Artifact — Equipment
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
|Have (2)||metalmagic ,|
Combos Browse all
- Aphetto Alchemist + Consulate Turret + Illusionist's Bracers
- Ashnod's Altar + Illusionist's Bracers + Pashalik Mons
- Illusionist's Bracers + Llanowar Elves + Seeker of Skybreak
- Ghave, Guru of Spores + Illusionist's Bracers + Utopia Mycon
- Ghave, Guru of Spores + Illusionist's Bracers + Phyrexian Altar
- Heartstone + Illusionist's Bracers + Training Grounds
|Commander / EDH||Legal|
Illusionist's Bracers occurrence in decks from the last year
- Is there interaction beetwen Blistercoil Weird and Illusionist's Bracers?
- Gisa with Illusionist's Bracers gets me how many dudes?
- Can I multi-untap my lands with my illusionist's bracers?
- How does Krenko, Mob Boss ability work with an ability copying effect?
- kiora's follower + illusionist's bracers = infinite untap ?
Illusionist's Bracers Discussion
1 week ago
Is it possible to use it in an infinite combo?
Absolutely, the question is what kind of deckbuilding restrictions you're dealing with. Standard? EDH with it as commander? It varies. Assuming full freedom, Deadeye Navigator and some source of infinite life and you're there. The bigger thing though is just that tbh you really don't need to actually go infinite with it. If you just copy the activated ability a few times, Rings of Brighthearth , Illusionist's Bracers , etc you can get a LOT of mana. Maybe not infinite, but enough that a Torment of Hailfire should close out the game. It doesn't go infinite with Rings, but it does give you another untap, and you can tap all your lands and pool the mana in-between each ability resolving. So if you have say 10 lands, Rings out, and Bracers on Whitherbloom, you can pay 10 life and to untap all of your lands 3 times and get 38 mana. And that's assuming all your lands only produce one mana, and aren't something like a Gaea's Cradle , Cabal Coffers , etc.
I don't think the card is cEDH tier, but it's far from bad.
As for why it doesn't go infinite with Rings, Rings is a triggered ability, it will only trigger once, when you first activate.
1 week ago
1 week ago
Of the currently 316 cards on Gatherer that mention Lifelink, 196 of them contain . Following this, 21 cards contain . 129 contain , a mere 16 contain and lastly 28 contain . Oh yes, and 19 contain as in artifacts and such.
This is derived from quickly searching the database for only the keyword Lifelink, then taking the total value and subtracting the amount remaining after removing as an option, for example. What this means is that is in second place for the ability with third place going to .
When considering mechanics, it is often a good idea to note what the primary color is and what the secondary colors are. Usually there is one primary and two secondary with the last two (or three, if including ) either being negligible or unfavorable in design.
Comparing Galazeth Prismari to Urza, Lord High Artificer , who has often been regarded as a cEDH Commander is also very unfair and misleading. It would be akin to saying Sol Ring is shit because it isn't as good as Mana Crypt . A more apt comparison would be to Saheeli, the Gifted .
As for Beledros Witherbloom , she's actually extremely powerful if you know how to build around her. Firstly, you are in the two best colors for ramp. Black has a long history of being able to draw mana out of other sources such as sacrificing or paying life and green is the single best ramp color in the game, in terms of how affluent it is. If you build her properly, you can obtain vast amounts of lands onto the battlefield extremely quickly. Cards such as Tempt with Discovery , Hour of Promise , Collective Voyage and Reshape the Earth are absolutely phenomenal with her. Furthermore you can add extra bang to your buck ala Rings of Brighthearth , Illusionist's Bracers and Lithoform Engine . On top of these, you have Doubling Cube , Mana Reflection , Vorinclex, Voice of Hunger , Dictate of Karametra and Nissa, Who Shakes the World .
If you want further abuse, because who doesn't like a big Dominatrix Draggo in their life, you have a very healthy plethora of Nissa Planeswalkers who untap your lands. They are Nissa of Shadowed Boughs , Nissa, Genesis Mage , Nissa, Vital Force and Nissa, Worldwaker . And if these aren't enough, slap down Liliana of the Dark Realms and tutor out Swamps until you get that sexy emblem.
If you're going this route, why not pack in The Chain Veil ? You're already going Superfriends and you're already abusing the copying of activated abilities, so copy Planeswalker activations while you're at it, and copy TCV's too.
What does this all get you? It gets you a Witherbloom that produces hundreds of mana, easily. Because remember, you can copy her ability. You may only be able to activate it once, but in reality you only need to activate it once.
Witherbloom isn't bad or terrible. She's specific.
Oh, and by the way, Omnath, Locus of Mana has the rules on Gatherer that you are able to retain this mana even during other player's turns. So what this means is you can untap all lands on your opponent's turn and float the into your next turn. So, there's that as well. Especially with Unwinding Clock , you are also now untapping your Doubling Cube and Lithoform Engine . While Lithoform Engine can not copy Doubling Cube , it certainly can copy everything else.
Again, Witherbloom is absolutely a God --- if you build her properly.
1 week ago
Changeling Titan and other changelings for more unicorn goodness. Championing means you get double possible ETB triggers as you blink the titan, the base creature comes back, titan blinks back in.
