Lux Cannon

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Mythic Rare

Combos Browse all

Related Questions

Lux Cannon

Artifact

: Put a charge counter on Lux Cannon.

, Remove three charge counters from Lux Cannon: Destroy target permanent.

Lux Cannon Discussion

Profet93 on Cracking Rats - Gone Septic

1 week ago

Cabal Coffers for ramp

How do you deal with artifacts and enchantments? Oblivion Stone , Nevinyrral's Disk , Ratchet Bomb , Lux Cannon , Blast Zone , Ugin, the Spirit Dragon and Karn Liberated all come to mind.

Imp's Mischief is "counters" counterspells, redirects removal and some extra turn cards. More importantly, no one expects it from black.

I got some ideas for cuts if you're interested, lmk.

Profet93 on Let the Nightmare Go On..

2 weeks ago

Cut Swamp to go to 38 lands, 39 is too much

Cut swamp for Urborg, Tomb of Yawgmoth - Upgrade and goes with coffers and non-swamps

Cut swamp for Thespian's Stage - Copy coffers or any utility land like cradle, strip mine, etc...

Murderous Rider > Hero's Downfall

Hellfire is such an expensive card that hurts you, cut for something cheaper like Dead of Winter , Mutilate or Toxic Deluge .

How are you dealing with artifacts and enchantments? One Rest in Peace and you lose unless you make them proactively discard it which isn't always possible. Some suggestions of budget and nonbudget include....

Karn Liberated , Ugin, the Spirit Dragon , Ratchet Bomb , Lux Cannon , Nevinyrral's Disk , Oblivion Stone , Boompile , Ratchet Bomb , Perilous Vault , Blast Zone etc...

Ill-Gotten Gains seems like it can backfire a large portion of the time. What is the purpose of it, to put creatures in yards or general recursion? If you're looking for recursion of black cards, Xiahou Dun, the One-Eyed can do the trick. General recursion can be down with Yawgmoth's Will . Artifact/Creature recursion can be done with Beacon of Unrest (not suggesting beacon, but just an idea to note).

Profet93 on The Toxic Deluge: Erebos, God of the Dead

2 weeks ago

IMO, the real reason I like Kukusho is for the lifegain. Getting 15 life allows you to get that much more card advantage. With ALL the ramp black has and all the card draw your commander provides, you should be able to win very easily. If your group knows you're going to cast repay in kind due to all your lifeloss, I wouldn't be surprised if it got countered or if they killed you prior to you being able to do so. Idk about your meta and the lvl of interaction but that's worth noting.

Thought Vessel > Charcoal Diamond - You already have enough black sources and the no max hand size is extremely useful for digging.

Reliquary Tower > Barren Moor - Utility > Looting. ESPECIALLY with necropotence, idk why it isn't in the deck already.

Again, Sol Ring , why isn't it in the deck?

You're also EXTREMELY vulnerable to artifacts and enchantments as you haven't slotted any removal for them. Some budget and non-budget options include....

Karn Liberated , Ugin, the Spirit Dragon , Ratchet Bomb , Lux Cannon , Nevinyrral's Disk , Oblivion Stone , Boompile , Ratchet Bomb , Perilous Vault , etc...

Profet93 on The War Room: A Proper Norin Primer

2 weeks ago

Potential Cuts Show

Cards to consider.... Show

Joe_Ken_ on Laken's Eldrazi's

3 weeks ago

Prismatic Lens you could swap out for Manalith since you never need colored mana.

Sisay's Ring and Ur-Golem's Eye I would say are two more mana rocks that you could swap out for cards that just don't seem very good like Sylvok Lifestaff and Deserter's Quarters Powerstone Shard

I would say some cards you will want to add in are Clock of Omens , Unwinding Clock , and Lux Cannon but some of those do start to get into the pricy range.

Your commander does take out players in 2 hits with commander damage so Manifold Key could be something to pick up.

Colorless is not a color so you can remove Diamond Mare

Some good card draw options for the deck would be Endbringer and Mind's Eye

Whispersilk Cloak will be good to keep your commander from being destroyed by single target removal and it makes it so much easier for him to potentially kill a player.

DemonDragonJ on Cards that Go from Weak ...

1 month ago

I have noticed that this game contains some cards that are rather weak on their own, but become very powerful in the proper combinations with other cards.

For example, the fetchlands may seem to be good at a first glance, but they do not offer true card advantage, because they merely replace one card with another; however when combined with a card that allows a player to play lands from their graveyard, such as Crucible of Worlds , they become amazing, as they can be used repeatedly.

Also, cards such as Astral Cornucopia , Everflowing Chalice , Lux Cannon , and the storage lands are usually too slow and inefficient to be useful in most decks, but, in a deck with the proliferate mechanic, they can become devastating.

What does everyone else say about this? What are some cards that go from weak to powerful in the proper combinations?

austintayshus on Traxos, Scourge of the Casual Playgroup

1 month ago

Sorry for the late replies everyone, life is tough sometimes haha.

bushido_man96 I like that idea, but I haven't had too many card-draw problems with this deck, but I'll keep that card in mind.

09ALPHAROGUE I had dampening sphere in my early playtesting build, but I just found that it didn't do enough and ended up cutting it for more ramp. However, I think that would be great in a Staxos build and I will also keep that card in mind.

Wolfpig I've wanted to put in Lux Cannon into the deck but have found that it's a bit slow, which I can't really complain about because of my color restriction, but all great suggestions, thanks!

Wrathhawk on Atraxa Proliferate

1 month ago

Wow, multimedia, thanks for the insights and detailed response!

I agree that I need to add more lands. My EDH group uses Partial Paris mulligan rules, so we can usually run with a little less land than normal, however I've been doing test draws and seem to be a little short on land, even for that.

I love the Forgotten Ancient + Sage of Hours combo that you suggested and will be adding that in. I can see Forgotten Ancient being used with many other creatures as well. I will also be adding in Exotic Orchard , Opal Palace , and Mirrodin's Core . I didn't realize how inexpensive these were.

The Sylvan Caryatid is in because I already own that card. The same goes for the check-lands that you mentioned at the end of your comment.

I agree with the first 10 cards on your list for suggested cutting, although many of the dual (gain 1 life) lands are there because I already own them. I would prefer to have more pay 1 life (or pay 2 when ETB) dual lands to fuel the initial counter on Font of Agonies , but they are expensive.

I'm going to keep Volrath, the Shapestealer because I like the idea of using -1/-1 counters (along with proliferate) as a way to incapacitate opposing commanders and certain other creatures (without actually killing them and having them brought back). Plus, Volrath's ability to copy ANY creature that has a counter on it gives it great versatility with some of the creatures my group uses ( Gisela, Blade of Goldnight , for example).

I think I'll also keep The Wanderer in place of adding Swords to Plowshares , Beast Within , and the like, mainly because of her additional passive ability, hoping that I can proliferate fast enough to keep her alive. That card along with Lux Cannon and Font of Agonies are my main way of dealing with single threats until Venser or Teferi's ultimate abilities come online.

I'll make the updates a little later this evening and see how the test draws go.

Thanks for your help!

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Lux Cannon occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%