Celestial Mantle


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar (ZEN) Rare

Combos Browse all

Celestial Mantle

Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Whenever enchanted creature deals combat damage to a player, double its controller's life total.

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Celestial Mantle Discussion

Heliogabale on Sigarda, Legendary Defender

1 week ago

I see your point; although Mirri's Guile is redundant with Sylvan Library, it does insure some consistency to run both.

If I were to cut a Buff, it would be Collective Blessing, which is more beneficial in a deck that runs multiple beaters, and just inferior to Celestial Mantle in a Voltron context. Maybe cut both and make room for Umbra Mystic?

DemonDragonJ on Politics only.

2 weeks ago

Dunmaglass, I actually am not certain which cards you could remove, since all of them seem to be important; I personally feel that Beacon of Immortality is not strictly necessary, since this deck is very political, or, if you really like that card, you could replace it with Celestial Mantle, which has a slightly stricter mana cost, but makea a creature more powerful and is easier to reuse.

I myself would exchange Sejiri Refuge with Hallowed Fountain, which is superior in nearly every way, unless you have a limited budget for building this deck. Venser's Journal has a high mana cost for its effect, unless this deck has large amounts of card drawing and a focus on hand size.

DemonDragonJ on Infernal Majesty

3 weeks ago

Lord of the Pit is an iconic card, and has inspired several similar cards, such as Liege of the Pit and Xathrid Demon, but I thought that it would be interesting if there was an aura that turned a creature into a lord of the pit, so here is what I devised.

Infernal Majesty Show

I made the mana cost of this card mirror that of Celestial Mantle, as this card is very heavily black in the way that that card is heavily white. As with the cards that inspired it, it requires careful strategy to properly use, but, as an aura, it could, theoretically, be put on an opponent's creature to hurt them.

What does everyone else think of this card?

Also, I would like to thank whoever devised the custom card tag, except that, when I attempted to use it, it did not work, so I still needed to type out everything manually.

BotaNickill on Sex-Proof Selesnyabians

3 weeks ago

Karzalar !! Hey Buddy Thanks for checking back in on me! I hadn't seen those new commander 2018 enchantments yet, and for that I thank you! I like the Femeref Enchantress, however I looked thru my old sets and I do no have her, so I will add that to my wish list along with the Celestial Mantle I've been eyeing. Same for the Satyr Enchanter sadly, I didn't pop one out of my M19 Fatpak. Nevermore looks like it could be good in competitive play for sure, good catch, I'll add it to the "sideboard" for tournament play. Thanks again for keeping up with the deck and the additional input, Cheers!!

TheGeneralAdvisor on super fun time commander deck

1 month ago

Celestial Mantle and Pestilence Demon dont work the way you describe. You have to deal combat damage to double your life total. Both are still sweet in their own though.

Only thing I can see as an issue is your land count. At minimum, I would add 3 more lands, but ideally I would run 38 in a deck with such a high cost. Maybe cut some of the weaker or vanilla cards like Spirit Link and Yargle, Glutton of Urborg for some more land.

tom1011 on Vital Power

2 months ago

I'm surpried you don't have the infinite token/life combo with Spike Feeder + Archangel of Thune.

I would also recommend Selvala, Explorer Returned, It's ability to ramp and gain life I find is often underrated.

A more fun/casual lifegain card is Celestial Mantle.

tom1011 on Selvala play from the top Deck

2 months ago

so Your recommendation is to go more on the life side of the deck. And while I will add the Spike Feeder Since that's a cheep easy combo, I was thinking of getting rid of most of lifelink cards, I was thinking of removing: Loxodon Hierarch and Celestial Mantle, also removing some of the other redundant/less useful cards such as Overrun and Palisade Giant.

the cards I was planning on adding would help deck ramp/control Elfhame Sanctuary, Sylvan Library*,Seedborn Muse,Azusa, Lost but Seeking,Aura Shards. Those cards also total about how much I was planning on spending. I would like for you to recommend other Lifelink cards, So I can decided whether to go Lifelink or go ahead with more ramp/control.

Sylvan Library is a card that I'm sure I want for the deck.

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