. Magus of the Wheel is a tad bit slow, but still a strong card. Memory Jar and its creature counterpart Magus of the Jar are also insanely powerful. They're definitely some of the best wheels in my opinion, letting you refill your hand for a turn and making your opponents discard a ton.
3 weeks ago
Jolrael, Empress of Beasts is a great alternate go wide win-con for green since it is great at putting lands on the field, like the Traverse recommended and added above. Adding Concordant Crossroads to do it all in 1 turn is a wicked surprise.
3 months ago
Cards to take out:
Indentured Djinn while the logic is solid behind choosing him, he's each opponent "May" draw, allows them to opt out of the 3+ damage
Duskmantle Seer fit's the flavor, but isn't actually a draw which could easily net you less damage across the board.
Returned Phalanx this card takes up space for no real good reason
Trade Secrets is illegal in the commander/edh format
Cards to consider:
Arjun, the Shifting Flame my friend runs this guy in a red/blue locust god EDH it forces all sorts of draw on everyone.
Jin-Gitaxias, Core Augur Later game nets you heavy amounts of draw and makes your opponents lose any card advantage you might give them.
Stormbreath Dragon with the amount of cards you should be forcing your opponents to draw his monstrous will be devastating
Sturmgeist you're going to have a fair deal of cards yourself
The Locust God tokens for days.
Viseling hand sizes will easily be 4+ damage will be dealt.
Howling Mine forces draw
Font of Mythos forces more draw
Archmage Ascension why draw cards like a plebeian when you could tutor all the cards?
Fevered Visions essentially 2 damage a turn every turn.
Forced Fruition easy 7+ damage
Price of Knowledge Damage for days
Underworld Dreams it's like have 2 nekusar
Well of Ideas All the draw.
4 months ago
4 months ago
Looking forward to seeing this version of your Kami build. Bait removal with things like viseling so a late gameCaged Sun resolves. I'd do some cards like Time Reversal or something that puts graveyards and hands back in library. Consider Windfall works well here.
5 months ago
6 months ago
I really like this deck. It definitely puts a target on your back since people like drawing cards, but not losing life for doing so. You may consider adding Propaganda just to keep people from attacking you. I was confused at the addition of Glistening Oil at first, but then I realized you can put it on your commander and kill VERY quickly, great interaction. The deck looks pretty tuned, but if you were looking for different options, you might consider Iron Maiden or Viseling so they get damaged based on the number of cards in hand or extra forced card draw like Fascination, Prosperity, Minds Aglow, Kami of the Crescent Moon, or Dictate of Kruphix. May even consider Past in Flames to get back those instants and sorceries in the late game. Just suggestions, but again, it looks pretty good as is so I'm not even sure what you would take out.