Mask of Riddles

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Mask of Riddles

Artifact — Equipment

Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip (symbol:: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)

Epicurus on Ramos, Mutate Engine! Wait, what?

1 year ago

I love the idea, so +1 to that!

A couple notes, though, with regards to your choice of commander.

First, you have a lot of mono-colored spells on the list. In fact, only 15 multicolored spells for the deck, while also having 10 colorless spells. That won't get 5 counters on Ramos very quickly, and the longer he sits the greater the chance he will be removed before he can pop. Ramos is one of those kill-on-site type of commanders.

Pertaining to that, a lot of your Mono-colored spells are in your instants and sorceries - particularly draw spells. And, obviously, your colorless spells are mana producing artifacts. What I would do would be to find multicolored spells that draw cards or produce mana and swap them.

Arixmethes, Slumbering Isle, Faeburrow Elder, and Leyline Prowler are all good multicolored mana producers. And Ilysian Caryatid is mono-colored, but at least puts a counter on Ramos, which a colorless artifact won't (and, on top of that, is just really damn good).

For draw spells, I really like Brokers Charm for Ramos. Some good repeating draw engines are Chulane, Teller of Tales, Aesi, Tyrant of Gyre Strait, Mask of Riddles, Jori En, Ruin Diver. A couple more single use draw spells are Diabolic Vision and Shielding Plax (which doubles as protection for Ramos).

A lot of this will potentially raise your mana curve a bit, so keeping a few of the 2-drop mana rocks wouldn't be bad, and maybe keeping Brainstorm, for example, wouldn't hurt. However, you'll be surprised how much more quickly and repeatedly you can get Ramos up to 5 counters if you include some of the stuff I've listed.

Sorry for the thesis, hahaha. I've just been playing Ramos a lot in the past few years, and I feel like I have a pretty solid understanding of how to play him.

Good luck, and happy gathering!

J_R_B on Kamiz‘s Combat Damage Tribal

1 year ago

thefiresoflurve Robe of Stars looks awesome. I had originally put Lazotep Plating in there as protection for my commander...think that might be a good 1 for 1 swap?

Grind thanks for the recs! Any suggestions on 1 for 1 replacements? Seems like Mask of Memory is a better version of Mask of Riddles (minus the Fear, but this deck gives me other evasion options) and maybe Teferi's Ageless Insight could be a solid substitute for Bident of Thassa. Or I could just find a way to run them together and get some wacky card draw

Epicurus on Ramos Unsleeved

1 year ago

I have a Ramos deck, but mine is based on Cascade, so there's a lot of cards on that list that are only good because of the theme. Also, it is absolutely not budget friendly. However, here's a link if you'd like to look it over for ideas.


Ramos Cascade Ramp

Commander / EDH Epicurus

SCORE: 23 | 20 COMMENTS | 1658 VIEWS | IN 9 FOLDERS


I've also made a few changes and haven't updated the list. Maybe I'll go through it and make the appropriate edits tonight. It's basically 80%+ of the cascade spells that exist, plus cards that bounce my creatures back to my hand so I can recast them and cards like Ancestral Vision that only work if I hit them on a cascade. So, again, I don't know how much it will help you.

One thing you might consider, though, is that I've intentionally used some less powerful spells simply because they're more than one color. For example, Mythos of Nethroi is absolutely better than Bedevil, but I use the latter because it gets one more counter on Ramos. Or Mask of Riddles over Rogue's Gloves, Shielding Plax over Swiftfoot Boots, etc.

Leonantti on Mill Among Thieves

1 year ago

iwulf411 Hey, thanks for your comment! I don't understand what do you mean when you say that I don't have any means to make Zareth unblockable? I have at least 6 cards in the deck that make him unblockable (Alora, Merry Thief, Krydle of Baldur's Gate, Rogue's Passage, Thassa, God of the Sea, Whirler Rogue, Whispersilk Cloak) and 2 cards that give him pretty good evasion (Mask of Riddles, Shizo, Death's Storehouse).

True, I could change my commander but then I would have to rebuild the deck in a different way since this build is centered around Zareth San being my commander.

If you think you have better cards in mind than what I have in my deck currently, please be so kind to suggest those.

Optimator on Tricksy Pixies

2 years ago

I would try to squeeze in Blackblade Reforged. Having a flying lifelinking commander that cares about casting artifacts will make great use of it.