1 week ago
You might like these: Alpha Status , Sadistic Glee , Blade of the Bloodchief , Fallen Ideal , Ivy Lane Denizen , Crown of Skemfar , Pennon Blade , Vicious Betrayal , Patron of the Orochi , Awakening , Illusionist's Bracers , Seeker of Skybreak , Wirewood Lodge , Toski, Bearer of Secrets , Benefactor's Draught , Zulaport Cutthroat
1 week ago
You might like these: Alpha Status , Sadistic Glee , Blade of the Bloodchief , Fallen Ideal , Ivy Lane Denizen , Crown of Skemfar , Pennon Blade , Vicious Betrayal , Patron of the Orochi , Awakening , Illusionist's Bracers , Seeker of Skybreak , Thousand-Year Elixir , Vitalize , Benefactor's Draught , Zulaport Cutthroat
2 weeks ago
Move over 60-format nerds, it's C21 time!
(Collapsible due to obnoxious wall of text) Show
Starting with the Prismari deck, because an actual reason:
Elementalist's Palette: Yeah this is pretty great. It's a Manalith by default, which is OK, but after a single X-spell it morphs into a Worn Powerstone and keeps going. Zaxara, the Exemplary will enjoy this, among others.
Reinterpret: Fair Mana Drain . Not spectacular but neat none the less.
Surge to Victory: Wow okay. I had to double-check to see that it didn't have the killjoy templating of "one or more"; it's like you're giving everyone a Spellbinder to share, only you're free to go to town with sorceries as well! Token spellslinging anyone? The pumping can be quite game ending in its own right if you got a source of trample. Otherwise, exiling an extra combat spell is probably a reliable thing to do
Rionya, Fire Dancer: Obviously fancy, but she seems a bit torn between spell cards and creature cards, although that could be mended by e.g. using big token spells.
Radiant Performer: Radiate is explosive and all, but would it have killed them to skip the hand casting templating? It seems to me that cheating it out in a timely matter is pretty hard anyway. Oh well, at least it cost the same and you're free to bounce it back to hand for another go
Creative Technique: Meh. Seems inefficient to me if you're just going to cast one random card, while going for two via Demonstrate seems hella risky. I'm guessing the mechanic was made for Archenemy situations in mind.
Sly Instigator: Seems kinda dependent on your playgroup including stompy things, although you might be able to make a themed deck in blue+ where you empower even your opponent's small creatures against each other
Octavia, Living Thesis: I though Quandrix was the college about counting things! Anyway, gogo mono-blue wide spellslinger!
Dazzling Sphinx: It's Chaos Wand on legs; feels kinda more red to me
Veyran, Voice of Duality: this kinda feels like the Elsha of the Infinite to Zaffai, Thunder Conductor 's Sevinne, the Chronoclasm . Bonus Round gets pretty funny here. Also, note that it doesn't double just triggers that explicitly mentions instants and sorceries, so don't forget your Birgi, God of Storytelling Flips and Saheeli, Sublime Artificer s
Moving on to the Lorehold precon, which I must say I found quite disappointing seeing as R&D at that point had caught on to the struggles of boros in EDH and where seeking to address them, and the Prismari cards only amplifies that disappointment for me. Oh well, moving on to the actual cards:
Angel of Ruins & Ruin Grinder: Oh come one Wizards, Landcycling is there to mitigate getting mana screwed, an anti-frustration mechanic. It doesn't warrant increasing the MV of the card they're on to a point where they should be bombs (and the ETB/death triggers don't really justify it either). Yes, I know the face commander can double them from the graveyard for prenium, I don't care.
Digsite Engineer: Not bad, a repeatable Karn, Scion of Urza -2 that could get out of hand in a reasonable and fair matter. Decent direction for white.
Audacious Reshapers: Repeatable Madcap Experiment s on legs. Give them lifelink to skip the downside. Probably abuseable
Bronze Guardian: Ey, Guardian Beast throwback! Meh on the whole tho.
Archaeomancer's Map: reasonable white Burgeoning , not bad; punishes landfall decks a bit. Still, while I'm probably in a bit of a minority on this, I don't think white has that big of a problem with ramp in EDH; the generic rocks work fine IMo
Monologue Tax: See above, even if this isn't bad; while its performance can vary, I don't think you can expect it to be much more than a Worn Powerstone most of the time
Battlemage's Bracers: slightly modified Illusionist's Bracers , I like this
Excavation Technique: With that drawback it could have gone all the way and included lands too. Anyway, again, anti-Archenemy tech right here, more so than the Prismari one, but giving the Archenemy six colored mana to play with seems risky in its own right
Laelia, the Blade Refored: red Phyrexian Arena on legs , kinda. The haste seems like kind of a trap since I think you're often out of mana/already played a land on the turn you get her out. I don't think there's a way to circumvent the "one or more" templating in mono-red; I couldn't find a card that cheaply exiles individual cards alá Alms .
Losheel, Clockwork Scholar: Speaking of color shifted Phyrexian Arena s on legs that can't be readily abused, here's an underwhelming attempt at giving white card advantage. Best I could find for drawing more than one card per turn rotation is Spawning Pit . Don't really expect this to be the mono white messiah we've all been holding out for
Alibou, Ancient Witness: Meh, Golem/rocks tribal I guess? And scry 8 or something seems kinda tedious.
Welcoming voiced disagreements here, I wouldn't mind being proven wrong
2 weeks ago
DemonDragonJ, that's why you add Rings of Brighthearth , Illusionist's Bracers , Lithoform Engine and if colors allow Tawnos, Urza's Apprentice . I did in my new deck and WHEW BOY does that kick off. , Lithoform Engine can copy all of the aforementioned abilities, by the way ;)