Made 1000+ decks or so, been pretty active. I play modern and commander, but not super competively in modern. I also like legacy combos for what it's worth.

From 7/24/2018 to 8/24/2018, I am #2 on the Deck Lords list, and #1 on the Top Helpers list! That's well over 4 straight weeks! From 8/25/2018 to 8/30/2018, I am #1 on both! Today, 8/31/2018, I have went back to #2 on the decklords list. as of 9/4/2018-10/20/18, I am the #1 user on both lists, Booyah! That's like a month and a half of being #1 on both Helper and Decklord. As of 10/21/2018-11/2/2018, I am once again #2/#1.

I love building competitive varients on any archtype or deck, and I also love budgeting competitive lists, this goes for modern, commander, or legacy. I also play standard, pauper, used to play Tiny Leaders, Pauper Commander, and have delved into some other lesser known formats like Noble and Collosus, and do limited events from time to time.


Check out All About EDH for an in depth description on the entire format, or Why Every Commander is Competitive for delving into cEDH.


I have been spending a lot of my time attempting to get new players into Magic: The Gathering, and I have learned something big, a lot of them don't want to spend a lot of money.

Yeah, I get it, I should have known that random people don't like spending hundreds of dollars on a game they don't know if they would like, and many dedicated players don't want to spend that much money either, but in all honesty, I realized it made a circulating loop.

When a player who gets a budget deck plays it, they normally lose because of their deck, and their lack on knowledge. If you teach them properly how to play, and then give them a reasonably powerful deck, as I have done (lost money in the process, but it was worth it for the bit of research), I have found they commonly branch out into other formats, keep playing, trying new things, and becoming a dedicated player.

I have since spent a bit of money on new players, or bought cards for people who I think would appreciate them, I met someone who wanted to play with 4 Armageddons, they told me, "Who cares if it breaks a social contract, what will they do to me? They have no lands!" I thought it was hilarious, that showing someone the complexity of a game and putting a grip of cards in their hand will almost every time get them hooked, making them a Planeswalker for, at least months, I don't have much more research than that.

I know I can't get everyone to follow this, asking you to pay money to get more people into the game is beyond me. I do want to help you do it though. Don't spend $100 on someone that doesn't play MTG.

Whatever your favorite format is, whatever you think they will like, whether you play modern, vintage, legacy, standard, EDH, pauper, whatever it is, if you can, I want to ask you to spend $20.

$20 Decks is a link to a folder of cards I want to share to you, that will show you reasonably powered decks, some from $11-$24, around 21 decks as of 11/1/2018 spanning 6 formats, mostly Modern and EDH lists, that can win against many decks, with full sideboards (when applicable), manabases that attempt to consistently hit their colors, and cards that will be kept no matter how much they are upgraded.

Deadpoo111 says... #1

Hey there! Mind enabling chat? I'd like to discuss something.

Thanks in advance

February 12, 2020 12:43 p.m.

dingusdingo says... #2

I got blocked from posting on the Urza list ehehehehehe, but yes I do agree its pretty bad. Hugely inflated egos from all those casual +1's can't handle an honest critique.

February 11, 2020 8:07 p.m.

Please login to comment

Said on Deadpoo111...

#1

Welp, dang.

I completely didn't see your msg, apologies! Chat is enabled, I'm really sorry for that!

February 15, 2020 7:04 p.m.

Said on Are Proxy Cards ......

#2

ToolisMaynard I never said I'd refuse anyone dang, I just don't exactly like it, I don't recommend it, and I play a lot of tournament Magic where it is illegal to run but some players will try to cheat the rules. No problem playing some casual EDH with someone who proxies!

The most expensive deck I play is a cEDH deck that costs 4k, however, I mostly play decks that cost less than 20 dollars in EDH as a challenge. I have never been considered elitist since I have worked to give suggestions, advice, cards, and entire decks to every single person who has asked me.

I have always changed decks when people don't like a certain strategy and I am not in a tournament setting since I carry multiple for that reason, and I bring extra Spindowns and sleeves to give out for players who forgot them or can't afford them every time I draft.

On Tappedout I have written a ton of advice on budget building and commented on every single deck that has been sent my way, roughly 40 of them were budgeted severely and I supported them and gave suggestions to each of them for any format, even ones that I don't play, like vintage, since I relentlessly study each format metagame, so I'm not even an elitist format-wise, let alone budget.


As a brief aside, thank you to Nemesis, Pervavita, Caerwyn, and shadow63! You all supported me when I was offline, I respect that.

At the end of this post I will respond to you all individually!


