Crown of Doom

Crown of Doom

Artifact

Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn.

: Target player other than Crown of Doom's owner gains control of it. Activate this ability only during your turn.

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Set Rarity
Commander 2014 (C14) Rare

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Legality

Format Legality
Vintage Legal
Duel Commander Legal
Canadian Highlander Legal
Highlander Legal
Oathbreaker Legal
Leviathan Legal
Casual Legal
Limited Legal
Legacy Legal
Custom Legal
1v1 Commander Legal
Commander / EDH Legal
2019-10-04 Legal
Tiny Leaders Legal

Crown of Doom occurrence in decks from the last year

Latest Decks as Commander

Crown of Doom Discussion

SteelSentry on I love Blim but...

2 weeks ago

I have a Zedruu the Greathearted deck that has a similar strategy. What I've found is in general, it depends on the gift; by focusing on effects that actively move you towards victory (Crown of Doom), instead of dragging the game out (Static Orb), you're much less likely to draw hate than the Omnath on the other side of the table.

Also, a lesson from personal experience: if you Aggressive Mining someone once, they will make it a mission to kill your commander on sight every single game afterwards.

Gidgetimer on Spellskite and tales end

4 weeks ago

He can. You can activate an activated ability any time you have priority as long it it doesn't have a timing restriction like Birthing Pod or Crown of Doom do.

It is important to note in this specific instance that although Spellskite has a blue color identity because of the Phyrexian mana symbol in its rules text, it is not blue because there is no colored mana in its casting cost or a color indicator. Therefore; the ability will not do anything since it is not a valid target for Ugin's -3.

shifthappen1 on Queen Marchesa: Politics, Aikido, and Control

1 month ago

Has there been any notable new cards ever since war of the spark? I just found out this gem of a commender deck (and read MegaMatt13'sprimer as well), gosh, I'll never look at commander in quite the same way. I did want to make some political-ish sort of deck with sphinxes and riddles and pillowforts / redirection stuff, felt like a nice theme, sphinxes and riddles (aka, politics and decision making), but its nowhere near as good as an archetype as what I'm seeing in yours and the other one's deck, I'm sold.

What do you think about

1-Crown of Doom how is it as a card to make enemies waste time / mana and to help redirect attackers elsewhere? too unreliable? it seems very fun and in the theme, so I assume the issue is reliability?

2-Coercive Portal too expenssive for draw even if it works over many turns? / unreliable when the board state seems too good for opponenets? or since it kills creatures, it doesnt redirect them to enemies?

3-Azor's Gateway  Flip filtering into potential mana ramp for x cost spells?

4-Lithoform Engine it seem like it does a lot of nice things for reasonable cost. anything it could potentially replace?

5-Act of Authority as an enchantment and artifact removal? doesn't look like your list has things that would be high priority target, so, is it because of the speed and / or that it destroy stuff and might target you as well, as unlikely as it is?

6-Isolated Watchtower and Detection Tower/Arcane Lighthouse as utility lands?

I assume all of these are not there because they aren't as efficient as the alternatives currently in the deck, just wondering if they have ever been discussed before.

shifthappen1 on Marchesa, Political Queen of Pillows

1 month ago

Has there been any notable new cards ever since war of the spark? I just found out this gem of a commender deck (and read precociousapprentice's primer as well), gosh, I'll never look at commander in quite the same way. I did want to make some political-ish sort of deck with sphinxes and riddles and pillowforts / redirection stuff, felt like a nice theme, sphinxes and riddles (aka, politics and decision making), but its nowhere near as good as an archetype as what I'm seeing in yours and the other one's deck, I'm sold.

What do you think about

1-Crown of Doom how is it as a card to make enemies waste time / mana and to help redirect attackers elsewhere? too unreliable? it seems very fun and in the theme, so I assume the issue is reliability?

2-Coercive Portal too expenssive for draw even if it works over many turns? / unreliable when the board state seems too good for opponenets? or since it kills creatures, it doesnt redirect them to enemies?

3-Azor's Gateway  Flip filtering into potential mana ramp for x cost spells?

4-Lithoform Engine it seem like it does a lot of nice things for reasonable cost. anything it could potentially replace?

5-Act of Authority as an enchantment and artifact removal? doesn't look like your list has things that would be high priority target, so, is it because of the speed and / or that it destroy stuff and might target you as well, as unlikely as it is?

6-Isolated Watchtower and Detection Tower/Arcane Lighthouse as utility lands?

MurderForBrunch on Crappy Birthday!

5 months ago

Hi! This list is pretty cool! I have seen other Zedruu lists before, but this one has some cool inclusions such as Jinxed Choker or Legerdemain, I hadn't seen those cards before until just now

One thing I want to say though is that I love the title and description! They are hilarious! hahaha

One card I see time on time in my LGS is Crown of Doom. It's not the biggest blowout in some matchups, but if you're in some Aggro/Tokens metagame this card can be pretty powerful!

brianguy132 on Karona, The Pillow Enchantress

5 months ago

I like your deck and plan to make one that's similar. Do you plan to update it with the Impetus set of cards like Shiny Impetus? I'm considering going with a set of unblockable cards like Aqueous Form or Spirit Mantle that grant both unblocks let and protection from creatures so they are great blockers as well. My current setup has a large number of pillow fort cards like Teysa, Envoy of Ghosts, Michiko Konda, Truth Seeker, Windborn Muse, No Mercy, Crawlspace, and others that you still have in your deck. Have you found it better to go with just the ones you show as the rest are overkill? I also am running a suite of cards to promote my opponent attacking someone else like Crown of Doom, Gahiji, Honored One, Gisela, Blade of Goldnight, Marisi, Breaker of the Coil, and Duelist's Heritage. It sounds like you have playtested several versions and I'm just starting out. I appreciate all advice you have.

swaretappedout on

7 months ago

Here are some cards that you can entertain adding in:

Crown of Doom This card screams flavor at me for both Kenrith and Marchesa being in the deck. It also provides another incentive for people to either spend mana and give the crown away or just to enhance their own combat. Seems like a pretty solid add.

