Sword of the Meek


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Future Sight (FUT) Uncommon

Combos Browse all

Sword of the Meek

Artifact — Equipment

Equipped creature gets +1/+2.


Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.

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Sword of the Meek Discussion

MMarlowe727 on Breya, Combo Shaper

11 hours ago

grizzlyman2001 That combo works, you sac Sword of the Meek to Thopter Foundry to get a 1/1 Thopter, which brings back Sword of the Meek. Then, you can sacrifice the Thopter to Krark-Clan Ironworks to get two colorless mana, which you can then use to loop Sword of the Meek and Thopter Foundry twice, yielding two 1/1 Thopters. Then, you sacrifice those Thopters to produce four colorless mana to use in repeating the combo indefinitely. After you have produced enough colorless mana to suit your needs, you can cut out the Krark-Clan Ironworks to simply produce infinite Thopters.

enpc on Thrasios and Tymna: Podcast

6 days ago

Personally I use Codex Shredder as one of my backup win conditions. It's graveyard recursion which in turn can be recurred with Salvagers (man that card is good) and with either a Paradox Engine loop or Dramatic Scepter can be used to mill each opponent.

I also sport Thopter Foundry + Sword of the Meek. It's a bit janky but I like the package. Plus my meta can be a bit more creature heavy so it helps to counter that. Plus the inherent synergy with Tymna the Weaver is a nice bonus. The lifegain also helps with stuff like Necropotence and Thopter Foundry gives Bloom Tender the other 4 colours for 2 mana. And Thopter Foundry an be paired with either Mana Crypt or Mana Vault + Auriok Salvagers to make a thopter for , or Sol Ring for . As I said, a bit janky but still does enough work.

Reverie42 on Breya, Etherium Shaper

1 week ago

If you're looking to add a little more consistency to your ability to go infinite, there are a few options:

In terms of possible cuts:

  • As weird as it sounds, Deadeye Navigator is a little awkward in Breya. You're 4-color, so the blue in its activation cost ends up being really awkward. It's not bad, but Breya is so packed with broken options that Deadeye ends up not actually being one of the best things you can do with 8 mana (casting cost + first activation).
  • Training Grounds is probably worth watching. It seems right on the borderline.
  • Hangarback Walker is likely going to end up a little awkward. You have a lot of recursion that puts things directly in to play, which it doesn't work with at all. It's also kind of slow. If you're looking to generate thopters, something like Thopter Spy Network might actually do more work.
  • Vedalken Orrery is probably one to watch as well. Playing at instant speed is fun, but given that you're not running any counters or draw spells, it's largely just giving a modest amount of board protection. In most cases, you're probably not flashing in your whole combo, and if you lose a piece, there's tons of graveyard recursion. Might actually be better to just run 1-2 counterspells.

skyland on little bastards

3 weeks ago

You could use the Sword of the Meek plus Thopter Foundry combo from modern in this deck too, I do like the potential to take infinite turns turn 2 though. Maybe use Lotus Petal to try for turn 1 infinite turns.

Oloro_Magic on UB Time Sieve tokens

3 weeks ago

Have you thought about included Thopter combo in the deck. Using Thopter Foundry and Sword of the Meek to take infinite turns. Or even adding Krark-Clan Ironworks for infinite mana as well making the combo easier.

Balaroth on U/W Gifts Control

1 month ago

That is a messed up combo I just saw with Sword of the Meek + Thopter Foundry but I love stuff like that. +1 from me.

ImtheRealBear on U/W Gifts Control

1 month ago

You have lots of one ofs in the deck, you don't need one Day of Judgment, one Wrath of God and one Supreme Verdict, when they are all pretty similar, my favorite of the three is Supreme Verdict so I would up the count on those and cut the others. I would also cut Sword of the Meek and Thopter Foundry. I might be missing something but I'm not seeing how you plan on getting green mana for Terastodon in the side. some cards you could try are some gideons or Detention Sphere. It's a cool deck, I like the idea of running gifts in the control!

9poc on Enter into infinity

1 month ago

Sword of the Meek and Composite Golem are on my to buy list for the obvious combos

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