|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Rare|
|Modern Masters 2015 Edition (MM2)||Rare|
|Ravnica: City of Guilds (RAV)||Rare|
Combos Browse all
Artifact — Equipment
Equipped creature gets +4/+0.
, Unattach Sunforger: Search your library for a red or white instant card with converted mana cost 4 or less and play that card without paying its mana cost. Then shuffle your library.
|Want (8)||Regalight , Daddiesbelt , CaptainFuture , ManoDude , xnelluc , GabenLagann , FilthyFish , Pinewoodboy0324|
4 days ago
Cool deck! These might interest you: Life's Finale , Debtors' Knell , Kindred Dominance , Angel of Despair , Magister of Worth , Colfenor's Urn , Magewright's Stone , Sunforger , Black Market , Thornbite Staff , Illusionist's Bracers , Heartless Summoning , Bishop of Wings , Platinum Angel , Requiem Angel
4 days ago
1 week ago
Hope you're enjoying the deck! Here's a few suggestions if you want from when I had mine together, tempted to rebuild it:
Mimic Vat is tons of fun in this deck. Outside of your own big creatures, sometimes your opponent self-mills something spicy and you can't resist it...
Aetherflux Reservoir is a staple, but it's pretty hilarious when you can fling Serra Avatar , gain your life back, then one shot someone (or two) with it. (Best case scenario, but Brion Stoutarm gains you life throughout the game.
Sigil of the New Dawn lets you get back those creatures you flung.
Moltensteel Dragon is a cute addition. Pay a bunch of life you gained to pump up its power to finish someone off.
Rite of the Raging Storm gets you elementals to throw every turn. Plus, your opponents get them and can only attack each other with them! Mwahahahahaha
Vandalblast is a staple suggestion is all.
1 week ago
1 week ago
Hi commander replay i'm a big fan of your youtoube channel !! Ill request a new build for this deck using theses cards who work very well with Sunforger :
1 week ago
I was just looking for some equipments. There are certainly even stronger ones, but these are the cards (besides Sunforger ) I could suggest as an easy upgrade for the five equipments mentioned in my previous comment:
1 week ago
Hey Kehrmann15, here are some thoughts about the deck, especially how to improve it with cards we already have in our playgroup.
Arvad the Cursed : In the current deck he probably has too few other Legendaries he can reliably pump. I would tend to replace him with a lord who pushes all the Knights. For example I could give you Benalish Marshal .
Kwende, Pride of Femeref : Similar to Arvad, there are very few targets at the moment. (Three Knights with Firststrike.) As a good replacement I could give you e.g. Aryel, Knight of Windgrace . Besides her respectable 4/4 vigilance (especially useful in multiplayer) she is a "mana sink", so she can use open mana even if you can't play hand cards. Specifically, she creates Knights tokens or destroys other creatures on each turn.
Belle of the Brawl and Skynight Vanguard would be shaky candidates for me, which could ideally be replaced by stronger Knights. Perfect would be for example Puresteel Paladin and Knight Exemplar . But both are not quite cheap and unfortunately I don't have them either.
Otherwise I'd rather go in the direction of 25 creatures, so maybe add two more value creatures. For example, I could give you the two: Kambal, Consul of Allocation fits well to your drain theme. Which you did to Neotopian and me last time. Sram, Senior Edificer lets you draw a card for each piece of equipment.
This brings us directly to the next topic.
Card Draw still seems to me to be the weakest point in the deck. Cards I can give you from my collection would be Read the Bones (e.g. as a replacement for Call the Cavalry , because you don't really play Go-Wide with the deck and hardly profit from it), Skullclamp and Sunforger (both equipment with which you have more synergies and absolute "must haves" in the deck). Especially Sunforger is crazy with your Commander, if you can fetch a CMC4 Instant for 2 mana and cast for free.
For the Sunforger to work properly, we need a few more instants with impact for <=CMC4.
Removal should be as versatile as possible ("target permanent" is better than "target creature") and as reliable as possible ("destroy" or even "exile" better than "x damage"). Therefore I would replace Integrity / Intervention by Utter End and Justice Strike by Swords to Plowshares (if any of us have it). Adamant Will is only good in special situations, so I would replace it with a good removal. I could give you Bedevil for example.
In order to have Sunforger or other cards on hand at the right time, a few tutors would be helpful. For example, I could give you Diabolic Tutor from my collection. Open the Armory would also be a cheap tutor who fits well to your topic.
I'm not finished on the other topics yet, but here are my first notes on equipment, mana rocks and lands:
Find a few stronger pieces of equipment to replace the following:
No Taplands without upside (Gates etc.). If we don't find better duals (e.g. the scry temples would offer a nice upside) replace them with basics.
2 weeks ago
Nice list! You might like these: Locket of Yesterdays , Spark Double , Sunforger , Merchant Scroll , Imperial Recruiter , Recruiter of the Guard , Quasiduplicate , Dualcaster Mage , Refuse , Mirror of Fate
Sunforger occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
RW (Boros): 3.33%
RBW (Mardu): 0.52%