It's a little slow, but Hanna, Ship's Navigator would be an excellent source of card advantage. Fantastic for all your Oblivion Rings and stuff.

You might also consider Mask of Memory, Rogue's Gloves, and Mask of Riddles since you have so many flyers. Dowsing Dagger  Flip would be an excellent choice for ramp for the same reason. It's amazing.

Brilliant Restoration might be too hard to cast, but it's worth noting. Triumphant Reckoning is worse, but easier to cast.

lagotripha on

2 years ago

Since all your creatures have deathtouch, what does reaper's talisman do? I'm pretty sure Spare Dagger will be way more solid here.

If you're looking to be more powerful with budget deathtouch, I really reccomend getting your creatures to deal targeted damage - Blizzard Brawl, Inscription of Abundance are solid, but there are a lot of options. Stuff that rewards attacking and dealing damage to players like Mask of Riddles or whatnot are decent too.

Optimator on

3 years ago

Drop Faerie Tauntings , Ashiok, Nightmare Muse , Traumatize , Trepanation Blade , add about one or two more ramp and two more card-draw at least. I almost always run 8 pieces of ramp and the prevailing wisdom is 10. Same for card-draw: I aim for 8, many aim for 10. Extra ramp is great with Oona's ability and card-draw can draw you into lands and just generally smooth everything out.

Reconnaissance Mission would be good. Treasure Cruise is often almost an Ancestral Recall and is budget too. Even though you're running Blue , Read the Bones is a great rate, as is Night's Whisper . Divination , Concentrate , and Tidings are all great on a budget, if a bit unexciting.

I love Keep Watch , Borrowing 100,000 Arrows , Theft of Dreams , Insight , Windfall , Plea for Power , Curse of Verbosity , and Manifold Insights but they are swingy. High ceilings, low floors. The mana cost on them is what makes them so good.

Midnight Clock is budget right now but it's starting to make waves. Get yours now while they're cheap. Ramp AND draw! Great on a budget.

Secrets of the Golden City and Kumena's Awakening should usually be City's Blessing-ed. I like Kimena's a lot on a budget (along with Patient Rebuilding ). Rush of Knowledge is decent if you have Oona out. Fathom Trawl is a guaranteed three non-lands, though it might be a bit lackluster with so many faeries. Not a bad card though. Mind Spring is great with ramp.

Drawn from Dreams and Dig Through Time are probably better than Diabolic Tutor until you have a game-winning card in the deck like Coat of Arms or some combo pieces (of which all are out-of-budget). I'd say drop Diabolic Tutor . Diabolic Vision is all right on a budget, as is Pilfered Plans , Forbidden Alchemy , and Notion Rain . We can probably do better, even on a tight budget.

Soul Ransom is kind of faerie-ish. Pact of the Serpent maybe?

With all your fliers, Rogue's Gloves and Mask of Memory are fantastic card-draw cards. Mask of Riddles is cute. Curiosity and Curious Obsession are decent but dangerous. Chart a Course is decent with fliers. Whispering Madness can be good with fliers too.

I have mixed feelings about Opt , Serum Visions , Sleight of Hand , Ponder , Preordain , Portent . They certainly don't hurt but they're bad late-game. I run them in some decks. Consider them if most of your card-draw is expensive. Brainstorm is a bit of a trap unless you have ways to shuffle your library and get rig of unwanted cards. This usually requires fetch lands like Polluted Delta and is better in 60-card formats.

Rain of Revelation , Archmage's Charm , Fact or Fiction , Succumb to Temptation , Precognitive Perception , Frantic Search , Pull from Tomorrow , Gush , Village Rites are all good for being instants so you can leave counterspells up and if you don't need them you can draw. That's one of the reasons a card like Anticipate looks weak but is nice for keeping counterspells open. Fact or Fiction is particularly good and is considered a staple in many formats, including EDH.

I would swap out Dimir Locket and Dimir Cluestone for Mind Stone and Prismatic Lens . Maybe Star Compass if it is in budget. I know you need your colors but 3-mana mana rocks that don't have huge upside are sooooo slow. Arcane Signet is probably out of budget, which is too bad. Is Wayfarer's Bauble still expensive? Probably. Worn Powerstone and Hedron Archive maybe? Oona isn't cheap and you want mana for her ability if push comes to shove. Trinket Mage is ramp because it can snag Sol Ring , making it the same rate as Explosive Vegetation and Hedron Archive .

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