Staff of Domination

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Fifth Dawn (5DN) Rare

Combos Browse all

Staff of Domination

Artifact

: Untap Staff of Domination.

, : You gain 1 life.

, : Untap target creature.

, : Tap target creature.

, : Draw a card.

Staff of Domination Discussion

Trolldier_of_Fortune on H͟E̤̜̓̓ͬ͟ ̟̯͟C̸̙̻̙͂O͓̻͓̹̱Mͦ̾ͫ҉̬̘͕E͔͐͗̋͊̓̚S̮͖ͨ͌ͭ̏̃͊

1 day ago

COLORLESS IS BEST COLOR

Really though, no worries about the essay. I like when people take the time to give well-reasoned feedback honestly, and if you saw the description you know I can get pretty long-winded as well. And I'm about to.

Glad to see you have the good taste to realize which Kozilek is really best. Annihilator is just brutal, and I adore it. Also, Butcher does have a lot more consistent draw, and while Kozilek, the Great Distortion can draw more in one cast, you can't Strionic Resonator his cast trigger.

The price listed on here is mostly due to price spikes and generally high-balled prices on here. I don't think I've put as much as $1000 even into this deck, merely a lot of time, some good trades, and a few very well timed purchases (good lord am I glad I went for the Mana Crypt when it was down to $70.)

The reason I haven't really gone for any stax is because honestly, my meta's not a huge fan of such effects. I've considered the Orbs, absolutely, but frankly I'm not going to be the one to start another arms race in my group. That said, Torpor Orb really should find a slot, because literally the only thing it stops in here is Solemn Simulacrum , which while unfortunate, is definitely an acceptable loss given what it DOES stop. My stance on said stax effects could change, given I move to another, more cutthroat meta or my current one powercreeps to the point where I absolutely must slot the Orbs and such in. You're not wrong in your assessment there by any means though.

Urzatron has only ever been assembled like, once in this deck, so I probably could ditch it for more useful utility lands. And a Strip Mine . I don't know how the hell I haven't added one of those by now either. An older version of this list actually did run Miren, the Moaning Well as well, but I ended up moving it to my Kokusho deck as I only have the one at the moment. I'll see about getting some new things slotted in there.

I like Key to the City as a way to grant unblockable. Usually I could care less about the draw trigger, though I do use it when I feel I can. Batterskull could be cut honestly, I kind of rush slotted that in over Planar Bridge because I noticed that with Bridge all I ever did was go digging for Paradox Engine and a way to go infinite and barf my deck onto the table, and honestly that got boring for me. Ashnod's Altar could lead to some silly shenanigans, I'll have to see about getting at least one of those. Mirrorworks is actually a card I've been on the fence about myself. Like, sometimes it's a dead cast that doesn't get a lot done, sometimes I get dual Monoliths and have all the mana, all the time. It'll probably go when I get my hands on one of those sweet new Ugins honestly, because I NEED HIM HE'S GREAT HOLY CRAP. I've also considered Staff of Domination here, but I'm not sure if it would be too powerful or not. Might test that out. Memory Jar is a card I've used a bit in my Hanna deck, and it's obscenely good with her recursion. I assume it would be great here, I just need to get another.

Always nice to hear from someone else who knows just how damn fun colorless is. I wish you good luck and lots of fast mana opening hands.

Wurwilf on H͟E̤̜̓̓ͬ͟ ̟̯͟C̸̙̻̙͂O͓̻͓̹̱Mͦ̾ͫ҉̬̘͕E͔͐͗̋͊̓̚S̮͖ͨ͌ͭ̏̃͊

1 day ago

Colorless is the best color. I'm always happy to see someone else playing the best Kozilek. And with a pretty dang good budget too, wow. I did my best to read the comments, but I can't promise I won't repeat some of their suggestions.

Can I talk you into some stax? Our precious artifact babies need all the protection from evil Merciless Eviction 's and nasty Bane of Progress es. I know that the primary strategy for dealing with the main artifact-destroyers at the table is to hit them hard and fast, but that won't happen every time. Shut down those pesky forests with Winter Orb . Slow down those speedy decks with Tangle Wire (seriously though, this card is the nuts). Torpor Orb can't hurt either. A well timed Kozilek into Static Orb gets the Ws almost immediately.

Do you ever get much value out of the Urza lands? Miren, the Moaning Well is solid because sac outlets are good stuff. Deserted Temple is a budget Candelabra. Scavenger Grounds can save your butt against graveyard shenanigans. And dude, where's your Strip Mine ?

