Springleaf Drum


Format Legality
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods Uncommon
Lorwyn Common

Combos Browse all

Springleaf Drum


T, Tap an untapped creature you control: Add one mana of any color to your mana pool.

Price & Acquistion Set Price Alerts




Recent Decks

Load more

Springleaf Drum Discussion

Carmasem on A Truly EPIC Experiement

2 days ago

Dear Eyrie007,

Please excuse The Dragon's rather boisterous behaviour. He doesn't much care for those who post ignorantly on the internet. While his method of communication might be flawed, he does know of what he is talking and is an excellent judge of character.

First of all, ramp is "Cards like Llanowar Elves and Rampant Growth that increase the amount of mana you can generate more quickly than the usual one extra land per turn." This means that many, many cards that are not traditional green ramp spells. Springleaf Drum, Sol Ring, even a simple Manalith is ramp. It is pretty inexcusable to NOT count colorless cards as ramp, especially in a format where it is so important.

Second, if lifelands are playable in casual EDH (they are in most playgroups) then tri-lands are perfectly acceptable. I honestly have no idea why you would post(and continue to post) on an EDH deck without recognizing that this deck can do what it needs to, when it needs to. If that means playing taplands for two turns and taking damage from a painland on turn 3 to play, that's acceptable.

Lastly, I'm inclined to take your statement with a grain of salt. 18 years? You never took a break? You didn't know the meaning of ramp? I'm not saying you're being untrue, just that saying you've been playing for so long isn't helping your case. Also have you been of help? I must have missed that. I think we'll be well enough off without your wisdom and lack of ramp.

Goodday to you.

Dredge4life on Help Piloting Affinity

2 days ago

After four years of longingly staring at Arcbound Ravager in the case of my LGS, I've finally realized my MTG dream of putting Modern Affinity together on paper. I've played a few matches, and I definitely love the deck. However, I have a few questions about sequencing, decision points, and what kind of hands to keep.

If I'm playing against a non-blue fair deck, and I have one, a Springleaf Drum , and two 0-drop artifact creatures in play. I have a Steel Overseer and a Master of Etherium in hand, as well as one land. Do I play the Overseer first to try to get it to stick, or do I play the Master to bait removal in turn two?

I attack a Mardu Midrange opponent on four life with a 6/6 Arcbound Ravager and a 0/1 Signal Pest. They block with a Shambling Vent and have four untapped lands with one card in hand. Do I sacrifice the Ravager to try to get the kill or do I wait another turn?

If I'm given the choice between payoffs, when is it correct to lead with which payoff? What order do I generally play Cranial Plating/Ravager/Overseer?

What do I look for in a keepable hand? What is the optimal mix of payoffs/enablers/lands?

Is it better to play more spells from hand, or get in initial damage from Nexi when I have Cranial Plating in play?

Sorry if these are lacking in details. These games were played a few days ago, so my memory is a little hazy. Thanks so much for taking time to comment.

Mandalorian on Artificer Deck

1 week ago

No problem!

The equipping cost on Cranial Plating can be done at instant speed. Most equipments can only be equipped at sorcery speed, so when you see an equipment that says Equip, it means you have to pay 1 of anything to equip at sorcery speed. On Cranial Plating however it has another activated ability that can be done at instant speed for . The advantage here is that you can instant equip to another creature that isn't being blocked before damage. In Modern Affinity decks, they use cards like Glimmervoid, Spire of Industry, and Springleaf Drum to help pay the difficult . If you make your deck casual to keep Counterspell instead of making it modern legal, you can add the artifact lands too to add to your artifact count and help mana fixing, Seat of the Synod, Vault of Whispers, Great Furnace, Ancient Den, and Tree of Tales.

InnerFlame on Throne of the God-pharaoh in ...

1 month ago

This past weekend wasn't the SCG Classic in Cincinnati, and being from Ohio, I took special interest in this event. Unfortunately, I was able to attend, but I made sure to check in on all the results. Two list struck my interest in the top 8; the first being a fellow Affinity play from my LGS and the second being Maddie Russel's affinity list. Particularly a certain card from her list--Throne of the God-Pharaoh.

Being away from Magic for the past year and a half I missed the release of this card so it's flown under my radar. My question is why has it flown under other radars and are we going to see more of it?

At first glance, the card seems good and hand made for affinity. First off, it's an artifact so it pumps plating, ravaged, and the master. The card that it seems to replace, Galvanic Blast, could do less damage. It makes cards such as 0/2 Ornithopter, signal pest, creatures tapped with Springleaf Drum, and Steel Overseer trappings relavvent to damage; all which makes me think it could possibly be a better grid have you, that statement is with a grain of salt as the damage doesn't hit creatures and Ensnaring Bridge can still be a problem. But this card is main board runnable, cost less, does not require colored mana, and does more damage as two artifacts must be tapped for grid. Even further, the meta is really shifting away from grid and there's other cards that handle the threats grid deals with and more. I get that it can be slow, and he deck was slow, but she had other cards that made her deck slow. It also takes away from key removal, but can be sided out game 2(having it in the main also frees up a sideboard spot). A top deck in mid game could be slow, especially compared to Glavanic Blast, but the possibility of its explosiveness I think are important to note.

I will definitely be playtesting it. What about you?

landofMordor on Budget Modern Deck

1 month ago

Kjartan forgot about that one. But if you're building budget, you can easily put in Springleaf Drum to go off on T3-4 rather than T2-3 and save yourself $200. Granted, I haven't built Cheeri0s myself so I might be mistaken, but it seems like the best option for budget combo.

Sjorpha on Magic: The RPG (Level Up/Proliferate)

1 month ago

I love this idea, I think Gilder Bairn plays really well with either Springleaf Drum or Paradise Mantle + Training Grounds if you want to add him back in, I agree he's too man intensive if you don't play something to combo him with.

sonnet666 on [List] The MTG Weapons Arsenal

1 month ago

Don't stop now. I believe in you!

kalko on Timecontrolling scissors

1 month ago

Hey man, sorry, I kinda stopped playing for a while.

I hope you like some of my ideas :).

Also, please feel free to ask me anything you want to know or tell me your own ideas :D

Load more