Infiltration Lens

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

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Set Rarity
Scars of Mirrodin Uncommon

Combos Browse all

Infiltration Lens

Artifact — Equipment

Whenever equipped creature becomes blocked by a creature, you may draw two cards.

Equip 1

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Infiltration Lens Discussion

WhiteWeasel on Building a budget Voltron

4 days ago

I have a couple of those items on my wish list already, like the Mask of Avacyn and the boots. The X of Kaldra andBasilisk Collar equipment is nice, but is going to have to be bought at a later date since I really meant budget. ~20-25 USD is my max.

Since Ishai is really good at powering themselves up, equipment that just gives them +x/+x alone isn't on my priority. Stuff that give effects like Loxodon Warhammer is more up my alley.

So far, the warhammer and Infiltration Lens are looking quite good. Thanks for the suggestions!

Icbrgr on Building a budget Voltron

4 days ago

Im very very new to EDH and just made a Tromokratis Voltron deck... these are the equipments im currently running

some stuff i wish i had was Darksteel Plate/Infiltration Lens/Strata Scythe and Argentum Armor

maybe some of those could do you some good?

ZtheGreat on Tromokratis is CRACKIN' Skulls!

5 days ago

Perhaps Rhystic Study or Mystic Remora can replace Tapestry of the Ages?

Infiltration Lens is hugely synergistic when Tromo swings in.

Darksteel Plate makes being blocked by tons of stuff negligible.

Strata Scythe is a go to in mono colored Voltron.

Rhystic Deluge seems crazy good for this deck. It effectively says "tap all your opponents mana"

Trophy Mage finds equipment, as does Fabricate.

Freed from the Real is basically vigilance.

A few more ways to get vigilance would help.

total_euphoria on Dehydrated Hydras

1 week ago

Infiltration Lens could help with card advantage. Let's face it..someone is gonna have to block your hydra's at some point!

Darth_Savage on Death's Queen

1 week ago

You will empty your hand quickly with this deck and most of the time your creatures trade 1 for 1, problem is you don't have a way to restock your hand and you are very vulnerable to sweepers.

For the first issue, green isn't known for it's card draw, still Mask of Memory or Infiltration Lens could help, failing that Irresistible Prey or Warriors' Lesson. Whatever you decide, replace Pathway Arrows and Viridian Longbow the interaction is cool, but slow.

The second issue doesn't have a perfect answer as black sweepers use -n/-n effects normally and blue returns to hand, however Heroic Intervention will stop destroy effects and targeted removal...

dankmim on Poor Boros

1 week ago

Hmmmm, more artifacts? Perhaps Shuko or Infiltration Lens.

Xenephrim on Zurgo, Bringer of War

1 week ago

KALE434 Can't say I'm a big fan of O-Naginata. The power buff isn't bad but without increasing Zurgo's toughness it falls short when compared to Tenza, Godo's Maul. That's just my opinion. Sunforger isn't a bad idea. I've got one lying around, I might be able to find enough of a use for it. Mask of Memory feels like another Infiltration Lens. The draw on damage seems less useful than the card draw on block that the lens provides, given that Zurgo may very well end a game in the turn he isn't blocked.

Stoneforge Mystic would be awesome, but it's a bit too expensive for my taste. Stonehewer Giant on the other hand would fit perfectly in here. Steelshaper's Gift is really good too. I'm mixed on Steelshaper Apprentice. Four mana for a 1/3 that requires another mana to activate his ability seems a bit too costly.

Darth_Savage on Shock and Draw

4 weeks ago

Some thoughts -

  1. Your deck doesn't do anything turn 1, I'd suggest either you add Infiltration Lens or Monastery Swiftspear, both could be useful.

  2. Assault Strobe isn't that useful, unless you have also cast Distortion Strike, either Psychotic Fury or Temur Battle Rage are a better choice, I'd lean more towards Psychotic Fury as you draw a card but both are better than Assault Strobe because they work at instant speed.

  3. I'd be tempted to use Magmatic Insight or Mask of Memory in preference to Curiosity, the first because you don't need much land and the second because it sticks around if the creature is removed, but it is your deck so I leave it to you.

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