Phyrexian Delver

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Rare
Commander 2013 (C13) Rare
Invasion (INV) Rare

Combos Browse all

Phyrexian Delver

Creature — Zombie

When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's converted mana cost.

Phyrexian Delver Discussion

Daedalus19876 on Toxic Relationship: Hapatra EDH [PRIMER]

5 days ago

smashadams83: Honestly? The issue with Blowfly Infestation is that:

  • Few of my tutors can grab it (only Demonic/Vampiric/Intent)
  • It's completely dead without Blood Artist (or a similar effect)
  • It's very, very hard to recur if disrupted, and easy to interfere with
  • And occasionally it kills me, by accidentally wiping my own board XD

I'm just never happy to see it. There's better 3-card combos in the deck, I never tutored for this one, and I'd rather open up the slot to put more disruption and interaction in.

On the topic of Archfiend of Ifnir , while the interaction with Yawgmoth's discard is very, very cute... he's kinda a dead card under a lot of circumstances. His combo with Generous Patron is replaced by Yawgmoth's combo with Hapatra (which is generally all-around better), making his primary purpose in the deck obsolete.

I do like that reanimation wincon line, but Phyrexian Delver isn't overly helpful outside of that combo, and it's a LOT of pieces (2 slots for currently-excluded cards, plus requiring Buried Alive , a reanimation spell, AND Yawgmoth in hand. I have much more efficient lines of play, and remember that it's much easier to tutor creature spells. I might run that combo in my Yawgmoth deck, though!

smashadams83 on Toxic Relationship: Hapatra EDH [PRIMER]

6 days ago

I’m surprised to see you cut blowfly infestation, is it not holding its weight? Also sad to see archfiend of ifnir go. Yawgmoth is incredible for the deck as you know but I’m also excited that he triggers archfiend with his discard ability. I’m definitely including him in my hapatra deck, but I’ve also been building yawgmoth as a deck. I’ve found some great combos there and many of them involve mikaeus. One such combo might be helpful here sine you run mikaeus but I’m not sure how to get it to work. It’s as follows :

With Yawgmoth in play, Buried Alive + Reanimation Spell (As well as minimum requirement of 10 life).

  1. Find Mikaeus, the Unhallowed + Phyrexian Delver + Blood Artist with buried alive.

  2. reanimate delver, grab Mikaeus with Delver's ability.

  3. sac Delver to Yawgmoth, triggering undying, Delver comes back grabbing Blood Artist.

  4. sac Blood Artist to Yawg, gain life and drain the board, comes back from undying, use the -1/-1 from Yawgmoth to cancel out the +1/+1 on Delver. I think you’d probably deck yourself before you could kill anyone but it’s could be worth a shot or maybe it’ll give you another idea for another buried alive combo?

TheAmazingSteve on Another Muldrotha deck

3 weeks ago

I agree with Pikobyte on the protection options; they are all pretty great. Another option you could consider in the way of protection is Shielding Plax ; I prefer this over Diplomatic Immunity since it has the option of drawing you a card.

Now, as for making the deck faster, I prefer to [along with the more premium ramp spells] run some includes that synergize with Muldrotha, like Font of Fertility and Wayfarer's Bauble . Also, Burnished Hart can be pretty alright, but may be a little slow (Test it). I would cut Primal Growth and run faster ramp too like Rampant Growth , Farseek and Nature's Lore . I don't think this deck needs the extra card advantage from Cultivate either, so don't run that. The deck also can recur mana dorks if they die, so Llanowar Elves are a great card here, along with their functional reprints.

I like to run Seal of Doom as more redundancy for your removal.

I would upgrade the mana base - doesn't have to be anything too fancy, just some Kaladesh fast lands, check lands, and pain lands in place of Temple of the False God , Dimir Aqueduct , Darkwater Catacombs .

I would also consider adding/replacing mana rocks that can sacrifice themselves for benefits. ( Commander's Sphere , Mind Stone , Hedron Archive ). They will let you dig for your combo faster without giving up much of an opportunity cost.

[As for cuts, Phyrexian Delver feels unnecessary, as does Apprentice Necromancer . I would also try to find a balance between all permanent types (maybe even run some planeswalkers) in order to get the most out of Muldrotha.

exec-MTG on Another Muldrotha deck

3 weeks ago

A few others but depends on you, and your meta! :)

Vash13 on Meren Aristocrat/Combo

1 month ago

Hey, good looking deck, ive been enjoying tuning up meren as well, feel free to take this with a grain of salt but here are a couple things i notice that i would suggest changing

