|Commander / EDH||Legal|
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|2012 Core Set (M12)||Rare|
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Artifact — Equipment
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.
Equip (5) ((5): Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays in play if the creature leaves the battlefield.)
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1 week ago
Alright, so I just came back from a League night where I won both matches. Surprising all-star? Fleecemane Lion + Worldslayer . That was what won me both of my pods. I am never taking them out again, lol. No more R.I.P. Worldslayer, it's officially alive and kicking again!
I need a bit more ramp, but I trading like $90 worth of stuff last night to get some mana fixing in, as well as a Blade of Selves. Just have to figure out where to put them.
I initially had Ajani, Valiant Protector in for his +1 auto-find a creature, but I never once played him. Taking him out for some ramp. But overall, super happy with the current build.
2 weeks ago
All kidding aside, my experience with Tajic is pretty much equip Worldslayer to Tajic and blow everything up with Wrath of God effects and swing for the fences with a clear board. Obviously not the route you're going here though so my only recommendation is adding more land and/or ramp as Boros doesn't have much in that department. Perhaps adding the "Parallel Lives" aka Anointed Procession may help.
2 weeks ago
I could fit 'em both in by removing Trepanation Blade and Worldslayer easily. The latter is really not a good fit for the deck, but it's just one I love. Probably bite the bullet and put it in a different deck.
3 weeks ago
LordNazahn, Balan, Wandering Knight could be good, but I'm not quite sure any part of its design is needed or efficient. The instant speed only matters against opponents that only have one blocker (it matters when I have equipment that I want to trigger the combat damage triggered abilities, and I would have to equip it all to another creature and attack with that creature and Balan if I want to have two creatures that can trigger it depending what creature gets blocked, and if an opponent has a blocker for both, the instant ability is irrelevant), the double strike on a creature is not efficient or relevant on a creature (if it were, I wouldn't have dropped Kor Duelist), and the cheating equip costs aspect is not that great when my commander can already do that and it can only attach to one specific creature that costs more mana than all my creatures in the deck except for two. I won't say that it can't be good in an equipment deck, but I feel like I have all better options than it.
dlamars, I do have Humility because of its synergy with equipment (equipment can add abilities if they get attached after Humility enters because of the way layers work), but I don't think Armageddon or Catastrophe would fit in this deck, and here's why:
While I do have Worldslayer because of its combo with Shield of Kaldra or Darksteel Plate, MLD is definitely one of the top (if not THE top) most hated types of spells, and I don't know if this deck would even be the right place for it anyways. The reason I don't think that it's a good fit is because it is a one-time effect (no recursion for it) in a deck that is pretty mana-intensive (equip costs take a lot of mana to do, that's why we are running so much ramp) that won't have an easy time racing against other decks to rebuild (green can ramp quickly, blue and black can draw lands quickly, etc.). Worldslayer ignores that by repeatedly MLD-ing with the combo.
I'll take a look at your deck :)
3 weeks ago
sounds good, just dont forget Worldslayer says combat damage on it, so if the plan is to put it on purh or hazoret, they need to be swinging.
1 month ago
I've considered the Urzatron, but it just seems so unlikely that I'd naturally draw into all three of them. I could add Expedition Map but I'd still need to draw three out of four cards. I also have no way of recurring them if one gets blown up. The cost of adding extra colorless nonbasics over Wastes is not zero, either - I like having a lot of Wastes for Strata Scythe and Thawing Glaciers or for opposing cards that punish nonbasics.
The three worst nonbasics in the deck currently are probably Tomb of the Spirit Dragon, Darksteel Citadel and either Sequestered Stash or Arcane Lighthouse (because I have so few effects that target opposing stuff). I could see cutting these for Urzatron but I think still I'd rather just find better colorless lands that do stuff without me having to draw two other specific cards.
Worldslayer is a cool idea in theory. I think the reality would be if I did get through and blow everything up I'd just sit there while people who can play colored spells to ramp and draw recover faster and kill me. Could be sweet if I added more indestructible stuff to the deck, especially Darksteel Forge.
1 month ago
Demonic Tutor should go in literally every black deck haha, it might be the best card in MtG. If you want to go Voltron, replace your other creatures with equipment and spells. You want stuff that prevents damage to you directly, but not if it gives you less chances to buff your commander. That's why I recommended all the Exalted creatures, since they do both. Giving them Deathtouch helps ward off attacks too.
A Cauldron of Souls would do you good as well, since it gives you an extra shot against board-wipes and removal. Really, just add any equipment or enchantment or combat trick that protects your dude and removes blockers. Umezawa's Jitte, Loxodon Warhammer and Worldslayer come to mind.