Back to ToolisMaynard, you claimed, based off of the single note I wrote on being 'anti-proxy.'

"ToolisMaynard says...

SynergyBuild really? So instead of playing with someone who uses proxies and maybe having a good time you will refuse to play with them? Seems a bit harsh, I think you may be forgetting the point of magic the “gathering”. What are you some elitist. Sad world we live in"

Now, it is a semi-reasonable assumption that someone who self-identifies as anti-proxy wouldn't play with those that use them, but I never said that then you called me an elitist, which is a strange term to use.

Then you say later on:

"Nemesis, and what exactly is your definition of an elitist? To me it’s someone who shows up to the card shop not to have fun and meet people but stomp every game and suck the soul out of everyone they play against with their 10k dollar decks that rich mommy or daddy bought for them. I’ve seen it too many times, they show up with one deck, power level 10 and refuse to play with anyone else’s deck to make it more enjoyable. On top of that, they will take 10 minutes on their turn to play 2 spells and not say a word to anyone or try to be a decent human being. So what’s your definition?"

So, because I said I was anti-proxy, you said I am someone who was spoiled by my rich mommy or daddy who got me a 10k deck, taking 10 minutes to casts two spells, not try to be a decent human being, stomps every game, and doesn't have fun?

Wtf? I am just meant to be labeled that for saying something benign that was never followed up to clarify, just called that?

Dude, get a life.


Caerwyn and Nemesis, thank you for calling this out, it's toxic and unbecoming of this forum, shadow63 too! Pervavita, I also agree that testing is a valid area for proxying, I just didn't count it at all since I never really test in paper and forgot that it is totally done, since I playtest online!

February 11, 2020 9:32 p.m.

Said on dingusdingo...

#3

xD, I agree! You take care m8!

February 11, 2020 9:24 p.m.

Said on Are Proxy Cards ......

#4

Rabid_Wombat I'm anti-proxy, unless they own the card, in which case I am 100% okay with it!

February 11, 2020 12:10 a.m.

Said on Are Proxy Cards ......

#5

Nope, at Cape Fear Games I see 0 proxied decks, only in the cEDH pods do I see a few proxied Mana Crypts/OG Dual lands, but all the players with them have the card, they just keep it separate.

February 10, 2020 7:26 p.m.

Said on Urza Power Scepter...

#6

dingusdingo omg finally someone with a brain, you actually get how trash this is vs Fish. I started to use the PolyTyrant builds but hated it's no-creature requirement, now I am on a list that is so anti-hulk it runs Torpor Orb and Grafdigger's Cage, Sorcerous Spyglass, Phyrexian Revoker and Pithing Needle for my metagame xD

Otherwise, though ngl even that list sucks, I also agree with AlwaysSleepy about how bad this is against hulk.

Btw, when is this thing gonna get updates?

February 9, 2020 11:34 p.m.

Said on Gidgetimer...

#7

Gidgetimer I thought you gave those formats much less than they deserve. Brawl was not just Standard Legal Commander, it had walkers as commanders, and its own ban list upkept separately from Standard. Oathbreaker was only walkers, and gave access to what was effectively an instant/sorcery in the command zone too, the signature spell, which adds a lot of diversity, especially given the weird wording where you can use the only partner walkers and have 2 signatures spells, and additionally, with a lower life total and 60 card deck while also having the normal singleton rule, it greatly promotes aggro/mill and deck diversity, which I find really interesting.

Tiny Leaders was stupid.

February 9, 2020 2:13 p.m.

Said on Chain of Command...

#8

Quantum_Breaker Well, pioneer only reminds me of a lot of the modern commander variants or the brawl variants, both of which failed. It would perhaps bring more immediate attraction to the format, but I doubt it would do well long term since it would stifle creativity.

You want to use multiple decks and rarity restrictions to create interesting gameplay? I respect that.

Don't shuffle the decks. Make the first deck Pauper, the second one Peasant, the third with rares, uncommons, and commons, the last just a commander deck. This makes rarity easier and means you can run budget cards in all 4 decks, each of them a real deck, progressively better and better.

This fixes two major gameplay issues and still allows for upgrading deck, which seems to be the point of this format. You can even have different sleeves on each of the decks, for easy sorting.

Now, what else is there? You want to fill a role that Commander doesn't play, so I came up with a couple of ideas, you could have an actual format where there are games two and three and even four, slowly moving up the ranks.

Since there would be 4 games, the games should be shorter, 20 life perhaps. Perhaps something like 30 card decks, but the issue lies with mill, perhaps an effect to stop it, like giving both players shroud, or having a Wheel of Sun and Moon effect always out, etc.

