|Commander / EDH||Legal|
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|Commander 2014 (C14)||Rare|
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Crown of Doom
Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn.
: Target player other than Crown of Doom's owner gains control of it. Activate this ability only during your turn.
Crown of Doom Discussion
1 week ago
For mana ramp I would add in Smothering Tithe , I’d get ahold of one anyways even if you don’t put it in the deck since it is just such a good card.
Sphere of Safety is another Ghostly prison like effect to make attacking more difficult for your opponents.
1 month ago
DrkNinja, while I do reeaaalllyy agree with your card suggestions, I should have stated first that this is a budget deck. Hahahahaha. Sorry.
I just started magic a few weeks ago, and I have inherited from my brother his Trostani EDH deck, and as long as I keep to myself for the first few turns and stay alive, I automatically win, with huge creatures all over the field hitting 2-3 people in one turn and dealing lethal to them. But I wanna change that for a bit and try to create a deck of my own playstyle.
I agree that most of my cards don't really have much worth come mid or late game, but I find it fun trying to keep others from winning. I also checked your deck and I found really good stuff to consider bringing over here to mine.
Cards I'm considering:
*Cards I have in extra
Though some of your suggestions such as Curse of Opulence and Curse of Bloodletting are really good, I don't think it's legal for me to put it in an esper themed deck. Also, Curse of Shallow Graves doesn't really do much for me, I'd rather put in Curse of Disturbance , as I also get a zombie whenever that player is attacked. I know that it's weird, but I would try to minimize each opponent's gains from my enchantments too much. Incentivizing them to attack another player is good, but them getting 2/2 zombies who can hit me too, would be real bad.
Vedalken Orrery is reaallyyy good for this deck but it's priced up way too high for me. This is the first time I've heard of Forcefield , and no. I wouldn't be able to afford it, and if I could, I definitely wouldn't be downgrading everything else in this deck. Ahahahahahaha
Any suggestions as to which cards I could do without?
2 months ago
I like it. This is looking very similar to my Zedruu deck, though mine I went for a more chaotic approach because I liked the table politics my group went through. Have you considered Crown of Doom ? Nets you more card draw and encourages enemies to attack one another instead of you.
3 months ago
Ah, thanks for pointing that out! I actually have a Crown of Doom I can throw in immediately in its place.
I thought i had a Heartstone , but couldn't find it while I was building the deck. I will have to grab one next chance I get.
Neheb is very interesting, could let me pump mana into Xantcha then allow me to have mana left over.
Thanks for the suggestions, I'll check out the vid. :)
3 months ago
Hiya! First off you have two Goblin Spymasters in the list, so there's an easy cut! Love seeing Varchild in here!
Neheb, the Eternal will give you mana back if you pump your precombat mana into Xantcha to draw cards.
Heartstone will cheapen the cost for everyone.
Crown of Doom is fun for sewing discord.
More big mana doublers might be good to sink into Xantcha.
You might find some more ideas and cards you already own in the Command Zone deck tech.
3 months ago
Gleeock Thanks for the comment! here are my thoughts on each card:
Primal Vigor : want it, but can't find it anywhere :/
Captive Audience : already added it
Awaken the Erstwhile : added it
Rampage of the Clans : need to get it
Crown of Doom : I tried it, but was generally unimpressed so I removed it
3 months ago
3 months ago
NetholonTheArchmage, thank you for the thoughtful reply! I think I've been convinced to try Sunforger in one of my decks now. I'd misread the "other than the owner" clause on Crown of Doom it makes a lot more sense now.
Donating huggy cards I totally agree with! It most certainly benefits you most when they're kept around the longest. Personally I prefer huggy ramp > draw because it's something Jeskai typically lacks and is already strong in draw so I'd like to keep that axis of advantage over my opponents. Also, Zedruu drawing you more while the hugs ramps you will let you cast more of those cards just drawn... You're now playing odd Simic! But they wouldn't see that! They just see they get ramp! :D
I can totally understand wanting somewhat janky win conditions as opposed to the most stream lined. Have you considered Transcendence ? It may seem easy to pull off but it leads to some really really janky lines of play. I've found myself change mannerisms and verbally provoke an opponent into attacking me just to get me lower on life so that I could then play & donate to them. Sometimes they're at like 18 life so then they're still technically alive but close to death... It's silly.
I'd be lying if I said I didn't consider it a victory when opponents scoop to Grip of Chaos Perplexing Chimera Divine Intervention or Thieves' Auction . Maybe my playgroup is more spikey than yours to scoop so easily but I see this often and it warms my heart to force scoops.
Crown of Doom occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%