Sigil of Valor

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic Origins (ORI) Uncommon

Combos Browse all

Sigil of Valor

Artifact — Equipment

Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Sigil of Valor Discussion

multimedia on Budget Boros Tokens

1 week ago

Hey, interesting brew combining Goblins with Aurelia. White gives you lots of good support cards for Goblins that red doesn't offer.

This deck's budget is very low. It's going to be difficult to make any real improvements without spending an extra $15, but a $15 upgrade could do a lot for your deck. Even a $10 upgrade can help quite a bit.

Good budget ($3 or less each) cards to consider adding:

This could be a about $15 upgrade. Tower and Forge are two Boros dual lands that ETB (enter the battlefield) untapped which is helpful in game play. Tower is one of the best lands to play in mulicolored Commander decks. Cut Plains for these lands.

Armory gives you more opportunity to get Skullclamp because it's is by far your best repeatable source of draw because of having many sources of 1/1 Goblins. Assemble can be another repeatable source of 1/1 tokens and if not dealt with by opponents can create a lot of value over the course of turns. Adding more mana rocks that can make white mana is helpful to be able to reduce the number of Plains in the manabase.


Cards to consider cutting:

40 lands is a lot of lands and when you have this many basic lands it's very likely you'll get consistently land flooded which is not fun. My advice is to reduce the number of Plains. If doing this then cut the casting cost cards because white is the secondary color, red is the primary color since you need lots more red for Goblins.

In my opinion Titan and Aurelia are the only worth keeping because they're six drops which makes it easier to have double white mana available when you want to cast them. Archetype of Courage is a good card, but having consistently for a three drop is not something you should have to worry about.

DerektheRed on Rafiq's Exalted Buddy's

6 months ago

I'd probably swap it with Sigil of Valor just because it's situational / vulnerable to board wipes (even when you manage to protect Rafiq). True that Kusari-Gama pumps +1/0 instead of +1/+1 but it doesn't usually matter with double strike.

I know you didn't ask me, but... ;) my experience has been Rafiq is most competitive as 1-shot voltron. It's not that hard to get to 11 power.

I also play in a meta with a ton of removal; it's for sure hard to keep Rafiq on the battlefield. You might look into one of Curator's Ward or Elgaud Shieldmate .

Spirits on

11 months ago

In your maybeboard I like:

Giltspire Avenger Exalted and can deter attackers, but 3 colors and $1+ makes sense to be a cut.

I would make room for Battlegrace Angel, has exalted and gives your Exalted Attacker lifelink. $0.56!

Cathedral of War was the land I was thinking about Friday, but it's $1.50! Can't include.

Sovereigns of Lost Alara is very powerful, tutors the exact aura you need for any situation, and probably makes them unblockable or lifelink in the process. With every strike it becomes lethal. $5 hard to account for but might be a way.

Rhox Charger is exalted and he has built in Trample, 3/3 Exalted for CMC4 isn't too bad for $0.25.

Stoic Angel would be an auto-include for me, especially with all of your guys making creatures come into play tapped. Swing with your Vigilance (Flying) Angel alone, and avoid any type of counter-strike from opponents. No going to find a better card for $0.50.

Grunn, the Lonely King is another option, he's CMC6 for 5/5 no Trample, but when he attacks, Stack his triggered ability, and then layer on all the Exalted, after the exalted get added, he doubles himself. If you have the kicker 3 a 10/10 for 9 is still ok. Needs a Rancor but he's pretty reasonable, especially with all the built in evasion effects.

Suprised you don't have Knotvine Paladin, he gets +1 from the Exalted ability, and stacks a second +1 for each "untapped" creature, which they all are, so doubles the Exalted when he attacks, another good finisher like Grunn, the Lonely King when evasion is available.

Cold-Eyed Selkie can draw some cards, since your not using blue much you don't have as much draw, since he's still works. Also if you can Exalted and Islandwalk someone, can repopulate your hand.

Swords to Plowshares is the best removal in Budget for $1.

Open the Armory is another Swiftfoot Boots, very important.

Farseek is good, can pull that Island for you.

Sigil of Valor is the exalted equipment because it doubles the Exalted effects!.

