|Commander / EDH||Legal|
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|Champions of Kamigawa (CHK)||Rare|
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If a player would draw a card, that player removes that card from the game face up instead.
Each player may play cards he or she removed from the game with Uba Mask this turn.
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Uba Mask Discussion
3 weeks ago
Omen Machine was on the list initially. I would definitely reconsider it for the final list, if anything I would probably just swap it for Uba Mask. I already have three draw-hate cards and I feel that's probably enough redundancy especially since I have ways of searching them up as well as card draw.
1 month ago
Uba Mask it's not life gain but you're not drawing anymore
1 month ago
I play her for massive ramp into big things such as eldrazi and have ways to activate her multiple times a turn, the Uba Mask is interesting but i think i'd screw myself over allot.
Was hoping there'd be something that stop players drawing on their opponents turn somehow or deal them damage for doing so, such as Psychosis Crawler effects
1 month ago
1 month ago
hi there - a couple of questions and suggestions:
are scrap trawler and myr retriever good enough? or are you depending on recursion so much?
what do you want to entomb? i mean yes your commander...artifacts... but thats durdling so much. imperial seal is the better choice here imo.
trading post and divining top cost lots of mana. in stax i would rather have some impact spells instead of durdling too much. i mean top atleast combos with counterbalance but you are also light on shuffle effects. on the fly i have no cards to recommend in that spot but i guess the should be better manasinks to abuse under rule of law effects.
on the good side though as you play more basics intead of all fetches for b2b its very good spot to play Leonin Arbiter. even most singlecolordecks play all 4 fetches and you only play the best 3.
i dont like chain of vapor as it can turnout to lose a card you cannot afford to lose as a trade.
artificers intuition is another manahungry "do (nearly) nothing" but some rare times hit the toolbox hatebutton. same with tolaria west. you tutor at 3 mana for ramp? or is toolboxing between hatecards or slow durdle profit you that much. imo if you tutor in stax you want to make it a bomb. otherwise spending mana to do what you want to do anyway isnt the ost manaefficient way. sometimes its better to come with redundancy and just draw the cards, cast em and your good. combo needs specific cards but they win if they resolve those. if you tutor for combos that dont even win you should probably not tutored for them but played some card like that instead of bad tutors.
have you thought about Hope of Ghirapur?
and now the thing that sprung to mind the first when i saw your deck: where is Mishra's Workshop?
and last question : is ravager really good here?
btw i came for the Mana Vortex. have a nice day.
1 month ago
Great job on the primer. I really like the synergy of this deck. Ive been experimenting with unesh as well. Ive been running Vizier of Many Faces (can be cast from graveyard) and Identity Thief (can flicker a sphinx for card draw) but they seem like the weakest creatures in the deck. What do you think of them?
What do you think of some anti draw cards like Omen Machine and Uba Mask? I feel like these can put us ahead as we have so much card advantage and dont actually need to draw cards due to the unesh effect. I would like to improve my mana rocks eventually so Im stuck with budget ones for now. I feel like I need to fix my instants from 1 time effects to repeatable effects like some of yours(crystal shard/proteus staff), add more untap effects, and some removal and/or steal effects.
Im sort of lost on what to change though. Some cards I like from your build and would like to incorporate into mine are : vedelkan orrery, shackles, crystal shard, voltaic key, duplicant, fabricate, whir of invention, tezzeret, empyrical plate, clock of omens, trophy/trinket mage.
Would you be willing to look over my list and give me some suggestions? Heres my deck Unesh, A Riddle of Sphinxes
2 months ago
Sweet, someone else that likes Taigam, Sidisi's Hand. I was trying to find lists online to help build him, and I couldn't find that much. He is a fine reanimator commander, since it is easy to dump your big boys in the graveyard using his ability. His "skip your draw phase" text is actually pretty tech, if you run things like Uba Mask or Zur's Weirding that screw with draws, and Necropotence since you can't draw cards anyway. The problem with that last one is you can't discard, so you will need to find other ways to get reanimator targets in the bin.