Lux Cannon

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Mythic Rare

Combos Browse all

Related Questions

Lux Cannon

Artifact

: Put a charge counter on Lux Cannon.

, Remove three charge counters from Lux Cannon: Destroy target permanent.

Lux Cannon Discussion

shub on Mad Scientist

1 week ago

It depends on what you're trying to achieve. I've taken most of the tutors out ( Planar Portal and Planar Bridge fit the theme), and am trying to eliminate any infinite combos. Some cards like Lux Cannon are in for flavor, since every mad scientist needs a ray gun...

If you want max power I think you use Mox Opal and Grim Monolith for faster starts as well. Jin-Gitaxias, Core Augur fits a purely cutthroat meta (it's too oppressive otherwise).

The five cards in my maybe board will be replacing Brainstorm , Basilisk Collar , Rings of Brighthearth , Clock of Omens , and Unsubstantiate . Endbringer is also too mana intensive and Urza needs a mount, so Nezahal, Primal Tide will replace it. Hope that helps.

Daedalus19876 on Black Plague, On The Rocks: Yawgmoth EDH [PRIMER]

1 month ago

gdm1989: I'm dangerously tempted to run Lux Cannon ; it's one of my absolute favorite cards ever. I might have to fit it in, damn you XD

Joe_Ken_ on Welcome to Machine

1 month ago

Well with your colors you can run some of the give your permanent indestructible instant speed cards like Boros Charm and Heroic Intervention maybe even some flicker away stuff like Eerie Interlude would be something.

For ramp and this is also just one of my guilty pleasure pet cards I would include Golden Guardian  Flip since he flips into a land that produces mana of any color or if you have the mana available and you aren’t using it you can make a 4/4 golem.

Coalition Relic would probably be a good rock for the deck since it makes mana of any color and can even make 2 of separate colors if you ever find yourself not using it for a turn. Another rock that would be useful is Everflowing Chalice since you can put however much mana you want into it to make it tap for that much or put more charge counters on it.

I love to put Lux Cannon into any deck with unwinding clock since then it becomes a really powerful piece of removal.

A card that is really good for charge counters is Energy Chamber since at your upkeep you either put a +1/+1 counter on an artifact creature or a charge counter on an artifact.

Steel Overseer May also be useful for the deck to slowly make all of your golems into bigger threats.

Karn's Bastion May also be a good mana sink to proliferate your board and Evolution Sage will proliferate each time you make a land drop.

Joe_Ken_ on [EDH] Urza, Lord High Artificer

1 month ago

I mean any artifact creature that makes more artifacts for you is a good option.

Myr Battlesphere is effectively just a 3 drop since it make 4 Myr tokens when it comes into play.

Whirler Rogue is another case of this that costs 2 less since it makes Thopters on entry.

Lux Cannon Combos really well with Unwinding clock to help you pop off a permanent every turn.

Zero cost artifact creatures will pretty much serve as a Mox Sapphire for your spells.

These include Ornithopter , Memnite and Phyrexian Walker

Also Clock of Omens serves as an extra Unwinding clock even if it is a little worse.

QuietMyth on St. Kozi, the Nope Pope

2 months ago

Hiya, you commented on my list, so i'm here to give some pointers.

Overall it looks great, the only thing I really have for you is a list of cards that are kind of traps.

Armillary Sphere is really bad, unfortunately. Probably just going to want a 2 drop rock in this slot.

most people consider It That Betrays a win-more card, I think it can be fun, but it doesn't have a spot in my lists.

Field of Ruin is terrible in commander if you ask me, boosting 2 other players to get rid of a land isn't something this deck has to do when it can run better strip mine effects.

Lux Cannon is playable so long as you keep in the clocks and Paradox engine, but if you ever look at cutting one of those you should look at Lux cannon first

Hedron Matrix is 4 to cast 4 to equip, so there's generally no reason to run it when you could jam Fireshrieker instead

Thran Temporal Gateway is far and away better than Quicksilver Amulet , it's basically a second copy of Vedalken Orrery

Ugin's Nexus is something I slot in when I feel like playing Emrakul, the Promised End in the command zone, which isn't often, but it's probably fine either way.

I've cut Perilous Vault in favor of Nevinyrral's disk, Oblivion Stone, All is Dust, and Ugin the Spirit Dragon. We can get our stuff back from the graveyard pretty easily, but exiling our mana rocks is pretty rough.

You have a 10 drop priority eldrazi in the command zone, so adding things like Desolation Twin can really muck up your opening hands, I'd look at keeping the in-deck big bois to a minimum.

Good luck!

PS: Don't underestimate the power of Phyrexia's Core and High Market !!! Protecting your eldrazi from getting exiled and having a -land- that can sacrifice Ugin's Nexus is very very good!

Joe_Ken_ on Kozilek-Eldrazi Deck Edh

2 months ago

A combo I like with Unwinding Clock is Lux Cannon since it'll let you have a bit of spot removal each time it comes around to your turn.

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Lux Cannon occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%