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Artifact — Equipment
Equipped creature has trample and can't be blocked by more than one creature.
Equip (1) ((1): Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays in play if the creature leaves the battlefield.)
Vorrac Battlehorns Discussion
2 weeks ago
Your deck is trying to do too much at the same time, Skysovereign, Consul Flagship and Ratchet Bomb are emblematic of this. You only have one of each and they have spot removal (I think). You would be much better with other TRON cards instead of one set of Basilisk Collar .
You also need more Eldrazi to TRON. Kozelik is a waste to tron, any Ulamog or Emrakul, the Aeons Torn would do you better
And Walking Ballista is not that good here, you do not have the super ramp mana base to justify its XX cost.
1 month ago
As to cut, get rid of your tapped lands, your a 2 color deck and have alot of color fixing spells.
The cards in the description are good, just costly. Umbral Mantle is especially good with a card that untaps lands and/or Kydele, Chosen of Kruphix . Maybe I'm not seeing its purpose so If you don't agree, let me know.
Overwhelming Stampede , Ashnod's Altar , Perilous Forays , Pathbreaker Ibex , Craterhoof Behemoth . The only cards these work with are the cards your using as a pay off, its win more at that point.
Mana Bloom spend x mana, get x mana back
Verdeloth the Ancient
Rancor , Haunted Cloak , Chariot of Victory , Loxodon Warhammer , Vorrac Battlehorns I'm assuming its to make your pay off creatures able to get through with damage? If anything keep the ones that give haste with trample or unblockable only.
I LOVE Selvala, Heart of the Wilds but dam shes $45 bucks now??
4 months ago
Getting ideas for my own TROMO deck and mannnnnnn Vorrac Battlehorns is sick tech! Thx! I'd recommend Silent Arbiter and Ghostly Touch. Plus you'll need Fireshrieker along with anything that give +3/+X, like Heirloom Blade for 22 commander dmg.
4 months ago
Some neat cards for Ghalta:
5 months ago
Vicious Shadows actually doesn't work (nor does Stalking Vengeance, and for the same reason), because when a creature (or in this instance a token) doesn't die when it's exiled. I would suggest Warstorm Surge instead. Which I just noticed was in the maybeboard. Speaking of cards in the maybeboard, Swiftfoot Boots is probably better than Lightning Greaves here because shroud makes Valduk untargetable for equip costs. This would normally not be a problem; just equip it to a different creature for 0 mana. However with a semi-creatureless brew like this you'd have to do all your equipping on the postcombat main phase.
I might suggest some of the human-based equipment from OG Innistrad; Avacyn's Collar, Bladed Bracers, Butcher's Cleaver, Heirloom Blade could be really cool (and you could run a human or two for good measure), Sharpened Pitchfork is nice, though first strike is kinda useless, Silver-Inlaid Dagger is AWESOME, and Slayer's Plate may get some work done.
Some generally good equipments include Champion's Helm for hexproof, Chitinous Cloak to force opponents to make tough blocker choices, honestly General's Kabuto may be worth is as the ultimate protection card, you could consider Kitesail for evasion, Konda's Banner would be great and pump your tokens (and yes it would give Valduk +2/+2), Kusari-Gama would be a serious 'don't block me or I fuck you' effect, Ogre's Cleaver is honestly insane, Pariah's Shield, though costly, more or less makes you untouchable, Pennon Blade is worth the cost, the classic Short Sword, Sigiled Sword of Valeron is dece, Skullclamp is OH MY GOD, Strata Scythe is equally insane, the swords are famously insanely powerful, Trusty Machete is okay, Vorrac Battlehorns is an easy way to win fast, and Vulshok Battlegear and Vulshok Morningstar are decent.
And yes, I did slog through every equipment in Magic history to find those.
Props to Heliogabale for some good ideas on cuts. I might add No-Dachi, seems a little overcosted (also it's worth noting Mask of Avacyn has the same mana specs for an arguably better effect), Skeleton Key is not going to do anything for very long, Valduk is probably going to be too big too fast to make use of first strike (@ Sparring Collar), Browbeat is 5 damage to an opponent for 3 mana. Realistically no one is going to let you draw 3 cards.
Sorry, this comment was a looong one.
9 months ago
I know this page isn't up to date but here's what I'd do:
I would add Mind's Eye 100%. I think a Sun Titan and Armageddon would be worth it. The expensive Equipment cards become better with more focus, like Puresteel Paladin. I'm not sold on Leonin Shikari for such a creature-light deck.
Maybe swap Disenchant with Forsake the Worldly in case you need the draw? Return to Dust is the obvious upgrade. Duelist's Heritage is nice because it isn't an aura and has funny political value on other peoples' turns.
I'm thinking that you should perhaps plan on a more late-game strategy--i.e. more expensive Equipments with bigger bonuses. Seems that the quick win is only viable in 1v1. Perhaps you may want to keep the deck 1v1 only?
I would say drop Armored Ascension, Ethereal Armor (maybe), Serra's Embrace, Unquestioned Authority, Mesa Enchantress, Umbra Mystic, Helm of the Gods. That should open up room for more artifact synergy or more interaction (removal). I'm not sold on Piston Sledge, Hero's Blade, Vorrac Battlehorns, Tenza, Godo's Maul, Ring of Thune.
10 months ago
Vorrac Battlehorns occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%