Infiltration Lens


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin Uncommon

Combos Browse all

Infiltration Lens

Artifact — Equipment

Whenever equipped creature becomes blocked by a creature, you may draw two cards.

Equip 1

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Infiltration Lens Discussion

Shoug on Golgari Fight Niight

3 days ago

You might want to run Skullclamp, Fecundity or Infiltration Lens if you're having problems with card draw.

Delta-117 on That Thing is Poisonous

4 days ago

I would take out Livewire Lash for 3x Rancor. Then swap out Infiltration Lens for the fourth Rancor.

Then add in 4x Vines of Vastwood over the Corrupted Resolve. Just cut out your blue as I feel it is unnecessary here and by swapping out those Evolving Wilds you can make this deck a bit more consistent for getting the colors you need. You will want to add more green sources anyways if your going with my suggestions. Then take out a Prophetic Prism for the fourth Vines of Vastwood as you won't be needing this if you cut blue. Then the other Prophetic Prism could be either a Apostle's Blessing, an extra Groundswell/Might of Old Krosa (See suggestion below), or a Dismember.

Giant Growth could be swapped for possibly Groundswell and or Might of Old Krosa.

Anyways I hope some of this is of help to you.

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

1 week ago

Some changes for playtesting:

Invasion Plans in for Imperial Recruiter - I didn't want to lose Recruiter, but my regular group had issues with people proxying expensive cards they never intended to buy. Hopefully it gets reprinted in the Masters set later this year.

Infiltration Lens in for Cathartic Reunion - Reunion is my highest costed draw spell, and the least card advantage, so Lens should be a better fit now that Invasion Plans is in.

Gratuitous Violence in for Insult / Injury - Insult/Injury was good, but I always liked Gratuitous Violence better, and I'm never really low on mana, so gonna see how it works out again. "Set it and forget it!" Ron Popeil about Gratuitous Violence

Glacial Crevasses in. Ive missed this card, and now that the deck is drawing more hate, I think it needs to come back in. Not sure what I am going to cut to make it fit though.

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

1 week ago

mlequesne: Thanks for commenting! I found out about Invasion Plans a long time ago, but had dismissed it quickly because at the time I would have never wanted another player to choose MY blockers, because I couldn't consistently get tokens out and I wanted to protect my lords. Now that the deck is much more consistent, this could come out as a finisher, or only when I can guarantee it won't hurt me as bad as it will hurt the other players. Nemesis Mask is one of my favorite cards in the deck, so doubling up on that effect will be awesome. It would also allow me to more easily add Infiltration Lens into the deck for more draw, something I've been trying to justify for a long time.

Great suggestion!

Shane on Iandoto's U/B Infect

1 week ago

I would suggest Infiltration Lens. I used to run infect when it was standard and as a one of it was really good. Also Distortion Strike.

bryanmyers25 on Mardu

1 week ago

I only put Spike Jester in for early game card draw with Infiltration Lens hoping the 3 damage would be a big enough threat for the opponent to block and me draw 2 cards. I do like the idea of Monastery Swiftspear though.

Emzed on Monkey See, Monkey Do

2 weeks ago

With your reasonably high mana curve, as well as the mana hungry commander, you should probably include even more mana sources. Golgari Signet, Rakdos Signet etc seem really useful here since the Brothers can later use them as fodder for their ability.
I also suggest Tireless Tracker and Pharika, God of Affliction, both provide useful tokens for the Brothers' abilities, and are solid cards on their own. Also, Illusionist's Bracers is a great combo with your commander, i think you should add that.
Some other cards that fit well into your plan: Daretti, Ingenious Iconoclast, Rancor, Smokestack, Solemn Simulacrum.
If you want to improve the deck further, power cards like Vampiric Tutor, Diabolic Intent, Sylvan Library, Cabal Coffers, Ancient Tomb and Bloom Tender should probably all find their way into your list.
Some of your card choices seem suboptimal: Necroskitter is neither particularly powerful nor does it synergize with your plan. Infiltration Lens, Explorer's Scope, Shield of the Avatar, Rockslide Elemental and Vorapede are rather bad cards, and Unwinding Clock, Bow of Nylea and Liliana of the Dark Realms don't have enough powerful synergies in your deck to really justify their inclusion.

DarkRequiem on Akiri and Nahiri

2 weeks ago

You're welcome. Have you considered Ancient Den and the red one (something's furnace - at work and gatherer is blocked, oddly enough)? More artifacts with 0 impact on the gameplay (in the way that there's no drawback) that might help you out with Metalcraft.

I'd also add stuff that allows you to draw more. Skullclamp comes to mind. Infiltration Lens would be nice if paired with the helm (from Mirrodin's block) that gives Lure to equipped creature.

I'd add True Conviction. It does have a Boros feeling to it. Have you thought of less creatures and more token creating options? Like Mobilization for example? You get small creatures that get pumped by the equipments you're running.

There's also Tajic, Blade of the Legion... You could run it and equip it with Worldslayer for fun and giggles. More so if you run more indestructible creatures. Like Konda, Lord of Eiganjo. Which brings me to the next 2 suggestions: Eiganjo Castle and Kor Haven..

Enough for now. :D

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