Sword of the Meek


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Future Sight Uncommon

Combos Browse all

Sword of the Meek

Artifact — Equipment

Equipped creature gets +1/+2.


Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.

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Sword of the Meek Discussion

PurpleSprout458 on Breya Throws Lightning At People

2 weeks ago

There are a few reliable wincons I can think of for an artifact-theme deck:

  1. Sword of the Meek, Thopter Foundry, and Disciple of the Vault combo (You're already running the Ironworks). It's efficient, but gets old quickly for the people you're playing against.
  2. I'd also think about Hellkite Tyrant as another wincon. Especially since you play Mycosynth Lattice.
  3. Speaking of the Lattice, Karn, Silver Golem combos really well with it. I know it's not a wincon, it is a great way to blow up your opponents' lands. March of the Machines can also get the job done, but it hits everyone all at once.

Good luck with the edits!

oo7x7oo on oo7x7oo

3 weeks ago

No problem. I would love to mention your deck as a more budget variation.

Examples of the Clock of Omens and Myr Turbine combo: with Blasting Station/Grinding Station + Clock of Omens + Myr Turbine you get infinite army.


Krark-Clan Ironworks + Nim Deathmantle + Myr Turbine + Sharuum the Hegemon also makes infinite army.

Clock of Omens + Sword of the Meek + Thopter Foundry with any artifact ramp = infinite life and army (also infinite mana if the artifact taps for 2+ mana)

There are more for you to discover =)

CaptainTempest on Death Metal

3 weeks ago

If you can find a copy, Sword of the Meek is an excellent addition. Combo potential with Thopter Foundry, and all around value as something to sacrifice and recur.

Justin_Bop on UW thopter poly

3 weeks ago

Iona, Shield of Emeria is the creature you were thinking of. Worldspine Wurm is another fatty that Polymorph typically uses alongside Emrakul. Usually, Polymorph decks have at least 2-4 targets, so adding a few to your deck couldn't hurt (there is always a chance you may draw Emrakul rendering your gameplan useless).

Proteus Staff is another Polymorph-esque card that could help you more consistently combo off turn 4 (playing this turn 3 allows for a protected turn 4 combo if you have a 1-mana counterspell in hand, which I recommend you play a few of, such as Swan Song or Dispel. I also believe you should switch out Elspeth, Sun's Champion for Elspeth, Knight-Errant as she provides a far quicker way to produce tokens than her counterpart. Modern is far too fast for you to play big Elspeth as your free token generator.

The one problem I have with your list is the lack of token generators in the mainboard. Your only way to combo off currently involves you acquiring Sword of the Meek, Thopter Foundry, and Polymorph, all while not drawing Emrakul. You would fare much better if you included some of your sideboard in the deck, for example, Timely Reinforcements, as this is a fantastic way to setup and survive the turn before a Polymorph. Some of your control cards can be cut to include these token generators. Lingering Souls is also a pretty standard card to include if your manabase can make room for it, as it provides two chances to keep tokens on the field. Expanding you manabase to black with some fetchlands would also allow you to play some hand disruption in the form of Thoughtseize of Inquisition of Kozilek, and even efficient removal in Fatal Push; this preemptively protects your combo before you go off by discarding your opponents counterspells.

I really enjoy the addition of the Sword + Thopter combo, in the deck, it gives the deck a nice way out against fair decks that are beating you down. Good luck making the deck more competitive, hope I could help you :)

Paradise_Collectibles on H: Coco, Sunken Ruins expedition, ...

4 weeks ago

Interested in the CoCo and a Windswept Heath. I've got 1 Sword of the Meek, 3 Thopter Foundry, 3 Thirst for Knowledge, 4 Darksteel Citadel probably 4 Glint-Nest Crane and others so just let me know what you still need.

abby315 on H: Coco, Sunken Ruins expedition, ...

1 month ago

I have 1, possibly 2 Sword of the Meek, a couple Herald (incl. a prerelease promo if you're interested), a Pithing Needle (let me know what printing you like best, I have a couple), Grafdigger's Cage and a Padeem! Let me check to make sure I've got everything in good order and I'll make you a trade offer. :)

Pieguy396 on H: Coco, Sunken Ruins expedition, ...

1 month ago

Hello! I'm starting to build Tezzerator in Modern, and would like to do some trading to get the necessary pieces if possible. Noteworthy cards I have include a Collected Company, a Sunken Ruins, a Flooded Strand , a Rhystic Study, a Teferi, Mage of Zhalfir , a Thassa, God of the Sea, two Windswept Heaths, a Birds of Paradise, and a Kokusho, the Evening Star .

I'm looking for (in alphabetical order) 3 Abrupt Decay, 1 Breeding Pool , 1 Darkslick Shores, 4 Darksteel Citadel, 2 Executioner's Capsule, 4 Glint-Nest Crane, 1 Grafdigger's Cage, 2 Herald of Anguish , 3 Inquisition of Kozilek, 1 Nihil Spellbomb, 1 Padeem, Consul of Innovation, 2 Pentad Prism, 1 Pithing Needle, 1 Polluted Delta, 1 Spellskite, 2 Sword of the Meek, 3 Talisman of Dominance, 3 Tezzeret, Agent of Bolas, 3 Thirst for Knowledge, 3 Thopter Foundry, 3 Watery Grave , 2 Whir of Invention, and 1 Witchbane Orb .

Also, if you'd like to see more of my wants and haves, here's a link to my binder.

Thanks for reading and considering!

DrunkManSquakin666 on Sen Triplets or Breya Etherium ...

1 month ago

Thopter Sword is notorious in Modern, but I get the feeling that not as many people know how deadly it can be in Commander as should be the case, because of its synergy with other cards.

Thopter Foundry + Sword of the Meek and Ashnod's Altar or Krark-Clan Ironworks is the most obvious example. Infinite life and mana is nothing to scoff at, especially when you can then use that mana to gain infinite life, again, and produce infinite 1/1 flyers with which you can swarm the table into submission.

Thopter Sword and Time Sieve gives you infinite turns with 5 mana. With 4 mana, you could swap out Thopter Sword for Myr Battlesphere and Nim Deathmantle to achieve the same effect.

Swap out Sieve for Altar or Ironworks and you have infinite tokens with Battlesphere and Mantle.

Altar + Mantle + any creature that produces at least two tokens on entry will yield infinite tokens, as well.

Ironworks/Altar + Mantle + Wurmcoil Engine +2 mana yields infinite 3/3 beaters.

Even something like Disciple of the Vault or Marionette Master can be deadly with Thopter Sword.

Sydri, Galvanic Genius + Aetherflux Reservoir + WUB mana murders everything to death until it dies...

There are ridiculous numbers of infinite combos and other deadly synergies out there. Those are just my favorite ones. =3

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