Whispersilk Cloak Just seems like a better card to have in here than Swiftfoot Boots as you have a haste enabler in the command zone, and the un-blockable part will come in handy for when the board gets to the cold war state.

War's Toll This card causes a ton of chaos for your opponents and is one of my favorite red enchantments for messing with blue players or for moving a slow game along. Also fits the theme for forced combat while not affecting your creatures.

Mob Rule A budget alternative to Insurrection which has been effective in winning or at least getting rid of a troublesome opponent and requiring a minimal board presence of your own.

Halflingz on Queen Marchesa

7 months ago

Board wipes that seem "on theme" and white "ramp" to consider. Kaya's Wrath Fumigate Retaliate Austere Command Decree of Pain Martial Coup Merciless Eviction Descent of Dragons Angel of the Dire Hour Magister of Worth Sunblast Angel Boreas Charger Oreskos Explorer Surveyor's Scope Solemn Simulacrum Sword of the Animist Verge Rangers Smothering Tithe Sword of Feast and Famine Dowsing Dagger  Flip

Queen Marchesa doesn't have a clear single way to build so you have lots of options. However, I feel like said you want to play her like the Kween she is and create a royal court full of politicin' and group interaction to make all the boys whine. I don't think you want to discourgage people from taking the monarch from you, more encourage them to swing others IE: NO Ghostly Prisons, YES Teysa effects. Punish the ones who swing you only after the fact and reward the ones who swing others. There is a lot listed!

Politic theme links to Scryfall searches Monarch, Will of the Council, Council's Dilemma, Join Forces, Curses, Tempting offer, Goad

You will also want to get retake the throne each turn and lets face it, the Assasin's won't always get through Dauthi Embrace Dauthi Trapper Nether Shadow Nether Traitor Soltari Visionary Changeling Outcast Tormented Soul Break Through the Line Ferropede Gingerbrute Key to the City Whispersilk Cloak Trailblazer's Boots Zhang He, Wei General Yellow Scarves Cavalry Wei Night Raiders Wei Scout Xiahou Dun, the One-Eyed Lu Bu, Master-at-Arms Guan Yu, Sainted Warrior Shadow Alley Denizen

Finally here are some other fun interactions befitting the royal court. Crown of Doom Kor Haven Cathars' Crusade Electropotence + Pandemonium (Nasty with deathtouch) Field of the Dead Mentor of the Meek In the Web of War Mace of the Valiant Ogre Battledriver Orc Sureshot Mathas, Fiend Seeker Master of Cruelties Anya, Merciless Angel Tree of Perdition Alesha, Who Smiles at Death Ashling, the Extinguisher Azra Oddsmaker Aurification Bloodforged Battle-Axe Contested War Zone Thaumatic Compass  Flip Dread Elbrus, the Binding Blade  Flip Iroas, God of Victory Aurelia, the Warleader Gisela, Blade of Goldnight Five-Alarm Fire Hellrider Hixus, Prison Warden Larceny Necropolis Regent No Mercy Phage the Untouchable Quietus Spike Skeleton Key Throat Slitter Varchild, Betrayer of Kjeldor Vraska, Scheming Gorgon Scourge of the Throne Akroan Horse Captive Audience Goblin Spymaster Forbidden Orchard Clackbridge Troll Hunted Dragon Hunted Lammasu Hunted Horror

Theme directions to explore? Lifegain to stay above the swings? Angelic Chorus Answered Prayers Anointer Priest Authority of the Consuls Ayara, First of Locthwain Daxos, Blessed by the Sun Healer of the Pride Impassioned Orator Pious Evangel  Flip Soul's Attendant Soul Warden Archangel of Thune Suture Priest Ajani's Welcome Dawn of Hope Deathgreeter Exquisite Blood Epicure of Blood Falkenrath Noble Karlov of the Ghost Council Noble Purpose Righteous Cause Sanguine Bond Searing Meditation Seraph Sanctuary Serene Steward Shattered Angel Spirit Loop Sun Droplet Vizkopa Guildmage Well of Lost Dreams Alhammarret's Archive Licia, Sanguine Tribune Ayli, Eternal Pilgrim Eternity Vessel Chalice of Life  Flip Resolute Archangel Storm Herd Felidar Sovereign Divinity of Pride Serra Ascendant

Aristocrats of the Court (slow life drain strategy)? Bastion of Remembrance Corpse Knight Impact Tremors Purphoros, God of the Forge Blood Artist Zulaport Cutthroat Outpost Siege Bontu's Monument Brutal Hordechief Campaign of Vengeance Cliffhaven Vampire Cruel Celebrant Kambal, Consul of Allocation Polluted Bonds Retreat to Hagra Vindictive Vampire revenge Sorin, Grim Nemesis Judith, the Scourge Diva Stalking Vengeance Syr Konrad, the Grim

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