Perhaps there is a point per match, where if you end 2/2 it is a tie or whatever, but I like the idea of a benefit you can get each game per win, for example, if you win game 1, you get 5 life and an extra card, if you won two games you get 10 life and two extra cards (extra cards meaning opening hand AND maximum hand size), etc.

Then the General battle would be the deciding winning factor. With this in mind, you can know that aggro is a real contender, something that it isn't in normal EDH, giving this format much more of an interesting take, additionally, though your colors stay the same, the actual decks can change each match, giving a lot of powerful strategies, going aggro-control-midrange-combo is a real possibility!

You may also want to have other uses for multiple decks, like a team battle, but I like the idea of making it a round-by-round match, though it would use work.

February 9, 2020 11:04 a.m.

Said on Gidgetimer...

#9

I apologize, you don't need to respond to me, or give me any internet points, idc, I just want to let you know I don't mean to be rude to you, and if you think it is out of some malicious intent, you can do that. I will not stop you.

I respect that you like this format. I have no issue with it, I just was told someone disagreed with everything I said on a topic and defended myself. I felt I was attacked, I see that wasn't your intention and apologize for my misunderstanding.

I think you misunderstand my logic, I don't mean to say that the formats failed because they weren't fun.

I said the formats failed since I know people do not play them based on all online retrievable statistics. I also know I don't find them fun, and have seen some anecdotal evidence for more people agreeing on that. It isn't proof, but it is my theory.

My logic, written simplistically would be something closer to: "If no one plays it, it failed. If it failed, it probably means that people didn't find it fun." That was all, and don't find it circular, but I respect that you do. I just wanted to clear up any misconceptions.

I am sorry, I feel I was rude to you after I felt you were rude to me, and I didn't mean that. You can block me, delete this comment, call me out as rude, never reply, I think you are a cool player and I like your deck-building skills and opinion irrelevant of our disagreement. I hope you agree.

February 9, 2020 10:33 a.m.

Said on Chain of Command...

#10

Quantum_Breaker I understand that premise, I understood it when I made the comment you are referring to, I only stated that memorizing all 4 decks seems difficult if you want to remember what is in your deck at any time, which would be required if you want to cast a tutor with maximum info. What if you have 3 decks shuffled and forget if a tutor target is a mythic rare or rare so you have to guess if you even have it in your deck?

maxon I wish I could agree, but the issue is that if you lock in the rarity, while it would seem you would have all of the cards and just sort by the given rarity symbol, you could have plenty of uncommons that once were commons, or rares that once were mythics, and have them in separate places, or any number of cards from older sets like the dark where the symbols are all them same. It just is impractical to implement, and if you include full art cards or alters, it gets worse.

Gidgetimer Have you tested it? I tested deckbuilding and a few paper games with my collection and found it was super fun when playing with a roommate of mine, who also thought it was stupid. It sounded fun, that's why I tested it in the first place, it wasn't fun in real life. The formats I listed may be fun for you, I have no squabble with you or any number of players liking them. People decided it wasn't fun to play with a rotating Commander with walkers, People decided it wasn't fun to play with Tiny Leaders, or the busted Oathbreaker turn 2-3 hardlock/infinite combo/storm, but maybe every written statistic on the amount of games played recently for these formats is wrong, maybe it is a ton of fun to everyone and they all play it underground, I don't find it fun, and this was put on a player forum, so I am going to make the point I find true.

Dredge4life Do you play it? I have no issue with it if you find it fun and play it, but you say you 'liked' it, implying you don't anymore, or you can't play it anymore. Maybe no one else finds it fun in your area and stopped playing, online a lot of people found it fun to break the format over a couple weeks with Saheeli/Thoughtcast like me, Narset/Windfall or Narset/Timetwister, some Tezzeret combo lines, Teferi, Hero of Dominaria + Enlightened Tutor for Stasis was seeing some play, and the whole format died out as fast as it began. I love the idea, hated the awful management and unfun gameplay.

February 9, 2020 9:39 a.m.

Said on Chain of Command...

#11

Gidgetimer idc how interesting a format is, Brawl is interesting, Tiny Leaders is interesting, the most interesting was Oathbreaker. Those are all dead since they weren't fun. Fun is what matters, this fails on that regard more than any format that I have ever heard of.

February 8, 2020 7:50 p.m.

Said on Chain of Command...

