Artifact — Equipment

Equipped creature gets +4/+0.

, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and cast that card without paying its mana cost. Then shuffle your library.

Equip (Attach this to target creature you control. Equip only as a sorcery.)

Latest Decks as Commander

Sunforger Discussion

darklord1135 on [Primer] Political Subterfuge - Marchesa Aikido

4 days ago

That's a clever idea. It is quite costly for a tutor however and you run the risk of exiling half your library which can be detrimental to Sunforger and other tutors

BenjaminPMiller on School of Rocks

5 days ago

TheBestMagicCard I considered Sunforger but I wanted to try to avoid it for originality and a more casual approach to Boros equipment. Definitely if people want to upgrade stuff id say include it and probably add a couple more instants to the deck. I also considered the Kaldra equipment and maybe should've included them but ended up using my budget on equipment like Bloodforged Battle-Axe and Helm of the Host.

And sorry I guess it wasn't super clear but Ardenn, Intrepid Archaeologist is a big part of the deck and lets you attach your equipment to target permanent which with Helm of the Host or any other equipment in the deck you could use Ardenn to attach them to your opponents creatures. That's why Captain's Hook was included in the list as some removal. Just some janky stuff. Thanks for the concern though and for the recommendations.

jakeyuki12 on Boros Aurelia

2 weeks ago

@ king-saproling Haha yeah, I know the cheeky things you can do with those types of spells. BTW I didn't mention Tithe. It's a good card, so that's more of a room issue more than I don't like it.

I like my combos to be composed of all cards that do something good outside the combo. It's the main reason I don't run Aggravated Assault, it's great for the combo, clunky and slow in this deck otherwise. The one combo the deck currently has is Underworld Breach + Wheel of Fortune + Smothering Tithe. All great cards that if I have at the same time, I win the game.

The combo you are mentioning I think would go much better in a deck that can equip Sunforger for free. This deck loves Sunforger, but it can't abuse it like, say, Ardenn, Intrepid Archaeologist.

1empyrean on Hans & Saffi Erikschildren

2 weeks ago

I forgot a couple cards for putting creatures on top of your library. Congregation at Dawn works well with Sunforger, and Hua Tuo, Honored Physician is cheap reanimation.

seshiro_of_the_orochi on What if Hans and Saffi …

2 weeks ago

I tinkered a bit with the idea of what if Hans Eriksson and Saffi Eriksdotter had Partner. As Rule Zero is an important part of the format, let's pretend this deck would be played in a group where it is allowed.

Hans & Saffi Erikschildren

Commander / EDH seshiro_of_the_orochi


The deck is somewhat chaotic, but is held together by the powerhouse that is Sunforger. The Equipment makes a lot of the gameplan work and thus is very important card. I'd love to hear opinions on what I did here, and how I could streamline it a little more. I don't own the deck yet, but actually most of the cards are part of my collection, but are currently incorporated into multiple other decks.

Thanks a lot in advance for your comments, your feedback and your critique. Have a great day.

king-saproling on King Jared

3 weeks ago

Looks good! These might interest you: Arcbond, Gideon's Sacrifice, Martyrdom, Sunforger, Saving Grace, Repercussion, Chandra's Ignition, Mogg Maniac, Spiteful Sliver, Truefire Captain, Coalhauler Swine, Vigor, Polyraptor, Rite of Passage, Cacophodon, Sporeweb Weaver.

Also I must disagree with gavriel1136 regarding Blazing Sunsteel since it can deal infinite damage with Stuffy Doll or an indestructible reckoner-type creature.

1empyrean on Scouts for the Empyrean Squadron

3 weeks ago

I ended up finding a couple cards to cut for Arcane Signet and Wayfarer's Bauble.

Elixir of Immortality is basically a safety net against certain situations, but I also ended up using it to recycle spells for Sunforger several times in a game.

I know I am light on mana sinks, but I'm just going to stick with the ones I have until I find some that I like.

1empyrean on Scouts for the Empyrean Squadron

3 weeks ago

Well Epicurus, you took the time to comment and at least think about what the deck is doing, so its fine if this is out of your element. I'm really looking for outside perspectives and weird ideas more than help with combos anyways.

I have a bunch of weird little interactions in the deck that probably aren't clear to a lot of players, and fundamentally, the goal of the deck is to get extra combat steps to trigger Ardenn and untap Alena.

You mention boros lacking tutors, but I am using Citanul Flute (creatures), Burnished Hart (land), Boonweaver Giant (auras), Stonehewer Giant (equipment), Sunforger (instants), and Enlightened Tutor (artifacts/enchantments).

As for ways to spend the mana, Captivating Crew is a really fun one especially with Lunarch Mantle. There is also Cavalier of Flame. I might find a few more, but activated abilities on creatures trump burn spells for this deck.

I did consider those creatures that have more power than their cost, but that just wasn't the direction I ended up taking. I also considered using Assault Suit and keeping those creatures around. I might try that idea out eventually, because Ardenn + Suit is funny. I think Kaldheim is going to have a bunch of stuff that will change this deck a lot, so I'll have a bunch of new things to try.

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