Celestial Mantle


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar (ZEN) Rare

Combos Browse all

Celestial Mantle

Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Whenever enchanted creature deals combat damage to a player, double its controller's life total.

Price & Acquistion Set Price Alerts



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Celestial Mantle Discussion

Pieguy396 on The Power Of Mardu

1 week ago

Hello there, and welcome to the wonderful world of Commander! This looks like a solid start to a deck, but I have a few suggestions that might help take you to the next level:

In any case, good luck with your deck! If you want help on another deck, or if you'd like me to justify some of my suggestions, feel free to leave another comment on my profile!

LordBalthamos on Card Combination Help

1 month ago

So, I was playing a game recently where I enchanted Archangel of Thune with Celestial Mantle, but I'm completely confused as to how the mechanics of this set up work. Celestial Mantle doubles the controller's life total, but how does this work with Archangel of Thune? Say Archangel of Thune were to attack and just land combat damage on an enemy, she has lifelink...would this trigger first to my life total and then be doubled? This sort of combination, if successful, leaves an assortment of questions as to the result of such a move. If doubling a player's life total counts as life gain then this triggers Archangel of Thune's counter ability. Anyways, I hope you all get the gist of what I'm trying to explain, please help me if you can, thanks!

Gleeock on Voltron-with-a-Senior-Edificer (Sram Equipment)

1 month ago

@PartyJ Nahiri, the Lithomancer has been good in my boardwipe-heavy meta. Also, heavy with "opponents sac creature" triggers. So she has made for good leave-behind for creaturewipes, she has been great with my MLD, and she makes some fodder.... All those specifics are very meta dependent though. Yes, sometimes she feels like a dead draw for me too, I'm tempted to just replace her with more raw power or just increase the manabase. I had a game with Hammer of Nazahn that basically became "GG". For whatever reason my biggest waste-card has proven to be Celestial Mantle

People also fear Sram at my table, He was ridiculous during a "chase" subformat game

skroes on While you're dying, I'm drinking

1 month ago

Toxic Deluge, Beacon of Immortality, Celestial Mantle, Exquisite Blood, Well of Lost Dreams, Cradle of Vitality all seem like good adds if the point is to gain a bunch of life and use life as a resource.

Bezter on Uril

1 month ago

Nice budget deck!

I think Celestial Mantle could be great here. Eldrazi Conscription is a little high on the budget, but it could be a good finisher.

Daybreak Coronet. Easy to enable, low CMC, lots of upsides. Vigilance is very helpful. Along with the +3/+3 (Which is really +5/+5 with Uril's ability), first strike, AND lifelink, I think this card is a great include.

Some more budget suggestions I have include:

Vow of Duty. Again, vigilance is good because you'll have a massive attacker and blocker should you need him. Additionally, you don't want your opponents stealing your big Uril with Mob Rule or Insurrection or something. Keeping you protected from your own guy can be important.

Possibly Flickerform to help save Uril from board wipes. You don't want to get 2-for-1 or 10-for-1ed with a simple Wrath of God.

An equipment, but Assault Suit can be good too. Sacrifice is one of the only ways to kill Uril since he has built-in hexproof. Giving Uril an Assault Suit can prevent him from being sacrificed by many things, including Celestial Flare, Wing Shards, Crackling Doom, and many others.

Hope these suggestions help! I like the low budget! Feel free to check out my budget Zurgo EDH deck: "Helmsmasher? I barely know her!"

dontpanic503 on Aura Swap Whimsical

1 month ago

@slvstrChung Too slow, and I can't cast her. The mana base is (and needs to stay) mono-blue. The goal is to basically win on turn 3 by throwing Eldrazi Conscription or Celestial Mantle on a 1 drop. I am going to add a full playset of Slippery Bogles to the deck, which should be awesome, even though it is blockable.

Bruna, Light of Alabaster is still one of my favorite commanders though!

ZombieCat on Something Happened on the Way to Heaven

1 month ago

Couple of suggestions:

Academy Rector - Chump blocker with the added bonus of being able to throw down any enchantment in your deck. Celestial Mantle Eldrazi Conscription and True Conviction go extremely well if you add in Academy Rector

Platinum Angel - Stall until your board wipes go through or cast Avacyn

Tragic Arrogance - One of the more brutal board wipes since you choose how you want the field to look

Hall of the Bandit Lord - Haste in mono white for 3 life. Depends on if your build wins through combat damage more than other players giving up.

Hour of Revelation - You curve out at 4cmc, so this would go well in your build. Cast Avacyn and drop it for 3.

Just some fun other cards:

Orim's Chant

Spectra Ward

False Defeat


SlavicGhaespar on Exhausted Exalted

1 month ago

Celestial Mantle and Eldrazi Conscription work great with Sovereigns. Also, Asceticism is great for protecting your board.

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