|Commander / EDH||Legal|
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|New Phyrexia (NPH)||Rare|
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Chancellor of the Spires
Creature — Sphinx
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard.
When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
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Chancellor of the Spires Discussion
6 days ago
I've always thought it would be fun to see Chancellor of the Spires in a mill deck, traditional mill though doesn't have enough bodies to give you a chance of getting to 7 mana, but you have a more creature rich build... Traumatize, I've never liked, it's a big effect (maybe) but half the time in a dedicated mill deck, it won't mill more cards than Glimpse the Unthinkable, which you rightly identify as a key card, so why not run Mission Briefing ? The already suggested Fraying Sanity would also be good. Hope this is of some help, I wan't entirely serious with Chancellor of the Spires, (I have a soft spot for all of the cycle) good luck with your brew.
3 months ago
Evacuation to pop off at instant speed right before your creatures come out of suspension might be loony.
Sneak Attack would be good if you do intend to steer away from Eldrazi.
I think more counterspells to assure your threats don't get interrupted is a must especially since this deck requires so much set up to get going. On that note, I'd then bring in Snapcaster Mage and possibly even Torrential Gearhulk since your sorceries have such high value. You might also consider Archaeomancer depending on how highly you value your instants/sorceries.
Chancellor of the Spires is a fun blue fatty, so is Diluvian Primordial, Sphinx Ambassador and as vanilla as Inkwell Leviathan might look, it is super hard to deal with. You could also consider the new card Arcane Artisan to cheat out fatties if Jhoira is uncastable. Also, Timebender could be nice here too.
In summary, I think the deck is very strong but could use some more support in the counterspell department, with a little spell recursion (Snapcaster, Torrential, etc). I would also consider throwing in a bit more mana rock ramp to assure you have enough mana if Jhoira is uncastable. Consider Mind Stone, Thought Vessel andCoalition Relic as the three more important ones, and possibly even Hedron Archive or Commander's Sphere.
I would also say think hard on Obliterate, Jokulhaups, and Decree of Annihilation. I personally think they are great win conditions, but can lead to a lot of the same lines of play which can make games repetitive. I definitely wouldn't say cut them all together because they're a valid strategy to pretty much every Jhoira deck, but play around with the numbers, maybe try out 2 or maybe just one so you're not relying too heavily on them. Just find what feels right.
3 months ago
You can go aggro control. Most of the creatures do hurt (5 power) with effective etb effect/s. Flickering them reuses their etb and give pseudo vigilance.
I will raise a disclaimer that esper tends to run "good stuff" because, well, there are good spells that have little to no alternates.
From the creature list: consider keeping
--removal Angel of Despair
--draw Sphinx of Uthuun
Sepulchral Primordial -> another good one, getting creatures in opponents' gy
Vela the Night-Clad -> could be a win con, when you flicker enough
Sun Titan -> not sure if you have many 3cmc permanents, but usually great to have
maybeboard Boreas Charger
hope this helps.
6 months ago
Couple of notes up front (might just be due to ongoing edits):
- You have 2 copies of Victory Chimes in the list
- You only have 96 cards in the list (including the duplicate above) instead of 100
Want to suggest a couple of deck strategies to consider focusing in on (they are all fairly synergistic but it might help to pick one to focus on to help the deck feel like it has a clearer win condition):
With your current list of mill-value and beats, the missing pieces only seem to be ways to close the game.
- Keening Stone to close out a player with mill
- Necrotic Ooze to take advantage of any opponents' powerful abilities
- Consuming Aberration and Lord of Extinction seem quite good
- Psychosis Crawler takes advantage of the multiple windfall effects you are running but otherwise isn't too synergistic
- Splinterfright is a cheaper Lhurgoyf with better keywording and a synergistic 'tax' that works in your favor. Terravore might be worth considering too.
Discard Group Slug
I think this is a really interesting avenue for Muldrotha: running cards like Jin-Gitaxias, Core Augur, Waste Not, Oppression, Mindslicer and Myojin of Night's Reach to clear out your own and opponents' hands while benefiting from Muldrotha and other graveyard recursion effects to allow yourself to keep making plays. It would be a deck unlike any other at our table so far.
Other solid cards that support this archetype:
- Scythe Specter, Hypnotic Specter, Liliana's Specter
- Cabal Conditioning
- Words of Waste
- Necrogen Mists
- Bloodhusk Ritualist
- Bottomless Pit
- Sword of Feast and Famine (yeah, expensive though)
- Painful Quandary
- Archfiend of Ifnir
Graveyard Theft or Pure Recursion
This concept would run recursion spells like Boneyard Parley to steal the best things from opponents graveyards. In this case, Muldrotha allows us to consistently run targeted recursion from our graveyard, and we can focus our deck construction on the grave-robbing package. Because of Muldrotha's ability, we want to focus primarily on "theft on sticks" which we can repeatedly cast as needed, likely leaning heavily into Black.
Theft on Sticks examples
- Chainer, Dementia Master
- Dance of the Dead
- Scion of Darkness
- Chancellor of the Spires can both jump-start your mill value and borrow a winner from someone's yard. Sam has one.
7 months ago
I would cut Chancellor of the Spires. If you keep it in your opening hand to use its ability, you may end up enabling Muldrotha, Meren, and other recursion players, and you'd be stuck with a seven-drop in your opening hand. If you draw it later in the game, you'd have a diluted Diluvian Primordial.
Goliath Sphinx is too vanilla.
7 months ago
Altar of Dementia could be used in response to boardwipes.
Depending on how much draw-power your deck can generate, Jace's Erasure, though it only hits one opponent at a time.
Alo, maybe you'd like Trepanation Blade.
Infiltration Lens has nothing to do with Milling, but is still kinda cool.
Solemn Simulacrum is still reasonably priced I think, and is a good staple in any deck.
You also might want to supplement Grafdigger's Cage with some things like Tormod's Crypt and/or Relic of Progenitus to prevent opponents from recycling their graveyard after you milled them out a bunch.
I'm not very good at suggesting cards to take out, but I'll make the effort. =)
I hope some of that helps. Happy milling!
8 months ago
Cards I don't like
- Chancellor of the Spires
- Diluvian Primordial
- Orcish Lumberjack
- Animist's Awakening
- Gather the Pack
- Aetherworks Marvel
- Mind Bend
- Arlinn Kord Flip