-first i notice a strong discard theme, which i can understand the temtation to just get to dip cards into the grave, unfortunatly with some of these you might be unintentionally giving your opponent card advantage with cards like Dark Deal . I prefer Fauna Shaman to get cards from hand to grave yard, cause then you can find the other half of a combo, for ex. Fauna Shaman >discard Phyrexian Devourer search for Triskelion discard Triskelion search for Necrotic Ooze play it, win on the spot, or if there is a counter just bring him back at the end of turn and do it again. Another great option is Buried Alive when i play meren against another graveyard deck it is pretty much a race to get this because many times it can cause a graveyard deck to win on the spot. Also Phyrexian Reclamation and Tortured Existence can have some awsome graveyard interactions depending on your need -next is recurgence you have some great card effects that cant really be recurged like you can with creatures so cards like Nihil Spellbomb while a good effect maybe something like Agent of Erebos could give you much more value, in a deck like this seeking out creatures to do the job of spells can be very powerfull. Another card that does a lot of work for me is Life from the Loam getting lands and filling your grave yard is great ive played it turn two with no target to value drege on t3. -lastley im glad your running Necropotence many overlook this card for some crazy reason, but i would recomend running Reliquary Tower or Thought Vessel to get some crazy value out of it, my personal favorite is Venser's Journal but some ppl think its to costy, i understand that. -Well if you read all that thanks for listening to my rant, i enjoy playing meren a lot and have tested her in a pretty competetive environment extensivly, so i have lots of opinions on her lol. Some last thoughts would be to drop: Bloodghast , Priest of Forgotten Gods , Shriekmaw and add somthing like : Viscera Seer , Phyrexian Delver , and Fauna Shaman . Any questions or anything just let me know, i like talking about meren, good luck buddy

Pal00ka on The Pain Train

1 month ago

My immediate thought with utilizing the Bros efficiently was to emphasize artifact creatures (ex. Goblin Replica ) and enchantment creatures (ex. Courser of Kruphix ) so you could always have options on what to sacrifice to answer a problem. You have the creature portion covered completely but I honestly cannot see you wanting to sacrifice any of your enchantments without also hurting yourself.

Most options to make expendable enchantment tokens are not great, like Pharika, God of Affliction , but some like Renowned Weaver could be viable because, again, it gives you options on what you want to sacrifice.

Bros' cost is also kind of expensive so ways to reduce it or generate more mana (you are in ) will allow multiple activations if need be. Heartstone and Thran Turbine come to mind to reduce their cost and Burnished Hart , Wild-Field Scarecrow , Solemn Simulacrum , Skittering Surveyor and Pilgrim's Eye are great early game to fix your mana while late-game you can sacrifice them to either ability.

You mentioned reanimation in the description so some more options are Animate Dead , Dance of the Dead , Phyrexian Delver , Oath of Ghouls , Palace Siege , Entreat the Dead , Feldon of the Third Path , Victimize , and Whisper, Blood Liturgist .

I would also consider other sacrifice options so in case you do not need to activate Bros you can still generate value via sacrificing your tokens or creatures. Altar's Reap and Costly Plunder for card advantage, Sidisi, Undead Vizier to tutor, Priest of Forgotten Gods for multi-value, etc.

You have the protective-footwear covered but I would consider adding Spider Umbra and Kaya's Ghostform so you can protect or sacrifice them if need be. Other personal favorites of mine are Undying Evil and Supernatural Stamina .

Looks nefariously "fun!"

KongMing on Sidisi's Gang of Unruly Zombies

1 month ago

Living Death is a classic gravepower card that can help you win the game in one or two turns. It fits in pretty well with what you're doing already.

Grim Discovery is similar to Aid the Fallen, and can help keeping up with the early and midgame curve. Hermit Druid also helps keep your hand stocked with land early game, and lets you throw a bunch of creatures/other cards into your grave.

Covenant of Minds is great draw power in a deck like this, and can be used politically as well. Foster can not only help your creatures replace themselves, it can throw some more cards into your graveyard on the way.

Genesis Wave is a fun way to throw a bunch of permanents on the board for free, and everything else into the graveyard. The nice thing is the effect isn't compulsory, so you can choose to throw a particular creature into the grave if you want.

Try Phyrexian Delver , too. It's a great two-for-one because the creature it brings back hits the battlefield immediately.

As far as making good use of your Instants and Sorceries, try Jace's Sanctum , Pieces of the Puzzle , and Archaeomancer .

Sub out Warped Landscape with Myriad Landscape instead. Speaking of making land more efficient for you, I would pack Ramunap Excavator , Realms Uncharted , and Crucible of Worlds .

Natalbee on

1 month ago

Thanks for the help, GhostChieftain!

Dance of the Dead is on the "pricier" side, but you're right - a 2 mana enchantment that reanimates is too good to pass up, especially in this deck. I'll try and work it into the cost.

I've never played with sac outlets like Viscera Seer and Carrion Feeder ... do you think they're vital to a deck like this? What is their primary use case?

I'll look into adding some land auras. Do you think I should run those over cards like Rampant Growth and Cultivate ? And after looking at your list I'm considering these cards (around $1):

Greater Good (ok, it's more than $1 but it's too good)
Vryn Wingmare
Razaketh, the Foulblooded (I have an extra copy)
Qasali Pridemage
Phyrexian Revoker
Phyrexian Delver
Lotleth Troll
Caustic Caterpillar
Aven Mindcensor

Again, I appreciate the help!

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Phyrexian Delver occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Black: 0.16%

Golgari: 0.14%