I infer from your list that you enjoy the smashy side of this deck, while I prefer the speedy combo assembly aspect of Kozi. I understand Fireshrieker 's value of one-shotting some poor sap, but Batterskull seems a little too low value, as does Key to the City . I fill those slots with ways to get Kozi back in my hand/command zone, like Ashnod's Altar and Erratic Portal .

How much value do you get from Mirrorworks ? I felt it was a little too slow and cut it from my list a while back. A 5 drop I'm currently interesting in trying out is Memory Jar . Another I'm on the cusp of purchasing is Staff of Domination , because everyone says it's amazing. If you're ever interested in yet another ramp artifact, Kyren Toy is delightfully weird. I'm pretty hype for Newgin , too.

You're doing God's work, colorless player, keep it up. Really fantastic list. Sorry for the essay.

WhatevWorks on Karador, Hulk Chieftain

6 days ago

I skimmed the primer, you might have already answered these questions. Sorry if that's the case. But what are the purposes of Lotleth Troll and Farseek ? It feels like those cards don't offer much. Also, I feel like zoning in more on the elf package could be interesting. Priest of Titania and Elvish Archdruid are good with outlets like Umbral Mantle and Staff of Domination .

And, welcome to the format! You can leave your soul by the door.

MTOlesen on Breya, combo queen.

1 week ago

A few additions, and cards you could take out.

Additions: Daretti, Scrap Savant , Storm the Vault  Flip, Krark-Clan Ironworks , Skullclamp , Mana Crypt , Staff of Domination if you dont have anything against tutors: Enlightened Tutor , Whir of Invention , Kuldotha Forgemaster and Demonic Tutor

Cards i would take out: I would first take out Time vault and Tolarian Academy because they're not commander legal. I also don't like March of the Machines because it exposes your artifacts to creature removal/boardwipes. I would also take out the signets, because they don't really do enough. I would also take out Sapphire Medallion and Ruby Medallion , because you deck is mostly based on colorless artifacts.

Some other combos to get unlimited mana that you could put in the deck:

Power Artifact with Grim Monolith or Basalt Monolith , cause even though you can't copy the mana ability, you can copy the untap ability. Once you have resolved the first untap trigger, while the original trigger is on the stack, tap it for mana. This will net you mana, and you can do this as many times as you want. Another option is: Isochron Scepter with Dramatic Reversal , you only need to have mana rocks that tap for 3 or more, and you have infinity mana.

Otherwise a really nice deck!

Here's a link for how i would make the deck: https://tappedout.net/mtg-decks/28-03-19-bAm-breya-etherium-shaper/

SynergyBuild on The Threads of Fate

1 week ago

For suggestions, Mind Stone over Orzhov Signet is a start. The fixing is mostly irrelevant as you have a sweet landbase and other fixers, as well as that the draw on Mind Stone is very useful.

Additionally, I'd find a slot for Staff of Domination so you can use the Trophy Mage line.

It is similar to the Tezzeret Line, but has a few downsides. You have to cast the pieces and it doesn't get around Rule of Law , Damping Sphere , Arcane Laboratory , Humility , or tax effects.

The jist is the same. Fetch Rings of Brighthearth , then flicker to fetch Basalt Monolith , then make infinite mana and use an outlet in hand, or wait until you can fetch Staff of Domination on the following turn and draw your deck and win with Goblin Cannon

lagotripha on Santa's Revenge 2: The Return of Marwyn

2 weeks ago

So a Freed from the Real variant? Umbral Mantle / Sword of the Paruns / Staff of Domination is traditional.

I like the idea of green untap spells though- Burst of Strength / Stony Strength / Ornamental Courage 's single mana cost could offer some serious ramp and could back Inspiring Call and Gyre Sage .

Thousand-Year Elixir hasn't found a deck it fits in yet either, since Swiftfoot Boots is usually better, but this has options to play it.

michaelvlevine on White Rebel Motorcycle Club

3 weeks ago

l7lancer, you can make infinite life by either targeting Task Force with Outrider en-Kor 's ability unlimited times and then sacrificing it to Miren, the Moaning Well , or you can making infinite mana and use Staff of Domination .

Inkmoth on Ezuri Draw/Ramp/InfinateLoop Deck

3 weeks ago

You need a Temur Sabertooth cause you can't reliably depend on Curio for your infinite.

Staff of Domination and Umbral Mantle can also help with any dork producing 5 mana (4 for Mantle)

Load more

Staff of Domination occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.12%

Green: 0.32%