#12

I doubt this even would be fun in online mtg, but it would be the absolute worst in paper, utter trash gameplay and imagine having things like tutors in this deck, it would be disgusting to try to remember which cards are in each pile to know your deck. That's even assuming you will ever use the mechanic to upgrade your captain further when everyone knows that it is easy to kill it. Assumedly you'd just want to play a midrange/control deck with the 50 cards and stop your opponents from using anything while you stomp around with a singleton pauper basically draft deck. 0 interesting or fun actual gameplay I think could be gotten from this format that isn't in EDH, just some flavor fun, and also wow will mill be good at killing one player in a constructed 50 card deck. Even less fun.

February 8, 2020 6:25 p.m.

Said on Gobbo Time!...

#13

Goretast This list already had 4 of the reckless ones.

February 4, 2020 9:10 a.m.

Said on ▷ Mox SATYR ......

#14

Sure, this list seems pretty sweet, but I'd recommend sideboarding some copies of Fry instead of just Rending Volley since it can hit walkers too!

Ngl Satyrs do seems absolutely hilarious and I forgot the power of Anax being that good!

February 4, 2020 9:07 a.m.

Said on QQ...

#15

http://static.tappedout.net/cache/be/15/be150834cf876565887569ae9775196e.png

Above is the link to the image, ZendikariWol, an altar of Nicol Bolas.

February 4, 2020 9:04 a.m.

Said on Gobbo Time!...

#16

I'd drop Sunscorched Desert for Ramunap Ruins and Hordeling Outburst for Goblin Bushwhacker, then you can play a fast 8whack goblin deck!

February 2, 2020 9:45 a.m.

Said on Death and Catzes...

#17

Also just going to put out how strong Stalking Leonin is in Legacy. Also you can flicker it with Felidar Guardian and pump it with King of the Pride. All uncounterable with Aether Vial/Cavern of Souls which this deck needs but I forgot in the two seconds I took to write it up

February 1, 2020 11:50 p.m.

Said on Death and Catzes...

#18

Wow dang this was not meant to be posted xD

February 1, 2020 11:48 p.m.

I am a bigger fan of Grapeshot/Thassa's Oracle over Jace, as you can not die if they Assassin's Trophy the jace in response to the Activation nor can they have eldrazi to shuffle the Brain Freeze in, otherwise I love the list!

I personally recommend Intuition for the list for at least a one-of copy since it can fetch any combo piece on an end step before your turn and fills the yard with goodies. Goes off with a Breach since it gets Brain Freeze and Lion's Eye Diamond to hand/yeard immediately if need be, and a Pact of Negation for protection if you decide to run 1-2.

February 1, 2020 11:48 p.m.

Decks

Commander Tier List [WIP]

Commander / EDH* SynergyBuild

SCORE: 18 | 21 COMMENTS | 2382 VIEWS | IN 8 FOLDERS

Aminatou Staxshifter (Esper Stax Primer)

Commander / EDH SynergyBuild

SCORE: 42 | 41 COMMENTS | 8081 VIEWS | IN 11 FOLDERS

Saheeli Storm

Oathbreaker SynergyBuild

SCORE: 9 | 8 COMMENTS | 1713 VIEWS | IN 6 FOLDERS

Modern Snakes (NEW FROM ELD)

Modern* SynergyBuild

SCORE: 3 | 2 COMMENTS | 210 VIEWS | IN 1 FOLDER

All About EDH

Commander / EDH* SynergyBuild

SCORE: 95 | 110 COMMENTS | 5037 VIEWS | IN 36 FOLDERS

Ad Nauseam for 17

Modern* SynergyBuild

98 VIEWS | IN 1 FOLDER

Standard (Post Rotation) Elves

Standard* SynergyBuild

SCORE: 5 | 4 COMMENTS | 577 VIEWS | IN 2 FOLDERS

Why Every Commander is Competitive

Commander / EDH* SynergyBuild

SCORE: 111 | 48 COMMENTS | 6726 VIEWS | IN 40 FOLDERS

Cubes

cube chart

Budget Cube

SynergyBuild — 10 months ago

SCORE 1 | COMMENTS 0 | VIEWS 276

Finished Decks 1206
Prototype Decks 377
Drafts 0
Playing since Magic Online Promo Cards
Points 1950
Avg. deck rating 6.82
T/O Rank 23
Helper Rank 133
Favorite formats Standard, Legacy, Vintage, Commander / EDH, Modern, Pauper, Block Constructed, Limited, Duel Commander, Tiny Leaders, Highlander, 1v1 Commander, Pauper EDH, Canadian Highlander
Good Card Suggestions 811
Venues Cape Fear Games
Last activity 3 days
Joined 2 years