Behemoth Sledge is another (slightly worse) Loxodon Warhammer.

Simic Signet/Azorius Signet might be good for getting the as well.

Sigil of the Nayan Gods not bad, because if it useless, it has Cycling.

I'll continue further review later, off the top of my head,

Reciprocate generally bad, once it's hit your life it's too late, someone (situational) it will be good, but most creatures you NEED to remove aren't attacking, and if they are, the specifically have to attack you, and you have to choose to let them hit your life. Condemn is better because it can attack anyone, and doesn't have to connect to your life specifically.

Skarrg Goliath is too high CMC to be useful, and his bloodlust is also too high CMC.

More to come later, I used to have a Daxos of Meletis deck, so I have some ideas, but I utilized the quite a bit more. Fun Selesnya build. +1.

Burhan on Exalted White Knights and Angels

11 months ago

Great deck you got there! I'd suggest adding Silent Arbiter and perhaps Sigil of Valor. You could also add a few more 1 mana drops, Anointer of Champions would do (especially flavour wise). +1

babushkasara on Rafiq

1 year ago

Some suggestions:

GrizzL on Rafiq, c'est Chic

1 year ago

Hi, it's me, another Rafiq-player

So, I took a look into your deck. I see you have gone more equipment/aura-heavy approach than me, and so way more straight forward voltron-tactic. I really like how you utilize many of the new creatures and equipments from latest commander sets.

Here are couple of my observations from you deck:-You have very little card draw/cantrips-You have very little removal and protection (you are playing blue, play couple of counterspells)-You play multiple cards that give +1/+1 for your creatures, but you actually play just couple of creatures and very little token creation. You also want to attack only with one creature so i find this irrelevant (yes, you need blockers aswell, but with more control (removal, counterspells, cantrips) this could be solved)

Also option is to go kinda creature-heavy Rafiq deck and play stuff like Avenger of Zendikar but it just seems worse.

Cards that mostly striked my eyesight were Balan, Wandering Knight, Rhox Charger, Sigiled Paladin, Sigil of Valor and Venser, the Sojourner

Lets start with Balan. I kinda see why he is in there. I mean, he is 2nd Rafiq if you cant get him out on the field but otherwise first strike and doulbestrike are pointless abilites. Yes, attathcing all equipments is nice, but in my opinion he is just not generally worth.

Second, as I mentioned in my decks comment section, I generally think that playing card only for the exalted trigger is bad and you shouldn't do it. This applies to both Rhox Charger, Sigiled Paladin.

Then there is Venser. Yes, he can give unblockable, but is there any other reason to play him? You don't seem to get enough value from his blink-ability to make him worth.

Lastly Sigil of Valor. Again, you play very little amount of creatures. Yes, this could pump creature a ton, but it is so called winmore-card: you need to have something else on the board in addition to this and equipped creature for this to work.

I'd suggest considering some protection, such as Counterspell, Lightning Greaves and Hinder, some removal, such as Swords to Plowshares, Beast Within, Capsize and Trygon Predator, some catrips, such as Think Twice, Ponder, Preordain, Mystic Remora, some ulitity, such as Bant Charm and maybe some control, such as Wrath of God and Day of Judgment.

stevend11 on Daxos Artifact Voltron

1 year ago

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djewell on Nana Tana's Getrekt Stew

1 year ago

@Darkaces1289 I actually had Pennon Blade in my deck for a while and Bravado stayed in my maybeboard for a bit... but two things.

1.) I made a change to the deck so that it relies on the sacrificing of my "sac"rolings for both fuel to Tana and damage to opponents and not on having a mass of numbers. Things like Sadistic Glee, Mazirek, Kraul Death Priest, Ivy Lane Denizen and Fallen Ideal do similar things but more synergistic to the strategy.

2.) the mana cost to put down and equip. I do see the value of the effect in the early game though, before I get my good sac engines out! That brings me to keep Sigil of Valor in the deck since it has low mana cost and I don't typically swing with the saprolings anyways :)

Thank you for the suggestion and upvote! :) if you have an opposing argument for it, I'm open to hearing it! The feedback is good!

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