Conqueror's Flail

Conqueror's Flail

Artifact — Equipment

Equipped creature gets +1/+1 for each color among permanents you control.

As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.

Equip

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Conqueror's Flail occurrence in decks from the last year

Latest Decks as Commander

Conqueror's Flail Discussion

Monomanamaniac on Balan, one-punch woman

1 month ago

Omniscience_is_life thank you for the suggestions. Sword of Vengeance isn't the best weapon in Balan's arsenal, but those key words aren't the least relevant. Vigilance for blocking, trample for getting through blockers, and haste so she can go to town the turn she lands. Add to that a +2 power boost and it's not too shabby. I do like Infiltration Lens , but tbh it doesn't offer a power boost and I'm trying everything in my power to get Balan through unblocked lol. I do actually have Cartographer's Hawk , Verge Rangers , Burnished Hart , Endless Horizons and a few other rampy dudes in my list of considerations. Tbh though, blackblade puts in some real work, it only ever needs to get to +8/+8 but even at +5/+5 I'm only 2 away from lethal. I know my land is much lower than it needs to be, but that's why I pay close attention to the average cmc of the deck, it's currently sitting at a comfortable 2.18, which is probably going to get lower once i cut Batterskull (something of a pet card lol). I'm definitely investing in an Ancient Tomb asap, as well as a Conqueror's Flail , Champion's Helm , Sword of Sinew and Steel , as well as a few other things to help get the deck to it's highest potential. I'm even looking at some of the mdfc lands to help spice it up

Bunsher on Saskia's Blitzkrieg

2 months ago

So I've been looking at it for a bit, if you're painting a large target on your back, Conqueror's Flail for Rotting Regisaur . I feel like yes the Regisaur is a big body, but the deck already struggles keeping cards in hand. I also had some issues with Zirgo but I also see why he's there, because you can hit for 7 minimum or force someone to take block, but the issue is that he's very squishy, it's pretty much just a strong burn spell for a turn for 5 cmc. The last card I struggled with was Mirri's Guile it's just a budget Sylvan Library

Grind on Warm your Loins by the Hearth

2 months ago

Sweet deck!!!
Ruby Medallion seems like a good inclusion as it is great in mono red in general and enables your grinning ignus mana combo.
Also have you found any need to protect against disruption on your storm turn? I run Conqueror's Flail and Pyroblast in my mono red combo deck but they are not always useful, but sometimes critical.
Cheers and have fun!

Profet93 on Burn It Down

3 months ago

I playtested the deck, while I don't like it/can't pilot it properly, doesn't mean it isn't a good deck. +1, good work, good AVG cmc.

I disagree with some of your card choices. Thoughts on adding Deflecting Swat? Counters countersells, redirects targetted removal, extra turns, draw, etc.... very powerful effect to use while tapped out.

Idk the level of blue in your meta but Boseiju, Who Shelters All is noteworthy as well given you are sinking all of your resources into an X spell, it would suck if it were countered. Conqueror's Flail is another anti-blue option should you need it.

Return of the Wildspeaker > Garruk, Primal Hunter > soul's majesty

Skyshroud Claim > Explosive veggies - They also printed an explosive veggies with cycling recently should you wish.

AllenM8 on Yurlok, have some mana and die

5 months ago

I could add Price of Glorybut a few of my cards I have in the deck are aimed to stop counters with them not able to play spells on my turns with Conqueror's Flail City of Solitude and Dosan the Falling Leaf plus with cards that encourage tapping out. It won’t be a big issue for me with counters. Awakening would just reverse what I want people to do when playing their lands so not sure if I want that effect. I definitely think I need Exquisite Blood as I need some way to counter the amount of damage I will be taking as well from my effects. I might replace Victory Chimes as it is a cute effect but will just end up making people mad most of the time

I_Want_To_PlayAllTheDecks on I_want_to_playallthedecks’s Thada Adel deck

5 months ago

Also, last thing for now, What about other equipment for Thada Adel suit up? Like Conqueror's Flail?

Feiryn on Here there be DRAGONS!

6 months ago

Ah okay, I assumed the maybeboard were cards you were only looking at, my bad!

In that case you have a bunch of stuff that definitely could fit in the deck. For those three you mentioned Exploration is very good and can be slotted in over Rampant Growth, Canopy Vista/Smoldering Marsh can just be replaced by a Forest/Mountain, and definitely take a Sol Ring if you have a spare one.

As for others, here's the most notable you have on your maybeboard:

  • Asceticism
  • - If it resolves your dragons are almost invulnerable outside of stuff like deathtouch/boardwipes
  • Smothering Tithe
  • - Could help with ramp
  • Dragonlord Ojutai
  • - Great card advantage with hexproof half of the time
  • Glorybringer
  • - Might not be as strong as some other options but that exert can effectively be a removal spell every other turn
  • Nicol Bolas, the Ravager  Flip
  • - Great value all around and if you manage to transform him you basically win
  • Rishkar's Expertise
  • - Pricy but casting it will probably mean refilling your hand and getting a free dragon which covers its cost
  • Cyclonic Rift
  • - EDH staple and one of the best boardwipes in the format, wipes all of your opponents' creatures, artifacts, walkers, etc
  • Force of Vigor
  • - Pretty good removal that can be manaless
  • Teferi's Protection
  • - Protects your entire side from boardwipes

For boardwipes you already have Crux of Fate and Balefire Dragon. Throwing in Cyclonic Rift would definitely be a good choice. The issue with boardwipes in decks like these is that you don't want to reset your own boardstate, but that's why the three I mentioned are so good because they only affect the opponents. Cyclonic Rift also dodges indestructable as it's a bounce effect rather than a destroy.

In my opinion, counters are generally not very effective in decks like these. It's generally more effective to run cards like Rhythm of the Wild and Asceticism as they're not one-shots, while also having the side-benefit of opponents using their counters on your other opponents instead. If you wanted to pick up additional effects like those if counters/removal are rampant in your group, I personally like Steely Resolve and Conqueror's Flail.

I actually recommending cutting Deflecting Swat as you'll only rarely have your commander out. If you want one-shot defensive utility, Veil of Summer and Autumn's Veil are amazing for that.

If you want more spot removal, I definitely recommend picking up a Path to Exile. With it, Swords to Plowshares, and Anguished Unmaking you should be good for spot removal unless you wanted to splurge on an Assassin's Trophy.

I'm unsure about Ramos, Dragon Engine. Since you're in a more casual environment they might be okay, but unless you have something like Descendants' Path down they're not really worthwhile. If you're wanting to go out and buy a fairly expensive creature, by far the best purchase you could make is Kaalia of the Vast IMO.

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